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Updated Compiling (markdown)
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Compiling.md
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Compiling.md
@ -3,14 +3,14 @@ Here's some basic instructions on compiling SNES9x GX. You don't need to be a de
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# Instructions #
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1. Use the devkitPro installer to get started. Install devkitPPC (Wii/GameCube)
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1. Update using Pacman
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1. Update using Pacman
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`pacman -Syu`
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1. Install portlibs (dependencies) using devkitPro Pacman
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1. Install portlibs (dependencies) using devkitPro Pacman
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`pacman -S ppc-bzip2 ppc-freetype ppc-libjpeg-turbo ppc-libogg ppc-libpng ppc-libvorbisidec ppc-mpg123 ppc-mxml ppc-pkg-config ppc-zlib`
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1. Setup libogc2 with the instructions here: https://github.com/extremscorner/libogc2
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1. Replace libfreetype with an older version. The most current version isn't stable.
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Files: https://github.com/dborth/snes9xgx/tree/master/buildtools
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Copy to (example): C:\devkitPro\portlibs\ppc\lib
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1. Replace libfreetype with an older version. The most current version isn't stable.
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* Files: https://github.com/dborth/snes9xgx/tree/master/buildtools
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* Copy to (example): C:\devkitPro\portlibs\ppc\lib
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1. Use the git command line or your favorite IDE to checkout the code. Eclipse is a good free option - https://eclipseide.org/
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1. Run 'make' from the command line from within the project directory to build
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1. A dol will be written to the executables directory
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