usbloadergx/source/network/http.c

264 lines
7.9 KiB
C
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#include "http.h"
#include "../svnrev.h"
extern char incommingIP[50];
/**
* Emptyblock is a statically defined variable for functions to return if they are unable
* to complete a request
*/
const struct block emptyblock = {0, NULL};
//The maximum amount of bytes to send per net_write() call
//#define NET_BUFFER_SIZE 1024
#define NET_BUFFER_SIZE 3600
// Write our message to the server
static s32 send_message( s32 server, char *msg )
{
s32 bytes_transferred = 0;
s32 remaining = strlen( msg );
while ( remaining )
{
if ( ( bytes_transferred = net_write( server, msg, remaining > NET_BUFFER_SIZE ? NET_BUFFER_SIZE : remaining ) ) > 0 )
{
remaining -= bytes_transferred;
usleep ( 20 * 1000 );
}
else if ( bytes_transferred < 0 )
{
return bytes_transferred;
}
else
{
return -ENODATA;
}
}
return 0;
}
/**
* Connect to a remote server via TCP on a specified port
*
* @param u32 ip address of the server to connect to
* @param u32 the port to connect to on the server
* @return s32 The connection to the server (negative number if connection could not be established)
*/
static s32 server_connect( u32 ipaddress, u32 socket_port )
{
//Initialize socket
s32 connection = net_socket( AF_INET, SOCK_STREAM, IPPROTO_IP );
if ( connection < 0 ) return connection;
struct sockaddr_in connect_addr;
memset( &connect_addr, 0, sizeof( connect_addr ) );
connect_addr.sin_family = AF_INET;
connect_addr.sin_port = socket_port;
connect_addr.sin_addr.s_addr = ipaddress;
sprintf( incommingIP, "%s", inet_ntoa( connect_addr.sin_addr ) );
//Attemt to open the socket
if ( net_connect( connection, ( struct sockaddr* )&connect_addr, sizeof( connect_addr ) ) == -1 )
{
net_close( connection );
return -1;
}
return connection;
}
//The amount of memory in bytes reserved initially to store the HTTP response in
//Be careful in increasing this number, reading from a socket on the Wii
//will fail if you request more than 20k or so
#define HTTP_BUFFER_SIZE 1024 * 5
//The amount of memory the buffer should expanded with if the buffer is full
#define HTTP_BUFFER_GROWTH 1024 * 5
/**
* This function reads all the data from a connection into a buffer which it returns.
* It will return an empty buffer if something doesn't go as planned
*
* @param s32 connection The connection identifier to suck the response out of
* @return block A 'block' struct (see http.h) in which the buffer is located
*/
struct block read_message( s32 connection )
{
//Create a block of memory to put in the response
struct block buffer;
buffer.data = malloc( HTTP_BUFFER_SIZE );
buffer.size = HTTP_BUFFER_SIZE;
if ( buffer.data == NULL )
{
return emptyblock;
}
//The offset variable always points to the first byte of memory that is free in the buffer
u32 offset = 0;
while ( 1 )
{
//Fill the buffer with a new batch of bytes from the connection,
//starting from where we left of in the buffer till the end of the buffer
s32 bytes_read = net_read( connection, buffer.data + offset, buffer.size - offset );
//Anything below 0 is an error in the connection
if ( bytes_read < 0 )
{
//printf("Connection error from net_read() Errorcode: %i\n", bytes_read);
return emptyblock;
}
//No more bytes were read into the buffer,
//we assume this means the HTTP response is done
if ( bytes_read == 0 )
{
break;
}
offset += bytes_read;
//Check if we have enough buffer left over,
//if not expand it with an additional HTTP_BUFFER_GROWTH worth of bytes
if ( offset >= buffer.size )
{
buffer.size += HTTP_BUFFER_GROWTH;
buffer.data = realloc( buffer.data, buffer.size );
if ( buffer.data == NULL )
{
return emptyblock;
}
}
}
//At the end of above loop offset should be precisely the amount of bytes that were read from the connection
buffer.size = offset;
//Shrink the size of the buffer so the data fits exactly in it
buffer.data = realloc( buffer.data, buffer.size );
return buffer;
}
/**
* Downloads the contents of a URL to memory
* This method is not threadsafe (because networking is not threadsafe on the Wii)
*/
struct block downloadfile( const char *url )
{
//Check if the url starts with "http://", if not it is not considered a valid url
if ( strncmp( url, "http://", strlen( "http://" ) ) != 0 )
{
//printf("URL '%s' doesn't start with 'http://'\n", url);
return emptyblock;
}
//Locate the path part of the url by searching for '/' past "http://"
char *path = strchr( url + strlen( "http://" ), '/' );
//At the very least the url has to end with '/', ending with just a domain is invalid
if ( path == NULL )
{
//printf("URL '%s' has no PATH part\n", url);
return emptyblock;
}
//Extract the domain part out of the url
int domainlength = path - url - strlen( "http://" );
if ( domainlength == 0 )
{
//printf("No domain part in URL '%s'\n", url);
return emptyblock;
}
char domain[domainlength + 1];
strlcpy( domain, url + strlen( "http://" ), domainlength + 1 );
//Parsing of the URL is done, start making an actual connection
u32 ipaddress = getipbynamecached( domain );
if ( ipaddress == 0 )
{
//printf("\ndomain %s could not be resolved", domain);
return emptyblock;
}
s32 connection = server_connect( ipaddress, 80 );
if ( connection < 0 )
{
//printf("Error establishing connection");
return emptyblock;
}
//Form a nice request header to send to the webserver
char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nReferer: %s\r\nUser-Agent: USBLoaderGX r%s\r\n\r\n";;
char header[strlen( headerformat ) + strlen( path ) + strlen( domain ) + strlen( domain )];
sprintf( header, headerformat, path, domain, domain, GetRev() );
//Do the request and get the response
send_message( connection, header );
struct block response = read_message( connection );
net_close( connection );
//Search for the 4-character sequence \r\n\r\n in the response which signals the start of the http payload (file)
unsigned char *filestart = NULL;
u32 filesize = 0;
int i;
for ( i = 3; i < response.size; i++ )
{
if ( response.data[i] == '\n' &&
response.data[i-1] == '\r' &&
response.data[i-2] == '\n' &&
response.data[i-3] == '\r' )
{
filestart = response.data + i + 1;
filesize = response.size - i - 1;
break;
}
}
if ( filestart == NULL )
{
//printf("HTTP Response was without a file\n");
free( response.data );
return emptyblock;
}
//Copy the file part of the response into a new memoryblock to return
struct block file;
file.data = malloc( filesize );
file.size = filesize;
if ( file.data == NULL )
{
//printf("No more memory to copy file from HTTP response\n");
free( response.data );
return emptyblock;
}
memcpy( file.data, filestart, filesize );
//Dispose of the original response
free( response.data );
return file;
}
s32 GetConnection( char * domain )
{
u32 ipaddress = getipbynamecached( domain );
if ( ipaddress == 0 )
{
return -1;
}
s32 connection = server_connect( ipaddress, 80 );
return connection;
}