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Hide saving dialog that pops up briefly when returning from a game
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@ -32,6 +32,10 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
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| UPDATE HISTORY |
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| UPDATE HISTORY |
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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[4.3.7 - December 9, 2016]
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* Hide saving dialog that pops up briefly when returning from a game
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[4.3.6 - September 12, 2016]
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[4.3.6 - September 12, 2016]
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* Added the delete save file (SRAM / Snapshot) option
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* Added the delete save file (SRAM / Snapshot) option
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@ -878,7 +878,8 @@ SaveFile (char * buffer, char *filepath, size_t datasize, bool silent)
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// halt parsing
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// halt parsing
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HaltParseThread();
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HaltParseThread();
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ShowAction("Saving...");
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if(!silent)
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ShowAction("Saving...");
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while(!written && retry == 1)
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while(!written && retry == 1)
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{
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{
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@ -919,7 +920,8 @@ SaveFile (char * buffer, char *filepath, size_t datasize, bool silent)
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// go back to checking if devices were inserted/removed
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// go back to checking if devices were inserted/removed
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ResumeDeviceThread();
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ResumeDeviceThread();
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CancelAction();
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if(!silent)
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CancelAction();
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return written;
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return written;
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}
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}
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@ -28,7 +28,7 @@ char wiiIP[16] = { 0 };
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#ifdef HW_RVL
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#ifdef HW_RVL
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static int netHalt = 0;
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static int netHalt = 0;
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static bool updateChecked = true; // true if checked for app update
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static bool updateChecked = false; // true if checked for app update
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static char updateURL[128]; // URL of app update
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static char updateURL[128]; // URL of app update
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bool updateFound = false; // true if an app update was found
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bool updateFound = false; // true if an app update was found
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@ -90,7 +90,7 @@ void UpdateCheck()
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if(tmp)
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if(tmp)
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{
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{
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snprintf(updateURL, 128, "%s", tmp);
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snprintf(updateURL, 128, "%s", tmp);
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updateFound = false;
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updateFound = true;
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}
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}
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}
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}
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}
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}
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@ -20,7 +20,7 @@
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#include "filelist.h"
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#include "filelist.h"
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#define APPNAME "Snes9x GX"
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#define APPNAME "Snes9x GX"
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#define APPVERSION "4.3.6"
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#define APPVERSION "4.3.7"
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#define APPFOLDER "snes9xgx"
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#define APPFOLDER "snes9xgx"
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#define PREF_FILE_NAME "settings.xml"
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#define PREF_FILE_NAME "settings.xml"
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