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ProjectHome.md
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This is a port of UAE to Nintendo Wii which enables Amiga games to be played on the Nintendo Wii. See the [Wiibrew page](http://wiibrew.org/wiki/UAE_Wii) for usage instructions and download.
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![http://uae-wii.googlecode.com/files/stunt-car-racer-1-800.jpg](http://uae-wii.googlecode.com/files/stunt-car-racer-1-800.jpg)
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## Build instructions ##
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Building UAE for Wii is pretty straight-forward, but needs some care.
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### Preparations ###
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You'll need to use [devkitpro](http://wiibrew.org/wiki/DevkitPro) (portlibs included) and the svn version of [SDL-wii](http://sdl-wii.googlecode.com), so follow the instructions to build and install SDL first.
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You also need a gcc compiler for the host machine.
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### Build for the Wii ###
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UAE is built with the `Makefile.wii` makefile:
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```
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make -f Makefile.wii
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```
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To get a binary release to install on the Wii SD card, do
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```
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make -f Makefile.wii dist
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```
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And untar the resulting `uae-bin.tar.gz` file on your wii. Cleaning is done with
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```
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make -f Makefile.wii clean
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```
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### Build for the host machine ###
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To build for the host, use the `Makefile.host` makefile:
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```
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make -f Makefile.host
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```
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Cleaning is done with
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```
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make -f Makefile.host clean
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```
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