usbloadergx/source/libwiigui/gui_imagedata.cpp

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/****************************************************************************
* libwiigui
*
* Tantric 2009
*
* gui_imagedata.cpp
*
* LoadJpeg copyright by r-win for WiiXplorer
* check WiiXplorer source for license conditions
*
* GUI class definitions
***************************************************************************/
#include "gui.h"
#ifdef __cplusplus
extern "C" {
#endif
#include <jpeglib.h>
#ifdef __cplusplus
}
#endif
#define new_width 640
#define new_height 480
/**
* Constructor for the GuiImageData class.
*/
extern int idiotFlag;
extern char idiotChar[50];
GuiImageData::GuiImageData(const u8 * img) {
data = NULL;
width = 0;
height = 0;
if (img) {
PNGUPROP imgProp;
IMGCTX ctx = PNGU_SelectImageFromBuffer(img);
if (!ctx)
return;
int res = PNGU_GetImageProperties(ctx, &imgProp);
//if (((4%imgProp.imgWidth)!=0)||((4%imgProp.imgHeight)!=0))idiotFlag=1;
if (res == PNGU_OK) {
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if (len%32) len += (32-len%32);
data = (u8 *)memalign (32, len);
if (data) {
res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, data, 255);
if (res == PNGU_OK) {
width = imgProp.imgWidth;
height = imgProp.imgHeight;
DCFlushRange(data, len);
} else {
free(data);
data = NULL;
idiotFlag=1;
snprintf(idiotChar, sizeof(idiotChar), "%s", img);
}
}
}
PNGU_ReleaseImageContext (ctx);
}
}
GuiImageData::GuiImageData(const u8 * img, int imgSize) {
data = NULL;
width = 0;
height = 0;
if (img) {
if (img[0] == 0xFF && img[1] == 0xD8) { // IMAGE_JPEG
LoadJpeg(img, imgSize);
}
}
}
/**
* Constructor for the GuiImageData class.
*/
GuiImageData::GuiImageData(const char * imgPath, const u8 * buffer) {
data = NULL;
width = 0;
height = 0;
if (imgPath) {
PNGUPROP imgProp;
IMGCTX ctx = PNGU_SelectImageFromDevice(imgPath);
//if (((4%imgProp.imgWidth)!=0)||((4%imgProp.imgHeight)!=0))idiotFlag=1;
if (ctx) {
int res = PNGU_GetImageProperties(ctx, &imgProp);
if (res == PNGU_OK) {
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if (len%32) len += (32-len%32);
data = (u8 *)memalign (32, len);
if (data) {
res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, data, 255);
if (res == PNGU_OK) {
width = imgProp.imgWidth;
height = imgProp.imgHeight;
DCFlushRange(data, len);
} else {
free(data);
data = NULL;
idiotFlag=1;
snprintf(idiotChar, sizeof(idiotChar), "%s", imgPath);
}
}
}
PNGU_ReleaseImageContext (ctx);
}
}
if (!data) { //use buffer data instead
width = 0;
height = 0;
if (buffer) {
PNGUPROP imgProp;
IMGCTX ctx = PNGU_SelectImageFromBuffer(buffer);
if (!ctx)
return;
int res = PNGU_GetImageProperties(ctx, &imgProp);
if (res == PNGU_OK) {
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if (len%32) len += (32-len%32);
data = (u8 *)memalign (32, len);
if (data) {
res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, data, 255);
if (res == PNGU_OK) {
width = imgProp.imgWidth;
height = imgProp.imgHeight;
DCFlushRange(data, len);
} else {
free(data);
data = NULL;
}
}
}
PNGU_ReleaseImageContext (ctx);
}
}
}
/**
* Constructor for the GuiImageData class.
*/
GuiImageData::GuiImageData(const char *path, const char *file, const u8 *buffer, bool force_widescreen/*=false*/, const u8 *wbuffer/*=NULL*/) {
data = NULL;
width = 0;
height = 0;
char path_4_3[100];
char path_16_9[100];
char *imgPath;
snprintf(path_4_3, sizeof(path_4_3), "%s%s", path, file);
if (force_widescreen) {
snprintf(path_16_9, sizeof(path_16_9), "%sw%s", path, file);
imgPath = path_16_9;
if (wbuffer)
buffer = wbuffer;
} else
imgPath = path_4_3;
for (;;) {
if (imgPath) {
PNGUPROP imgProp;
IMGCTX ctx = PNGU_SelectImageFromDevice(imgPath);
//if (((4%imgProp.imgWidth)!=0)||((4%imgProp.imgHeight)!=0))idiotFlag=1;
if (ctx) {
int res = PNGU_GetImageProperties(ctx, &imgProp);
if (res == PNGU_OK) {
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if (len%32) len += (32-len%32);
data = (u8 *)memalign (32, len);
if (data) {
res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, data, 255);
if (res == PNGU_OK) {
width = imgProp.imgWidth;
height = imgProp.imgHeight;
DCFlushRange(data, len);
} else {
free(data);
data = NULL;
idiotFlag=1;
snprintf(idiotChar, sizeof(idiotChar), "%s", imgPath);
}
}
}
PNGU_ReleaseImageContext (ctx);
}
}
if (data || imgPath == path_4_3)
break;
imgPath = path_4_3;
}
if (!data) { //use buffer data instead
width = 0;
height = 0;
if (buffer) {
PNGUPROP imgProp;
IMGCTX ctx = PNGU_SelectImageFromBuffer(buffer);
if (!ctx)
return;
int res = PNGU_GetImageProperties(ctx, &imgProp);
if (res == PNGU_OK) {
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if (len%32) len += (32-len%32);
data = (u8 *)memalign (32, len);
if (data) {
res = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, data, 255);
if (res == PNGU_OK) {
width = imgProp.imgWidth;
height = imgProp.imgHeight;
DCFlushRange(data, len);
} else {
free(data);
data = NULL;
}
}
}
PNGU_ReleaseImageContext (ctx);
}
}
}
/**
* Destructor for the GuiImageData class.
*/
GuiImageData::~GuiImageData() {
if (data) {
free(data);
data = NULL;
}
}
u8 * GuiImageData::GetImage() {
return data;
}
int GuiImageData::GetWidth() {
return width;
}
int GuiImageData::GetHeight() {
return height;
}
void GuiImageData::SetGrayscale(void) {
GXColor color;
u32 offset, gray;
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
offset = (((y >> 2)<<4)*width) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
color.r = *(data+offset+1);
color.g = *(data+offset+32);
color.b = *(data+offset+33);
gray = (77*color.r + 150*color.g + 28*color.b)/255;
*(data+offset+1) = gray;
*(data+offset+32) = gray;
*(data+offset+33) = gray;
}
}
}
// This function finds it's origin in GRRLIB, which can be found here: http://code.google.com/p/grrlib/
void GuiImageData::LoadJpeg(const u8 *img, int imgSize) {
struct jpeg_decompress_struct cinfo;
struct jpeg_error_mgr jerr;
int n = imgSize;
while (n > 1) {
if (img[n - 1] == 0xff && img[n] == 0xd9) {
break;
}
n--;
}
jpeg_create_decompress(&cinfo);
cinfo.err = jpeg_std_error(&jerr);
cinfo.progress = NULL;
jpeg_memory_src(&cinfo, img, n);
jpeg_read_header(&cinfo, TRUE);
jpeg_calc_output_dimensions(&cinfo);
if (cinfo.output_width > new_width || cinfo.output_height > new_height) {
float factor = (cinfo.output_width > cinfo.output_height) ? (1.0 * cinfo.output_width) / new_width : (1.0 * cinfo.output_height) / new_height;
cinfo.scale_num = 1;
cinfo.scale_denom = factor;
cinfo.do_fancy_upsampling = true;
cinfo.do_block_smoothing = false;
cinfo.dct_method = JDCT_IFAST;
}
jpeg_start_decompress(&cinfo);
int rowsize = cinfo.output_width * cinfo.num_components;
unsigned char *tempBuffer = (unsigned char *) malloc(rowsize * cinfo.output_height);
JSAMPROW row_pointer[1];
row_pointer[0] = (unsigned char*) malloc(rowsize);
size_t location = 0;
while (cinfo.output_scanline < cinfo.output_height) {
jpeg_read_scanlines(&cinfo, row_pointer, 1);
memcpy(tempBuffer + location, row_pointer[0], rowsize);
location += rowsize;
}
int len = ((cinfo.output_width+3)>>2)*((cinfo.output_height+3)>>2)*32*2;
data = (u8 *) memalign(32, len);
RawTo4x4RGBA(tempBuffer, data, cinfo.output_width, cinfo.output_height);
DCFlushRange(data, len);
width = cinfo.output_width;
height = cinfo.output_height;
jpeg_finish_decompress(&cinfo);
jpeg_destroy_decompress(&cinfo);
free(row_pointer[0]);
free(tempBuffer);
}
/**
* Convert a raw bmp (RGB, no alpha) to 4x4RGBA.
* @author DragonMinded
* @param src
* @param dst
* @param width
* @param height
*/
void GuiImageData::RawTo4x4RGBA(const unsigned char *src, void *dst, const unsigned int width, const unsigned int height) {
unsigned int block;
unsigned int i;
unsigned int c;
unsigned int ar;
unsigned int gb;
unsigned char *p = (unsigned char*)dst;
for (block = 0; block < height; block += 4) {
for (i = 0; i < width; i += 4) {
/* Alpha and Red */
for (c = 0; c < 4; ++c) {
for (ar = 0; ar < 4; ++ar) {
/* Alpha pixels */
*p++ = 255;
/* Red pixels */
*p++ = src[((i + ar) + ((block + c) * width)) * 3];
}
}
/* Green and Blue */
for (c = 0; c < 4; ++c) {
for (gb = 0; gb < 4; ++gb) {
/* Green pixels */
*p++ = src[(((i + gb) + ((block + c) * width)) * 3) + 1];
/* Blue pixels */
*p++ = src[(((i + gb) + ((block + c) * width)) * 3) + 2];
}
}
} /* i */
} /* block */
}