mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 08:25:18 +01:00
aff0dc6d17
-housekeeping
39 lines
887 B
C
39 lines
887 B
C
/****************************************************************************
|
|
* Snes9x 1.50
|
|
*
|
|
* Nintendo Wii/Gamecube Port
|
|
*
|
|
* softdev July 2006
|
|
* crunchy2 May 2007-July 2007
|
|
* Tantric August 2008
|
|
*
|
|
* freeze.h
|
|
*
|
|
* Snapshots Memory File System
|
|
*
|
|
* This is a single global memory file controller. Don't even think of opening two
|
|
* at the same time !
|
|
*
|
|
* There's just enough here to do SnapShots - you should add anything else you
|
|
* need.
|
|
****************************************************************************/
|
|
|
|
#ifndef _NGCMEMFILE_
|
|
#define _NGCMEMFILE_
|
|
|
|
typedef struct
|
|
{
|
|
char filename[512]; /*** Way over size - but who cares -;) ***/
|
|
int filehandle;
|
|
int currpos;
|
|
int length;
|
|
int mode;
|
|
char *buffer; /*** Memspace for read / write ***/
|
|
}
|
|
MEMFILE;
|
|
|
|
int NGCFreezeGame (int method, bool8 silent);
|
|
int NGCUnfreezeGame (int method, bool8 silent);
|
|
|
|
#endif
|