usbloadergx/source/usbloader/wbfs.cpp

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#include <ogcsys.h>
#include <unistd.h>
#include <time.h>
#include "usbloader/usbstorage2.h"
#include "fatmounter.h"
#include "wbfs.h"
#include "usbloader/wbfs/wbfs_base.h"
#include "usbloader/wbfs/wbfs_wbfs.h"
#include "usbloader/wbfs/wbfs_fat.h"
#include "usbloader/wbfs/wbfs_ntfs.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/GameList.h"
#include "menu/menus.h"
#include "gecko.h"
Wbfs *current = NULL;
//#define DEBUG_WBFS
/* WBFS device */
s32 wbfsDev = WBFS_MIN_DEVICE;
// partition
char wbfs_fs_drive[16];
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int wbfs_part_fs = PART_FS_WBFS;
u32 wbfs_part_idx = 0;
u32 wbfs_part_lba = 0;
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wbfs_disc_t* WBFS_OpenDisc(u8 *discid)
{
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return current->OpenDisc(discid);
}
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void WBFS_CloseDisc(wbfs_disc_t *disc)
{
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current->CloseDisc(disc);
}
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wbfs_t *GetHddInfo(void)
{
return current->GetHddInfo();
}
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s32 WBFS_Init(u32 device)
{
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return Wbfs::Init(device);
}
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s32 WBFS_Open(void)
{
WBFS_Close();
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current = new Wbfs_Wbfs(WBFS_DEVICE_USB, 0, 0); // Fix me!
wbfs_part_fs = wbfs_part_idx = wbfs_part_lba = 0;
wbfs_part_idx = 1;
return current->Open();
}
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s32 WBFS_OpenPart(u32 part_fs, u32 part_idx, u32 part_lba, u32 part_size, char *partition)
{
// close
WBFS_Close();
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if (part_fs == PART_FS_FAT)
{
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current = new Wbfs_Fat(wbfsDev, part_lba, part_size);
strcpy(wbfs_fs_drive, "USB:");
#ifdef DEBUG_WBFS
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gprintf("\n\tCreated WBFS_Fat instance at lba: %d of size %d", part_lba, part_size);
#endif
}
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else if (part_fs == PART_FS_NTFS)
{
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current = new Wbfs_Ntfs(wbfsDev, part_lba, part_size);
strcpy(wbfs_fs_drive, "NTFS:");
#ifdef DEBUG_WBFS
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gprintf("\n\tCreated WBFS_Ntfs instance at lba: %d of size %d", part_lba, part_size);
#endif
}
else
{
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current = new Wbfs_Wbfs(wbfsDev, part_lba, part_size);
#ifdef DEBUG_WBFS
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gprintf("\n\tCreated WBFS_Wbfs instance at lba: %d of size %d", part_lba, part_size);
#endif
}
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if (current->Open())
{
delete current;
current = NULL;
return -1;
}
// success
wbfs_part_fs = part_fs;
wbfs_part_idx = part_idx;
wbfs_part_lba = part_lba;
const char *fs = "WBFS";
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if (wbfs_part_fs == PART_FS_FAT) fs = "FAT";
if (wbfs_part_fs == PART_FS_NTFS) fs = "NTFS";
sprintf(partition, "%s%d", fs, wbfs_part_idx);
return 0;
}
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s32 WBFS_OpenNamed(char *partition)
{
u32 i;
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u32 part_fs = PART_FS_WBFS;
u32 part_idx = 0;
u32 part_lba = 0;
s32 ret = 0;
PartList plist;
// close
WBFS_Close();
// parse partition option
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if (strncasecmp(partition, "WBFS", 4) == 0)
{
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i = atoi(partition + 4);
if (i < 1 || i > 4) goto err;
part_fs = PART_FS_WBFS;
part_idx = i;
}
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else if (strncasecmp(partition, "FAT", 3) == 0)
{
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if (wbfsDev != WBFS_DEVICE_USB) goto err;
i = atoi(partition + 3);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_FAT;
part_idx = i;
}
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else if (strncasecmp(partition, "NTFS", 4) == 0)
{
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i = atoi(partition + 4);
if (i < 1 || i > 9) goto err;
part_fs = PART_FS_NTFS;
part_idx = i;
}
else
{
goto err;
}
// Get partition entries
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ret = Partition_GetList(wbfsDev, &plist);
if (ret || plist.num == 0) return -1;
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if (part_fs == PART_FS_WBFS)
{
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if (part_idx > plist.wbfs_n) goto err;
for (i = 0; i < plist.num; i++)
{
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if (plist.pinfo[i].wbfs_i == part_idx) break;
}
}
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else if (part_fs == PART_FS_FAT)
{
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if (part_idx > plist.fat_n) goto err;
for (i = 0; i < plist.num; i++)
{
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if (plist.pinfo[i].fat_i == part_idx) break;
}
}
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else if (part_fs == PART_FS_NTFS)
{
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if (part_idx > plist.ntfs_n) goto err;
for (i = 0; i < plist.num; i++)
{
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if (plist.pinfo[i].ntfs_i == part_idx) break;
}
}
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if (i >= plist.num) goto err;
// set partition lba sector
part_lba = plist.pentry[i].sector;
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if (WBFS_OpenPart(part_fs, part_idx, part_lba, plist.pentry[i].size, partition))
{
goto err;
}
// success
return 0;
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err: return -1;
}
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s32 WBFS_OpenLBA(u32 lba, u32 size)
{
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Wbfs *part = new Wbfs_Wbfs(wbfsDev, lba, size);
if (part->Open() != 0)
{
delete part;
return -1;
}
WBFS_Close();
current = part;
return 0;
}
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bool WBFS_Close(void)
{
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if (current != NULL)
{
current->Close();
delete current;
current = NULL;
}
wbfs_part_fs = 0;
wbfs_part_idx = 0;
wbfs_part_lba = 0;
wbfs_fs_drive[0] = '\0';
gameList.clear();
return 0;
}
bool WBFS_Mounted()
{
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return (current != NULL && current->Mounted());
}
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s32 WBFS_Format(u32 lba, u32 size)
{
return current->Format();
}
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s32 WBFS_GetCount(u32 *count)
{
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return current->GetCount(count);
}
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s32 WBFS_GetHeaders(struct discHdr *outbuf, u32 cnt, u32 len)
{
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return current->GetHeaders(outbuf, cnt, len);
}
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s32 WBFS_CheckGame(u8 *discid)
{
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return current->CheckGame(discid);
}
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s32 WBFS_AddGame(void)
{
s32 retval = current->AddGame();
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if (retval == 0) gameList.clear();
return retval;
}
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s32 WBFS_RemoveGame(u8 *discid)
{
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s32 retval = current->RemoveGame(discid);
if (retval == 0) gameList.clear();
return retval;
}
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s32 WBFS_GameSize(u8 *discid, f32 *size)
{
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return current->GameSize(discid, size);
}
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s32 WBFS_DiskSpace(f32 *used, f32 *free)
{
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return current->DiskSpace(used, free);
}
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s32 WBFS_RenameGame(u8 *discid, const void *newname)
{
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s32 retval = current->RenameGame(discid, newname);
if (retval == 0) gameList.clear();
return retval;
}
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s32 WBFS_ReIDGame(u8 *discid, const void *newID)
{
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s32 retval = current->ReIDGame(discid, newID);
if (retval == 0) gameList.clear();
return retval;
}
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f32 WBFS_EstimeGameSize(void)
{
return current->EstimateGameSize();
}
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int WBFS_GetFragList(u8 *id)
{
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return current->GetFragList(id);
}
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bool WBFS_ShowFreeSpace(void)
{
return current->ShowFreeSpace();
}
int MountWBFS(bool ShowGUI)
{
if(ShowGUI)
return DiscWait(tr( "Waiting for USB Device" ), 0, 0, 0, 1);
int ret = -1;
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time_t currTime = time(0);
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while (time(0) - currTime < 30)
{
USBDevice_deInit();
USBStorage2_Deinit();
USBDevice_Init();
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ret = WBFS_Init(WBFS_DEVICE_USB);
printf("%i...", int(time(0) - currTime));
if (ret < 0)
sleep(1);
else break;
}
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printf("\n");
return ret;
}