usbloadergx/source/mload/fatffs_util.h

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#ifndef _FAT_UTIL_
#define _FAT_UTIL_
#include <gctypes.h>
#include "usbloader/disc.h"
s32 FAT_DeleteDir( const char *dirpath );
s32 FFS_to_FAT_Copy( const char *ffsdirpath, const char *fatdirpath );
void create_FAT_FFS_Directory( struct discHdr *header );
int test_FAT_game( char * directory );
char *get_FAT_directory1( void );
char *get_FAT_directory2( void );
char *get_FFS_directory1( void );
char *get_FFS_directory2( void );
#endif