*change the keyboard graphics for more wii-ish look
*delete keyboard_mediumkey_over.png and keyboard_largekey_over.png
Before Width: | Height: | Size: 653 B After Width: | Height: | Size: 609 B |
Before Width: | Height: | Size: 907 B After Width: | Height: | Size: 909 B |
Before Width: | Height: | Size: 1017 B After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 961 B After Width: | Height: | Size: 992 B |
@ -98,9 +98,9 @@ GuiKeyboard::GuiKeyboard(char * t, u32 max)
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key = new GuiImageData(keyboard_key_png);
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key = new GuiImageData(keyboard_key_png);
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keyOver = new GuiImageData(keyboard_key_over_png);
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keyOver = new GuiImageData(keyboard_key_over_png);
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keyMedium = new GuiImageData(keyboard_mediumkey_png);
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keyMedium = new GuiImageData(keyboard_mediumkey_png);
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keyMediumOver = new GuiImageData(keyboard_mediumkey_over_png);
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keyMediumOver = new GuiImageData(keyboard_mediumkey_png);
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keyLarge = new GuiImageData(keyboard_largekey_png);
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keyLarge = new GuiImageData(keyboard_largekey_png);
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keyLargeOver = new GuiImageData(keyboard_largekey_over_png);
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keyLargeOver = new GuiImageData(keyboard_largekey_png);
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keySoundOver = new GuiSound(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol);
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keySoundOver = new GuiSound(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol);
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keySoundClick = new GuiSound(button_click_pcm, button_click_pcm_size, SOUND_PCM, vol);
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keySoundClick = new GuiSound(button_click_pcm, button_click_pcm_size, SOUND_PCM, vol);
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