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https://github.com/Oibaf66/uae-wii.git
synced 2024-11-22 02:29:17 +01:00
Implemented some of the menu stuff - most of it is not active yet
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3625f5ffb3
commit
607c818871
@ -19,13 +19,13 @@ static const char *main_menu_messages[] = {
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/*01*/ "^|df0|df1|df2|df3",
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/*02*/ "States",
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/*03*/ "^|Load|Save|Delete",
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/*05*/ "#1-------------------------------------",
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/*06*/ "Reset UAE",
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/*07*/ "Memory options",
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/*08*/ "CPU/Chipset options",
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/*09*/ "Game port options",
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/*10*/ "Help",
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/*11*/ "Quit",
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/*04*/ "#1-------------------------------------",
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/*05*/ "Reset UAE",
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/*06*/ "Memory options",
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/*07*/ "CPU/Chipset options",
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/*08*/ "Other options",
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/*09*/ "Help",
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/*10*/ "Quit",
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NULL
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};
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@ -36,7 +36,6 @@ static const char *memory_messages[] = {
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/*03*/ "^|512K|1M|1.8M",
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/*04*/ "Fast mem",
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/*05*/ "^|None|1M|2M|4M|8M",
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/*06*/ "Change ROM file",
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NULL
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};
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@ -154,25 +153,112 @@ static void insert_floppy(int which)
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static void memory_options(void)
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{
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int submenus[3];
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int submenus[3], opt;
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memset(submenus, 0, sizeof(submenus));
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switch(currprefs.chipmem_size)
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{
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case 1 * 1024 * 1024:
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submenus[0] = 1; break;
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case 2 * 1024 * 1024:
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submenus[0] = 2; break;
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case 4 * 1024 * 1024:
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submenus[0] = 3; break;
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case 8 * 1024 * 1024:
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submenus[0] = 4; break;
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case 512 * 1024:
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default:
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submenus[0] = 0; break;
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}
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switch(currprefs.fastmem_size)
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{
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case 1 * 1024 * 1024:
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submenus[2] = 1; break;
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case 2 * 1024 * 1024:
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submenus[2] = 2; break;
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case 4 * 1024 * 1024:
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submenus[2] = 3; break;
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case 8 * 1024 * 1024:
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submenus[2] = 4; break;
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case 0:
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default:
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submenus[2] = 0; break;
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}
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opt = menu_select_title("Memory options menu",
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memory_messages, submenus);
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if (opt < 0)
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return;
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prefs_has_changed = 1;
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}
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static void cpu_options(void)
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{
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int submenus[5];
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int submenus[5], opt;
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memset(submenus, 0, sizeof(submenus));
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submenus[0] = currprefs.cpu_level;
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submenus[1] = currprefs.cpu_cycle_exact;
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submenus[2] = currprefs.m68k_speed;
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submenus[3] = currprefs.chipset_mask;
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// submenus[3] = currprefs.chipset_mask; // FIXME!
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submenus[4] = currprefs.chipset_refreshrate == 50;
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opt = menu_select_title("CPU options menu",
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cpu_messages, submenus);
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if (opt < 0)
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return;
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currprefs.cpu_level = submenus[0];
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currprefs.cpu_cycle_exact = submenus[1];
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currprefs.m68k_speed = submenus[2];
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/* FIXME! Chipset mask */
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currprefs.chipset_refreshrate = submenus[4] == 1 ? 60 : 50;
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prefs_has_changed = 1;
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}
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static void gameport_options(void)
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static void other_options(void)
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{
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}
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static void save_load_state(int which)
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{
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const char *dir = prefs_get_attr("savestate_path");
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const char *floppy0 = prefs_get_attr("floppy0");
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char db[256];
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char fb[81];
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/* Name (for saves) */
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if (floppy0 && strrchr(floppy0, '/'))
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strncpy(fb, strrchr(floppy0, '/') + 1, 80);
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else
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strcpy(fb, "unknown");
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switch(which)
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{
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case 2:
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case 0: /* Load state */
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{
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const char *name = menu_select_file(dir);
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if (!name)
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return;
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snprintf(db, 255, "%s/%s", dir, name);
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if (which == 0)
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restore_state(db);
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else
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unlink(db);
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} break;
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case 1: /* Save state */
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snprintf(db, 255, "%s/%s.sav", dir, fb);
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save_state(db, floppy0);
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break;
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default:
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break;
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}
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}
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void gui_display(int shortcut)
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{
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int submenus[3];
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@ -191,37 +277,21 @@ void gui_display(int shortcut)
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break;
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case 2:
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/* States */
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if (0)
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{
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const char *dir = prefs_get_attr("savestate_path");
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switch(submenus[1])
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{
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case 0: /* Load state */
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break;
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case 1: /* Save state */
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save_state(prefs_get_attr("floppy0"), "Descr");
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break;
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case 2: /* Delete state */
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break;
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default:
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break;
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}
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}
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msgYesNo("This is not implemented", 0, 320, 200);
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save_load_state(submenus[1]);
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break;
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case 6:
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case 5:
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uae_reset(1);
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break;
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case 7:
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case 6:
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memory_options();
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break;
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case 8:
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case 7:
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cpu_options();
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break;
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case 9:
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gameport_options();
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case 8:
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other_options();
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break;
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case 11:
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case 9:
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uae_quit();
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break;
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default:
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