usbloadergx/source/menu/menus.h
dimok321 1d9b8576e3 *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again.
*Fixed filebrowser to cancel without applying the path
*Added A BGM Class
*Removed the BGM menu now.

You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist.
If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
2010-01-08 09:03:40 +00:00

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605 B
C

#ifndef _MENUS_H
#define _MENUS_H
#include <unistd.h>
#include "libwiigui/gui.h"
#include "libwiigui/GuiBGM.h"
#include "language/gettext.h"
#include "prompts/PromptWindows.h"
#include "menu.h"
#include "gecko.h"
#include "filelist.h"
#include "sys.h"
extern GuiWindow * mainWindow;
extern GuiBGM * bgMusic;
extern u8 checkthreadState;
extern u8 needToReloadGamelist;
extern u8 hddOK;
extern u8 mountMethod;
int MenuInstall();
int MenuDiscList();
int MenuFormat();
extern void ResumeCheck();
extern void HaltCheck();
extern void InitCheckThread();
extern void ExitCheckThread();
#endif // _MENUS_H