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change names for alt dol settings to be more noob friendly and change the order they are displayed.
*special thanks to Old8oy for his extensive help on this* couldn't have done it without you :P
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gui.pnps
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gui.pnps
@ -1 +1 @@
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<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="true"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="true"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="true"></e><e p="gui\source\network" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\ramdisc" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="true"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e></ViewState></pd>
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<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="true"></e><e p="gui\source\images" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="true"></e><e p="gui\source\network" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\ramdisc" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e></ViewState></pd>
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@ -2011,7 +2011,7 @@ int GameSettings(struct discHdr * header) {
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options2.SetName(6,"%s", tr("Error 002 fix"));
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options2.SetName(6,"%s", tr("Error 002 fix"));
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options2.SetName(7,"%s", tr("Patch Country Strings"));
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options2.SetName(7,"%s", tr("Patch Country Strings"));
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options2.SetName(8,"%s", tr("Alternate DOL"));
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options2.SetName(8,"%s", tr("Alternate DOL"));
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options2.SetName(9,"%s", tr("DOL from disc"));
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options2.SetName(9,"%s", tr("Selected DOL"));
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options2.SetName(10,"%s", tr("Block IOS Reload"));
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options2.SetName(10,"%s", tr("Block IOS Reload"));
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for (int i = 0; i <= MAXOPTIONS-1; i++) options2.SetValue(i, NULL);
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for (int i = 0; i <= MAXOPTIONS-1; i++) options2.SetValue(i, NULL);
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optionBrowser2.SetScrollbar(1);
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optionBrowser2.SetScrollbar(1);
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@ -2100,8 +2100,8 @@ int GameSettings(struct discHdr * header) {
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if (countrystrings == on) options2.SetValue(7,tr("ON"));
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if (countrystrings == on) options2.SetValue(7,tr("ON"));
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else if (countrystrings == off) options2.SetValue(7,tr("OFF"));
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else if (countrystrings == off) options2.SetValue(7,tr("OFF"));
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if (alternatedol == on) options2.SetValue(8,tr("DOL from SD"));
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if (alternatedol == on) options2.SetValue(8,tr("Load From SD/USB"));
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if (alternatedol == 2) options2.SetValue(8,tr("DOL from disc"));
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if (alternatedol == 2) options2.SetValue(8,tr("Select a DOL"));
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else if (alternatedol == off) options2.SetValue(8,tr("OFF"));
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else if (alternatedol == off) options2.SetValue(8,tr("OFF"));
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if (alternatedol == on) options2.SetValue(9,tr("SD selected"));
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if (alternatedol == on) options2.SetValue(9,tr("SD selected"));
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@ -2179,7 +2179,7 @@ int GameSettings(struct discHdr * header) {
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countrystrings = (countrystrings+1) % 2;
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countrystrings = (countrystrings+1) % 2;
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break;
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break;
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case 8:
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case 8:
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alternatedol = (alternatedol+1) % 3;
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alternatedol = (alternatedol+2) % 3;
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break;
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break;
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case 9:
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case 9:
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if (alternatedol == 2) {
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if (alternatedol == 2) {
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