usbloadergx/source/usbloader/wbfs/wbfs_wbfs.h

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#ifndef _WBFS_WBFS_H
#define _WBFS_WBFS_H
#include "wbfs_base.h"
#include "libwbfs/libwbfs.h"
class Wbfs_Wbfs : public Wbfs
{
public:
Wbfs_Wbfs( u32 device, u32 lba, u32 size ) : Wbfs( device, lba, size ) {}
s32 Open();
wbfs_disc_t* OpenDisc( u8 * );
void CloseDisc( wbfs_disc_t * );
s32 Format();
s32 GetCount( u32 * );
s32 GetHeaders( struct discHdr *, u32, u32 );
s32 AddGame();
s32 RemoveGame( u8 * );
s32 DiskSpace( f32 *, f32 * );
s32 RenameGame( u8 *, const void * );
s32 ReIDGame( u8 *, const void * );
f32 EstimateGameSize();
};
#endif //_WBFS_WBFS_H