Commit Graph

17 Commits

Author SHA1 Message Date
dborth
1c12c46122 rewrite file code, improved SMB 2008-12-18 18:36:30 +00:00
dborth
699d27a4ee minor bugfixes 2008-11-26 07:40:12 +00:00
dborth
4d82b68041 tidy up file code 2008-11-12 07:50:39 +00:00
dborth
f5d6042073 add 7z support, code cleanup 2008-10-14 09:21:34 +00:00
dborth
c92f97b4f6 rename ROMSize to SNESROMSize (ROMSize name already in use!) 2008-10-09 22:36:22 +00:00
dborth
eba96bba07 cleanup ARAM ROM injection code 2008-10-09 21:44:53 +00:00
dborth
264dda0965 code review - memory alloc changes 2008-09-27 07:13:52 +00:00
dborth
dfc7ddd8e3 fix a rather nasty mem leak with savebuffer 2008-09-26 04:34:33 +00:00
michniewski
f10ee29ac0 - credits, readme update 2008-09-23 04:13:33 +00:00
dborth
2ac740bf64 add/update code comments, minor refactor 2008-09-12 05:28:40 +00:00
dborth
aff0dc6d17 -scrollable cheat menu
-housekeeping
2008-08-13 22:44:59 +00:00
dborth
6b785b0b68 housekeeping 2008-08-12 03:25:16 +00:00
dborth
6ff361a2cd rewrite of smb code, partially working on Wii
misc bug fixes
function cleanup
2008-08-10 03:14:39 +00:00
dborth
17d6488545 -Save/Load preferences are now on Preferences menu
-Save/Load Method set to Auto - will automatically determine method (NOT YET IMPLEMENTED - defaults to SD for the moment)
-All ROM, SRAM, Freeze, and preferences are saved/loaded according to these preferences
-new cheats menu! Loads .CHT file from /cheats folder, must match file name of ROM
-combined SRAM / Freeze Managers into new "Game Option" menu
-SRAM / Freeze - game (re)loaded automatically after loading a SRAM or Freeze from Game Options
-SRAM load/save defaults to ON
-Game Options, Return to Game, Reload Game do not show up until a game has been loaded
-added ROM Information page to Game Option menu
-licence/credits moved to Credits page
-menu code tweaks
-USB support
-added future support for Wii DVD / Network loading
-MultiTap & SuperScope moved to controller configuration
-combined/rewrote SRAM/preferences/freeze code - this is now much cleaner and less repetitve - a few steps closer to being workable
-a lot of function parameters have been changed and standardized
-if preferences can't be loaded at the start and/or are reset, preferences menu pops up
-if Home button is pressed when a game is running, Game Menu pops up
-a bunch of misc. bug fixes
-probably some more things
2008-08-07 03:25:02 +00:00
michniewski
edf269f97d - added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-08-06 02:31:44 +00:00
michniewski
dee563ab2d [What Was New 003]
- added: alphabetical file sorting
- added: background logo/backdrop + nicer menus
- added: scrolling in ROM selector
- fixed: switching between pal/ntsc ROMS doesn't mess up timings
- fixed: GC controller config works now
- fixed: freeze autoloading on ROM load
- fixed: zipped ROMS should now load in a reasonable time
- fixed: precompiled dols for autosaving to various locations (see readme)
- changed: GC default quickload slot (to sd) (thanks kerframil)
- changed: default load/save dirs are now "/snes9x/roms" and "/snes/save/"  (thanks kerframil)
- changed: Classic X and Y defaults aren't switched
- changed: if autosave is enabled, it doesn't ask to save SRAM anymore. It is saved in the background.
- updated README
2008-08-06 01:55:59 +00:00
michniewski
ceacc3a72c Original version off of which work began. Crunchy2's last release (2.0.1b8) 2008-08-06 01:09:59 +00:00