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Make SUKE01, SUKP01 and SUKJ01 playable
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parent
564ea6a534
commit
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@ -12,6 +12,7 @@
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#include "memory/mem2.h"
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#include "settings/SettingsEnums.h"
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#include "svnrev.h"
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#include "kirbypatch.h"
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/* GCC 11 false positives */
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#if __GNUC__ > 10
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@ -69,6 +70,7 @@ void gamepatches(u8 videoSelected, u8 videoPatchDol, u8 aspectForce, u8 language
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// If a wip file is loaded for this game this does nothing - Dimok
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patch_nsmb((u8 *)0x80000000);
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patch_pop((u8 *)0x80000000);
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patch_kirby((u8 *)0x80000000);
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for (i = 0; i < dolCount; ++i)
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{
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4193
source/patches/kirbypatch.c
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4193
source/patches/kirbypatch.c
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File diff suppressed because it is too large
Load Diff
8
source/patches/kirbypatch.h
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8
source/patches/kirbypatch.h
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@ -0,0 +1,8 @@
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#ifndef __KIRBYPATCH_H__
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#define __KIRBYPATCH_H__
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#include <gccore.h>
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void patch_kirby(u8 *gameid);
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#endif
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