mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-24 11:39:21 +01:00
6892e8152e
- added: classic and nunchuk support - added: all controllers can now be configured - added: GC version (untested) - changed: mappings are no longer stored in SRAM, but in config file. This means no per-game configurations, but one global config per controller. - one makefile to make all versions. (thanks to snes9x143 SVN)
29 lines
541 B
C
29 lines
541 B
C
#ifndef BTN_MAP_H
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#define BTN_MAP_H
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enum {
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CTRLR_NONE = -1,
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CTRLR_NUNCHUK,
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CTRLR_CLASSIC,
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CTRLR_GCPAD,
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CTRLR_WIIMOTE,
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CTRLR_SNES = 7 // give some other value for the snes padmap
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};
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typedef struct _btn_map {
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u32 btn; // button 'id'
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char* name; // button name
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} BtnMap;
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typedef struct _ctrlr_map {
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u16 type; // controller type
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int num_btns; // number of buttons on the controller
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BtnMap map[15]; // controller button map
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} CtrlrMap;
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// externs:
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extern CtrlrMap ctrlr_def[4];
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#endif
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