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https://github.com/dborth/snes9xgx.git
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f513ac5e2f
- Fix Chou Aniki. Remove hack. - Fix lines in License Stub
230 lines
5.8 KiB
C++
230 lines
5.8 KiB
C++
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#include "snes9x.h"
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#include "memmap.h"
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#define CPU SA1
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#define ICPU SA1
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#define Registers SA1Registers
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#define OpenBus SA1OpenBus
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#define S9xGetByte S9xSA1GetByte
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#define S9xGetWord S9xSA1GetWord
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#define S9xSetByte S9xSA1SetByte
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#define S9xSetWord S9xSA1SetWord
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#define S9xSetPCBase S9xSA1SetPCBase
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#define S9xOpcodesM1X1 S9xSA1OpcodesM1X1
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#define S9xOpcodesM1X0 S9xSA1OpcodesM1X0
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#define S9xOpcodesM0X1 S9xSA1OpcodesM0X1
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#define S9xOpcodesM0X0 S9xSA1OpcodesM0X0
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#define S9xOpcodesE1 S9xSA1OpcodesE1
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#define S9xOpcodesSlow S9xSA1OpcodesSlow
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#define S9xOpcode_IRQ S9xSA1Opcode_IRQ
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#define S9xOpcode_NMI S9xSA1Opcode_NMI
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#define S9xUnpackStatus S9xSA1UnpackStatus
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#define S9xPackStatus S9xSA1PackStatus
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#define S9xFixCycles S9xSA1FixCycles
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#define Immediate8 SA1Immediate8
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#define Immediate16 SA1Immediate16
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#define Relative SA1Relative
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#define RelativeLong SA1RelativeLong
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#define Absolute SA1Absolute
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#define AbsoluteLong SA1AbsoluteLong
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#define AbsoluteIndirect SA1AbsoluteIndirect
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#define AbsoluteIndirectLong SA1AbsoluteIndirectLong
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#define AbsoluteIndexedIndirect SA1AbsoluteIndexedIndirect
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#define Direct SA1Direct
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#define DirectIndirectIndexed SA1DirectIndirectIndexed
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#define DirectIndirectIndexedLong SA1DirectIndirectIndexedLong
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#define DirectIndexedIndirect SA1DirectIndexedIndirect
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#define DirectIndexedX SA1DirectIndexedX
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#define DirectIndexedY SA1DirectIndexedY
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#define AbsoluteIndexedX SA1AbsoluteIndexedX
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#define AbsoluteIndexedY SA1AbsoluteIndexedY
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#define AbsoluteLongIndexedX SA1AbsoluteLongIndexedX
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#define DirectIndirect SA1DirectIndirect
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#define DirectIndirectLong SA1DirectIndirectLong
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#define StackRelative SA1StackRelative
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#define StackRelativeIndirectIndexed SA1StackRelativeIndirectIndexed
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#define SA1_OPCODES
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#include "cpuops.cpp"
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static void S9xSA1UpdateTimer (void);
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void S9xSA1MainLoop (void)
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{
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if (Memory.FillRAM[0x2200] & 0x60)
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{
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SA1.Cycles += 6; // FIXME
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S9xSA1UpdateTimer();
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return;
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}
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// SA-1 NMI
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if ((Memory.FillRAM[0x2200] & 0x10) && !(Memory.FillRAM[0x220b] & 0x10))
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{
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Memory.FillRAM[0x2301] |= 0x10;
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Memory.FillRAM[0x220b] |= 0x10;
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if (SA1.WaitingForInterrupt)
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{
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SA1.WaitingForInterrupt = FALSE;
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SA1Registers.PCw++;
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}
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S9xSA1Opcode_NMI();
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}
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else
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if (!SA1CheckFlag(IRQ))
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{
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// SA-1 Timer IRQ
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if ((Memory.FillRAM[0x220a] & 0x40) && !(Memory.FillRAM[0x220b] & 0x40))
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{
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Memory.FillRAM[0x2301] |= 0x40;
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if (SA1.WaitingForInterrupt)
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{
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SA1.WaitingForInterrupt = FALSE;
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SA1Registers.PCw++;
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}
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S9xSA1Opcode_IRQ();
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}
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else
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// SA-1 DMA IRQ
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if ((Memory.FillRAM[0x220a] & 0x20) && !(Memory.FillRAM[0x220b] & 0x20))
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{
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Memory.FillRAM[0x2301] |= 0x20;
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if (SA1.WaitingForInterrupt)
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{
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SA1.WaitingForInterrupt = FALSE;
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SA1Registers.PCw++;
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}
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S9xSA1Opcode_IRQ();
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}
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else
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// SA-1 IRQ
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if ((Memory.FillRAM[0x2200] & 0x80) && !(Memory.FillRAM[0x220b] & 0x80))
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{
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Memory.FillRAM[0x2301] |= 0x80;
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if (SA1.WaitingForInterrupt)
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{
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SA1.WaitingForInterrupt = FALSE;
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SA1Registers.PCw++;
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}
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S9xSA1Opcode_IRQ();
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}
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}
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#undef CPU
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int cycles = CPU.Cycles * 3;
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#define CPU SA1
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for (; SA1.Cycles < cycles && !(Memory.FillRAM[0x2200] & 0x60);)
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{
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#ifdef DEBUGGER
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if (SA1.Flags & TRACE_FLAG)
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S9xSA1Trace();
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#endif
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uint8 Op;
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struct SOpcodes *Opcodes;
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if (SA1.PCBase)
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{
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SA1OpenBus = Op = SA1.PCBase[Registers.PCw];
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Opcodes = SA1.S9xOpcodes;
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SA1.Cycles += SA1.MemSpeed;
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}
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else
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{
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Op = S9xSA1GetByte(Registers.PBPC);
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Opcodes = S9xOpcodesSlow;
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}
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if ((SA1Registers.PCw & MEMMAP_MASK) + SA1.S9xOpLengths[Op] >= MEMMAP_BLOCK_SIZE)
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{
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uint32 oldPC = SA1Registers.PBPC;
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S9xSA1SetPCBase(SA1Registers.PBPC);
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SA1Registers.PBPC = oldPC;
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Opcodes = S9xSA1OpcodesSlow;
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}
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Registers.PCw++;
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(*Opcodes[Op].S9xOpcode)();
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}
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S9xSA1UpdateTimer();
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}
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static void S9xSA1UpdateTimer (void) // FIXME
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{
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SA1.PrevHCounter = SA1.HCounter;
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if (Memory.FillRAM[0x2210] & 0x80)
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{
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SA1.HCounter += (SA1.Cycles - SA1.PrevCycles);
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if (SA1.HCounter >= 0x800)
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{
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SA1.HCounter -= 0x800;
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SA1.PrevHCounter -= 0x800;
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if (++SA1.VCounter >= 0x200)
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SA1.VCounter = 0;
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}
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}
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else
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{
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SA1.HCounter += (SA1.Cycles - SA1.PrevCycles);
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if (SA1.HCounter >= Timings.H_Max_Master)
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{
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SA1.HCounter -= Timings.H_Max_Master;
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SA1.PrevHCounter -= Timings.H_Max_Master;
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if (++SA1.VCounter >= Timings.V_Max_Master)
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SA1.VCounter = 0;
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}
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}
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SA1.PrevCycles = SA1.Cycles;
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bool8 thisIRQ = Memory.FillRAM[0x2210] & 0x03;
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if (Memory.FillRAM[0x2210] & 0x01)
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{
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if (SA1.PrevHCounter >= SA1.HTimerIRQPos * ONE_DOT_CYCLE || SA1.HCounter < SA1.HTimerIRQPos * ONE_DOT_CYCLE)
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thisIRQ = FALSE;
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}
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if (Memory.FillRAM[0x2210] & 0x02)
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{
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if (SA1.VCounter != SA1.VTimerIRQPos * ONE_DOT_CYCLE)
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thisIRQ = FALSE;
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}
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// SA-1 Timer IRQ control
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if (!SA1.TimerIRQLastState && thisIRQ)
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{
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Memory.FillRAM[0x2301] |= 0x40;
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if (Memory.FillRAM[0x220a] & 0x40)
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{
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Memory.FillRAM[0x220b] &= ~0x40;
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#ifdef DEBUGGER
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S9xTraceFormattedMessage("--- SA-1 Timer IRQ triggered prev HC:%04d curr HC:%04d HTimer:%d Pos:%04d VTimer:%d Pos:%03d",
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SA1.PrevHCounter, SA1.HCounter,
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(Memory.FillRAM[0x2210] & 0x01) ? 1 : 0, SA1.HTimerIRQPos * ONE_DOT_CYCLE,
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(Memory.FillRAM[0x2210] & 0x02) ? 1 : 0, SA1.VTimerIRQPos);
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#endif
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}
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}
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SA1.TimerIRQLastState = thisIRQ;
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}
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