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![dimok321](/assets/img/avatar_default.png)
*Fixed filebrowser to cancel without applying the path *Added A BGM Class *Removed the BGM menu now. You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist. If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
33 lines
605 B
C
33 lines
605 B
C
#ifndef _MENUS_H
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#define _MENUS_H
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#include <unistd.h>
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#include "libwiigui/gui.h"
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#include "libwiigui/GuiBGM.h"
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#include "language/gettext.h"
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#include "prompts/PromptWindows.h"
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#include "menu.h"
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#include "gecko.h"
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#include "filelist.h"
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#include "sys.h"
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extern GuiWindow * mainWindow;
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extern GuiBGM * bgMusic;
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extern u8 checkthreadState;
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extern u8 needToReloadGamelist;
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extern u8 hddOK;
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extern u8 mountMethod;
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int MenuInstall();
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int MenuDiscList();
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int MenuFormat();
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extern void ResumeCheck();
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extern void HaltCheck();
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extern void InitCheckThread();
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extern void ExitCheckThread();
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#endif // _MENUS_H
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