mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
*Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again.
*Fixed filebrowser to cancel without applying the path *Added A BGM Class *Removed the BGM menu now. You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist. If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
This commit is contained in:
parent
062ce1f24d
commit
1d9b8576e3
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r890</version>
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<release_date>201001071534</release_date>
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<version>1.0 r891</version>
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<release_date>201001072053</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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File diff suppressed because one or more lines are too long
@ -19,6 +19,7 @@
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#include "homebrewboot/BootHomebrew.h"
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#include "network/networkops.h"
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#include "menu.h"
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#include "menu/menus.h"
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#include "filelist.h"
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#include "sys.h"
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#include "network/http.h"
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@ -31,8 +32,6 @@
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#include "../menu/menus.h"
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern GuiSound * bgMusic;
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extern GuiImage * bgImg;
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extern u32 infilesize;
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extern u32 uncfilesize;
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250
source/libwiigui/GuiBGM.cpp
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250
source/libwiigui/GuiBGM.cpp
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@ -0,0 +1,250 @@
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/****************************************************************************
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* SettingsPrompts
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* USB Loader GX 2009
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*
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* Backgroundmusic
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***************************************************************************/
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#include <sys/dir.h>
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#include "GuiBGM.h"
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#include "menu.h"
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GuiBGM::GuiBGM(const u8 *s, int l, int v)
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:GuiSound(s, l, v)
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{
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loop = 0;
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loopMode = ONCE;
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currentPath = NULL;
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currentPlaying = 0;
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//shouldn't be needed but
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//fixes some kind of weird bug in ogg system
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GuiSound::Load(bg_music_ogg, bg_music_ogg_size, true);
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}
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GuiBGM::~GuiBGM()
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{
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if(currentPath)
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delete [] currentPath;
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ClearList();
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};
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void GuiBGM::SetLoop(bool l)
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{
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}
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void GuiBGM::SetLoop(int l)
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{
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loop = false;
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loopMode = ONCE;
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if(l == LOOP)
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{
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loop = true;
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}
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else
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loopMode = l;
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}
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bool GuiBGM::Load(const char *path)
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{
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if(!path)
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{
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LoadStandard();
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return false;
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}
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if(strcmp(path, "") == 0)
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{
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LoadStandard();
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return false;
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}
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if(!GuiSound::Load(path))
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{
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LoadStandard();
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return false;
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}
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return ParsePath(path);
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}
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bool GuiBGM::LoadStandard()
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{
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ClearList();
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if(currentPath)
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{
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delete [] currentPath;
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currentPath = NULL;
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}
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strcpy(Settings.ogg_path, "");
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bool ret = GuiSound::Load(bg_music_ogg, bg_music_ogg_size, true);
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if(ret)
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Play();
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return ret;
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}
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bool GuiBGM::ParsePath(const char * folderpath)
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{
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ClearList();
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if(currentPath)
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delete [] currentPath;
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currentPath = new char[strlen(folderpath)+1];
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sprintf(currentPath, "%s", folderpath);
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char * isdirpath = strrchr(folderpath, '.');
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if(isdirpath)
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{
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char * pathptr = strrchr(currentPath, '/');
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if(pathptr)
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{
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pathptr++;
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pathptr[0] = 0;
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}
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}
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char * LoadedFilename = strrchr(folderpath, '/')+1;
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char filename[1024];
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struct stat st;
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DIR_ITER * dir = diropen(currentPath);
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if (dir == NULL)
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{
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LoadStandard();
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return false;
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}
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u32 counter = 0;
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while (dirnext(dir,filename,&st) == 0)
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{
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char * fileext = strrchr(filename, '.');
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if(fileext)
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{
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if(strcasecmp(fileext, ".mp3") == 0 || strcasecmp(fileext, ".ogg") == 0
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|| strcasecmp(fileext, ".wav") == 0)
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{
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AddEntrie(filename);
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if(strcmp(LoadedFilename, filename) == 0)
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currentPlaying = counter;
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counter++;
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}
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}
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}
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dirclose(dir);
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snprintf(Settings.ogg_path, sizeof(Settings.ogg_path), "%s", folderpath);
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return true;
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}
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void GuiBGM::AddEntrie(const char * filename)
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{
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if(!filename)
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return;
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char * NewEntrie = new char[strlen(filename)+1];
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sprintf(NewEntrie, "%s", filename);
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PlayList.push_back(NewEntrie);
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}
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void GuiBGM::ClearList()
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{
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for(u32 i = 0; i < PlayList.size(); i++)
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{
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if(PlayList.at(i) != NULL)
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{
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delete [] PlayList.at(i);
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PlayList.at(i) = NULL;
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}
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}
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PlayList.clear();
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}
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bool GuiBGM::PlayNext()
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{
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if(!currentPath)
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return false;
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currentPlaying++;
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if(currentPlaying >= (int) PlayList.size())
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currentPlaying = 0;
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snprintf(Settings.ogg_path, sizeof(Settings.ogg_path), "%s%s", currentPath, PlayList.at(currentPlaying));
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if(!GuiSound::Load(Settings.ogg_path))
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return false;
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Play();
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return true;
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}
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bool GuiBGM::PlayPrevious()
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{
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if(!currentPath)
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return false;
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currentPlaying--;
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if(currentPlaying < 0)
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currentPlaying = PlayList.size()-1;
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snprintf(Settings.ogg_path, sizeof(Settings.ogg_path), "%s%s", currentPath, PlayList.at(currentPlaying));
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if(!GuiSound::Load(Settings.ogg_path))
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return false;
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Play();
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return true;
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}
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bool GuiBGM::PlayRandom()
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{
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if(!currentPath)
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return false;
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srand (time(NULL));
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currentPlaying = rand() % PlayList.size();
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//just in case
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if(currentPlaying < 0)
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currentPlaying = PlayList.size()-1;
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else if(currentPlaying >= (int) PlayList.size())
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currentPlaying = 0;
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snprintf(Settings.ogg_path, sizeof(Settings.ogg_path), "%s%s", currentPath, PlayList.at(currentPlaying));
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if(!GuiSound::Load(Settings.ogg_path))
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return false;
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Play();
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return true;
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}
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void GuiBGM::UpdateState()
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{
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if(!IsPlaying())
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{
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if(loopMode == DIR_LOOP)
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{
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PlayNext();
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}
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else if(loopMode == RANDOM_BGM)
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{
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PlayRandom();
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}
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}
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}
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source/libwiigui/GuiBGM.h
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45
source/libwiigui/GuiBGM.h
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/****************************************************************************
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* SettingsPrompts
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* USB Loader GX 2009
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*
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* Backgroundmusic
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***************************************************************************/
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#ifndef _BGM_H_
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#define _BGM_H_
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#include "libwiigui/gui.h"
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enum
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{
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ONCE = 0,
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LOOP,
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RANDOM_BGM,
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DIR_LOOP
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};
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class GuiBGM : public GuiSound
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{
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public:
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GuiBGM(const u8 *s, int l, int v);
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~GuiBGM();
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bool Load(const char *path);
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bool LoadStandard();
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bool ParsePath(const char * folderpath);
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bool PlayNext();
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bool PlayPrevious();
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bool PlayRandom();
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void SetLoop(bool l);
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void SetLoop(int l);
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void UpdateState();
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protected:
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void AddEntrie(const char * filename);
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void ClearList();
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int currentPlaying;
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int loopMode;
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char * currentPath;
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std::vector<char *> PlayList;
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};
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#endif
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bool Load(const char *p);
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//!Destructor
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~GuiSound();
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//!Start sound playback
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void Play();
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//!Stop sound playback
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@ -430,7 +430,7 @@ class GuiElement
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void Lock();
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void Unlock();
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// static mutex_t mutex;
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static mutex_t _lock_mutex;
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static mutex_t _lock_mutex;
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lwp_t _lock_thread;
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u16 _lock_count;
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lwpq_t _lock_queue;
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GuiImageData * pointer[4];
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GuiImage * bgImg = NULL;
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GuiImageData * background = NULL;
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GuiSound * bgMusic = NULL;
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GuiBGM * bgMusic = NULL;
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GuiSound *btnClick2 = NULL;
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struct discHdr *dvdheader = NULL;
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@ -135,6 +135,8 @@ static void * UpdateGUI (void *arg) {
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for (int i=0; i < 4; i++)
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mainWindow->Update(&userInput[i]);
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if(bgMusic)
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bgMusic->UpdateState();
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} else {
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for (int a = 5; a < 255; a += 10) {
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@ -284,12 +286,9 @@ int MainMenu(int menu) {
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ResumeGui();
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bgMusic = new GuiSound(bg_music_ogg, bg_music_ogg_size, Settings.volume);
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bgMusic->SetLoop(1); //loop music
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// startup music
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if (strcmp("", Settings.oggload_path) && strcmp("notset", Settings.ogg_path)) {
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bgMusic->Load(Settings.ogg_path);
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}
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bgMusic = new GuiBGM(bg_music_ogg, bg_music_ogg_size, Settings.volume);
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bgMusic->SetLoop(Settings.musicloopmode); //loop music
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bgMusic->Load(Settings.ogg_path);
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bgMusic->Play();
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while (currentMenu != MENU_EXIT) {
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@ -162,6 +162,8 @@ static void * CheckDevices (void *arg)
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OpenXMLDatabase(Settings.titlestxt_path,Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride == 1 ? true: false, true);
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checkthreadState = 1;
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LWP_SetThreadPriority(LWP_GetSelf(), 0);
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}
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}
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@ -189,7 +191,7 @@ static void * CheckDevices (void *arg)
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void InitCheckThread()
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{
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LWP_CreateThread(&checkthread, CheckDevices, NULL, NULL, 0, 0);
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LWP_CreateThread(&checkthread, CheckDevices, NULL, NULL, 0, 30);
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}
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void ExitCheckThread()
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@ -4,6 +4,7 @@
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#include <unistd.h>
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#include "libwiigui/gui.h"
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#include "libwiigui/GuiBGM.h"
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#include "language/gettext.h"
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#include "prompts/PromptWindows.h"
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#include "menu.h"
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@ -12,7 +13,7 @@
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#include "sys.h"
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extern GuiWindow * mainWindow;
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extern GuiSound * bgMusic;
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extern GuiBGM * bgMusic;
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extern u8 checkthreadState;
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extern u8 needToReloadGamelist;
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extern u8 hddOK;
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@ -441,6 +441,7 @@ int BrowseDevice(char * Path, int Path_size, int Flags, FILTERCASCADE *Filter/*=
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}
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if (ExitBtn.GetState() == STATE_CLICKED) {
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result = 0;
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break;
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}
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else if (okBtn.GetState() == STATE_CLICKED) {
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@ -24,8 +24,6 @@
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern GuiSound * bgMusic;
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extern struct gameXMLinfo gameinfo;
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extern struct gameXMLinfo gameinfo_reset;
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extern u32 gameCnt;
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|
@ -28,7 +28,7 @@ extern void titles_default();
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern GuiSound * bgMusic;
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extern GuiBGM * bgMusic;
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extern GuiImage * bgImg;
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extern GuiImageData * pointer[4];
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extern GuiImageData * background;
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@ -1262,9 +1262,6 @@ int MenuSettings()
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optionBrowser2.SetEffect(EFFECT_FADE, 20);
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while (optionBrowser2.GetEffect() > 0) usleep(50);
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char * oggfile;
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bool firstRun = true;
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while (!exit)
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{
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@ -1310,8 +1307,7 @@ int MenuSettings()
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w.SetEffect(EFFECT_FADE, -20);
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while (w.GetEffect()>0) usleep(50);
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mainWindow->Remove(&w);
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while (returnhere)
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returnhere = MenuOGG();
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returnhere = MenuBackgroundMusic();
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HaltGui();
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mainWindow->Append(&w);
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w.SetEffect(EFFECT_FADE, 20);
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@ -1320,13 +1316,14 @@ int MenuSettings()
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} else
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WindowPrompt(tr("No SD-Card inserted!"),tr("Insert an SD-Card to use this option."),tr("OK"));
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}
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if (!strcmp("notset", Settings.ogg_path))
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options2.SetValue(Idx, "%s", tr("Standard"));
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else
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char * filename = strrchr(Settings.ogg_path, '/');
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if(filename)
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{
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oggfile = strrchr(Settings.ogg_path, '/')+1;
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options2.SetValue(Idx, "%s", oggfile);
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filename += 1;
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options2.SetValue(Idx, "%s", filename);
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}
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else
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options2.SetValue(Idx, "%s", tr("Standard"));
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}
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if(ret == ++Idx || firstRun)
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@ -1397,6 +1394,45 @@ int MenuSettings()
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options2.SetValue(Idx,"%s", tr("OFF"));
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}
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if(ret == ++Idx || firstRun)
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{
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if(firstRun) options2.SetName(Idx, "%s",tr("Music Loop Mode"));
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if(ret == Idx)
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{
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Settings.musicloopmode++;
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if (Settings.musicloopmode > 3)
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Settings.musicloopmode = 0;
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bgMusic->SetLoop(Settings.musicloopmode);
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}
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if (Settings.musicloopmode == ONCE)
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options2.SetValue(Idx,"Play Once");
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else if(Settings.musicloopmode == LOOP)
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options2.SetValue(Idx,"Loop Music");
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else if(Settings.musicloopmode == DIR_LOOP)
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options2.SetValue(Idx,"Loop Directory");
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else if(Settings.musicloopmode == RANDOM_BGM)
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options2.SetValue(Idx,"Random Directory Music");
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}
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if(ret == ++Idx || firstRun)
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{
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if(firstRun) options2.SetName(Idx, "%s",tr("Reset BG Music"));
|
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if(ret == Idx)
|
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{
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int result = WindowPrompt(tr("Reset to standard BGM?"), 0, tr("Yes"), tr("No"));
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if(result)
|
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{
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bgMusic->LoadStandard();
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bgMusic->Play();
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options2.SetValue(Idx, "%s", tr("Standard"));
|
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}
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}
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options2.SetValue(Idx,tr(" "));
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}
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firstRun = false;
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}
|
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}
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||||
|
@ -14,290 +14,66 @@
|
||||
#include "main.h"
|
||||
#include "fatmounter.h"
|
||||
#include "filelist.h"
|
||||
#include "prompts/filebrowser.h"
|
||||
#include "sys.h"
|
||||
#include "menu.h"
|
||||
#include "menu/menus.h"
|
||||
|
||||
|
||||
/*** Extern variables ***/
|
||||
extern GuiWindow * mainWindow;
|
||||
extern GuiSound * bgMusic;
|
||||
|
||||
/****************************************************************************
|
||||
* MenuOGG
|
||||
***************************************************************************/
|
||||
bool MenuOGG() {
|
||||
int cnt = 0;
|
||||
int ret = 0, choice = 0;
|
||||
int scrollon, nothingchanged = 0;
|
||||
bool returnhere = false;
|
||||
bool MenuBackgroundMusic()
|
||||
{
|
||||
bool ret = false;
|
||||
char entered[1024];
|
||||
int result = -1;
|
||||
snprintf(entered, sizeof(entered), "%s", Settings.ogg_path);
|
||||
|
||||
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
|
||||
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
||||
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
||||
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
||||
|
||||
char imgPath[100];
|
||||
|
||||
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
|
||||
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
|
||||
snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path);
|
||||
GuiImageData settingsbg(imgPath, settings_background_png);
|
||||
|
||||
GuiTrigger trigA;
|
||||
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
||||
GuiTrigger trigB;
|
||||
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
||||
GuiTrigger trigMinus;
|
||||
trigMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0);
|
||||
GuiTrigger trigPlus;
|
||||
trigPlus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0);
|
||||
|
||||
char fullpath[150];
|
||||
char shortpath[35];
|
||||
int countoggs = GetAllDirFiles(Settings.oggload_path);
|
||||
|
||||
if (!strcmp("", Settings.oggload_path)) {
|
||||
sprintf(shortpath, "%s", tr("Standard"));
|
||||
} else {
|
||||
sprintf(shortpath, "%s", Settings.oggload_path);
|
||||
if(strcmp(entered, "") == 0)
|
||||
{
|
||||
sprintf(entered, "%s", bootDevice);
|
||||
}
|
||||
else
|
||||
{
|
||||
char * pathptr = strrchr(entered, '/');
|
||||
if(pathptr)
|
||||
{
|
||||
pathptr++;
|
||||
int choice = WindowPrompt(tr("Playing Music:"), pathptr, tr("Play Previous"), tr("Play Next"), tr("Change Playpath"), tr("Cancel"));
|
||||
if(choice == 1)
|
||||
{
|
||||
return bgMusic->PlayPrevious();
|
||||
}
|
||||
else if(choice == 2)
|
||||
{
|
||||
return bgMusic->PlayNext();
|
||||
}
|
||||
else if(choice == 3)
|
||||
{
|
||||
pathptr[0] = 0;
|
||||
}
|
||||
else
|
||||
return true;
|
||||
}
|
||||
else
|
||||
sprintf(entered, "%s", bootDevice);
|
||||
}
|
||||
|
||||
GuiText titleTxt(shortpath, 24, (GXColor) {0, 0, 0, 255});
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||
titleTxt.SetPosition(0,0);
|
||||
GuiButton pathBtn(300, 50);
|
||||
pathBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
pathBtn.SetPosition(0,28);
|
||||
pathBtn.SetLabel(&titleTxt);
|
||||
pathBtn.SetSoundOver(&btnSoundOver);
|
||||
pathBtn.SetSoundClick(btnClick2);
|
||||
pathBtn.SetTrigger(&trigA);
|
||||
pathBtn.SetEffectGrow();
|
||||
result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT);
|
||||
|
||||
GuiImage oggmenubackground(&settingsbg);
|
||||
oggmenubackground.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
oggmenubackground.SetPosition(0, 0);
|
||||
|
||||
GuiText backBtnTxt(tr("Back") , 22, THEME.prompttext);
|
||||
backBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
|
||||
GuiImage backBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes) {
|
||||
backBtnTxt.SetWidescreen(CFG.widescreen);
|
||||
backBtnImg.SetWidescreen(CFG.widescreen);
|
||||
}
|
||||
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
|
||||
backBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
backBtn.SetPosition(-180, 400);
|
||||
backBtn.SetLabel(&backBtnTxt);
|
||||
backBtn.SetImage(&backBtnImg);
|
||||
backBtn.SetSoundOver(&btnSoundOver);
|
||||
backBtn.SetSoundClick(btnClick2);
|
||||
backBtn.SetTrigger(&trigA);
|
||||
backBtn.SetTrigger(&trigB);
|
||||
backBtn.SetEffectGrow();
|
||||
|
||||
GuiText defaultBtnTxt(tr("Default") , 22, THEME.prompttext);
|
||||
defaultBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
|
||||
GuiImage defaultBtnImg(&btnOutline);
|
||||
if (Settings.wsprompt == yes) {
|
||||
defaultBtnTxt.SetWidescreen(CFG.widescreen);
|
||||
defaultBtnImg.SetWidescreen(CFG.widescreen);
|
||||
}
|
||||
GuiButton defaultBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
|
||||
defaultBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
defaultBtn.SetPosition(180, 400);
|
||||
defaultBtn.SetLabel(&defaultBtnTxt);
|
||||
defaultBtn.SetImage(&defaultBtnImg);
|
||||
defaultBtn.SetSoundOver(&btnSoundOver);
|
||||
defaultBtn.SetSoundClick(btnClick2);
|
||||
defaultBtn.SetTrigger(&trigA);
|
||||
defaultBtn.SetEffectGrow();
|
||||
|
||||
customOptionList options2(countoggs);
|
||||
|
||||
for (cnt = 0; cnt < countoggs; cnt++) {
|
||||
options2.SetValue(cnt, "%s", GetFileName(cnt));
|
||||
options2.SetName(cnt,"%i.", cnt+1);
|
||||
if(result)
|
||||
{
|
||||
if (!bgMusic->Load(entered))
|
||||
{
|
||||
WindowPrompt(tr("Not supported format!"), tr("Loading standard music."), tr("OK"));
|
||||
}
|
||||
else
|
||||
ret = true;
|
||||
bgMusic->Play();
|
||||
bgMusic->SetVolume(Settings.volume);
|
||||
}
|
||||
|
||||
if (cnt < 9) {
|
||||
scrollon = 0;
|
||||
} else {
|
||||
scrollon = 1;
|
||||
}
|
||||
|
||||
GuiCustomOptionBrowser optionBrowser4(396, 280, &options2, CFG.theme_path, "bg_options_settings.png", bg_options_settings_png, scrollon, 10);
|
||||
optionBrowser4.SetPosition(0, 90);
|
||||
optionBrowser4.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
|
||||
snprintf(imgPath, sizeof(imgPath), "%smp3_stop.png", CFG.theme_path);
|
||||
GuiImageData stop(imgPath, mp3_stop_png);
|
||||
snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_right.png", CFG.theme_path);
|
||||
GuiImageData play(imgPath, startgame_arrow_right_png);
|
||||
|
||||
GuiImage playBtnImg(&play);
|
||||
playBtnImg.SetWidescreen(CFG.widescreen);
|
||||
GuiButton playBtn(play.GetWidth(), play.GetHeight());
|
||||
playBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
playBtn.SetPosition(50, 400);
|
||||
playBtn.SetImage(&playBtnImg);
|
||||
playBtn.SetSoundOver(&btnSoundOver);
|
||||
playBtn.SetSoundClick(btnClick2);
|
||||
playBtn.SetTrigger(&trigA);
|
||||
playBtn.SetTrigger(&trigPlus);
|
||||
playBtn.SetEffectGrow();
|
||||
|
||||
GuiImage stopBtnImg(&stop);
|
||||
stopBtnImg.SetWidescreen(CFG.widescreen);
|
||||
GuiButton stopBtn(stop.GetWidth(), stop.GetHeight());
|
||||
stopBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
stopBtn.SetPosition(-15, 400);
|
||||
stopBtn.SetImage(&stopBtnImg);
|
||||
stopBtn.SetSoundOver(&btnSoundOver);
|
||||
stopBtn.SetSoundClick(btnClick2);
|
||||
stopBtn.SetTrigger(&trigA);
|
||||
stopBtn.SetTrigger(&trigMinus);
|
||||
stopBtn.SetEffectGrow();
|
||||
|
||||
HaltGui();
|
||||
GuiWindow w(screenwidth, screenheight);
|
||||
w.Append(&oggmenubackground);
|
||||
w.Append(&pathBtn);
|
||||
w.Append(&backBtn);
|
||||
w.Append(&playBtn);
|
||||
w.Append(&stopBtn);
|
||||
w.Append(&defaultBtn);
|
||||
w.Append(&optionBrowser4);
|
||||
mainWindow->Append(&w);
|
||||
|
||||
w.SetEffect(EFFECT_FADE, 20);
|
||||
ResumeGui();
|
||||
|
||||
while (w.GetEffect()>0) usleep(50);
|
||||
|
||||
while (!returnhere) {
|
||||
|
||||
if (backBtn.GetState() == STATE_CLICKED) {
|
||||
if (nothingchanged == 1 && countoggs > 0) {
|
||||
if (strcmp("", Settings.oggload_path) && strcmp("notset", Settings.ogg_path)) {
|
||||
bgMusic->Load(Settings.ogg_path);
|
||||
} else {
|
||||
bgMusic->Load(bg_music_ogg, bg_music_ogg_size, true);
|
||||
}
|
||||
bgMusic->Play();
|
||||
}
|
||||
backBtn.ResetState();
|
||||
break;
|
||||
}
|
||||
|
||||
if (defaultBtn.GetState() == STATE_CLICKED) {
|
||||
choice = WindowPrompt(tr("Loading standard music."),0,tr("OK"), tr("Cancel"));
|
||||
if (choice == 1) {
|
||||
sprintf(Settings.ogg_path, "notset");
|
||||
bgMusic->Load(bg_music_ogg, bg_music_ogg_size, true);
|
||||
bgMusic->Play();
|
||||
bgMusic->SetVolume(Settings.volume);
|
||||
cfg_save_global();
|
||||
}
|
||||
defaultBtn.ResetState();
|
||||
if (countoggs > 0)
|
||||
optionBrowser4.SetFocus(1);
|
||||
}
|
||||
|
||||
if (pathBtn.GetState() == STATE_CLICKED) {
|
||||
w.Remove(&optionBrowser4);
|
||||
w.Remove(&backBtn);
|
||||
w.Remove(&pathBtn);
|
||||
w.Remove(&playBtn);
|
||||
w.Remove(&stopBtn);
|
||||
w.Remove(&defaultBtn);
|
||||
char entered[43] = "";
|
||||
strlcpy(entered, Settings.oggload_path, sizeof(entered));
|
||||
int result = OnScreenKeyboard(entered,43,0);
|
||||
w.Append(&optionBrowser4);
|
||||
w.Append(&pathBtn);
|
||||
w.Append(&backBtn);
|
||||
w.Append(&playBtn);
|
||||
w.Append(&stopBtn);
|
||||
w.Append(&defaultBtn);
|
||||
if ( result == 1 ) {
|
||||
int len = (strlen(entered)-1);
|
||||
if (entered[len] !='/')
|
||||
strncat (entered, "/", 1);
|
||||
strlcpy(Settings.oggload_path, entered, sizeof(Settings.oggload_path));
|
||||
WindowPrompt(tr("Backgroundmusic Path changed."),0,tr("OK"));
|
||||
if (isInserted(bootDevice)) {
|
||||
if (!strcmp("", Settings.oggload_path)) {
|
||||
sprintf(Settings.ogg_path, "notset");
|
||||
bgMusic->Play();
|
||||
}
|
||||
cfg_save_global();
|
||||
returnhere = true;
|
||||
break;
|
||||
} else {
|
||||
WindowPrompt(tr("No SD-Card inserted!"), tr("Insert an SD-Card to save."), tr("OK"));
|
||||
}
|
||||
}
|
||||
if (countoggs > 0) {
|
||||
optionBrowser4.SetFocus(1);
|
||||
}
|
||||
pathBtn.ResetState();
|
||||
}
|
||||
|
||||
ret = optionBrowser4.GetClickedOption();
|
||||
|
||||
if (ret>=0) {
|
||||
choice = WindowPrompt(tr("Set as backgroundmusic?"),GetFileName(ret),tr("Yes"),tr("No"));
|
||||
if (choice == 1) {
|
||||
snprintf(fullpath,150,"%s%s",Settings.oggload_path,GetFileName(ret));
|
||||
if (!bgMusic->Load(fullpath)) {
|
||||
WindowPrompt(tr("Not supported format!"), tr("Loading standard music."), tr("OK"));
|
||||
sprintf(Settings.ogg_path, "notset");
|
||||
} else {
|
||||
snprintf(Settings.ogg_path, sizeof(Settings.ogg_path), "%s", fullpath);
|
||||
cfg_save_global();
|
||||
bgMusic->SetVolume(Settings.volume);
|
||||
nothingchanged = 0;
|
||||
}
|
||||
bgMusic->Play();
|
||||
bgMusic->SetVolume(Settings.volume);
|
||||
}
|
||||
optionBrowser4.SetFocus(1);
|
||||
}
|
||||
|
||||
if (playBtn.GetState() == STATE_CLICKED && countoggs > 0) {
|
||||
if (countoggs > 0) {
|
||||
ret = optionBrowser4.GetSelectedOption();
|
||||
snprintf(fullpath, 150,"%s%s", Settings.oggload_path,GetFileName(ret));
|
||||
if (!bgMusic->Load(fullpath)) {
|
||||
WindowPrompt(tr("Not supported format!"), tr("Loading standard music."), tr("OK"));
|
||||
}
|
||||
bgMusic->Play();
|
||||
bgMusic->SetVolume(Settings.volume);
|
||||
nothingchanged = 1;
|
||||
optionBrowser4.SetFocus(1);
|
||||
}
|
||||
playBtn.ResetState();
|
||||
}
|
||||
|
||||
if (stopBtn.GetState() == STATE_CLICKED) {
|
||||
if (countoggs > 0) {
|
||||
bgMusic->Stop();
|
||||
nothingchanged = 1;
|
||||
optionBrowser4.SetFocus(1);
|
||||
}
|
||||
stopBtn.ResetState();
|
||||
}
|
||||
}
|
||||
|
||||
w.SetEffect(EFFECT_FADE, -20);
|
||||
while (w.GetEffect()>0) usleep(50);
|
||||
|
||||
HaltGui();
|
||||
mainWindow->Remove(&w);
|
||||
ResumeGui();
|
||||
|
||||
return returnhere;
|
||||
return ret;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
|
@ -8,7 +8,7 @@
|
||||
#ifndef _SETTINGSPROMPTS_H_
|
||||
#define _SETTINGSPROMPTS_H_
|
||||
|
||||
bool MenuOGG();
|
||||
bool MenuBackgroundMusic();
|
||||
int MenuLanguageSelect();
|
||||
|
||||
#endif
|
||||
|
@ -195,7 +195,6 @@ void CFG_Default(int widescreen) { // -1 = non forced Mode
|
||||
snprintf(Settings.unlockCode, sizeof(Settings.unlockCode), empty); // default password
|
||||
snprintf(Settings.language_path, sizeof(Settings.language_path), "notset");
|
||||
snprintf(Settings.languagefiles_path, sizeof(Settings.languagefiles_path), "%s/config/language/", bootDevice);
|
||||
snprintf(Settings.oggload_path, sizeof(Settings.oggload_path), "%s/config/backgroundmusic/", bootDevice);
|
||||
snprintf(Settings.update_path, sizeof(Settings.update_path), "%s/apps/usbloader_gx/", bootDevice);
|
||||
snprintf(Settings.theme_downloadpath, sizeof(Settings.theme_downloadpath), "%s/config/themes/", bootDevice);
|
||||
snprintf(Settings.homebrewapps_path, sizeof(Settings.homebrewapps_path), "%s/apps/", bootDevice);
|
||||
@ -204,7 +203,7 @@ void CFG_Default(int widescreen) { // -1 = non forced Mode
|
||||
snprintf(Settings.BcaCodepath, sizeof(Settings.BcaCodepath), "%s/bca/", bootDevice);
|
||||
snprintf(Settings.WipCodepath, sizeof(Settings.WipCodepath), "%s/wip/", bootDevice);
|
||||
snprintf(Settings.dolpath, sizeof(Settings.dolpath), "%s/", bootDevice);
|
||||
sprintf(Settings.ogg_path, "notset");
|
||||
strcpy(Settings.ogg_path, "");
|
||||
}
|
||||
//always set Theme defaults
|
||||
//all alignments are left top here
|
||||
@ -360,6 +359,7 @@ void Global_Default(void) {
|
||||
snprintf(Settings.db_language, sizeof(Settings.db_language), empty);
|
||||
Settings.db_JPtoEN = 0;
|
||||
Settings.screensaver = 3;
|
||||
Settings.musicloopmode = 1;
|
||||
Settings.partition = -1;
|
||||
Settings.marknewtitles = 1;
|
||||
Settings.FatInstallToDir = 0;
|
||||
@ -564,10 +564,6 @@ void path_set(char *name, char *val) {
|
||||
strlcpy(Settings.TxtCheatcodespath, val, sizeof(Settings.TxtCheatcodespath));
|
||||
return;
|
||||
}
|
||||
if (strcmp(name, "oggload_path") == 0) {
|
||||
strlcpy(Settings.oggload_path, val, sizeof(Settings.oggload_path));
|
||||
return;
|
||||
}
|
||||
if (strcmp(name, "dolpath") == 0) {
|
||||
strlcpy(Settings.dolpath, val, sizeof(Settings.dolpath));
|
||||
return;
|
||||
@ -1100,6 +1096,12 @@ void global_cfg_set(char *name, char *val) {
|
||||
Settings.screensaver = i;
|
||||
}
|
||||
return;
|
||||
} else if (strcmp(name, "musicloopmode") == 0) {
|
||||
int i;
|
||||
if (sscanf(val, "%d", &i) == 1) {
|
||||
Settings.musicloopmode = i;
|
||||
}
|
||||
return;
|
||||
} else if (strcmp(name, "partition") == 0) {
|
||||
int i;
|
||||
if (sscanf(val, "%d", &i) == 1) {
|
||||
@ -1349,7 +1351,6 @@ bool cfg_save_global() { // save global settings
|
||||
fprintf(f, "disc_path = %s\n ", Settings.disc_path);
|
||||
fprintf(f, "language_path = %s\n ", Settings.language_path);
|
||||
fprintf(f, "languagefiles_path = %s\n ", Settings.languagefiles_path);
|
||||
fprintf(f, "oggload_path = %s\n ", Settings.oggload_path);
|
||||
fprintf(f, "TxtCheatcodespath = %s\n ", Settings.TxtCheatcodespath);
|
||||
fprintf(f, "titlestxt_path = %s\n ", Settings.titlestxt_path);
|
||||
fprintf(f, "gamesound = %d\n ", Settings.gamesound);
|
||||
@ -1369,6 +1370,7 @@ bool cfg_save_global() { // save global settings
|
||||
//fprintf(f, "db_language = %d\n ", Settings.language);
|
||||
fprintf(f, "patchcountrystrings = %d\n ", Settings.patchcountrystrings);
|
||||
fprintf(f, "screensaver = %d\n ", Settings.screensaver);
|
||||
fprintf(f, "musicloopmode = %d\n ", Settings.musicloopmode);
|
||||
fprintf(f, "error002 = %d\n ", Settings.error002);
|
||||
fprintf(f, "autonetwork = %d\n ", Settings.autonetwork);
|
||||
fprintf(f, "discart = %d\n ", Settings.discart);
|
||||
|
@ -414,6 +414,7 @@ extern "C" {
|
||||
u8 patchcountrystrings;
|
||||
u8 screensaver;
|
||||
s8 partition;
|
||||
s8 musicloopmode;
|
||||
short godmode;
|
||||
char covers_path[100];
|
||||
char covers2d_path[100];
|
||||
@ -424,8 +425,7 @@ extern "C" {
|
||||
char titlestxt_path[100];
|
||||
char language_path[100];
|
||||
char languagefiles_path[100];
|
||||
char oggload_path[100];
|
||||
char ogg_path[150];
|
||||
char ogg_path[250];
|
||||
char dolpath[150];
|
||||
char update_path[150];
|
||||
char homebrewapps_path[150];
|
||||
@ -448,7 +448,7 @@ extern "C" {
|
||||
u8 partitions_to_install;
|
||||
u8 fullcopy;
|
||||
u8 beta_upgrades;
|
||||
struct SParental parental;
|
||||
struct SParental parental;
|
||||
};
|
||||
extern struct SSettings Settings;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user