usbloadergx/source
dimok789 1d598eed90 *change font character texture to I4 which uses half as much memory (less cache memory)
*fix crash on missing <app> tag on meta.xml files
*removed pngu which is not needed, changed screenshot function to use libgd instead
*fix gui freeze after uninstall
*fix resorting of game list after uninstall
*fix bug in aif decoding (fixes some banner sounds)
*fix bug in wav decoding (fixes some banner sounds)
*added new option to force titles from disc header
*changed if "Titles from WiiTDB" is not enabled they will be loaded from directory names if possible (on force from disc that is not tried).
*some language files update
2012-02-29 19:52:36 +00:00
..
banner *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
BoxCover *added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel 2011-12-29 08:26:49 +00:00
Channels *added ability to boot main.dol directly for channels (real and emu). The launcher method can be setup in the loader setting. 2012-01-08 18:24:46 +00:00
cheats *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
Controls *updated file system libraries (see R1153) 2012-02-13 20:49:50 +00:00
FileOperations *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
GameCube *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
GUI *fixed possible crash in grid layout 2012-01-23 21:26:41 +00:00
homebrewboot *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
ImageOperations *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
language - add check for the covers of the currently inserted disc to the cover downloader (is checked with the other games in the list) 2011-12-20 21:41:00 +00:00
libs *updated file system libraries (see R1153) 2012-02-13 20:49:50 +00:00
memory *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
menu *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
mload *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
network *added ability to boot main.dol directly for channels (real and emu). The launcher method can be setup in the loader setting. 2012-01-08 18:24:46 +00:00
patches *fixed possible crash in grid layout 2012-01-23 21:26:41 +00:00
prompts *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
settings *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
SoundOperations *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
system *added ability to boot main.dol directly for channels (real and emu). The launcher method can be setup in the loader setting. 2012-01-08 18:24:46 +00:00
themes *fixed possible crash in grid layout 2012-01-23 21:26:41 +00:00
usbloader *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
utils *Add DML support (thx goes to G0dLiKe, crediar, all DML devs and FIX94) 2012-02-09 21:18:16 +00:00
wad *Add DML support (thx goes to G0dLiKe, crediar, all DML devs and FIX94) 2012-02-09 21:18:16 +00:00
xml *removed necessary syncing of partition header on installation of games (fix for the long wait on 100% game install) 2011-12-28 09:55:00 +00:00
audio.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
FreeTypeGX.cpp *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
FreeTypeGX.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gecko.c *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
gecko.h *Fixed compile error 2011-07-25 22:28:22 +00:00
input.cpp *added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel 2011-12-29 08:26:49 +00:00
input.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
lstub.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp *Add DML support (thx goes to G0dLiKe, crediar, all DML devs and FIX94) 2012-02-09 21:18:16 +00:00
menu.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
StartUpProcess.cpp *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
StartUpProcess.h *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
svnrev.h *Fixed compile error 2011-07-25 22:28:22 +00:00
sys.cpp *Add DML support (thx goes to G0dLiKe, crediar, all DML devs and FIX94) 2012-02-09 21:18:16 +00:00
sys.h *Fixed compile error 2011-07-25 22:28:22 +00:00
video.cpp *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
video.h *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
wpad.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wstring.cpp *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
wstring.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
ZipFile.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
ZipFile.h *Fixed compile error 2011-07-25 22:28:22 +00:00