usbloadergx/source/prompts/CategoryPrompt.hpp

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/****************************************************************************
* Copyright (C) 2011
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef CATEGORYPROMPT_HPP_
#define CATEGORYPROMPT_HPP_
#include "libwiigui/gui.h"
#include "libwiigui/gui_checkbox.hpp"
class CategoryPrompt : public GuiWindow, public sigslot::has_slots<>
{
public:
CategoryPrompt(const std::string &title);
~CategoryPrompt();
bool categoriesChanged() const { return changed; }
protected:
int MainLoop();
sigslot::signal3<GuiText *, GuiText *, GuiCheckbox *> categoryChanged;
sigslot::signal0<> nextCategory;
sigslot::signal0<> previousCategory;
sigslot::signal1<GuiCheckbox *> checkBoxClicked;
private:
void OnForwardButtonClick(GuiButton *sender, int chan, const POINT &pointer);
void OnPreviousButtonClick(GuiButton *sender, int chan, const POINT &pointer);
void OnEnableButtonClick(GuiButton *sender, int chan, const POINT &pointer);
bool changed;
GuiImageData *bgImgData;
GuiImageData *addImgData;
GuiImageData *prevImgData;
GuiImageData *forwardImgData;
GuiImageData *trashImgData;
GuiImageData *lineImgData;
GuiImage *bgImg;
GuiImage *addImg;
GuiImage *prevImg;
GuiImage *forwardImg;
GuiImage *trashImg;
GuiImage *lineImg;
GuiButton *addButton;
GuiButton *previousButton;
GuiButton *forwardButton;
GuiButton *backButton;
GuiButton *deleteButton;
GuiButton *editButton;
GuiButton *homeButton;
GuiCheckbox *enabledButton;
GuiText *titleTxt;
GuiText *categoryTxt;
GuiText *posTxt;
GuiText *addTxt;
GuiText *deleteTxt;
GuiTrigger *trigA;
GuiTrigger *trigB;
GuiTrigger *trigHome;
GuiTrigger *trigLeft;
GuiTrigger *trigRight;
GuiTrigger *trigMinus;
GuiTrigger *trigPlus;
};
#endif