mirror of
https://github.com/dborth/snes9xgx.git
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157 lines
4.9 KiB
C++
157 lines
4.9 KiB
C++
/****************************************************************************
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* Snes9x 1.51 Nintendo Wii/Gamecube Port
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*
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* softdev July 2006
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* crunchy2 May 2007
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* Michniewski 2008
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* Tantric 2008-2009
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*
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* s9xconfig.cpp
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*
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* Configuration parameters are here for easy maintenance.
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* Refer to Snes9x.h for all combinations.
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* The defaults used here are taken directly from porting.html
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***************************************************************************/
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#include <gccore.h>
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#include "snes9x.h"
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#include "snes9xGX.h"
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#include "input.h"
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#include "filter.h"
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struct SGCSettings GCSettings;
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/****************************************************************************
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* FixInvalidSettings
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*
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* Attempts to correct at least some invalid settings - the ones that
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* might cause crashes
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***************************************************************************/
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void FixInvalidSettings()
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{
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if(!(GCSettings.ZoomLevel > 0.5 && GCSettings.ZoomLevel < 1.5))
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GCSettings.ZoomLevel = 1.0;
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if(!(GCSettings.xshift > -50 && GCSettings.xshift < 50))
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GCSettings.xshift = 0;
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if(!(GCSettings.yshift > -50 && GCSettings.yshift < 50))
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GCSettings.yshift = 0;
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if(!(GCSettings.MusicVolume >= 0 && GCSettings.MusicVolume <= 100))
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GCSettings.MusicVolume = 40;
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if(!(GCSettings.SFXVolume >= 0 && GCSettings.SFXVolume <= 100))
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GCSettings.SFXVolume = 40;
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if(GCSettings.Controller > CTRL_PAD4 || GCSettings.Controller < CTRL_MOUSE)
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GCSettings.Controller = CTRL_PAD2;
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if(!(GCSettings.render >= 0 && GCSettings.render < 3))
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GCSettings.render = 2;
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}
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/****************************************************************************
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* DefaultSettings
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*
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* Sets all the defaults!
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***************************************************************************/
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void
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DefaultSettings ()
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{
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/************** GameCube/Wii Settings *********************/
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ResetControls(); // controller button mappings
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GCSettings.LoadMethod = METHOD_AUTO; // Auto, SD, DVD, USB, Network (SMB)
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GCSettings.SaveMethod = METHOD_AUTO; // Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, Network (SMB)
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sprintf (GCSettings.LoadFolder,"snes9x/roms"); // Path to game files
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sprintf (GCSettings.SaveFolder,"snes9x/saves"); // Path to save files
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sprintf (GCSettings.CheatFolder,"snes9x/cheats"); // Path to cheat files
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GCSettings.AutoLoad = 1;
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GCSettings.AutoSave = 1;
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GCSettings.VerifySaves = 0;
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// custom SMB settings
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strncpy (GCSettings.smbip, "", 15); // IP Address of share server
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strncpy (GCSettings.smbuser, "", 19); // Your share user
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strncpy (GCSettings.smbpwd, "", 19); // Your share user password
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strncpy (GCSettings.smbshare, "", 19); // Share name on server
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GCSettings.smbip[15] = 0;
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GCSettings.smbuser[19] = 0;
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GCSettings.smbpwd[19] = 0;
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GCSettings.smbshare[19] = 0;
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GCSettings.Controller = CTRL_PAD2;
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GCSettings.ZoomLevel = 1.0; // zoom level
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GCSettings.render = 2; // Unfiltered
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GCSettings.widescreen = 0; // no aspect ratio correction
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GCSettings.FilterMethod = FILTER_NONE; // no hq2x
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GCSettings.xshift = 0; // horizontal video shift
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GCSettings.yshift = 0; // vertical video shift
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GCSettings.WiimoteOrientation = 0;
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GCSettings.ExitAction = 0;
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GCSettings.MusicVolume = 40;
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GCSettings.SFXVolume = 40;
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/****************** SNES9x Settings ***********************/
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// Default ALL to false
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memset (&Settings, 0, sizeof (Settings));
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// General
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Settings.MouseMaster = false;
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Settings.SuperScopeMaster = false;
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Settings.MultiPlayer5Master = false;
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Settings.JustifierMaster = false;
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Settings.ShutdownMaster = true; // needs to be on for ActRaiser 2
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Settings.ApplyCheats = true;
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Settings.BlockInvalidVRAMAccess = false;
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Settings.HDMATimingHack = 100;
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// Sound defaults. On GC this is 32Khz/16bit/Stereo/InterpolatedSound
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Settings.APUEnabled = true;
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Settings.NextAPUEnabled = true;
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Settings.SoundPlaybackRate = 32000;
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Settings.Stereo = true;
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Settings.SixteenBitSound = true;
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Settings.SoundEnvelopeHeightReading = true;
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Settings.SoundSync = true;
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Settings.FixFrequency = false;
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Settings.DisableSampleCaching = true;
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Settings.InterpolatedSound = true;
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Settings.ReverseStereo = true;
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// Graphics
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Settings.Transparency = true;
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Settings.SupportHiRes = true;
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Settings.SkipFrames = AUTO_FRAMERATE;
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Settings.TurboSkipFrames = 19;
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Settings.DisplayFrameRate = false;
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Settings.AutoDisplayMessages = 0;
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Settings.InitialInfoStringTimeout = 200; // # frames to display messages for
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// Frame timings in 50hz and 60hz cpu mode
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Settings.FrameTimePAL = 20000;
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Settings.FrameTimeNTSC = 16667;
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// SDD1 - Star Ocean Returns
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Settings.SDD1Pack = true;
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Settings.ForceNTSC = 0;
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Settings.ForcePAL = 0;
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Settings.ForceHiROM = 0;
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Settings.ForceLoROM = 0;
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Settings.ForceHeader = 0;
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Settings.ForceNoHeader = 0;
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Settings.ForceTransparency = 0;
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Settings.ForceInterleaved = 0;
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Settings.ForceInterleaved2 = 0;
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Settings.ForceInterleaveGD24 = 0;
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Settings.ForceNotInterleaved = 0;
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Settings.ForceNoSuperFX = 0;
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Settings.ForceSuperFX = 0;
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Settings.ForceDSP1 = 0;
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Settings.ForceNoDSP1 = 0;
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}
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