Updated english language translation (#915)

* Updated english language translation

* Updated english language translation
This commit is contained in:
CrewMdk 2020-04-02 18:25:17 -06:00 committed by GitHub
parent 5df29089ec
commit f26ce22342
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@ -601,7 +601,7 @@ void InfoPrompt(const char *msg)
/**************************************************************************** /****************************************************************************
* AutoSave * AutoSave
* *
* Automatically saves SRAM/snapshot when returning from in-game to the menu * Automatically saves SRAM/state when returning from in-game to the menu
***************************************************************************/ ***************************************************************************/
void AutoSave() void AutoSave()
{ {
@ -611,12 +611,12 @@ void AutoSave()
} }
else if (GCSettings.AutoSave == 2) else if (GCSettings.AutoSave == 2)
{ {
if (WindowPrompt("Save", "Save Snapshot?", "Save", "Don't Save") ) if (WindowPrompt("Save", "Save State?", "Save", "Don't Save") )
SaveSnapshotAuto(NOTSILENT); SaveSnapshotAuto(NOTSILENT);
} }
else if (GCSettings.AutoSave == 3) else if (GCSettings.AutoSave == 3)
{ {
if (WindowPrompt("Save", "Save SRAM and Snapshot?", "Save", "Don't Save") ) if (WindowPrompt("Save", "Save SRAM and State?", "Save", "Don't Save") )
{ {
SaveSRAMAuto(NOTSILENT); SaveSRAMAuto(NOTSILENT);
SaveSnapshotAuto(NOTSILENT); SaveSnapshotAuto(NOTSILENT);
@ -1870,7 +1870,7 @@ static int MenuGameSaves(int action)
menu = MENU_GAME_SAVE; menu = MENU_GAME_SAVE;
} }
} }
else if(ret == -1) // new Snapshot else if(ret == -1) // new State
{ {
for(i=1; i < 100; i++) for(i=1; i < 100; i++)
if(saves.files[FILE_SNAPSHOT][i] == 0) if(saves.files[FILE_SNAPSHOT][i] == 0)
@ -1883,7 +1883,7 @@ static int MenuGameSaves(int action)
menu = MENU_GAME_SAVE; menu = MENU_GAME_SAVE;
} }
} }
else // overwrite SRAM/Snapshot else // overwrite SRAM/State
{ {
MakeFilePath(filepath, saves.type[ret], saves.filename[ret]); MakeFilePath(filepath, saves.type[ret], saves.filename[ret]);
switch(saves.type[ret]) switch(saves.type[ret])
@ -2035,7 +2035,7 @@ static int MenuGameSettings()
controllerBtn.SetTrigger(trig2); controllerBtn.SetTrigger(trig2);
controllerBtn.SetEffectGrow(); controllerBtn.SetEffectGrow();
GuiText screenshotBtnTxt("ScreenShot", 22, (GXColor){0, 0, 0, 255}); GuiText screenshotBtnTxt("Screenshot", 22, (GXColor){0, 0, 0, 255});
GuiImage screenshotBtnImg(&btnLargeOutline); GuiImage screenshotBtnImg(&btnLargeOutline);
GuiImage screenshotBtnImgOver(&btnLargeOutlineOver); GuiImage screenshotBtnImgOver(&btnLargeOutlineOver);
GuiImage screenshotBtnIcon(&iconScreenshot); GuiImage screenshotBtnIcon(&iconScreenshot);
@ -3885,11 +3885,11 @@ static int MenuSettingsFile()
if (GCSettings.AutoLoad == 0) sprintf (options.value[8],"Off"); if (GCSettings.AutoLoad == 0) sprintf (options.value[8],"Off");
else if (GCSettings.AutoLoad == 1) sprintf (options.value[8],"SRAM"); else if (GCSettings.AutoLoad == 1) sprintf (options.value[8],"SRAM");
else if (GCSettings.AutoLoad == 2) sprintf (options.value[8],"Snapshot"); else if (GCSettings.AutoLoad == 2) sprintf (options.value[8],"State");
if (GCSettings.AutoSave == 0) sprintf (options.value[9],"Off"); if (GCSettings.AutoSave == 0) sprintf (options.value[9],"Off");
else if (GCSettings.AutoSave == 1) sprintf (options.value[9],"SRAM"); else if (GCSettings.AutoSave == 1) sprintf (options.value[9],"SRAM");
else if (GCSettings.AutoSave == 2) sprintf (options.value[9],"Snapshot"); else if (GCSettings.AutoSave == 2) sprintf (options.value[9],"State");
else if (GCSettings.AutoSave == 3) sprintf (options.value[9],"Both"); else if (GCSettings.AutoSave == 3) sprintf (options.value[9],"Both");
if (GCSettings.AppendAuto == 0) sprintf (options.value[10], "Off"); if (GCSettings.AppendAuto == 0) sprintf (options.value[10], "Off");