mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 08:25:18 +01:00
327 lines
7.3 KiB
C
327 lines
7.3 KiB
C
#ifdef HW_RVL
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#include <gccore.h>
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#include <ogc/usb.h>
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#define USB_CLASS_XBOX360 0xFF
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#define XBOX360_VID 0x045e
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#define XBOX360_PID 0x028e
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static bool setup = false;
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static bool replugRequired = false;
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static s32 deviceId = 0;
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static u8 endpoint_in = 0x81;
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static u8 endpoint_out = 0x01; // some controllers require 0x02 (updated below)
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static u8 bMaxPacketSize = 20;
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static u8 bConfigurationValue = 1;
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static u8 ATTRIBUTE_ALIGN(32) buf[20];
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static bool isReading = false;
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static u32 jp = 0;
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static u8 player = 0;
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static u32 xboxButtonCount = 0;
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static bool nextPlayer = false;
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static u8 getEndpoint(usb_devdesc devdesc)
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{
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if (devdesc.configurations == NULL || devdesc.configurations->interfaces == NULL ||
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devdesc.configurations->interfaces->endpoints == NULL)
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{
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return -1;
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}
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return devdesc.configurations->interfaces->endpoints->bEndpointAddress;
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}
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static bool isXBOX360(usb_device_entry dev)
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{
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return dev.vid == XBOX360_VID && dev.pid == XBOX360_PID;
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}
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static bool isXBOX360Gamepad(usb_devdesc devdesc)
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{
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return devdesc.idVendor == XBOX360_VID && devdesc.idProduct == XBOX360_PID && getEndpoint(devdesc) == endpoint_in;
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}
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static int read(s32 device_id, u8 endpoint, u8 bMaxPacketSize0);
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static void start_reading(s32 device_id, u8 endpoint, u8 bMaxPacketSize0)
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{
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if (isReading)
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{
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// already reading
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return;
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}
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isReading = true;
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read(deviceId, endpoint_in, bMaxPacketSize0);
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}
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static void stop_reading()
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{
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isReading = false;
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}
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static int read_cb(int res, void *usrdata)
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{
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if (!isReading)
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{
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// stop reading
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return 1;
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}
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// NOTE: The four startup messages have res = 3 and can be ignored
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// Button layout
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// A=3,10
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// B=3,20
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// X=3,40
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// Y=3,80
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// Up=2,01
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// Right=2,08
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// Left=2,04
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// Down=2,02
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// L=3,01
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// R=3,02
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// L2=4,FF ; analog trigger
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// R3=5,FF ; analog trigger
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// L3=2,40 ; left hat button
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// L3=2,80 ; right hat button
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// XBOX=3,04
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// Start=2,10
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// Back=2,20
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// LStickX=6/7,FF ; <low byte>,<high byte>
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// LStickY=8/9,FF
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// RStickX=10/11,FF
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// RStickY=12/13,FF
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if (res == 20)
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{
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jp = 0;
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jp |= ((buf[2] & 0x01) == 0x01) ? PAD_BUTTON_UP : 0;
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jp |= ((buf[2] & 0x02) == 0x02) ? PAD_BUTTON_DOWN : 0;
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jp |= ((buf[2] & 0x04) == 0x04) ? PAD_BUTTON_LEFT : 0;
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jp |= ((buf[2] & 0x08) == 0x08) ? PAD_BUTTON_RIGHT : 0;
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jp |= ((buf[3] & 0x10) == 0x10) ? PAD_BUTTON_B : 0; // XBOX360 A button maps to B
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jp |= ((buf[3] & 0x20) == 0x20) ? PAD_BUTTON_A : 0; // XBOX360 B button maps to A
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jp |= ((buf[3] & 0x40) == 0x40) ? PAD_BUTTON_Y : 0; // XBOX360 X button maps to Y
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jp |= ((buf[3] & 0x80) == 0x80) ? PAD_BUTTON_X : 0; // XBOX360 Y button maps to X
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jp |= ((buf[3] & 0x01) == 0x01) ? PAD_TRIGGER_L : 0;
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jp |= ((buf[3] & 0x02) == 0x02) ? PAD_TRIGGER_R : 0;
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jp |= ((buf[2] & 0x10) == 0x10) ? PAD_BUTTON_START : 0;
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jp |= ((buf[2] & 0x20) == 0x20) ? PAD_TRIGGER_Z : 0; // XBOX360 back button maps to Z
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// triggers
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jp |= (buf[4] > 128) ? PAD_TRIGGER_L : 0;
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jp |= (buf[5] > 128) ? PAD_TRIGGER_R : 0;
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// left stick
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int16_t lx = (buf[7] << 8) | buf[6]; // [-32768, 32767]
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int16_t ly = (buf[9] << 8) | buf[8]; // [-32768, 32767]
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jp |= (ly > 16384) ? PAD_BUTTON_UP : 0;
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jp |= (ly < -16384) ? PAD_BUTTON_DOWN : 0;
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jp |= (lx < -16384) ? PAD_BUTTON_LEFT : 0;
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jp |= (lx > 16384) ? PAD_BUTTON_RIGHT : 0;
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// right stick
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int16_t rx = (buf[11] << 8) | buf[10]; // [-32768, 32767]
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int16_t ry = (buf[13] << 8) | buf[12]; // [-32768, 32767]
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jp |= (ry > 16384) ? PAD_BUTTON_UP : 0;
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jp |= (ry < -16384) ? PAD_BUTTON_DOWN : 0;
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jp |= (rx < -16384) ? PAD_BUTTON_LEFT : 0;
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jp |= (rx > 16384) ? PAD_BUTTON_RIGHT : 0;
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// XBOX button to switch to next player
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if ((buf[3] & 0x04) == 0x04)
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{
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xboxButtonCount++;
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// count = 2 means you have to push the button 1x to switch players
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// count = 10 means you have to push the button 5x to switch players
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if (xboxButtonCount >= 2)
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{
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nextPlayer = true;
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xboxButtonCount = 0;
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}
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}
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}
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// read again
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read(deviceId, endpoint_in, bMaxPacketSize);
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return 1;
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}
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// never call directly
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static int read(s32 device_id, u8 endpoint, u8 bMaxPacketSize0)
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{
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// need to use async, because USB_ReadIntrMsg() blocks until a button is pressed
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return USB_ReadIntrMsgAsync(device_id, endpoint, sizeof(buf), buf, &read_cb, NULL);
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}
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static void turnOnLED()
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{
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uint8_t ATTRIBUTE_ALIGN(32) buf[] = { 0x01, 0x03, 0x06 + player };
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USB_WriteIntrMsg(deviceId, endpoint_out, sizeof(buf), buf);
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}
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static void increasePlayer()
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{
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player++;
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if (player > 3)
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{
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player = 0;
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}
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turnOnLED();
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}
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void rumble(s32 device_id, u8 left, u8 right)
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{
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uint8_t ATTRIBUTE_ALIGN(32) buf[] = { 0x00, 0x08, 0x00, left, right, 0x00, 0x00, 0x00 };
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USB_WriteIntrMsg(deviceId, endpoint_out, sizeof(buf), buf);
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}
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static int removal_cb(int result, void *usrdata)
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{
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s32 fd = (s32) usrdata;
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if (fd == deviceId)
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{
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stop_reading();
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deviceId = 0;
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}
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return 1;
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}
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// adapted from RetroArch input/drivers_hid/wiiusb_hid.c#wiiusb_get_description()
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void wiiusb_get_description(usb_device_entry *device, usb_devdesc *devdesc)
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{
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unsigned char c;
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unsigned i, k;
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for (c = 0; c < devdesc->bNumConfigurations; c++)
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{
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const usb_configurationdesc *config = &devdesc->configurations[c];
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for (i = 0; i < (int)config->bNumInterfaces; i++)
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{
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const usb_interfacedesc *inter = &config->interfaces[i];
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for (k = 0; k < (int)inter->bNumEndpoints; k++)
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{
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const usb_endpointdesc *epdesc = &inter->endpoints[k];
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bool is_int = (epdesc->bmAttributes & 0x03) == USB_ENDPOINT_INTERRUPT;
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bool is_out = (epdesc->bEndpointAddress & 0x80) == USB_ENDPOINT_OUT;
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bool is_in = (epdesc->bEndpointAddress & 0x80) == USB_ENDPOINT_IN;
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if (is_int)
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{
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if (is_in)
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{
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//endpoint_in = epdesc->bEndpointAddress;
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//endpoint_in_max_size = epdesc->wMaxPacketSize;
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}
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if (is_out)
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{
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endpoint_out = epdesc->bEndpointAddress;
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//endpoint_out_max_size = epdesc->wMaxPacketSize;
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}
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}
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}
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break;
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}
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}
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}
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static void open()
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{
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if (deviceId != 0)
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{
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return;
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}
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usb_device_entry dev_entry[8];
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u8 dev_count;
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if (USB_GetDeviceList(dev_entry, 8, USB_CLASS_XBOX360, &dev_count) < 0)
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{
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return;
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}
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for (int i = 0; i < dev_count; ++i)
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{
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if (!isXBOX360(dev_entry[i]))
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{
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continue;
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}
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s32 fd;
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if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
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{
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continue;
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}
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usb_devdesc devdesc;
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if (USB_GetDescriptors(fd, &devdesc) < 0)
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{
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// You have to replug the XBOX360 controller!
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replugRequired = true;
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USB_CloseDevice(&fd);
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break;
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}
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if (isXBOX360Gamepad(devdesc) && USB_SetConfiguration(fd, bConfigurationValue) >= 0)
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{
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deviceId = fd;
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replugRequired = false;
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wiiusb_get_description(&dev_entry[i], &devdesc);
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turnOnLED();
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USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*) fd);
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break;
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}
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else
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{
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USB_CloseDevice(&fd);
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}
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}
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setup = true;
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}
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void XBOX360_ScanPads()
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{
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if (deviceId == 0)
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{
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return;
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}
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start_reading(deviceId, endpoint_in, bMaxPacketSize);
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}
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u32 XBOX360_ButtonsHeld(int chan)
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{
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if(!setup)
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{
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open();
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}
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if (deviceId == 0)
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{
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return 0;
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}
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if (nextPlayer)
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{
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nextPlayer = false;
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increasePlayer();
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}
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if (chan != player)
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{
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return 0;
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}
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return jp;
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}
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char* XBOX360_Status()
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{
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open();
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if (replugRequired)
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return "please replug";
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return deviceId ? "connected" : "not found";
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}
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#endif
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