usbloadergx/source/sys.h

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#ifndef _SYS_H_
#define _SYS_H_
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void wiilight(int enable);
/* Prototypes */
void AppCleanUp(void); //! Deletes all allocated space for everything
void ExitApp(void); //! Like AppCleanUp() and additional device unmount
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void Sys_Init(void);
void Sys_Reboot(void);
void Sys_Shutdown(void);
void Sys_ShutdownToIdle(void);
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void Sys_ShutdownToStandby(void);
void Sys_LoadMenu(void);
void Sys_BackToLoader(void);
void Sys_LoadHBC(void);
bool RebootApp(void);
void ScreenShot(void);
bool isWiiU(void);
#endif