snes9xgx/source/snes9x/apu
2018-08-22 08:54:18 -06:00
..
apu.cpp refactoring. we only use the HermiteResampler 2018-08-22 08:54:18 -06:00
apu.h try to improve audio sync 2018-08-19 16:38:33 -06:00
blargg_common.h APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
blargg_config.h add new APU 2010-01-27 22:12:09 +00:00
blargg_endian.h APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
blargg_source.h add new APU 2010-01-27 22:12:09 +00:00
hermite_resampler.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
license.txt sync with upstream 2010-10-03 20:13:53 +00:00
resampler.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
ring_buffer.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
SNES_SPC_misc.cpp APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
SNES_SPC_state.cpp add new APU 2010-01-27 22:12:09 +00:00
SNES_SPC.cpp APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
SNES_SPC.h APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
SPC_CPU.h APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
SPC_DSP.cpp APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
SPC_DSP.h APU - types cleanup, port more changes from game-music-emu - 2018-08-20 14:05:15 -06:00
SPC_Filter.cpp add new APU 2010-01-27 22:12:09 +00:00
SPC_Filter.h add new APU 2010-01-27 22:12:09 +00:00