snes9xgx/source/snes9x/apu
2019-05-15 18:55:12 -06:00
..
apu.cpp Snes9x - Revert to higher APU clock. (#841) 2019-04-12 13:24:23 -06:00
apu.h Add stub license 2018-12-27 20:24:49 +01:00
blargg_common.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
blargg_config.h add new APU 2010-01-27 22:12:09 +00:00
blargg_endian.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
blargg_source.h add new APU 2010-01-27 22:12:09 +00:00
license.txt sync with upstream 2010-10-03 20:13:53 +00:00
resampler.h Use C++ memory allocation. (#849) 2019-05-15 18:55:12 -06:00
SNES_SPC_misc.cpp revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SNES_SPC_state.cpp add new APU 2010-01-27 22:12:09 +00:00
SNES_SPC.cpp revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SNES_SPC.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SPC_CPU.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SPC_DSP.cpp Snes9x - Add the separate echo buffer option. (#836) 2019-04-10 12:21:57 -06:00
SPC_DSP.h Snes9x - Add the separate echo buffer option. (#836) 2019-04-10 12:21:57 -06:00
SPC_Filter.cpp add new APU 2010-01-27 22:12:09 +00:00
SPC_Filter.h add new APU 2010-01-27 22:12:09 +00:00