mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
This commit is contained in:
parent
26b7c62aca
commit
edf269f97d
48
Makefile
48
Makefile
@ -1,10 +1,10 @@
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.PHONY = all wii gc wii-clean gc-clean wii-run gc-run mca mcb sd smb mca-clean mcb-clean sd-clean smb-clean specials specials-clean
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.PHONY = all wii gc wii-clean gc-clean wii-run gc-run specials specials-clean specials-wii specials-gc specials-wii-clean specials-gc-clean
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VERSION := 003
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VERSION := 004
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all: wii gc
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clean: wii-clean gc-clean
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clean: wii-clean gc-clean specials-clean
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wii:
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$(MAKE) -f Makefile.wii
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@ -26,39 +26,35 @@ gc-run:
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# Custom Quicksave Versions
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specials: sd mcb mca smb
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specials: specials-wii specials-gc
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specials-clean: mca-clean mcb-clean smb-clean sd-clean
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specials-clean: specials-wii-clean specials-gc-clean
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mca:
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specials-wii:
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.wii
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.gc
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mca-clean:
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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mcb:
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.wii
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.gc
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mcb-clean:
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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sd:
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.wii
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specials-gc:
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.gc
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.gc
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.gc
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sd-clean:
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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smb:
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touch source/ngc/snes9xGX.h
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=4" "LOADTYPE:='"SMB"'" "VERSION:=$(VERSION)" -f Makefile.gc
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smb-clean:
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specials-wii-clean:
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.wii clean
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specials-gc-clean:
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=0" "LOADTYPE:='"MCSLOTA"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=1" "LOADTYPE:='"MCSLOTB"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=3" "LOADTYPE:='"SD"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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$(MAKE) "CUSTOMFLAGS:=-DQUICK_SAVE_SLOT=4" "LOADTYPE:='"SMB"'" "VERSION:=$(VERSION)" -f Makefile.gc clean
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@ -9,8 +9,8 @@ endif
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include $(DEVKITPPC)/gamecube_rules
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LOADTYPE = '"sd"'
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VERSION = '"version"'
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LOADTYPE = "sd"
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VERSION = "version"
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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@ -9,9 +9,8 @@ endif
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include $(DEVKITPPC)/wii_rules
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LOADTYPE = '"sd"'
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VERSION = '"version"'
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LOADTYPE = "sd"
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VERSION = "version"
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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25
README.txt
25
README.txt
@ -10,13 +10,24 @@
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———————————————————————————————————————————————————————————————————————•ßrK•
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|0O×øo· SNES9XGX v003 ·oø×O0|
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|0O×øo· SNES9XGX v004 ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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PLEASE NOTE: THIS DOCUMENT IS A WORK IN PROGRESS
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[What's New 003]
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[What's New 004]
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- added: option to disable AA filtering
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(snes graphics 'crisper', AA now default OFF)
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- added: mapped zooming and turbo mode to classic controller
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- added: preliminary usb support (loading)
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- changed: sram and freezes now saved by filename, not internal romname.
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If you have multiple versions of the same game, you can now have
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srams and freezes for each version. A prompt to convert to the
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new naming is provided for sram only.
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- changed: by default, autoload/save sram and freeze enabled
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[What Was New 003]
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- added: alphabetical file sorting
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- added: background logo/backdrop + nicer menus
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- added: scrolling in ROM selector
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@ -77,11 +88,11 @@ SRAM to any location).
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filename preferences/sram autoloading location
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------------------------- -------------------------------------
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snes9xGX-003-sd-xxxx.dol SD card
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snes9xGX-003-mcslota-xxxx.dol Memory card in slot A
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snes9xGX-003-mcslotb-xxxx.dol Memory card in slot B
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snes9xGX-003-smb-xxxx.dol SMB share (see SMB section below)
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snes9xGX-003-noload-xxxx.dol none - doesn't load prefs nor autosave SRAM
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snes9xGX-00x-sd-xxxx.dol SD card
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snes9xGX-00x-mcslota-xxxx.dol Memory card in slot A
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snes9xGX-00x-mcslotb-xxxx.dol Memory card in slot B
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snes9xGX-00x-smb-xxxx.dol SMB share (see SMB section below)
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// snes9xGX-00x-noload-xxxx.dol none - doesn't load prefs nor autosave SRAM
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The last part of the filename (shown above as xxxx), denotes the wii and gamecube
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versions.
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@ -90,78 +90,6 @@ WPAD_BUTTON_HOME, "HOME",
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0, ""
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};
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/*
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// Nunchuk btn def
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ctrlr_def[0].type = CTRLR_NUNCHUK;
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ctrlr_def[0].num_btns = 13;
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ctrlr_def[0].map[] = { WPAD_BUTTON_DOWN, "DOWN",
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WPAD_BUTTON_UP, "UP",
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WPAD_BUTTON_LEFT, "LEFT",
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WPAD_BUTTON_RIGHT, "RIGHT",
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WPAD_BUTTON_A, "A",
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WPAD_BUTTON_B, "B",
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WPAD_BUTTON_1, "1",
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WPAD_BUTTON_2, "2",
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WPAD_BUTTON_PLUS, "PLUS",
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WPAD_BUTTON_MINUS, "MINUS",
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WPAD_BUTTON_HOME, "HOME",
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WPAD_NUNCHUK_BUTTON_Z, "Z",
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WPAD_NUNCHUK_BUTTON_C, "C"
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};
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// Classic btn def
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ctrlr_def[1].type = CTRLR_CLASSIC;
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ctrlr_def[1].num_btns = 15;
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ctrlr_def[1].map[] = { WPAD_CLASSIC_BUTTON_DOWN, "DOWN",
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WPAD_CLASSIC_BUTTON_UP, "UP",
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WPAD_CLASSIC_BUTTON_LEFT, "LEFT",
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WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT",
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WPAD_CLASSIC_BUTTON_A, "A",
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WPAD_CLASSIC_BUTTON_B, "B",
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WPAD_CLASSIC_BUTTON_X, "X",
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WPAD_CLASSIC_BUTTON_Y, "Y",
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WPAD_CLASSIC_BUTTON_PLUS, "PLUS",
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WPAD_CLASSIC_BUTTON_MINUS, "MINUS",
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WPAD_CLASSIC_BUTTON_HOME, "HOME",
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WPAD_CLASSIC_BUTTON_FULL_L, "L TRIG",
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WPAD_CLASSIC_BUTTON_FULL_R, "R TRIG",
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WPAD_CLASSIC_BUTTON_ZL, "ZL",
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WPAD_CLASSIC_BUTTON_ZR, "ZR",
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};
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// Gamecube controller btn def
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ctrlr_def[2].type = CTRLR_GCPAD;
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ctrlr_def[2].num_btns = 13;
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ctrlr_def[2].map[] = { PAD_BUTTON_DOWN, "DOWN",
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PAD_BUTTON_UP, "UP",
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PAD_BUTTON_LEFT, "LEFT",
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PAD_BUTTON_RIGHT, "RIGHT",
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PAD_BUTTON_A, "A",
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PAD_BUTTON_B, "B",
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PAD_BUTTON_X, "X",
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PAD_BUTTON_Y, "Y",
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PAD_BUTTON_MENU, "MENU",
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PAD_BUTTON_START, "START",
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PAD_BUTTON_L, "L TRIG",
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PAD_BUTTON_R, "R TRIG",
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PAD_BUTTON_Z, "Z",
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};
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// Wiimote btn def
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ctrlr_def[3].type = CTRLR_WIIMOTE;
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ctrlr_def[3].num_btns = 11;
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ctrlr_def[3].map[] = { WPAD_BUTTON_DOWN, "DOWN",
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WPAD_BUTTON_UP, "UP",
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WPAD_BUTTON_LEFT, "LEFT",
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WPAD_BUTTON_RIGHT, "RIGHT",
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WPAD_BUTTON_A, "A",
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WPAD_BUTTON_B, "B",
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WPAD_BUTTON_1, "1",
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WPAD_BUTTON_2, "2",
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WPAD_BUTTON_PLUS, "PLUS",
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WPAD_BUTTON_MINUS, "MINUS",
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WPAD_BUTTON_HOME, "HOME"
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};
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// end buttonmaps
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*/
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/***
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* Default controller maps
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* button press on left, and corresponding snes button on right
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@ -13,6 +13,9 @@
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#include <string.h>
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#include <wiiuse/wpad.h>
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#include <fat.h>
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#include <sys/dir.h>
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#include "snes9x.h"
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#include "memmap.h"
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#include "debug.h"
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@ -43,7 +46,8 @@ int havedir = 0;
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int hasloaded = 0;
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int loadtype = 0;
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int LoadDVDFile (unsigned char *buffer);
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int haveSDdir = 0;
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bool haveSDdir = 0;
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bool haveUSBdir = 0;
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extern unsigned long ARAM_ROMSIZE;
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extern int screenheight;
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@ -91,7 +95,7 @@ ShowFiles (int offset, int selection)
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{
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/*** Highlighted text entry ***/
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/*** Highlighted text entry ***/
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for ( w = 0; w < 20; w++ )
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DrawLineFast( 30, 610, ( j * 20 ) + (ypos-16) + w, 0x80, 0x80, 0x80 );
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@ -128,6 +132,18 @@ int SNESROMSOffset()
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return 0;
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}
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void strip_ext(char* inputstring, char* returnstring)
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{
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char* loc_dot;
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strcpy (returnstring, inputstring);
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loc_dot = strrchr(returnstring,'.');
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if (loc_dot != NULL)
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*loc_dot = '\0'; // strip file extension
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return;
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}
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/**
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* FileSelector
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*
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@ -146,7 +162,9 @@ FileSelector ()
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int redraw = 1;
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int selectit = 0;
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float mag = 0;
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float mag2 = 0;
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u16 ang = 0;
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u16 ang2 = 0;
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int scroll_delay = 0;
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bool move_selection = 0;
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#define SCROLL_INITIAL_DELAY 15
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@ -165,7 +183,7 @@ FileSelector ()
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#ifdef HW_RVL
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wp = WPAD_ButtonsDown (0);
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wh = WPAD_ButtonsHeld (0);
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wpad_get_analogues(0, &mag, &ang); // get joystick info from wii expansions
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wpad_get_analogues(0, &mag, &ang, &mag2, &ang2); // get joystick info from wii expansions
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#else
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wp = 0;
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wh = 0;
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@ -183,27 +201,36 @@ FileSelector ()
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selectit = 0;
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if (filelist[selection].flags) /*** This is directory ***/
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{
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if (loadtype == LOAD_SDC)
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if (loadtype == LOAD_SDC || loadtype == LOAD_USB)
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{
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/* memorize last entries list, actual root directory and selection for next access */
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haveSDdir = 1;
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if (loadtype == LOAD_SDC)
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haveSDdir = 1;
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else
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haveUSBdir = 1;
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/* update current directory and set new entry list if directory has changed */
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int status = updateSDdirname();
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int status = updateFATdirname();
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if (status == 1) // ok, open directory
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{
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maxfiles = parseSDdirectory();
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maxfiles = parseFATdirectory();
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if (!maxfiles)
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{
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WaitPrompt ((char*) "Error reading directory !");
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haverom = 1; // quit SD menu
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haveSDdir = 0; // reset everything at next access
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if (loadtype == LOAD_SDC) // reset everything at next access
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haveSDdir = 0;
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else
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haveUSBdir = 0;
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}
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}
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else if (status == -1) // directory name too long
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{
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haverom = 1; // quit SD menu
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haveSDdir = 0; // reset everything at next access
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if (loadtype == LOAD_SDC) // reset everything at next access
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haveSDdir = 0;
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else
|
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haveUSBdir = 0;
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}
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}
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else
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@ -225,6 +252,9 @@ FileSelector ()
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rootdir = filelist[selection].offset;
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rootdirlength = filelist[selection].length;
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|
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/*** store the filename (used for sram/freeze naming) ***/
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strip_ext(filelist[selection].filename, Memory.ROMFilename); // store stripped filename in Memory.ROMFilename
|
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|
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switch (loadtype)
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{
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case LOAD_DVD:
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@ -234,11 +264,11 @@ FileSelector ()
|
||||
|
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case LOAD_SMB:
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/*** Load from SMB ***/
|
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ARAM_ROMSIZE =
|
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LoadSMBFile (filelist[selection].filename,
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ARAM_ROMSIZE = LoadSMBFile (filelist[selection].filename,
|
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filelist[selection].length);
|
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break;
|
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|
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case LOAD_USB:
|
||||
case LOAD_SDC:
|
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/*** Load from SD Card ***/
|
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/* memorize last entries list, actual root directory and selection for next access */
|
||||
@ -391,7 +421,8 @@ OpenDVD ()
|
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if (havedir == 0)
|
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{
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offset = selection = 0; /* reset file selector */
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||||
haveSDdir = 0; /* prevent conflicts with SDCARD file selector */
|
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haveSDdir = 0; /* prevent conflicts with SDCARD, USB file selector */
|
||||
haveUSBdir = 0;
|
||||
|
||||
if ((maxfiles = parsedirectory ()))
|
||||
{
|
||||
@ -435,6 +466,53 @@ OpenSMB ()
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// is_mounted
|
||||
//
|
||||
// to check whether FAT media are detected.
|
||||
bool fat_is_mounted(PARTITION_INTERFACE partition) {
|
||||
char prefix[] = "fatX:/";
|
||||
prefix[3] = partition + '0';
|
||||
DIR_ITER *dir = diropen(prefix);
|
||||
if (dir) {
|
||||
dirclose(dir);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void fat_enable_readahead_all() {
|
||||
int i;
|
||||
for (i=1; i <= 4; ++i) {
|
||||
if (fat_is_mounted((PARTITION_INTERFACE)i)) fatEnableReadAhead((PARTITION_INTERFACE)i, 64, 128);
|
||||
}
|
||||
}
|
||||
|
||||
bool fat_remount(PARTITION_INTERFACE partition) {
|
||||
//ShowAction("remounting...");
|
||||
/* // removed to make usb work...
|
||||
if (fat_is_mounted(partition))
|
||||
{
|
||||
fatUnmount(partition);
|
||||
}
|
||||
*/
|
||||
|
||||
fatMountNormalInterface(partition, 8);
|
||||
fatSetDefaultInterface(partition);
|
||||
//fatEnableReadAhead(partition, 64, 128);
|
||||
|
||||
if (fat_is_mounted(partition))
|
||||
{
|
||||
//ShowAction("remount successful.");
|
||||
sleep(1);
|
||||
return 1;
|
||||
} else {
|
||||
ShowAction("FAT mount failed.");
|
||||
sleep(1);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* OpenSD
|
||||
*
|
||||
@ -448,17 +526,88 @@ OpenSD ()
|
||||
|
||||
loadtype = LOAD_SDC;
|
||||
|
||||
/*
|
||||
fatUnmount(PI_INTERNAL_SD);
|
||||
fatMountNormalInterface(PI_INTERNAL_SD,8);
|
||||
//fatEnableReadAhead(PI_INTERNAL_SD, 64, 128);
|
||||
fatSetDefaultInterface(PI_INTERNAL_SD);
|
||||
//chdir("fat0:/");
|
||||
*/
|
||||
#ifdef HW_RVL
|
||||
// only remount on wii
|
||||
if (!fat_remount (PI_INTERNAL_SD))
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
if (haveSDdir == 0)
|
||||
{
|
||||
/* don't mess with DVD entries */
|
||||
havedir = 0; // gamecube only
|
||||
havedir = 0;
|
||||
haveUSBdir = 0;
|
||||
|
||||
/* change current dir to snes roms directory */
|
||||
sprintf ( currSDdir, "%s/%s", ROOTSDDIR, SNESROMDIR );
|
||||
|
||||
|
||||
/* Parse initial root directory and get entries list */
|
||||
if ((maxfiles = parseSDdirectory ()))
|
||||
if ((maxfiles = parseFATdirectory ()))
|
||||
{
|
||||
/* Select an entry */
|
||||
return FileSelector ();
|
||||
}
|
||||
else
|
||||
{
|
||||
/* no entries found */
|
||||
sprintf (msg, "No Files Found!");
|
||||
WaitPrompt (msg);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
/* Retrieve previous entries list and made a new selection */
|
||||
else
|
||||
return FileSelector ();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* OpenUSB
|
||||
*
|
||||
* Function to load from a USB device (wii only)
|
||||
*/
|
||||
int
|
||||
OpenUSB ()
|
||||
{
|
||||
char msg[80];
|
||||
char buf[50] = "";
|
||||
|
||||
/*
|
||||
//fatUnmount(PI_USBSTORAGE);
|
||||
fatUnmount(PI_INTERNAL_SD);
|
||||
//if(!fatMountNormalInterface(PI_USBSTORAGE,8))
|
||||
// return 0;
|
||||
//fatEnableReadAhead(PI_USBSTORAGE, 64, 128);
|
||||
fatSetDefaultInterface(PI_USBSTORAGE);
|
||||
*/
|
||||
#ifdef HW_RVL
|
||||
// make compiler happy
|
||||
if (!fat_remount (PI_USBSTORAGE))
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
loadtype = LOAD_USB;
|
||||
|
||||
if (haveUSBdir == 0)
|
||||
{
|
||||
/* don't mess with DVD, SDCARD entries */
|
||||
havedir = 0;
|
||||
haveSDdir = 0;
|
||||
|
||||
/* change current dir to snes roms directory */
|
||||
sprintf ( currSDdir, "%s/%s", ROOTSDDIR, SNESROMDIR );
|
||||
|
||||
/* Parse initial root directory and get entries list */
|
||||
if ((maxfiles = parseFATdirectory ()))
|
||||
{
|
||||
/* Select an entry */
|
||||
return FileSelector ();
|
||||
|
@ -13,11 +13,13 @@
|
||||
int OpenDVD ();
|
||||
int OpenSMB ();
|
||||
int OpenSD ();
|
||||
int OpenUSB ();
|
||||
|
||||
#define LOAD_DVD 1
|
||||
#define LOAD_SMB 2
|
||||
#define LOAD_SDC 4
|
||||
#define ROOTSDDIR "fat:/"
|
||||
#define LOAD_USB 8
|
||||
#define ROOTSDDIR "fat3:/"
|
||||
#define SNESROMDIR "snes9x/roms"
|
||||
#define SNESSAVEDIR "snes9x/saves"
|
||||
|
||||
|
@ -534,7 +534,7 @@ DrawMenu (char items[][20], char *title, int maxitems, int selected, int fontsiz
|
||||
if (title != NULL)
|
||||
DrawText (-1, 60, title);
|
||||
setfontsize (12);
|
||||
DrawText (510, screenheight - 20, "Snes9x GX 003");
|
||||
DrawText (510, screenheight - 20, "Snes9x GX 004");
|
||||
//#endif
|
||||
|
||||
setfontsize (fontsize); // set font size
|
||||
@ -579,7 +579,9 @@ RunMenu (char items[][20], int maxitems, char *title, int fontsize)
|
||||
int ret = 0;
|
||||
signed char a;
|
||||
float mag = 0;
|
||||
float mag2 = 0;
|
||||
u16 ang = 0;
|
||||
u16 ang2 = 0;
|
||||
|
||||
//while (!(PAD_ButtonsDown (0) & PAD_BUTTON_B) && (quit == 0))
|
||||
while (quit == 0)
|
||||
@ -593,7 +595,7 @@ RunMenu (char items[][20], int maxitems, char *title, int fontsize)
|
||||
p = PAD_ButtonsDown (0);
|
||||
#ifdef HW_RVL
|
||||
wp = WPAD_ButtonsDown (0);
|
||||
wpad_get_analogues(0, &mag, &ang); // get joystick info from wii expansions
|
||||
wpad_get_analogues(0, &mag, &ang, &mag2, &ang2); // get joystick info from wii expansions
|
||||
#else
|
||||
wp = 0;
|
||||
#endif
|
||||
|
@ -46,6 +46,8 @@ card_dir CardDir;
|
||||
card_file CardFile;
|
||||
card_stat CardStatus;
|
||||
|
||||
extern void uselessinquiry();
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
* Clear the savebuffer
|
||||
@ -92,14 +94,16 @@ int MountCard(int cslot)
|
||||
int ret;
|
||||
int tries;
|
||||
|
||||
|
||||
EXI_ProbeReset();
|
||||
|
||||
/*** Mount the card ***/
|
||||
//Mount the card
|
||||
ret = CARD_Mount (cslot, SysArea, NULL);
|
||||
|
||||
tries = 0;
|
||||
while ( tries < 3 && ret == CARD_ERROR_IOERROR )
|
||||
{
|
||||
EXI_ProbeReset ();
|
||||
if (cslot == CARD_SLOTA)
|
||||
WaitPrompt((char*) "Replug card in slot A!");
|
||||
else
|
||||
@ -113,6 +117,7 @@ int MountCard(int cslot)
|
||||
tries = 0;
|
||||
while ( tries < 5 && ret == CARD_ERROR_NOCARD )
|
||||
{
|
||||
EXI_ProbeReset ();
|
||||
ShowAction ((char*) "Mounting card...");
|
||||
CARD_Unmount (cslot);
|
||||
usleep(500000); // wait half second
|
||||
@ -125,6 +130,7 @@ int MountCard(int cslot)
|
||||
tries = 0;
|
||||
while ( tries < 5 && ret == CARD_ERROR_UNLOCKED )
|
||||
{
|
||||
EXI_ProbeReset ();
|
||||
ShowAction ((char*) "Waiting for unlock...");
|
||||
usleep(500000); // wait half second
|
||||
ShowAction ((char*) "");
|
||||
@ -468,14 +474,31 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool
|
||||
void
|
||||
LoadSRAMFromMC (int slot, int silent)
|
||||
{
|
||||
char filename[128];
|
||||
char filename[MAXPATHLEN];
|
||||
int offset = 0;
|
||||
|
||||
ShowAction ((char*) "Loading SRAM from MC...");
|
||||
|
||||
/*** Build SRAM filename ***/
|
||||
sprintf (filename, "%s.srm", Memory.ROMName);
|
||||
// check for 'old' version of sram
|
||||
sprintf (filename, "%s.srm", Memory.ROMName); // Build old SRAM filename
|
||||
|
||||
int offset = LoadBufferFromMC (savebuffer, slot, filename, silent);
|
||||
offset = LoadBufferFromMC (savebuffer, slot, filename, silent); // load file
|
||||
|
||||
if (offset > 0) // old sram found
|
||||
{
|
||||
if (WaitPromptChoice ((char*)"Old SRAM found. Convert and delete?", (char*)"Cancel", (char*)"Do it"))
|
||||
{
|
||||
decodesavedata (offset);
|
||||
CARD_Delete (slot, filename); // delete old sram
|
||||
SaveSRAMToMC (slot, silent);
|
||||
}
|
||||
}
|
||||
//
|
||||
|
||||
/*** Build SRAM filename ***/
|
||||
sprintf (filename, "%s.srm", Memory.ROMFilename);
|
||||
|
||||
offset = LoadBufferFromMC (savebuffer, slot, filename, silent);
|
||||
|
||||
if ( offset > 0 )
|
||||
{
|
||||
@ -504,7 +527,7 @@ SaveSRAMToMC (int slot, int silent)
|
||||
ShowAction ((char*) "Saving SRAM to MC...");
|
||||
|
||||
/*** Build SRAM filename ***/
|
||||
sprintf (filename, "%s.srm", Memory.ROMName);
|
||||
sprintf (filename, "%s.srm", Memory.ROMFilename);
|
||||
|
||||
datasize = prepareMCsavedata ();
|
||||
offset = SaveBufferToMC (savebuffer, slot, filename, datasize, silent);
|
||||
|
@ -47,7 +47,7 @@ extern unsigned char savebuffer[];
|
||||
static int bufoffset;
|
||||
static char membuffer[MEMBUFFER];
|
||||
|
||||
char freezecomment[2][32] = { {"Snes9x GX 003 Freeze"}, {"Freeze"} };
|
||||
char freezecomment[2][32] = { {"Snes9x GX 004 Freeze"}, {"Freeze"} };
|
||||
|
||||
|
||||
/**
|
||||
@ -144,14 +144,14 @@ NGCFreezeGame (int where, bool8 silent)
|
||||
if (where == 4)
|
||||
{
|
||||
/*** Freeze to SMB ***/
|
||||
sprintf (filename, "/%s/%s.frz", SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filename, "/%s/%s.frz", SNESSAVEDIR, Memory.ROMFilename);
|
||||
}
|
||||
else if (where == 2 || where == 3)
|
||||
{
|
||||
/*** Freeze to SDCard in slot A or slot B ***/
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
/*** Until we have LFN on SD ... ***/
|
||||
sprintf (filename, "%s/%s/%08x.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
@ -160,7 +160,7 @@ NGCFreezeGame (int where, bool8 silent)
|
||||
else
|
||||
{
|
||||
/*** Freeze to MC in slot A or slot B ***/
|
||||
sprintf (filename, "%s.snz", Memory.ROMName);
|
||||
sprintf (filename, "%s.snz", Memory.ROMFilename);
|
||||
}
|
||||
|
||||
S9xSetSoundMute (TRUE);
|
||||
@ -345,7 +345,7 @@ NGCUnfreezeGame (int from, bool8 silent)
|
||||
if (from == 4)
|
||||
{
|
||||
/*** From SMB ***/
|
||||
sprintf (filename, "\\%s\\%s.frz", SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filename, "\\%s\\%s.frz", SNESSAVEDIR, Memory.ROMFilename);
|
||||
ConnectSMB ();
|
||||
|
||||
/*** Read the file into memory ***/
|
||||
@ -379,7 +379,7 @@ NGCUnfreezeGame (int from, bool8 silent)
|
||||
{
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filename, "%s/%s/%s.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
/*** From SDCard ***/
|
||||
sprintf (filename, "%s/%s/%08x.frz", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
@ -417,7 +417,7 @@ NGCUnfreezeGame (int from, bool8 silent)
|
||||
{
|
||||
ShowAction ((char*) "Loading freeze file...");
|
||||
|
||||
sprintf (filename, "%s.snz", Memory.ROMName);
|
||||
sprintf (filename, "%s.snz", Memory.ROMFilename);
|
||||
|
||||
int ret = LoadBufferFromMC ( savebuffer, from, filename, silent );
|
||||
if ( ret )
|
||||
|
@ -53,7 +53,7 @@ extern unsigned long ARAM_ROMSIZE;
|
||||
|
||||
|
||||
void Reboot() {
|
||||
#ifdef __wii__
|
||||
#ifdef HW_RVL
|
||||
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
||||
#else
|
||||
#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
|
||||
@ -149,9 +149,9 @@ FreezeManager ()
|
||||
/****************************************************************************
|
||||
* Load Manager
|
||||
****************************************************************************/
|
||||
int loadmancountwii = 2;
|
||||
int loadmancountwii = 3;
|
||||
char loadmanwii[][20] = { "Load from SD",
|
||||
"Return to previous"
|
||||
"Load from USB", "Return to previous"
|
||||
};
|
||||
int loadmancount = 4;
|
||||
char loadman[][20] = { "Load from SD",
|
||||
@ -168,14 +168,31 @@ LoadManager ()
|
||||
|
||||
while (quit == 0)
|
||||
{
|
||||
if ( isWii ) /* Wii menu */
|
||||
{
|
||||
ret = RunMenu (loadmanwii, loadmancountwii, (char*)"Load Manager");
|
||||
if (ret >= loadmancountwii-1)
|
||||
ret = loadmancount-1;
|
||||
}
|
||||
else /* Gamecube menu */
|
||||
ret = RunMenu (loadman, loadmancount, (char*)"Load Manager");
|
||||
#ifdef HW_RVL
|
||||
/* Wii menu */
|
||||
ret = RunMenu (loadmanwii, loadmancountwii, (char*)"Load Manager");
|
||||
|
||||
switch (ret)
|
||||
{
|
||||
case 0:
|
||||
/*** Load from SD ***/
|
||||
quit = OpenSD ();
|
||||
break;
|
||||
|
||||
case 1:
|
||||
/*** Load from USB ***/
|
||||
quit = OpenUSB ();
|
||||
break;
|
||||
|
||||
case -1: /*** Button B ***/
|
||||
case 2:
|
||||
retval = 0;
|
||||
quit = 1;
|
||||
break;
|
||||
}
|
||||
#else
|
||||
/* Gamecube menu */
|
||||
ret = RunMenu (loadman, loadmancount, (char*)"Load Manager");
|
||||
|
||||
switch (ret)
|
||||
{
|
||||
@ -200,6 +217,7 @@ LoadManager ()
|
||||
quit = 1;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/***
|
||||
@ -313,12 +331,12 @@ SaveManager ()
|
||||
/****************************************************************************
|
||||
* Emulator Options
|
||||
****************************************************************************/
|
||||
static int emuCount = 11;
|
||||
static int emuCount = 12;
|
||||
static char emulatorOptions[][20] = { "Reverse Stereo OFF",
|
||||
"Interp. Sound ON", "Transparency ON", "FPS Display OFF",
|
||||
"MultiTap 5 OFF", "C-Stick Zoom OFF",
|
||||
"Auto Load OFF", "Auto Save OFF", "Verify MC Saves OFF",
|
||||
"Save Prefs Now", "Return to previous"
|
||||
"Video Filtering OFF", "Save Prefs Now", "Return to previous"
|
||||
};
|
||||
|
||||
void
|
||||
@ -361,33 +379,31 @@ EmulatorOptions ()
|
||||
sprintf (emulatorOptions[8], "Verify MC Saves %s",
|
||||
GCSettings.VerifySaves == true ? " ON" : "OFF");
|
||||
|
||||
sprintf (emulatorOptions[9], "Video Filtering %s",
|
||||
GCSettings.render == true ? " ON" : "OFF");
|
||||
|
||||
ret = RunMenu (emulatorOptions, emuCount, (char*)"Emulator Options");
|
||||
|
||||
switch (ret)
|
||||
{
|
||||
case 0:
|
||||
Settings.ReverseStereo =
|
||||
(Settings.ReverseStereo == false ? true : false);
|
||||
Settings.ReverseStereo ^= 1;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
Settings.InterpolatedSound =
|
||||
(Settings.InterpolatedSound == false ? true : false);
|
||||
Settings.InterpolatedSound ^= 1;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
Settings.Transparency =
|
||||
(Settings.Transparency == false ? true : false);
|
||||
Settings.Transparency ^= 1;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
Settings.DisplayFrameRate =
|
||||
(Settings.DisplayFrameRate == false ? true : false);
|
||||
Settings.DisplayFrameRate ^= 1;
|
||||
break;
|
||||
|
||||
case 4:
|
||||
Settings.MultiPlayer5Master =
|
||||
(Settings.MultiPlayer5Master == false ? true : false);
|
||||
Settings.MultiPlayer5Master ^= 1;
|
||||
|
||||
if (Settings.MultiPlayer5Master)
|
||||
{
|
||||
@ -400,8 +416,7 @@ EmulatorOptions ()
|
||||
break;
|
||||
|
||||
case 5:
|
||||
GCSettings.NGCZoom =
|
||||
(GCSettings.NGCZoom == false ? true : false);
|
||||
GCSettings.NGCZoom ^= 1;
|
||||
break;
|
||||
|
||||
case 6:
|
||||
@ -417,16 +432,19 @@ EmulatorOptions ()
|
||||
break;
|
||||
|
||||
case 8:
|
||||
GCSettings.VerifySaves =
|
||||
(GCSettings.VerifySaves == false ? true : false);
|
||||
GCSettings.VerifySaves ^= 1;
|
||||
break;
|
||||
|
||||
case 9:
|
||||
GCSettings.render ^= 1;
|
||||
break;
|
||||
|
||||
case 10:
|
||||
quickSavePrefs(NOTSILENT);
|
||||
break;
|
||||
|
||||
case -1: /*** Button B ***/
|
||||
case 10:
|
||||
case 11:
|
||||
quit = 1;
|
||||
break;
|
||||
|
||||
@ -824,7 +842,7 @@ mainmenu ()
|
||||
|
||||
case 7:
|
||||
/*** Exit to Loader ***/
|
||||
#ifdef __wii__
|
||||
#ifdef HW_RVL
|
||||
exit(0);
|
||||
#else // gamecube
|
||||
if (psoid[0] == PSOSDLOADID)
|
||||
@ -856,4 +874,5 @@ mainmenu ()
|
||||
VIDEO_WaitVSync();
|
||||
#endif
|
||||
|
||||
ReInitGCVideo(); // update video after reading settings
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ extern unsigned int wmpadmap[];
|
||||
extern unsigned int ccpadmap[];
|
||||
extern unsigned int ncpadmap[];
|
||||
|
||||
#define PREFSVERSTRING "Snes9x GX 003 Prefs"
|
||||
#define PREFSVERSTRING "Snes9x GX 004 Prefs"
|
||||
|
||||
char prefscomment[2][32] = { {PREFSVERSTRING}, {"Preferences"} };
|
||||
|
||||
|
@ -203,8 +203,8 @@ DefaultSettings ()
|
||||
/*** SDD1 - Star Ocean Returns -;) ***/
|
||||
Settings.SDD1Pack = true;
|
||||
|
||||
GCSettings.AutoLoad = 0;
|
||||
GCSettings.AutoSave = 0;
|
||||
GCSettings.AutoLoad = 1;
|
||||
GCSettings.AutoSave = 1;
|
||||
|
||||
strncpy (GCSettings.gcip, GC_IP, 15);
|
||||
strncpy (GCSettings.gwip, GW_IP, 15);
|
||||
@ -218,6 +218,7 @@ DefaultSettings ()
|
||||
|
||||
GCSettings.NGCZoom = 0;
|
||||
GCSettings.VerifySaves = 0;
|
||||
GCSettings.render = 0;
|
||||
|
||||
Settings.ForceNTSC = 0;
|
||||
Settings.ForcePAL = 0;
|
||||
|
@ -32,6 +32,8 @@ char currSDdir[MAXPATHLEN];
|
||||
extern int offset;
|
||||
extern int selection;
|
||||
|
||||
extern int loadtype;
|
||||
|
||||
extern FILEENTRIES filelist[MAXFILES];
|
||||
|
||||
/***************************************************************************
|
||||
@ -62,9 +64,9 @@ static int FileSortCallback(const void *f1, const void *f2)
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* Update SDCARD curent directory name
|
||||
* Update FAT (sdcard, usb) curent directory name
|
||||
***************************************************************************/
|
||||
int updateSDdirname()
|
||||
int updateFATdirname()
|
||||
{
|
||||
int size=0;
|
||||
char *test;
|
||||
@ -115,9 +117,9 @@ int updateSDdirname()
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* Browse SDCARD subdirectories
|
||||
* Browse FAT (sdcard, usb) subdirectories
|
||||
***************************************************************************/
|
||||
int parseSDdirectory() {
|
||||
int parseFATdirectory() {
|
||||
int nbfiles = 0;
|
||||
DIR_ITER *sddir;
|
||||
char filename[MAXPATHLEN];
|
||||
@ -130,7 +132,13 @@ int parseSDdirectory() {
|
||||
/* open the directory */
|
||||
sddir = diropen(currSDdir);
|
||||
if (sddir == NULL) {
|
||||
sprintf(currSDdir,"%s",ROOTSDDIR); // if we can't open the previous dir, open root dir
|
||||
/*** if we can't open the previous dir, open root dir ***/
|
||||
if (loadtype == LOAD_USB)
|
||||
sprintf(currSDdir,"fat4:/");
|
||||
else // LOAD_SDC
|
||||
//sprintf(currSDdir,"%s",ROOTSDDIR);
|
||||
sprintf(currSDdir,"fat3:/");
|
||||
|
||||
sddir = diropen(currSDdir);
|
||||
WaitPrompt(msg);
|
||||
if (sddir == NULL) {
|
||||
@ -164,7 +172,8 @@ int parseSDdirectory() {
|
||||
/****************************************************************************
|
||||
* LoadSDFile
|
||||
****************************************************************************/
|
||||
extern int haveSDdir;
|
||||
extern bool haveSDdir;
|
||||
extern bool haveUSBdir;
|
||||
int
|
||||
LoadSDFile (char *filename, int length)
|
||||
{
|
||||
@ -183,6 +192,7 @@ LoadSDFile (char *filename, int length)
|
||||
{
|
||||
WaitPrompt((char*) "Maximum Filename Length reached !");
|
||||
haveSDdir = 0; // reset everything before next access
|
||||
haveUSBdir = 0;
|
||||
return -1;
|
||||
}
|
||||
|
||||
@ -306,7 +316,7 @@ void SaveSRAMToSD (bool silent)
|
||||
ShowAction ((char*) "Saving SRAM to SD...");
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
sprintf (filepath, "%s/%s/%08x.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
#endif
|
||||
@ -332,13 +342,29 @@ void SaveSRAMToSD (bool silent)
|
||||
void
|
||||
LoadSRAMFromSD (bool silent)
|
||||
{
|
||||
char filepath[1024];
|
||||
char filepath[MAXPATHLEN];
|
||||
int offset = 0;
|
||||
|
||||
ShowAction ((char*) "Loading SRAM from SD...");
|
||||
|
||||
// check for 'old' version of sram
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMName); // Build old SRAM filename
|
||||
|
||||
offset = LoadBufferFromSD (filepath, silent); // load file
|
||||
|
||||
if (offset > 0) // old sram found
|
||||
{
|
||||
if (WaitPromptChoice ((char*)"Old SRAM found. Convert and delete?", (char*)"Cancel", (char*)"Do it"))
|
||||
{
|
||||
decodesavedata (offset);
|
||||
remove (filepath); // delete old sram
|
||||
SaveSRAMToSD (silent);
|
||||
}
|
||||
}
|
||||
//
|
||||
|
||||
#ifdef SDUSE_LFN
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filepath, "%s/%s/%s.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMFilename);
|
||||
#else
|
||||
sprintf (filepath, "%s/%s/%08x.srm", ROOTSDDIR, SNESSAVEDIR, Memory.ROMCRC32);
|
||||
#endif
|
||||
|
@ -22,8 +22,8 @@
|
||||
#include <unistd.h>
|
||||
|
||||
static int FileSortCallback(const void *f1, const void *f2);
|
||||
int updateSDdirname();
|
||||
int parseSDdirectory();
|
||||
int updateFATdirname();
|
||||
int parseFATdirectory();
|
||||
int LoadSDFile (char *filename, int length);
|
||||
void SaveSRAMToSD (bool silent);
|
||||
void LoadSRAMFromSD (bool silent);
|
||||
|
@ -381,7 +381,7 @@ SaveSRAMToSMB (bool8 silent)
|
||||
int datasize;
|
||||
int offset;
|
||||
|
||||
sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMFilename);
|
||||
|
||||
if (!silent)
|
||||
ShowAction ((char*) "Saving SRAM to SMB...");
|
||||
@ -409,7 +409,7 @@ LoadSRAMFromSMB (bool8 silent)
|
||||
char filepath[1024];
|
||||
int offset;
|
||||
|
||||
sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMName);
|
||||
sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMFilename);
|
||||
ShowAction ((char*) "Loading SRAM from SMB...");
|
||||
|
||||
offset = LoadBufferFromSMB (filepath, silent);
|
||||
|
@ -11,7 +11,6 @@
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _NGCSMB_
|
||||
|
||||
#define _NGCSMB_
|
||||
|
||||
void ConnectSMB ();
|
||||
@ -36,5 +35,4 @@ typedef struct
|
||||
}
|
||||
SMBINFO;
|
||||
|
||||
|
||||
#endif
|
||||
|
@ -198,6 +198,8 @@ extern int FrameTimer;
|
||||
extern long long prev;
|
||||
extern unsigned int timediffallowed;
|
||||
|
||||
extern void fat_enable_readahead_all();
|
||||
|
||||
/****************************************************************************
|
||||
* Controller Functions
|
||||
*
|
||||
@ -298,7 +300,9 @@ decodepad (int pad)
|
||||
u32 jp, wp;
|
||||
float t;
|
||||
float mag = 0;
|
||||
float mag2 = 0;
|
||||
u16 ang = 0;
|
||||
u16 ang2 = 0;
|
||||
u32 exp_type;
|
||||
|
||||
/*** Do analogue updates ***/
|
||||
@ -306,7 +310,7 @@ decodepad (int pad)
|
||||
y = PAD_StickY (pad);
|
||||
jp = PAD_ButtonsHeld (pad);
|
||||
#ifdef HW_RVL
|
||||
exp_type = wpad_get_analogues(pad, &mag, &ang); // get joystick info from wii expansions
|
||||
exp_type = wpad_get_analogues(pad, &mag, &ang, &mag2, &ang2); // get joystick info from wii expansions
|
||||
wp = WPAD_ButtonsHeld (pad); // wiimote
|
||||
#else
|
||||
wp = 0;
|
||||
@ -438,7 +442,12 @@ NGCReportButtons ()
|
||||
s8 gc_py = PAD_SubStickY (0);
|
||||
u16 gc_pb = PAD_ButtonsHeld (0);
|
||||
#ifdef HW_RVL
|
||||
u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote
|
||||
float mag1 = 0;
|
||||
float mag2 = 0;
|
||||
u16 ang1 = 0;
|
||||
u16 ang2 = 0;
|
||||
u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote / expansion button info
|
||||
wpad_get_analogues(0, &mag1, &ang1, &mag2, &ang2); // get joystick info from wii expansions
|
||||
#endif
|
||||
|
||||
/*** Check for video zoom ***/
|
||||
@ -446,9 +455,19 @@ NGCReportButtons ()
|
||||
{
|
||||
if (gc_py < -18 || gc_py > 18)
|
||||
zoom ((float) gc_py / -18);
|
||||
#ifdef HW_RVL
|
||||
if ( mag2>0.2 && (ang2>340 || ang2<20) ) // classic rjs up
|
||||
zoom ((float) mag2 / -0.2);
|
||||
if ( mag2>0.2 && (ang2>160 && ang2<200) ) // classic rjs down
|
||||
zoom ((float) mag2 / 0.2);
|
||||
#endif
|
||||
}
|
||||
|
||||
Settings.TurboMode = (gc_px > 70);
|
||||
Settings.TurboMode = ( (gc_px > 70)
|
||||
#ifdef HW_RVL
|
||||
|| (mag2>JOY_THRESHOLD && ang2>75 && ang2<115)
|
||||
#endif
|
||||
); // RIGHT on c-stick and on classic ctrlr right joystick
|
||||
|
||||
/*** Check for menu:
|
||||
CStick left
|
||||
@ -512,9 +531,9 @@ NGCReportButtons ()
|
||||
* gets the analogue stick magnitude and angle values (
|
||||
* from classic or nunchuk expansions)
|
||||
****************************************************************************/
|
||||
u32 wpad_get_analogues(int pad, float* mag, u16* ang)
|
||||
u32 wpad_get_analogues(int pad, float* mag1, u16* ang1, float* mag2, u16* ang2)
|
||||
{
|
||||
*mag = *ang = 0;
|
||||
*mag1 = *ang1 = *mag2 = *ang2 = 0;
|
||||
u32 exp_type = 0;
|
||||
#ifdef HW_RVL
|
||||
struct expansion_t exp;
|
||||
@ -525,13 +544,15 @@ u32 wpad_get_analogues(int pad, float* mag, u16* ang)
|
||||
WPAD_Expansion(pad, &exp); // expansion connected. get info
|
||||
if (exp_type == WPAD_EXP_CLASSIC)
|
||||
{
|
||||
*ang = exp.classic.ljs.ang; // left cc joystick
|
||||
*mag = exp.classic.ljs.mag;
|
||||
*ang1 = exp.classic.ljs.ang; // left cc joystick
|
||||
*mag1 = exp.classic.ljs.mag;
|
||||
*ang2 = exp.classic.rjs.ang; // right cc joystick
|
||||
*mag2 = exp.classic.rjs.mag;
|
||||
}
|
||||
else if (exp_type == WPAD_EXP_NUNCHUK)
|
||||
{
|
||||
*ang = exp.nunchuk.js.ang; // nunchuk joystick
|
||||
*mag = exp.nunchuk.js.mag;
|
||||
*ang1 = exp.nunchuk.js.ang; // nunchuk joystick
|
||||
*mag1 = exp.nunchuk.js.mag;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -677,8 +698,8 @@ main ()
|
||||
|
||||
/*** Initialize libFAT and SD cards ***/
|
||||
fatInitDefault();
|
||||
//sdio_Startup(); // wii front sd
|
||||
//sdgecko_initIODefault(); // sd gecko
|
||||
//fatInit(8192, false);
|
||||
//fat_enable_readahead_all();
|
||||
|
||||
|
||||
/*** Initialize DVD subsystem ***/
|
||||
|
@ -180,6 +180,8 @@ struct SGCSettings{
|
||||
char smbshare[20];
|
||||
bool8 NGCZoom;
|
||||
uint8 VerifySaves;
|
||||
u16 render; // 0 - original, 1 - no AA
|
||||
u32 QuickSaveSlot; // -1 Disabled - no prefs are loaded, 0 Memory card in slot A, 1 Memory card in slot B, 2 SD card in slot A, 3 SD card in slot B, 4 SMB share, 5 USB
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
@ -187,7 +189,7 @@ extern struct SGCSettings GCSettings;
|
||||
extern unsigned short saveicon[1024];
|
||||
extern bool8 isWii;
|
||||
|
||||
extern u32 wpad_get_analogues(int pad, float* mag, u16* ang);
|
||||
extern u32 wpad_get_analogues(int pad, float* mag1, u16* ang1, float* mag2, u16* ang2);
|
||||
END_EXTERN_C
|
||||
|
||||
#define JOY_THRESHOLD 0.70 // for wii (expansion) analogues
|
||||
|
@ -28,7 +28,7 @@ extern int padcal;
|
||||
extern unsigned short gcpadmap[];
|
||||
//extern unsigned short padmap[4];
|
||||
|
||||
char sramcomment[2][32] = { {"Snes9x GX 003 SRAM"}, {"Savegame"} };
|
||||
char sramcomment[2][32] = { {"Snes9x GX 004 SRAM"}, {"Savegame"} };
|
||||
|
||||
/****************************************************************************
|
||||
* Prepare Memory Card SRAM Save Data
|
||||
|
@ -29,6 +29,7 @@
|
||||
//#include "spc7110.h"
|
||||
//#include "controls.h"
|
||||
#include "aram.h"
|
||||
#include "snes9xGX.h"
|
||||
//#include "video.h"
|
||||
|
||||
/*** Snes9x GFX Buffer ***/
|
||||
@ -382,6 +383,28 @@ InitGCVideo ()
|
||||
*/
|
||||
}
|
||||
|
||||
void ReInitGCVideo()
|
||||
{
|
||||
Mtx p;
|
||||
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
||||
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GCSettings.render ? GX_TRUE : GX_FALSE,
|
||||
vmode->vfilter);
|
||||
GX_SetFieldMode (vmode->field_rendering,
|
||||
((vmode->viHeight ==
|
||||
2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
|
||||
// GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
||||
|
||||
guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Drawing screen
|
||||
****************************************************************************/
|
||||
@ -420,85 +443,6 @@ setGFX ()
|
||||
GFX.Pitch = 1024;
|
||||
}
|
||||
|
||||
#ifndef NGCC
|
||||
#if 0
|
||||
/****************************************************************************
|
||||
* MakeTexture
|
||||
*
|
||||
* GC requires RGB565 colour tiles of 4 x 4 pixels.
|
||||
* Ok, apparently the pipeline stalls waiting for the indexed register to update.
|
||||
* Solution : Use R9 to mirror R4
|
||||
*
|
||||
* THIS IS NOW UNUSED, BUT LEFT HERE SO I CAN TINKER -;)
|
||||
****************************************************************************/
|
||||
void
|
||||
MakeTexture (char *src, /*** R3 Pointer to source ***/
|
||||
char *dst, /*** R4 Pointer to output ***/
|
||||
int width, /*** R5 Width ***/
|
||||
int height, /*** R6 Height ***/
|
||||
int w1, /*** R7 Worker ***/
|
||||
int w2, /*** R8 Worker ***/
|
||||
int w3, /*** R9 Worker ***/
|
||||
int w4) /*** R10 Worker ***/
|
||||
{
|
||||
/*** How many tiles per row ***/
|
||||
asm ("srwi 5,5,2"); /*** Width / 4 == Tiles ***/
|
||||
asm ("srwi 6,6,2"); /*** Height / 4 == Tiles ***/
|
||||
|
||||
asm ("mr 9,4"); /*** Mirror R4 ***/
|
||||
asm ("subi 4,4,8"); /*** Adjust R4 for index update ***/
|
||||
asm ("subi 9,9,4"); /*** Adjust R9 for index update ***/
|
||||
|
||||
/*** Outer loop ***/
|
||||
asm ("DoAllTiles:");
|
||||
|
||||
asm ("mtctr 5"); /*** Will loop for this number of tiles across ***/
|
||||
asm ("mr 8,3"); /*** Preserve current source position ***/
|
||||
|
||||
asm ("DoOneTile:");
|
||||
|
||||
/*** Store 4 Horizontal Pixels - ROW 1 ***/
|
||||
asm ("lwz 7,0(3)");
|
||||
asm ("stwu 7,8(4)");
|
||||
asm ("lwz 10,4(3)");
|
||||
asm ("stwu 10,8(9)");
|
||||
|
||||
/*** Store 4 Horizontal Pixels - ROW 2 ***/
|
||||
asm ("lwz 7,1024(3)");
|
||||
asm ("stwu 7,8(4)");
|
||||
asm ("lwz 10,1028(3)");
|
||||
asm ("stwu 10,8(9)");
|
||||
|
||||
/*** Store 4 Horizontal Pixels - ROW 3 ***/
|
||||
asm ("lwz 7,2048(3)");
|
||||
asm ("stwu 7,8(4)");
|
||||
asm ("lwz 10,2052(3)");
|
||||
asm ("stwu 10,8(9)");
|
||||
|
||||
/*** Store 4 Horizontal Pixels - ROW 4 ***/
|
||||
asm ("lwz 7,3072(3)");
|
||||
asm ("stwu 7,8(4)");
|
||||
asm ("lwz 10,3076(3)");
|
||||
asm ("stwu 10,8(9)");
|
||||
|
||||
/*** Move along 4 pixels ***/
|
||||
asm ("addi 3,3,8");
|
||||
|
||||
/*** Repeat for next tile ***/
|
||||
asm ("bdnz DoOneTile");
|
||||
|
||||
/*** Update R3 to be 4 rows down ***/
|
||||
asm ("mr 3,8");
|
||||
asm ("addi 3,3,4096");
|
||||
|
||||
/*** Decrement Outer Tile loop ***/
|
||||
asm ("subi 6,6,1");
|
||||
asm ("cmpwi 6,0");
|
||||
asm ("bne DoAllTiles");
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
/****************************************************************************
|
||||
* MakeTexture
|
||||
*
|
||||
@ -544,8 +488,6 @@ MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
||||
"r" (height));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/****************************************************************************
|
||||
* Update Video
|
||||
****************************************************************************/
|
||||
@ -584,46 +526,11 @@ update_video (int width, int height)
|
||||
GX_SetTevOp (GX_TEVSTAGE0, GX_DECAL);
|
||||
GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
|
||||
#ifdef NGCC
|
||||
int h, w;
|
||||
int *dst = (int *) texturemem;
|
||||
int *src = (int *) GFX.Screen;
|
||||
int hpos;
|
||||
|
||||
/*** Pitch for screen, regardless of size is always the same ***/
|
||||
for (h = 0; h < vheight; h += 4)
|
||||
{
|
||||
|
||||
for (w = 0; w < (vwidth >> 1); w += 2)
|
||||
{
|
||||
|
||||
hpos = w;
|
||||
*dst++ = src[hpos++];
|
||||
*dst++ = src[hpos];
|
||||
|
||||
hpos = w + 256;
|
||||
*dst++ = src[hpos++];
|
||||
*dst++ = src[hpos];
|
||||
|
||||
hpos = w + 512;
|
||||
*dst++ = src[hpos++];
|
||||
*dst++ = src[hpos];
|
||||
|
||||
hpos = w + 768;
|
||||
*dst++ = src[hpos++];
|
||||
*dst++ = src[hpos];
|
||||
|
||||
}
|
||||
|
||||
src += GFX.Pitch;
|
||||
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
MakeTexture ((char *) GFX.Screen, (char *) texturemem, vwidth, vheight);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2);
|
||||
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "snes9x.h"
|
||||
|
||||
void InitGCVideo ();
|
||||
void ReInitGCVideo();
|
||||
void clearscreen (int colour = COLOR_WHITE);
|
||||
void showscreen ();
|
||||
void setGFX ();
|
||||
|
Loading…
Reference in New Issue
Block a user