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Create the Nintendont directory if it's missing
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@ -661,6 +661,8 @@ int FeatureSettingsMenu::GetMenuInternal()
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}
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}
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else
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else
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{
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{
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// Create the directory if it doesn't exist
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CreateSubfolder(Settings.NINLoaderPath);
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// Rename existing boot.dol file to boot.bak
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// Rename existing boot.dol file to boot.bak
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if (CheckFile(NINUpdatePath))
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if (CheckFile(NINUpdatePath))
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RenameFile(NINUpdatePath, NINUpdatePathBak);
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RenameFile(NINUpdatePath, NINUpdatePathBak);
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