mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
*Changed the OnScreenKeyboard to allow to remove "SD:/" now so you can just enter "USB:/" instead to use USB FAT/FAT32 for covers and stuff
*Added USB Remount to SDCard Button
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f5e6663784
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@ -1244,7 +1244,7 @@ int MenuSettings()
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w.Remove(&backBtn);
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char entered[43] = "";
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strncpy(entered, Settings.covers_path, sizeof(entered));
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int result = OnScreenKeyboard(entered,43,4);
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int result = OnScreenKeyboard(entered,43,0);
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w.Append(&optionBrowser2);
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w.Append(&backBtn);
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if ( result == 1 )
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@ -1270,7 +1270,7 @@ int MenuSettings()
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w.Remove(&backBtn);
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char entered[43] = "";
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strncpy(entered, Settings.disc_path, sizeof(entered));
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int result = OnScreenKeyboard(entered, 43,4);
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int result = OnScreenKeyboard(entered, 43,0);
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w.Append(&optionBrowser2);
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w.Append(&backBtn);
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if ( result == 1 )
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@ -1296,7 +1296,7 @@ int MenuSettings()
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w.Remove(&backBtn);
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char entered[43] = "";
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strncpy(entered, CFG.theme_path, sizeof(entered));
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int result = OnScreenKeyboard(entered, 43,4);
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int result = OnScreenKeyboard(entered, 43,0);
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HaltGui();
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w.RemoveAll();
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if ( result == 1 )
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@ -1353,7 +1353,7 @@ int MenuSettings()
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w.Remove(&backBtn);
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char entered[43] = "";
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strncpy(entered, Settings.titlestxt_path, sizeof(entered));
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int result = OnScreenKeyboard(entered,43,4);
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int result = OnScreenKeyboard(entered,43,0);
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w.Append(&optionBrowser2);
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w.Append(&backBtn);
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if ( result == 1 )
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@ -1384,7 +1384,7 @@ int MenuSettings()
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w.Remove(&backBtn);
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char entered[43] = "";
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strncpy(entered, Settings.update_path, sizeof(entered));
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int result = OnScreenKeyboard(entered,43,4);
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int result = OnScreenKeyboard(entered,43,0);
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w.Append(&optionBrowser2);
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w.Append(&backBtn);
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if ( result == 1 )
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@ -185,8 +185,8 @@ static int MenuDiscList()
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int selectImg1 = 0;
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char ID[4];
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char IDfull[7];
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datagB=0;
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int menu = MENU_NONE, dataef=0;
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char imgPath[100];
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@ -341,8 +341,8 @@ static int MenuDiscList()
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GuiButton gameInfo(0,0);
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gameInfo.SetTrigger(&trig2);
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gameInfo.SetSoundClick(&btnClick);
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GuiImage wiiBtnImg(&dataID);
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wiiBtnImg.SetWidescreen(CFG.widescreen);
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GuiButton wiiBtn(&wiiBtnImg,&wiiBtnImg, 0, 4, 0, -10, &trigA, &btnSoundOver, &btnClick,0);
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@ -677,6 +677,7 @@ static int MenuDiscList()
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else if(sdcardBtn.GetState() == STATE_CLICKED)
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{
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USBDevice_Init()
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SDCard_deInit();
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SDCard_Init();
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if (Settings.gameDisplay==list){
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@ -1067,7 +1068,7 @@ static int MenuDiscList()
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struct discHdr *header = &gameList[selectImg1];
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snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]);
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snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
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choice = showGameInfo(IDfull, header->id);
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if (choice>0){
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gameInfo.ResetState();
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@ -1091,7 +1092,7 @@ static int MenuDiscList()
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if (Settings.gameDisplay==list) {
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//Get selected game under cursor
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int selectimg;//, promptnumber;
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selectimg = gameBrowser->GetSelectedOption();
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gameSelected = gameBrowser->GetClickedOption();
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selectImg1=selectimg;
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@ -1198,7 +1199,7 @@ static int MenuDiscList()
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}
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}
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}
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if ((gameSelected >= 0) && (gameSelected < (s32)gameCnt))
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{
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struct discHdr *header = &gameList[gameSelected];
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