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/***************************************************************************
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* Copyright ( C ) 2009
* by Dimok
*
* This software is provided ' as - is ' , without any express or implied
* warranty . In no event will the authors be held liable for any
* damages arising from the use of this software .
*
* Permission is granted to anyone to use this software for any
* purpose , including commercial applications , and to alter it and
* redistribute it freely , subject to the following restrictions :
*
* 1. The origin of this software must not be misrepresented ; you
* must not claim that you wrote the original software . If you use
* this software in a product , an acknowledgment in the product
* documentation would be appreciated but is not required .
*
* 2. Altered source versions must be plainly marked as such , and
* must not be misrepresented as being the original software .
*
* 3. This notice may not be removed or altered from any source
* distribution .
*
* update . cpp
*
* Update operations
* for Wii - Xplorer 2009
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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# include <stdio.h>
# include <string.h>
# include <ogcsys.h>
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# include <string>
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# include "gecko.h"
# include "ZipFile.h"
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# include "http.h"
# include "networkops.h"
# include "HTML_Stream.h"
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# include "FileDownloader.h"
# include "settings/CSettings.h"
# include "settings/GameTitles.h"
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# include "language/gettext.h"
# include "language/UpdateLanguage.h"
# include "homebrewboot/BootHomebrew.h"
# include "utils/StringTools.h"
# include "utils/ShowError.h"
# include "prompts/PromptWindows.h"
# include "FileOperations/fileops.h"
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# include "xml/GameTDB.hpp"
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# include "wad/nandtitle.h"
# include "wad/wad.h"
# include "sys.h"
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# include "svnrev.h"
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static const char * GameTDB_URL = " http://www.gametdb.com/wiitdb.zip " ;
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/****************************************************************************
* Checking if an Update is available
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int CheckForBetaUpdate ( )
{
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int revnumber = 0 ;
HTML_Stream HTML ( " http://code.google.com/p/usbloader-gui/downloads/list " ) ;
const char * HTML_Pos = NULL ;
do
{
HTML_Pos = HTML . FindStringEnd ( " href=' " ) ;
char * tmpLink = HTML . CopyString ( " ' \" " ) ;
if ( tmpLink )
{
char * fileext = strrchr ( tmpLink , ' . ' ) ;
if ( fileext )
{
if ( strcasecmp ( fileext , " .dol " ) = = 0 )
{
char revtxt [ 80 ] ;
char * filename = strrchr ( tmpLink , ' / ' ) + 2 ;
u8 n = 0 ;
for ( n = 0 ; n < strlen ( filename ) - 2 ; n + + )
revtxt [ n ] = filename [ n ] ;
revtxt [ n ] = 0 ;
int fileRev = atoi ( revtxt ) ;
if ( fileRev > revnumber )
{
revnumber = fileRev ;
}
}
}
free ( tmpLink ) ;
}
} while ( HTML_Pos ! = NULL ) ;
return revnumber ;
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}
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static bool CheckNewGameTDBVersion ( const char * url )
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{
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u64 Version = 0 ;
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char * HEAD_Responde = HEAD_Request ( url ) ;
if ( ! HEAD_Responde )
return false ;
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char * version_ptr = strstr ( HEAD_Responde , " X-GameTDB-Timestamp: " ) ;
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if ( version_ptr )
{
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version_ptr + = strlen ( " X-GameTDB-Timestamp: " ) ;
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Version = strtoull ( version_ptr , NULL , 10 ) ;
}
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free ( HEAD_Responde ) ;
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std : : string Title ;
std : : string Filepath = Settings . titlestxt_path ;
if ( Settings . titlestxt_path [ Filepath . size ( ) - 1 ] ! = ' / ' )
Filepath + = ' / ' ;
Filepath + = " wiitdb.xml " ;
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GameTDB XML_DB ;
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if ( ! XML_DB . OpenFile ( ( Filepath . c_str ( ) ) ) )
return true ; //! If no file exists we need the file
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u64 ExistingVersion = XML_DB . GetGameTDBVersion ( ) ;
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gprintf ( " Existing GameTDB Version: %llu Online GameTDB Version: %llu \n " , ExistingVersion , Version ) ;
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return ( ExistingVersion ! = Version ) ;
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}
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int UpdateGameTDB ( )
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{
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if ( CheckNewGameTDBVersion ( GameTDB_URL ) = = false )
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{
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gprintf ( " Not updating GameTDB: Version is the same \n " ) ;
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return - 1 ;
}
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gprintf ( " Updating GameTDB... \n " ) ;
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string ZipPath = Settings . titlestxt_path ;
if ( Settings . titlestxt_path [ ZipPath . size ( ) - 1 ] ! = ' / ' )
ZipPath + = ' / ' ;
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ZipPath + = " wiitdb.zip " ;
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int filesize = DownloadFileToPath ( GameTDB_URL , ZipPath . c_str ( ) , false ) ;
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if ( filesize < = 0 )
return - 1 ;
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ZipFile zFile ( ZipPath . c_str ( ) ) ;
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bool result = zFile . ExtractAll ( Settings . titlestxt_path ) ;
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//! The zip file is not needed anymore so we can remove it
remove ( ZipPath . c_str ( ) ) ;
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//! Reload all titles and reload cached titles because the file changed now.
GameTitles . SetDefault ( ) ;
GameTitles . LoadTitlesFromGameTDB ( Settings . titlestxt_path ) ;
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return ( result ? filesize : - 1 ) ;
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}
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static void UpdateIconPng ( )
{
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char iconpath [ 200 ] ;
struct block file = downloadfile ( " http://www.techjawa.com/usbloadergx/icon.png " ) ;
if ( file . data ! = NULL )
{
snprintf ( iconpath , sizeof ( iconpath ) , " %sicon.png " , Settings . update_path ) ;
FILE * pfile = fopen ( iconpath , " wb " ) ;
if ( pfile )
{
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
}
free ( file . data ) ;
}
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}
static void UpdateMetaXml ( )
{
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char xmlpath [ 200 ] ;
struct block file = downloadfile ( " http://www.techjawa.com/usbloadergx/meta.file " ) ;
if ( file . data ! = NULL )
{
snprintf ( xmlpath , sizeof ( xmlpath ) , " %smeta.xml " , Settings . update_path ) ;
FILE * pfile = fopen ( xmlpath , " wb " ) ;
if ( pfile )
{
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
}
free ( file . data ) ;
}
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}
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int CheckUpdate ( )
{
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if ( ! IsNetworkInit ( ) )
return - 1 ;
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int revnumber = 0 ;
int currentrev = atoi ( GetRev ( ) ) ;
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# ifdef FULLCHANNEL
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struct block file = downloadfile ( " http://www.techjawa.com/usbloadergx/wadrev.txt " ) ;
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# else
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struct block file = downloadfile ( " http://www.techjawa.com/usbloadergx/rev.txt " ) ;
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# endif
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if ( file . data ! = NULL )
{
revnumber = atoi ( ( char * ) file . data ) ;
free ( file . data ) ;
}
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if ( revnumber > currentrev )
return revnumber ;
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return - 1 ;
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}
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static int ApplicationDownload ( int newrev )
{
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bool update_error = false ;
char tmppath [ 250 ] ;
# ifdef FULLCHANNEL
const char * DownloadURL = " http://www.techjawa.com/usbloadergx/ULNR.wad " ;
snprintf ( tmppath , sizeof ( tmppath ) , " %s/ULNR.wad " , Settings . BootDevice ) ;
# else
char realpath [ 250 ] ;
snprintf ( realpath , sizeof ( realpath ) , " %sboot.dol " , Settings . update_path ) ;
const char * DownloadURL = " http://www.techjawa.com/usbloadergx/boot.dol " ;
snprintf ( tmppath , sizeof ( tmppath ) , " %sboot.tmp " , Settings . update_path ) ;
# endif
int update_choice = WindowPrompt ( fmt ( " Rev%i %s. " , newrev , tr ( " available " ) ) , tr ( " How do you want to update? " ) , tr ( " Update DOL " ) , tr ( " Update All " ) , tr ( " Cancel " ) ) ;
if ( update_choice = = 0 )
return 0 ;
int ret = DownloadFileToPath ( DownloadURL , tmppath , false ) ;
if ( ret < 1024 * 1024 )
{
remove ( tmppath ) ;
WindowPrompt ( tr ( " Failed updating " ) , tr ( " Error while downloding file " ) , tr ( " OK " ) ) ;
if ( update_choice = = 1 )
return - 1 ;
update_error = true ;
}
else
{
# ifdef FULLCHANNEL
FILE * wadFile = fopen ( tmppath , " rb " ) ;
if ( ! wadFile )
{
update_error = true ;
WindowPrompt ( tr ( " Failed updating " ) , tr ( " Error opening downloaded file " ) , tr ( " OK " ) ) ;
return - 1 ;
}
int error = Wad_Install ( wadFile ) ;
if ( error )
{
update_error = true ;
ShowError ( tr ( " The wad installation failed with error %i " ) , error ) ;
}
else
WindowPrompt ( tr ( " Success " ) , tr ( " The wad file was installed " ) , tr ( " OK " ) ) ;
RemoveFile ( tmppath ) ;
# else
gprintf ( " %s \n %s \n " , realpath , tmppath ) ;
RemoveFile ( realpath ) ;
if ( ! RenameFile ( tmppath , realpath ) )
update_error = true ;
# endif
}
if ( update_choice = = 2 )
{
UpdateIconPng ( ) ;
UpdateMetaXml ( ) ;
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UpdateGameTDB ( ) ;
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DownloadAllLanguageFiles ( ) ;
}
if ( update_error )
{
ShowError ( tr ( " Error while updating USB Loader GX. " ) ) ;
return - 1 ;
}
if ( update_choice > 0 )
{
WindowPrompt ( tr ( " Restarting... " ) , tr ( " Successfully Updated thanks to www.techjawa.com " ) , 0 , 0 , 0 , 0 , 150 ) ;
RebootApp ( ) ;
}
return 0 ;
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}
int UpdateApp ( )
{
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if ( ! IsNetworkInit ( ) & & ! NetworkInitPrompt ( ) )
{
WindowPrompt ( tr ( " Error ! " ) , tr ( " Could not initialize network! " ) , tr ( " OK " ) ) ;
return - 1 ;
}
if ( ! CreateSubfolder ( Settings . update_path ) )
{
WindowPrompt ( tr ( " Error ! " ) , tr ( " Can't create directory " ) , tr ( " OK " ) ) ;
return - 1 ;
}
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int choice = WindowPrompt ( tr ( " What do you want to update? " ) , 0 , " USB Loader GX " , tr ( " WiiTDB.xml " ) , tr ( " Language Files " ) , tr ( " Cancel " ) ) ;
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if ( choice = = 0 )
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return 0 ;
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if ( choice = = 1 )
{
int newrev = CheckUpdate ( ) ;
if ( newrev < 0 )
{
WindowPrompt ( tr ( " No new updates. " ) , 0 , tr ( " OK " ) ) ;
return 0 ;
}
return ApplicationDownload ( newrev ) ;
}
else if ( choice = = 2 )
{
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if ( UpdateGameTDB ( ) < 0 )
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{
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WindowPrompt ( fmt ( " %s " , tr ( " WiiTDB.xml is up to date. " ) ) , 0 , tr ( " OK " ) ) ;
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return 1 ;
}
else
{
WindowPrompt ( tr ( " Successfully Updated " ) , 0 , tr ( " OK " ) ) ;
return 1 ;
}
}
else if ( choice = = 3 )
{
if ( UpdateLanguageFiles ( ) > 0 )
WindowPrompt ( tr ( " Successfully Updated " ) , 0 , tr ( " OK " ) ) ;
}
return 1 ;
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}