* Create Turbo Mode submenu under Button Mappings
"Enable Turbo Mode" was moved into this new menu.
* Add Turbo Mode Button remap to the Turbo Mode settings menu
* Rename the Turbo Mode Settings enum
* Remove an extra TriggerUpdate added by mistake
* Fix an edge case where Turbo could be activated on dpad up/left when nunchuck Z/C is mapped
* Rename the Turbo Mode submenu to "Other Mappings"
* Add an enumeration for the remappable buttons for Turbo Mode
* Add option for overclock Super FX at 20 MHz and update selectable options (niuus)
Add an option for overclock Super FX 1 / GSU-1 (MARIO Chip) games to 20 MHz, taken from @niuus' fork of Snes9xGX, called Snes9x RX.
Overclocking to 40 MHz/60 MHz are unstable for these games that used the SFX GSU-1 chip, and makes it unplayable due to too fast speed, so this modification adds this 20MHz overclock option.
* Add option for overclock Super FX at 20 MHz (niuus)
Add an option for overclock Super FX 1 / GSU-1 (MARIO Chip) games to 20 MHz, taken from @niuus' fork of Snes9xGX, called Snes9x RX.
Overclocking to 40 MHz/60 MHz are unstable for these games that used the SFX GSU-1 chip, and makes it unplayable due to too fast speed, so this modification adds this 20MHz overclock option.
* Forgot to update option order for avoid conflict between menus
* Allow "Original" render mode in 480p configurations (niuus)
Taken from Snes9x RX by @niuus (a fork of Snes9x GX). Info: https://github.com/niuus/Snes9xRX/commit/4f4627fe
Allow "Original" render mode to be selectable when using the Wii Options TV Resolution setting for "EDTV or HDTV (480p)" over component cables:
- This caters specifically to LCD / LED users with 240p supported displays, since the option was previously hidden. Users with CRT / PVM / BVM displays with supported 480p Progressive Scan mode will also benefit, since no Wii setting switch will be needed for the "Original" 240p mode to be used.
* Change order of Filtered Sharp/Soft settings for match with original Snes9x GX (dborth)
This commit is for change the order of Filtered Sharp/Soft settings for match with original Snes9x GX (suggested by dborth).
* Update Spanish language translation + bring it to 2022
Updated again some Spanish translations and replaced year 2021 to 2022 since this new year is 2022.
* fixed mistranslated "Oct" string to "Obtubre", correct is "Octubre"
This is integration of the frontend with the core. Disable
the snapshot button mappings that use it. Any frontend should
implement those port commands its own.
Co-authored-by: dborth <dborth@gmail.com>
* Updated korean language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated korean language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated korean language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated korean language translation
Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
* Updated spanish language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated spanish language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated spanish language translation
Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.