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banner
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*Stupid merging did not remove everything like supposed
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2010-12-27 10:08:24 +00:00 |
BoxCover
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*** Release version 2.1 ***
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2011-03-20 16:24:32 +00:00 |
cheats
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*Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
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2011-01-08 12:35:41 +00:00 |
Controls
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*** Release version 2.1 ***
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2011-03-20 16:24:32 +00:00 |
FileOperations
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*Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
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2011-02-25 18:18:57 +00:00 |
fonts
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undo the code formatting. somehow it got screwed up
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2010-02-09 10:59:55 +00:00 |
homebrewboot
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RC1 upload:
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2011-03-14 21:19:21 +00:00 |
ImageOperations
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*Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port.
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2011-02-06 18:36:32 +00:00 |
images
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*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
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2011-06-03 20:31:09 +00:00 |
language
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*Revert constant version number in credits (from release v2.0 to svn)
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2011-01-09 16:03:29 +00:00 |
libs
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*Added a global block IOS reload option which is set default to "Auto" (Auto = on d2x cIOS >= V6 enabled, every other cIOS disabled)
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2011-06-10 12:22:19 +00:00 |
libwiigui
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*Skip spaces at the end of a category in WiiTDB (e.g 'Rhythm ')
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2011-06-05 10:09:51 +00:00 |
memory
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RC1 upload:
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2011-03-14 21:19:21 +00:00 |
menu
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*Skip spaces at the end of a category in WiiTDB (e.g 'Rhythm ')
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2011-06-05 10:09:51 +00:00 |
mload
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*Added new ehcmodules with better and more drives support on Hermes IOS (thx rodries)
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2011-05-28 19:52:00 +00:00 |
network
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*fixed reversed disc image download when Custom/Original option is selected (Issue 1871)
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2011-05-30 19:49:12 +00:00 |
patches
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*Added a global block IOS reload option which is set default to "Auto" (Auto = on d2x cIOS >= V6 enabled, every other cIOS disabled)
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2011-06-10 12:22:19 +00:00 |
prompts
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*Added a global block IOS reload option which is set default to "Auto" (Auto = on d2x cIOS >= V6 enabled, every other cIOS disabled)
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2011-06-10 12:22:19 +00:00 |
settings
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*Added a global block IOS reload option which is set default to "Auto" (Auto = on d2x cIOS >= V6 enabled, every other cIOS disabled)
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2011-06-10 12:22:19 +00:00 |
SoundOperations
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*Prepare source code for devkitPPC r23 - replaced removed directory functions
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2011-02-02 18:30:15 +00:00 |
sounds
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*** Release version 2.1 ***
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2011-03-20 16:24:32 +00:00 |
system
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*Added a global block IOS reload option which is set default to "Auto" (Auto = on d2x cIOS >= V6 enabled, every other cIOS disabled)
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2011-06-10 12:22:19 +00:00 |
themes
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*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
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2011-06-03 20:31:09 +00:00 |
usbloader
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*Added a global block IOS reload option which is set default to "Auto" (Auto = on d2x cIOS >= V6 enabled, every other cIOS disabled)
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2011-06-10 12:22:19 +00:00 |
utils
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RC1 upload:
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2011-03-14 21:19:21 +00:00 |
wad
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*Skip spaces at the end of a category in WiiTDB (e.g 'Rhythm ')
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2011-06-05 10:09:51 +00:00 |
xml
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*Added a global block IOS reload option which is set default to "Auto" (Auto = on d2x cIOS >= V6 enabled, every other cIOS disabled)
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2011-06-10 12:22:19 +00:00 |
audio.cpp
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
audio.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
filelist.h
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*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
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2011-06-03 20:31:09 +00:00 |
FreeTypeGX.cpp
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*Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
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2011-02-25 18:18:57 +00:00 |
FreeTypeGX.h
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
gecko.c
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*Added proper detection of cIOS d2x and show info about it on credits window
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2011-06-04 16:29:08 +00:00 |
gecko.h
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*Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file.
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2010-12-03 18:38:57 +00:00 |
input.cpp
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*Corrected clock position (copy/paste mistake)
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2011-01-02 09:23:44 +00:00 |
input.h
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*Corrected clock position (copy/paste mistake)
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2011-01-02 09:23:44 +00:00 |
lstub.cpp
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*Fixed booting games for huge ext2/3/4 drives
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2010-12-12 16:31:13 +00:00 |
lstub.h
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
main.cpp
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*Fixed bug I introduced with R1062 where games do not start from NTFS/FAT/EXT
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2011-02-05 10:36:55 +00:00 |
main.h
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
menu.cpp
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*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
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2011-06-03 20:31:09 +00:00 |
menu.h
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*Added a "Theme Menu" to the global settings
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2011-02-05 14:46:06 +00:00 |
StartUpProcess.cpp
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*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
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2011-06-03 20:31:09 +00:00 |
StartUpProcess.h
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*added loading screen
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2010-12-30 23:49:22 +00:00 |
svnrev.h
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* remove little unused code
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2010-09-18 23:16:05 +00:00 |
sys.cpp
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*Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
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2011-02-21 19:41:48 +00:00 |
sys.h
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*Added a GUI setting for HOME button layout
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2011-01-22 16:10:36 +00:00 |
video.cpp
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*Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
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2011-02-21 19:41:48 +00:00 |
video.h
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*Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
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2011-02-21 19:41:48 +00:00 |
wpad.c
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*Corrected clock position (copy/paste mistake)
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2011-01-02 09:23:44 +00:00 |
wpad.h
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*Corrected clock position (copy/paste mistake)
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2011-01-02 09:23:44 +00:00 |
wstring.cpp
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
wstring.hpp
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
ZipFile.cpp
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*Added a "Theme Menu" to the global settings
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2011-02-05 14:46:06 +00:00 |
ZipFile.h
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*Added a "Theme Menu" to the global settings
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2011-02-05 14:46:06 +00:00 |