*Removed easter egg (no one ever found it anyway)

*Added some useful file/directory operations from WiiXplorer and removed the old ones
*Fixed crash with playcount on game start
This commit is contained in:
dimok321 2010-09-25 06:54:27 +00:00
parent 0ddf6e9d72
commit 73ade7d0b4
31 changed files with 1516 additions and 461 deletions

View File

@ -2,8 +2,8 @@
<app version="1"> <app version="1">
<name> USB Loader GX</name> <name> USB Loader GX</name>
<coder>USB Loader GX Team</coder> <coder>USB Loader GX Team</coder>
<version>1.0 r972</version> <version>1.0 r973</version>
<release_date>201009242132</release_date> <release_date>201009250551</release_date>
<short_description>Loads games from USB-devices</short_description> <short_description>Loads games from USB-devices</short_description>
<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times. <long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller. The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.

View File

@ -41,6 +41,8 @@ SOURCES := source \
source/libfat \ source/libfat \
source/memory \ source/memory \
source/libntfs \ source/libntfs \
source/FileOperations \
source/utils \
source/utils/minizip \ source/utils/minizip \
source/usbloader/wbfs source/usbloader/wbfs
DATA := data DATA := data

File diff suppressed because one or more lines are too long

View File

@ -1 +1 @@
<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\utils" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libfat" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\libntfs" x="false"></e><e p="gui\source\network" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\ramdisk" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\system" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd> <pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\utils" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libfat" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\libntfs" x="false"></e><e p="gui\source\network" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\ramdisk" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\system" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\FileOperations" x="false"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd>

View File

@ -0,0 +1,230 @@
/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* DirList Class
* for WiiXplorer 2010
***************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/dir.h>
#include "utils/StringTools.h"
#include "DirList.h"
DirList::DirList(const char * path, const char *filter)
{
filecount = 0;
FileInfo = NULL;
this->LoadPath(path, filter);
this->SortList();
}
DirList::~DirList()
{
ClearList();
}
bool DirList::LoadPath(const char * folder, const char *filter)
{
struct stat st;
DIR_ITER *dir = NULL;
char filename[1024];
char folderpath[strlen(folder)+2];
sprintf(folderpath, "%s", folder);
if(folderpath[strlen(folderpath)-1] == '/')
folderpath[strlen(folderpath)-1] = '\0';
char * notRoot = strrchr(folderpath, '/');
if(!notRoot)
{
strcat(folderpath, "/");
}
dir = diropen(folderpath);
if (dir == NULL)
return false;
while (dirnext(dir,filename,&st) == 0)
{
if (strcmp(filename,".") != 0 && strcmp(filename,"..") != 0)
{
if(filter)
{
char * fileext = strrchr(filename, '.');
if(fileext)
{
if(strtokcmp(fileext, filter, ",") == 0)
{
bool result = AddEntrie(folderpath, filename, st.st_size, (st.st_mode & S_IFDIR) ? true : false);
if(!result)
{
dirclose(dir);
return false;
}
}
}
}
else
{
bool result = AddEntrie(folderpath, filename, st.st_size, (st.st_mode & S_IFDIR) ? true : false);
if(!result)
{
dirclose(dir);
return false;
}
}
}
}
dirclose(dir);
return true;
}
bool DirList::AddEntrie(const char * folderpath, const char * filename, u64 filesize, bool isDir)
{
if(!FileInfo)
{
FileInfo = (FileInfos *) malloc(sizeof(FileInfos));
if (!FileInfo)
return false;
}
FileInfos *TempFileInfo = (FileInfos *) realloc(FileInfo, (filecount+1)*sizeof(FileInfos));
if (!TempFileInfo)
{
ClearList();
filecount = 0;
return false;
}
FileInfo = TempFileInfo;
memset(&(FileInfo[filecount]), 0, sizeof(FileInfo));
FileInfo[filecount].FilePath = strdup(folderpath);
FileInfo[filecount].FileName = strdup(filename);
FileInfo[filecount].FileSize = filesize;
FileInfo[filecount].isDir = isDir;
if (!FileInfo[filecount].FilePath || !FileInfo[filecount].FileName)
{
ClearList();
filecount = 0;
return false;
}
filecount++;
return true;
}
void DirList::ClearList()
{
for(int i = 0; i < filecount; i++)
{
if(FileInfo[i].FilePath)
{
free(FileInfo[i].FilePath);
FileInfo[i].FilePath = NULL;
}
if(FileInfo[i].FileName)
{
free(FileInfo[i].FileName);
FileInfo[i].FileName = NULL;
}
}
if (FileInfo)
{
free(FileInfo);
FileInfo = NULL;
}
}
char *DirList::GetFilename(int ind)
{
if (ind >= filecount || ind < 0)
return NULL;
else
return FileInfo[ind].FileName;
}
char *DirList::GetFilepath(int ind)
{
if (ind >= filecount || ind < 0)
return NULL;
else
return FileInfo[ind].FilePath;
}
unsigned int DirList::GetFilesize(int ind)
{
if (ind >= filecount || !filecount || !FileInfo)
return NULL;
else
return FileInfo[ind].FileSize;
}
bool DirList::IsDir(int ind)
{
if (ind >= filecount || !filecount || !FileInfo)
return false;
else
return FileInfo[ind].isDir;
}
static int ListCompare(const void *a, const void *b)
{
FileInfos *ab = (FileInfos*) a;
FileInfos *bb = (FileInfos*) b;
return stricmp((char *) ab->FileName, (char *) bb->FileName);
}
void DirList::SortList()
{
if(!FileInfo)
return;
qsort(FileInfo, filecount, sizeof(FileInfos), ListCompare);
}
int DirList::GetFileIndex(const char *filename)
{
if(!filename || !FileInfo)
return -1;
for (int i = 0; i < filecount; i++)
{
if (strcasecmp(FileInfo[i].FileName, filename) == 0)
{
return i;
}
}
return -1;
}

View File

@ -0,0 +1,58 @@
/****************************************************************************
* DirList Class
* for WiiXplorer
***************************************************************************/
#ifndef ___DIRLIST_H_
#define ___DIRLIST_H_
#include <gctypes.h>
typedef struct
{
char *FileName;
char *FilePath;
u64 FileSize;
bool isDir;
} FileInfos;
class DirList
{
public:
//!Constructor
//!\param path Path from where to load the filelist of all files
//!\param filter A fileext that needs to be filtered
DirList(const char * path, const char *filter = NULL);
//!Destructor
~DirList();
//! Load all the files from a directory
//!\param path Path where to check for homebrew files
bool LoadPath(const char * path, const char *filter = NULL);
//! Get a filename of the list
//!\param list index
char * GetFilename(int index);
//! Get the a filepath of the list
//!\param list index
char * GetFilepath(int index);
//! Get the a filesize of the list
//!\param list index
unsigned int GetFilesize(int index);
//! Is index a dir or a file
//!\param list index
bool IsDir(int index);
//! Get the filecount of the whole list
int GetFilecount() { return filecount; };
//! Sort list by filepath
void SortList();
//! Get the index of the specified filename
int GetFileIndex(const char *filename);
protected:
//!Add a list entrie
bool AddEntrie(const char * folderpath, const char * filename, u64 filesize, bool isDir);
//! Clear the list
void ClearList();
int filecount;
FileInfos *FileInfo;
};
#endif

View File

@ -0,0 +1,913 @@
/***************************************************************************
* Copyright (C) 2009
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* fileops.cpp
* File operations for the WiiXplorer
* Handling all the needed file operations
***************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <gccore.h>
#include <sys/dir.h>
#include <dirent.h>
#include <unistd.h>
#include <vector>
#include "fileops.h"
#define BLOCKSIZE 70*1024 //70KB
#define VectorResize(List) if(List.capacity()-List.size() == 0) List.reserve(List.size()+100)
static bool actioncanceled = false;
/****************************************************************************
* FindFile
*
* Check if file is available in the given directory
***************************************************************************/
extern "C" bool FindFile(const char * filename, const char * path)
{
if(!filename || ! path)
return false;
DIR_ITER *dir = NULL;
struct stat st;
char currfilename[MAXPATHLEN];
dir = diropen(path);
if(!dir)
{
dirclose(dir);
return false;
}
while (dirnext(dir,currfilename,&st) == 0)
{
if (strcasecmp(currfilename, filename) == 0)
{
dirclose(dir);
return true;
}
}
dirclose(dir);
return false;
}
/****************************************************************************
* SearchFile
*
* Search for a file recursive through all subdirectories
***************************************************************************/
extern "C" bool SearchFile(const char * searchpath, const char * searched_filename, char * outfilepath)
{
struct stat st;
DIR_ITER *dir = NULL;
bool result = false;
char filename[MAXPATHLEN];
char pathptr[strlen(searchpath)+2];
snprintf(pathptr, sizeof(pathptr), "%s", searchpath);
if(pathptr[strlen(pathptr)-1] == '/')
{
pathptr[strlen(pathptr)-1] = '\0';
}
char * notRoot = strrchr(pathptr, '/');
if(!notRoot)
{
strcat(pathptr, "/");
}
dir = diropen(pathptr);
if(!dir)
return false;
while (dirnext(dir,filename,&st) == 0 && result == false)
{
if(strcasecmp(filename, searched_filename) == 0)
{
if(outfilepath)
{
sprintf(outfilepath, "%s/%s", pathptr, filename);
}
result = true;
}
else if((st.st_mode & S_IFDIR) != 0)
{
if(strcmp(filename, ".") != 0 && strcmp(filename, "..") != 0)
{
char newpath[1024];
snprintf(newpath, sizeof(newpath), "%s/%s", pathptr, filename);
result = SearchFile(newpath, searched_filename, outfilepath);
}
}
}
dirclose(dir);
return result;
}
/****************************************************************************
* CheckFile
*
* Check if file is existing
***************************************************************************/
extern "C" bool CheckFile(const char * filepath)
{
if(!filepath)
return false;
struct stat filestat;
char dirnoslash[strlen(filepath)+2];
snprintf(dirnoslash, sizeof(dirnoslash), "%s", filepath);
if(dirnoslash[strlen(dirnoslash)-1] == '/')
dirnoslash[strlen(dirnoslash)-1] = '\0';
char * notRoot = strrchr(dirnoslash, '/');
if(!notRoot)
{
strcat(dirnoslash, "/");
}
if (stat(dirnoslash, &filestat) == 0)
return true;
return false;
}
/****************************************************************************
* FileSize
*
* Get filesize in bytes. u64 for files bigger than 4GB
***************************************************************************/
extern "C" u64 FileSize(const char * filepath)
{
struct stat filestat;
if (stat(filepath, &filestat) != 0)
return 0;
return filestat.st_size;
}
/****************************************************************************
* LoadFileToMem
*
* Load up the file into a block of memory
***************************************************************************/
extern "C" int LoadFileToMem(const char *filepath, u8 **inbuffer, u64 *size)
{
int ret = -1;
u64 filesize = FileSize(filepath);
char * filename = strrchr(filepath, '/');
if(filename)
filename++;
*inbuffer = NULL;
*size = 0;
FILE *file = fopen(filepath, "rb");
if (file == NULL)
return -1;
u8 *buffer = (u8 *) malloc(filesize);
if (buffer == NULL)
{
fclose(file);
return -2;
}
u64 done = 0;
u32 blocksize = BLOCKSIZE;
do
{
if(actioncanceled)
{
free(buffer);
fclose(file);
return -10;
}
if(blocksize > filesize-done)
blocksize = filesize-done;
ret = fread(buffer+done, 1, blocksize, file);
if(ret < 0)
{
free(buffer);
fclose(file);
return -3;
}
else if(ret == 0)
{
//we are done
break;
}
done += ret;
}
while(done < filesize);
fclose(file);
if (done != filesize)
{
free(buffer);
return -3;
}
*inbuffer = buffer;
*size = filesize;
return 1;
}
/****************************************************************************
* LoadFileToMemWithProgress
*
* Load up the file into a block of memory, while showing a progress dialog
***************************************************************************/
extern "C" int LoadFileToMemWithProgress(const char *progressText, const char *filepath, u8 **inbuffer, u64 *size)
{
int ret = LoadFileToMem(filepath, inbuffer, size);
return ret;
}
/****************************************************************************
* CreateSubfolder
*
* Create recursive all subfolders to the given path
***************************************************************************/
extern "C" bool CreateSubfolder(const char * fullpath)
{
if(!fullpath)
return false;
bool result = false;
char dirnoslash[strlen(fullpath)+1];
strcpy(dirnoslash, fullpath);
int pos = strlen(dirnoslash)-1;
while(dirnoslash[pos] == '/')
{
dirnoslash[pos] = '\0';
pos--;
}
if(CheckFile(dirnoslash))
{
return true;
}
else
{
char parentpath[strlen(dirnoslash)+2];
strcpy(parentpath, dirnoslash);
char * ptr = strrchr(parentpath, '/');
if(!ptr)
{
//!Device root directory (must be with '/')
strcat(parentpath, "/");
struct stat filestat;
if (stat(parentpath, &filestat) == 0)
return true;
return false;
}
ptr++;
ptr[0] = '\0';
result = CreateSubfolder(parentpath);
}
if(!result)
return false;
if (mkdir(dirnoslash, 0777) == -1)
{
return false;
}
return true;
}
/****************************************************************************
* CompareDevices
*
* Compare if its the devices are equal
***************************************************************************/
static bool CompareDevices(const char *src, const char *dest)
{
if(!src || !dest)
return false;
char *device1 = strchr(src, ':');
char *device2 = strchr(dest, ':');
if(!device1 || !device2)
return false;
int position1 = device1-src+1;
int position2 = device2-dest+1;
char temp1[50];
char temp2[50];
snprintf(temp1, position1, "%s", src);
snprintf(temp2, position2, "%s", dest);
if(strcasecmp(temp1, temp2) == 0)
return true;
return false;
}
/****************************************************************************
* CopyFile
*
* Copy the file from source filepath to destination filepath
***************************************************************************/
extern "C" int CopyFile(const char * src, const char * dest)
{
u32 read = 1;
u32 wrote = 1;
char * filename = strrchr(src, '/');
if(filename)
filename++;
else
return -1;
u64 sizesrc = FileSize(src);
FILE * source = fopen(src, "rb");
if(!source)
return -2;
u32 blksize = BLOCKSIZE;
u8 * buffer = (u8 *) malloc(blksize);
if(buffer == NULL){
//no memory
fclose(source);
return -1;
}
FILE * destination = fopen(dest, "wb");
if(destination == NULL)
{
free(buffer);
fclose(source);
return -3;
}
u64 done = 0;
do
{
if(actioncanceled)
{
fclose(source);
fclose(destination);
free(buffer);
RemoveFile((char *) dest);
return -10;
}
if(blksize > sizesrc - done)
blksize = sizesrc - done;
//Display progress
read = fread(buffer, 1, blksize, source);
if(read < 0)
{
fclose(source);
fclose(destination);
free(buffer);
RemoveFile((char *) dest);
return -3;
}
wrote = fwrite(buffer, 1, read, destination);
if(wrote < 0)
{
fclose(source);
fclose(destination);
free(buffer);
RemoveFile((char *) dest);
return -3;
}
done += wrote;
}
while (read > 0);
free(buffer);
fclose(source);
fclose(destination);
if(sizesrc != done)
return -4;
return 1;
}
/****************************************************************************
* ClearList
*
* Clearing a vector list
****************************************************************************/
static inline void ClearList(std::vector<char *> &List)
{
for(u32 i = 0; i < List.size(); ++i)
{
if(List[i])
free(List[i]);
List[i] = NULL;
}
List.clear();
std::vector<char *>().swap(List);
}
/****************************************************************************
* CopyDirectory
*
* Copy recursive a complete source path to destination path
***************************************************************************/
extern "C" int CopyDirectory(const char * src, const char * dest)
{
struct stat st;
DIR_ITER *dir = NULL;
dir = diropen(src);
if(dir == NULL)
return -1;
char *filename = (char *) malloc(MAXPATHLEN);
if(!filename)
{
dirclose(dir);
return -2;
}
std::vector<char *> DirList;
std::vector<char *> FileList;
while (dirnext(dir,filename,&st) == 0)
{
if(actioncanceled)
{
free(filename);
ClearList(DirList);
ClearList(FileList);
dirclose(dir);
return -10;
}
if(st.st_mode & S_IFDIR)
{
if(strcmp(filename,".") != 0 && strcmp(filename,"..") != 0)
{
VectorResize(DirList);
DirList.push_back(strdup(filename));
}
}
else
{
VectorResize(FileList);
FileList.push_back(strdup(filename));
}
}
dirclose(dir);
free(filename);
filename = NULL;
//! Ensure that empty directories are created
CreateSubfolder(dest);
for(u32 i = 0; i < FileList.size(); ++i)
{
if(actioncanceled)
{
ClearList(DirList);
ClearList(FileList);
return -10;
}
if(FileList[i])
{
u32 strsize = strlen(src)+strlen(FileList[i])+1;
char currentname[strsize];
char destname[strsize];
sprintf(currentname, "%s%s", src, FileList[i]);
sprintf(destname, "%s%s", dest, FileList[i]);
free(FileList[i]);
FileList[i] = NULL;
CopyFile(currentname, destname);
}
}
FileList.clear();
ClearList(FileList);
for(u32 i = 0; i < DirList.size(); ++i)
{
if(actioncanceled)
{
ClearList(DirList);
ClearList(FileList);
return -10;
}
if(DirList[i])
{
u32 strsize = strlen(src)+strlen(DirList[i])+2;
char currentname[strsize];
char destname[strsize];
sprintf(currentname, "%s%s/", src, DirList[i]);
sprintf(destname, "%s%s/", dest, DirList[i]);
free(DirList[i]);
DirList[i] = NULL;
CopyDirectory(currentname, destname);
}
}
DirList.clear();
ClearList(DirList);
if(actioncanceled)
return -10;
return 1;
}
/****************************************************************************
* MoveDirectory
*
* Move recursive a complete source path to destination path
***************************************************************************/
extern "C" int MoveDirectory(char * src, const char * dest)
{
struct stat st;
DIR_ITER *dir = NULL;
dir = diropen(src);
if(dir == NULL)
return -1;
char *filename = (char *) malloc(MAXPATHLEN);
if(!filename)
{
dirclose(dir);
return -2;
}
std::vector<char *> DirList;
std::vector<char *> FileList;
while (dirnext(dir,filename,&st) == 0)
{
if(actioncanceled)
{
free(filename);
ClearList(DirList);
ClearList(FileList);
dirclose(dir);
return -10;
}
if(st.st_mode & S_IFDIR)
{
if(strcmp(filename,".") != 0 && strcmp(filename,"..") != 0)
{
VectorResize(DirList);
DirList.push_back(strdup(filename));
}
}
else
{
VectorResize(FileList);
FileList.push_back(strdup(filename));
}
}
dirclose(dir);
free(filename);
filename = NULL;
//! Ensure that empty directories are created
CreateSubfolder(dest);
for(u32 i = 0; i < FileList.size(); ++i)
{
if(actioncanceled)
{
ClearList(DirList);
ClearList(FileList);
return -10;
}
if(FileList[i])
{
u32 strsize = strlen(src)+strlen(FileList[i])+2;
char currentname[strsize];
char destname[strsize];
sprintf(currentname, "%s%s", src, FileList[i]);
sprintf(destname, "%s%s", dest, FileList[i]);
MoveFile(currentname, destname);
free(FileList[i]);
FileList[i] = NULL;
}
}
FileList.clear();
ClearList(FileList);
for(u32 i = 0; i < DirList.size(); ++i)
{
if(actioncanceled)
{
ClearList(DirList);
ClearList(FileList);
return -10;
}
if(DirList[i])
{
u32 strsize = strlen(src)+strlen(DirList[i])+2;
char currentname[strsize];
char destname[strsize];
sprintf(currentname, "%s%s/", src, DirList[i]);
sprintf(destname, "%s%s/", dest, DirList[i]);
free(DirList[i]);
DirList[i] = NULL;
MoveDirectory(currentname, destname);
}
}
DirList.clear();
ClearList(DirList);
src[strlen(src)-1] = '\0';
if(actioncanceled)
return -10;
if(remove(src) != 0)
return -1;
return 1;
}
/****************************************************************************
* MoveFile
*
* Move a file from srcpath to destdir
***************************************************************************/
extern "C" int MoveFile(const char *srcpath, char *destdir)
{
if(CompareDevices(srcpath, destdir))
{
if(RenameFile(srcpath, destdir))
return 1;
else
return -1;
}
int res = CopyFile(srcpath, destdir);
if(res < 0)
return -1;
if(RemoveFile(srcpath))
return 1;
return -1;
}
/****************************************************************************
* RemoveDirectory
*
* Remove a directory and its content recursively
***************************************************************************/
extern "C" int RemoveDirectory(char * dirpath)
{
struct stat st;
DIR_ITER *dir = NULL;
dir = diropen(dirpath);
if(dir == NULL)
return -1;
char * filename = (char *) malloc(MAXPATHLEN);
if(!filename)
{
dirclose(dir);
return -2;
}
std::vector<char *> DirList;
std::vector<char *> FileList;
while (dirnext(dir,filename,&st) == 0)
{
if(actioncanceled)
{
free(filename);
ClearList(DirList);
ClearList(FileList);
dirclose(dir);
return -10;
}
if(st.st_mode & S_IFDIR)
{
if(strcmp(filename,".") != 0 && strcmp(filename,"..") != 0)
{
VectorResize(DirList);
DirList.push_back(strdup(filename));
}
}
else
{
VectorResize(FileList);
FileList.push_back(strdup(filename));
}
}
dirclose(dir);
free(filename);
filename = NULL;
for(u32 i = 0; i < FileList.size(); ++i)
{
if(actioncanceled)
{
ClearList(DirList);
ClearList(FileList);
return -10;
}
if(FileList[i])
{
u32 strsize = strlen(dirpath)+strlen(FileList[i])+2;
char fullpath[strsize];
sprintf(fullpath, "%s%s", dirpath, FileList[i]);
RemoveFile(fullpath);
//!Display Throbber rotating
free(FileList[i]);
FileList[i] = NULL;
}
}
FileList.clear();
ClearList(FileList);
for(u32 i = 0; i < DirList.size(); ++i)
{
if(actioncanceled)
{
ClearList(DirList);
ClearList(FileList);
return -10;
}
if(DirList[i])
{
char fullpath[strlen(dirpath)+strlen(DirList[i])+2];
sprintf(fullpath, "%s%s/", dirpath, DirList[i]);
free(DirList[i]);
DirList[i] = NULL;
RemoveDirectory(fullpath);
}
}
DirList.clear();
ClearList(DirList);
dirpath[strlen(dirpath)-1] = '\0';
if(actioncanceled)
return -10;
if(remove(dirpath) != 0)
return -1;
return 1;
}
/****************************************************************************
* RemoveFile
*
* Delete the file from a given filepath
***************************************************************************/
extern "C" bool RemoveFile(const char * filepath)
{
return (remove(filepath) == 0);
}
/****************************************************************************
* RenameFile
*
* Rename the file from a given srcpath to a given destpath
***************************************************************************/
extern "C" bool RenameFile(const char * srcpath, const char * destpath)
{
return (rename(srcpath, destpath) == 0);
}
/****************************************************************************
* GetFolderSize
*
* Get recursivly complete foldersize
***************************************************************************/
extern "C" void GetFolderSize(const char * folderpath, u64 * foldersize, u32 * filecount)
{
struct stat st;
DIR_ITER *dir = diropen(folderpath);
if(dir == NULL)
return;
char *filename = (char *) malloc(MAXPATHLEN);
if(!filename)
{
dirclose(dir);
return;
}
std::vector<char *> DirList;
while (dirnext(dir,filename,&st) == 0)
{
if(st.st_mode & S_IFDIR)
{
if(strcmp(filename,".") != 0 && strcmp(filename,"..") != 0)
{
VectorResize(DirList);
DirList.push_back(strdup(filename));
}
}
else
{
if(filecount) *filecount++;
if(foldersize) *foldersize += st.st_size;
}
}
dirclose(dir);
free(filename);
filename = NULL;
for(u32 i = 0; i < DirList.size(); ++i)
{
if(DirList[i])
{
char currentname[strlen(folderpath)+strlen(DirList[i])+2];
sprintf(currentname, "%s%s/", folderpath, DirList[i]);
free(DirList[i]);
DirList[i] = NULL;
GetFolderSize(currentname, foldersize, filecount);
}
}
DirList.clear();
ClearList(DirList);
}

View File

@ -0,0 +1,57 @@
/***************************************************************************
* Copyright (C) 2009
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* fileops.h
* File operations for the WiiXplorer
* Handling all the needed file operations
***************************************************************************/
#ifndef _FILEOPS_H_
#define _FILEOPS_H_
#include <gctypes.h>
#ifdef __cplusplus
extern "C" {
#endif
bool CreateSubfolder(const char * fullpath);
bool FindFile(const char * filename, const char * path);
bool SearchFile(const char * searchpath, const char * searched_filename, char * outfilepath);
bool CheckFile(const char * filepath);
u64 FileSize(const char * filepath);
int LoadFileToMem(const char * filepath, u8 **buffer, u64 *size);
int LoadFileToMemWithProgress(const char *progressText, const char *filePath, u8 **buffer, u64 *size);
int CopyFile(const char * src, const char * dest);
int CopyDirectory(const char * src, const char * dest);
int MoveDirectory(char * src, const char * dest);
int MoveFile(const char *srcpath, char *destdir);
int RemoveDirectory(char * dirpath);
bool RenameFile(const char * srcpath, const char * destpath);
bool RemoveFile(const char * filepath);
void GetFolderSize(const char * folderpath, u64 * foldersize, u32 * filenumber);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -36,7 +36,7 @@
#include <unzip/unzip.h> #include <unzip/unzip.h>
#include "prompts/ProgressWindow.h" #include "prompts/ProgressWindow.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "ZipFile.h" #include "ZipFile.h"
#include "language/gettext.h" #include "language/gettext.h"
@ -96,7 +96,7 @@ bool ZipFile::ExtractAll(const char *dest)
char temppath[strlen(writepath)]; char temppath[strlen(writepath)];
snprintf(temppath, position, "%s", writepath); snprintf(temppath, position, "%s", writepath);
subfoldercreate(temppath); CreateSubfolder(temppath);
if (ret == UNZ_OK) if (ret == UNZ_OK)
{ {

View File

@ -26,7 +26,7 @@
#include "banner.h" #include "banner.h"
#include "openingbnr.h" #include "openingbnr.h"
#include "../ramdisk/ramdisk.h" #include "../ramdisk/ramdisk.h"
#include "../listfiles.h" #include "FileOperations/fileops.h"
u16 be16(const u8 *p) u16 be16(const u8 *p)
{ {
@ -453,7 +453,7 @@ int extractbnrfile(const char * filepath, const char * destpath)
FILE *fp = fopen(filepath, "rb"); FILE *fp = fopen(filepath, "rb");
if (fp) if (fp)
{ {
subfoldercreate(destpath); CreateSubfolder(destpath);
chdir(destpath); chdir(destpath);
do_imet_header(fp); do_imet_header(fp);
@ -470,7 +470,7 @@ int unpackBin(const char * filename, const char * outdir)
; ;
if (fp) if (fp)
{ {
subfoldercreate(outdir); CreateSubfolder(outdir);
chdir(outdir); chdir(outdir);
do_U8_archivebanner(fp); do_U8_archivebanner(fp);
@ -489,7 +489,7 @@ int unpackBanner(const u8 *gameid, int what, const char *outdir)
char path[256]; char path[256];
if (!ramdiskMount("BANNER", NULL)) return -1; if (!ramdiskMount("BANNER", NULL)) return -1;
subfoldercreate(TMP_PATH( "/" )); CreateSubfolder(TMP_PATH( "/" ));
s32 ret = dump_banner(gameid, TMP_PATH( "/opening.bnr" )); s32 ret = dump_banner(gameid, TMP_PATH( "/opening.bnr" ));
if (ret != 1) if (ret != 1)
{ {

View File

@ -8,7 +8,7 @@
#include "language/gettext.h" #include "language/gettext.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "fatmounter.h" #include "fatmounter.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "menu.h" #include "menu.h"
#include "filelist.h" #include "filelist.h"
#include "sys.h" #include "sys.h"
@ -153,7 +153,7 @@ int CheatMenu(const char * gameID)
} }
else else
{ {
subfoldercreate(Settings.Cheatcodespath); CreateSubfolder(Settings.Cheatcodespath);
string chtpath = Settings.Cheatcodespath; string chtpath = Settings.Cheatcodespath;
string gctfname = chtpath + c.getGameID() + ".gct"; string gctfname = chtpath + c.getGameID() + ".gct";
c.createGCT(selectednrs, x, gctfname.c_str()); c.createGCT(selectednrs, x, gctfname.c_str());

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

View File

@ -8,7 +8,8 @@
#include <sys/dir.h> #include <sys/dir.h>
#include "UpdateLanguage.h" #include "UpdateLanguage.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "FileOperations/DirList.h"
#include "menu.h" #include "menu.h"
#include "network/networkops.h" #include "network/networkops.h"
#include "network/http.h" #include "network/http.h"
@ -16,25 +17,24 @@
int updateLanguageFiles() int updateLanguageFiles()
{ {
char languageFiles[50][MAXLANGUAGEFILES]; char languageFiles[50][MAXLANGUAGEFILES];
//get all the files in the language path DirList Dir(Settings.languagefiles_path);
int countfiles = GetAllDirFiles(Settings.languagefiles_path);
//give up now if we didn't find any //give up now if we didn't find any
if (!countfiles) return -2; if (Dir.GetFilecount() == 0) return -2;
//now from the files we got, get only the .lang files //now from the files we got, get only the .lang files
for (int cnt = 0; cnt < countfiles; cnt++) for (int cnt = 0; cnt < Dir.GetFilecount(); cnt++)
{ {
char filename[64]; char filename[64];
strlcpy(filename, GetFileName(cnt), sizeof(filename)); strlcpy(filename, Dir.GetFilename(cnt), sizeof(filename));
if (strcasestr(filename, ".lang")) if (strcasestr(filename, ".lang"))
{ {
strcpy(languageFiles[cnt], filename); strcpy(languageFiles[cnt], filename);
} }
} }
subfoldercreate(Settings.languagefiles_path); CreateSubfolder(Settings.languagefiles_path);
//we assume that the network will already be init by another function //we assume that the network will already be init by another function
// ( that has gui eletents in it because this one doesn't) // ( that has gui eletents in it because this one doesn't)
@ -42,7 +42,7 @@ int updateLanguageFiles()
if (IsNetworkInit()) if (IsNetworkInit())
{ {
//build the URL, save path, and download each file and save it //build the URL, save path, and download each file and save it
while (j < countfiles) while (j < Dir.GetFilecount())
{ {
char savepath[150]; char savepath[150];
char codeurl[200]; char codeurl[200];

View File

@ -1,191 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <gccore.h>
#include <sys/dir.h>
#include <dirent.h>
#include <unistd.h>
#include "listfiles.h"
#include "libfat/fat.h"
static char alldirfiles[300][70];
char filenames[80];
bool findfile(const char * filename, const char * path)
{
DIR *dir;
struct dirent *file;
dir = opendir(path);
char temp[11];
while ((file = readdir(dir)))
{
snprintf(temp, sizeof(temp), "%s", file->d_name);
if (!strncmpi(temp, filename, 11))
{
closedir(dir);
return true;
}
}
closedir(dir);
return false;
}
bool subfoldercreate(const char * fullpath)
{
//check forsubfolders
char dir[300];
char * pch = NULL;
u32 len;
struct stat st;
strlcpy(dir, fullpath, sizeof(dir));
len = strlen(dir);
if (len && len < sizeof(dir) - 2 && dir[len - 1] != '/')
{
dir[len++] = '/';
dir[len] = '\0';
}
if (stat(dir, &st) != 0) // fullpath not exist?
{
while (len && dir[len - 1] == '/')
dir[--len] = '\0'; // remove all trailing /
pch = strrchr(dir, '/');
if (pch == NULL) return false;
*pch = '\0';
if (subfoldercreate(dir))
{
*pch = '/';
if (mkdir(dir, 0777) == -1) return false;
}
else return false;
}
return true;
}
bool subfolderremove(const char * fullpath, const char*fp)
{
struct stat st;
if (stat(fullpath, &st) != 0) // fullpath not exist?
return false;
if (S_ISDIR( st.st_mode ))
{
DIR_ITER *dir = NULL;
char filename[256];
bool cont = true;
while (cont)
{
cont = false;
dir = diropen(fullpath);
if (dir)
{
char* bind = fullpath[strlen(fullpath) - 1] == '/' ? "" : "/";
while (dirnext(dir, filename, &st) == 0)
{
if (strcmp(filename, ".") != 0 && strcmp(filename, "..") != 0)
{
char currentname[256];
if (S_ISDIR( st.st_mode ))
snprintf(currentname, sizeof(currentname), "%s%s%s/", fullpath, bind, filename);
else snprintf(currentname, sizeof(currentname), "%s%s%s", fullpath, bind, filename);
subfolderremove(currentname, fp);
cont = true;
break;
}
}
dirclose(dir);
}
}
}
return unlink(fullpath) == 0;
}
char * GetFileName(int i)
{
return alldirfiles[i];
}
s32 filenamescmp(const void *a, const void *b)
{
/* Compare strings */
return stricmp((char *) a, (char *) b);
}
int GetAllDirFiles(char * filespath)
{
int countfiles = 0;
struct stat st;
DIR_ITER* dir;
dir = diropen(filespath);
if (dir == NULL) //If empty
return 0;
while (dirnext(dir, filenames, &st) == 0)
{
if ((st.st_mode & S_IFDIR) == 0)
{
// st.st_mode & S_IFDIR indicates a directory
snprintf(alldirfiles[countfiles], 70, "%s", filenames);
countfiles++;
}
}
dirclose(dir);
qsort(alldirfiles, countfiles, sizeof(char[70]), filenamescmp);
return countfiles;
}
bool checkfile(char * path)
{
FILE * f;
f = fopen(path, "r");
if (f)
{
fclose(f);
return true;
}
return false;
}
bool SearchFile(const char * searchpath, const char * searched_filename, char * outfilepath)
{
struct stat st;
DIR_ITER *dir = NULL;
bool result = false;
char filename[1024];
char pathptr[strlen(searchpath) + 1];
snprintf(pathptr, sizeof(pathptr), "%s", searchpath);
if (pathptr[strlen(pathptr) - 1] == '/')
{
pathptr[strlen(pathptr) - 1] = '\0';
}
dir = diropen(pathptr);
if (!dir) return false;
while (dirnext(dir, filename, &st) == 0 && result == false)
{
if (strcasecmp(filename, searched_filename) == 0)
{
if (outfilepath)
{
sprintf(outfilepath, "%s/%s", pathptr, filename);
}
result = true;
}
else if ((st.st_mode & S_IFDIR) != 0)
{
if (strcmp(filename, ".") != 0 && strcmp(filename, "..") != 0)
{
char newpath[1024];
snprintf(newpath, sizeof(newpath), "%s/%s", pathptr, filename);
result = SearchFile(newpath, searched_filename, outfilepath);
}
}
}
dirclose(dir);
return result;
}

View File

@ -1,20 +0,0 @@
#ifndef _LISTFILES_H_
#define _LISTFILES_H_
#ifdef __cplusplus
extern "C"
{
#endif
bool findfile(const char * filename, const char * path);
char * GetFileName(int i);
int GetAllDirFiles(char * filespath);
bool subfoldercreate(const char * fullpath);
bool checkfile(char * path);
bool SearchFile(const char * searchpath, const char * searched_filename, char * outfilepath);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -38,7 +38,7 @@ extern "C"
#include "menu.h" #include "menu.h"
#include "input.h" #include "input.h"
#include "filelist.h" #include "filelist.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "main.h" #include "main.h"
#include "fatmounter.h" #include "fatmounter.h"
#include "sys.h" #include "sys.h"
@ -93,9 +93,9 @@ int main(int argc, char *argv[])
printf("\tSearch for configuration file\n"); printf("\tSearch for configuration file\n");
//try USB //try USB
//left in all the dol and elf files in this check in case this is the first time running the app and they dont have the config //left in all the dol and elf files in this check in case this is the first time running the app and they dont have the config
if (checkfile((char*) "USB:/config/GXglobal.cfg") || (checkfile((char*) "USB:/apps/usbloader_gx/boot.elf")) if (CheckFile((char*) "USB:/config/GXglobal.cfg") || (CheckFile((char*) "USB:/apps/usbloader_gx/boot.elf"))
|| checkfile((char*) "USB:/apps/usbloadergx/boot.dol") || (checkfile( || CheckFile((char*) "USB:/apps/usbloadergx/boot.dol") || (CheckFile(
(char*) "USB:/apps/usbloadergx/boot.elf")) || checkfile((char*) "USB:/apps/usbloader_gx/boot.dol")) strcpy( (char*) "USB:/apps/usbloadergx/boot.elf")) || CheckFile((char*) "USB:/apps/usbloader_gx/boot.dol")) strcpy(
bootDevice, "USB:"); bootDevice, "USB:");
printf("\tConfiguration file is on %s\n", bootDevice); printf("\tConfiguration file is on %s\n", bootDevice);

View File

@ -56,10 +56,8 @@ int MenuDiscList()
gameList.FilterList(); gameList.FilterList();
int offset = MIN( ( int )startat, gameList.size() - 1 ); int offset = MIN( ( int )startat, gameList.size() - 1 );
startat = offset; startat = offset;
int datag = 0;
int datagB = 0; int datagB = 0;
int dataed = -1; int dataed = -1;
int cosa = 0, sina = 0;
int selectImg1 = 0; int selectImg1 = 0;
char ID[4]; char ID[4];
char IDfull[7]; char IDfull[7];
@ -77,7 +75,7 @@ int MenuDiscList()
int check = 0; //to skip the first cycle when wiimote isn't completely connected int check = 0; //to skip the first cycle when wiimote isn't completely connected
datagB = 0; datagB = 0;
int menu = MENU_NONE, dataef = 0; int menu = MENU_NONE;
u32 nolist; u32 nolist;
char text[MAX_CHARACTERS + 4]; char text[MAX_CHARACTERS + 4];
@ -113,7 +111,6 @@ int MenuDiscList()
GuiImageData btnSettings(imgPath, settings_button_png); GuiImageData btnSettings(imgPath, settings_button_png);
snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", Settings.theme_path); snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", Settings.theme_path);
GuiImageData btnSettingsOver(imgPath, settings_button_over_png); GuiImageData btnSettingsOver(imgPath, settings_button_over_png);
GuiImageData dataID(&data1);
snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", Settings.theme_path); snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", Settings.theme_path);
GuiImageData btnpwroff(imgPath, wiimote_poweroff_png); GuiImageData btnpwroff(imgPath, wiimote_poweroff_png);
@ -286,10 +283,6 @@ int MenuDiscList()
gameInfo.SetTrigger(&trig2); gameInfo.SetTrigger(&trig2);
gameInfo.SetSoundClick(btnClick2); gameInfo.SetSoundClick(btnClick2);
GuiImage wiiBtnImg(&dataID);
wiiBtnImg.SetWidescreen(Settings.widescreen);
GuiButton wiiBtn(&wiiBtnImg, &wiiBtnImg, 0, 4, 0, -10, &trigA, &btnSoundOver, btnClick2, 0);
GuiTooltip favoriteBtnTT(tr( "Display favorites" )); GuiTooltip favoriteBtnTT(tr( "Display favorites" ));
if (Settings.wsprompt == yes) favoriteBtnTT.SetWidescreen(Settings.widescreen); if (Settings.wsprompt == yes) favoriteBtnTT.SetWidescreen(Settings.widescreen);
favoriteBtnTT.SetAlpha(Theme.tooltipAlpha); favoriteBtnTT.SetAlpha(Theme.tooltipAlpha);
@ -764,125 +757,6 @@ int MenuDiscList()
} }
if ((datagB < 1) && (Settings.cios == 1) && (Settings.videomode == ntsc) && (Settings.hddinfo == hr12)
&& (Settings.quickboot == 1) && (Settings.wsprompt == 0) && (Settings.language == ger)
&& (Settings.tooltips == 0))
{
dataed = 1;
dataef = 1;
}
if (dataef == 1)
{
if (cosa > 7)
{
cosa = 1;
}
datag++;
if (sina == 3)
{
wiiBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
wiiBtnImg.SetAngle(0);
if (datag > 163)
{
datag = 1;
}
else if (datag < 62)
{
wiiBtn.SetPosition(((cosa) * 70), (-2 * (datag) + 120));
}
else if (62 <= datag)
{
wiiBtn.SetPosition(((cosa) * 70), ((datag * 2) - 130));
}
if (datag > 162)
{
wiiBtn.SetPosition(700, 700);
w.Remove(&wiiBtn);
datagB = 2;
cosa++;
sina = lastrawtime % 4;
}
w.Append(&wiiBtn);
}
if (sina == 2)
{
wiiBtn.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
wiiBtnImg.SetAngle(270);
if (datag > 163)
{
datag = 1;
}
else if (datag < 62)
{
wiiBtn.SetPosition(((-2 * (datag) + 130)), ((cosa) * 50));
}
else if (62 <= datag)
{
wiiBtn.SetPosition((2 * (datag) - 120), ((cosa) * 50));
}
if (datag > 162)
{
wiiBtn.SetPosition(700, 700);
w.Remove(&wiiBtn);
datagB = 2;
cosa++;
sina = lastrawtime % 4;
}
w.Append(&wiiBtn);
}
if (sina == 1)
{
wiiBtn.SetAlignment(ALIGN_TOP, ALIGN_LEFT);
wiiBtnImg.SetAngle(180);
if (datag > 163)
{
datag = 1;
}
else if (datag < 62)
{
wiiBtn.SetPosition(((cosa) * 70), (2 * (datag) - 120));
}
else if (62 <= datag)
{
wiiBtn.SetPosition(((cosa) * 70), (-2 * (datag) + 130));
}
if (datag > 162)
{
wiiBtn.SetPosition(700, 700);
w.Remove(&wiiBtn);
datagB = 2;
cosa++;
sina = lastrawtime % 4;
}
w.Append(&wiiBtn);
}
if (sina == 0)
{
wiiBtn.SetAlignment(ALIGN_TOP, ALIGN_LEFT);
wiiBtnImg.SetAngle(90);
if (datag > 163)
{
datag = 1;
}
else if (datag < 62)
{
wiiBtn.SetPosition(((2 * (datag) - 130)), ((cosa) * 50));
}
else if (62 <= datag)
{
wiiBtn.SetPosition((-2 * (datag) + 120), ((cosa) * 50));
}
if (datag > 162)
{
wiiBtn.SetPosition(700, 700);
w.Remove(&wiiBtn);
datagB = 2;
cosa++;
sina = lastrawtime % 4;
}
w.Append(&wiiBtn);
}
}
// respond to button presses // respond to button presses
if (shutdown == 1) if (shutdown == 1)
{ {
@ -994,25 +868,6 @@ int MenuDiscList()
} }
} }
else if (wiiBtn.GetState() == STATE_CLICKED)
{
gprintf("\twiiBtn clicked\n");
dataed++;
wiiBtn.ResetState();
if (Settings.gameDisplay == list)
{
gameBrowser->SetFocus(1);
}
else if (Settings.gameDisplay == grid)
{
gameGrid->SetFocus(1);
}
else if (Settings.gameDisplay == carousel)
{
gameCarousel->SetFocus(1);
}
}
else if (installBtn.GetState() == STATE_CLICKED) else if (installBtn.GetState() == STATE_CLICKED)
{ {
choice = WindowPrompt(tr( "Install a game" ), 0, tr( "Yes" ), tr( "No" )); choice = WindowPrompt(tr( "Install a game" ), 0, tr( "Yes" ), tr( "No" ));

View File

@ -27,7 +27,7 @@
#include "usbloader/apploader.h" #include "usbloader/apploader.h"
#include "patchcode.h" #include "patchcode.h"
#include "settings/cfg.h" #include "settings/cfg.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "fst.h" #include "fst.h"
//#include "sd.h" //#include "sd.h"
@ -146,7 +146,7 @@ bool dogamehooks(void *addr, u32 len)
GameId[6] = 0; GameId[6] = 0;
sprintf(filepath, "%s%s.gct", CheatFilepath, GameId); sprintf(filepath, "%s%s.gct", CheatFilepath, GameId);
if (!checkfile(filepath)) return false; if (!CheckFile(filepath)) return false;
//TODO for oggzee: when using Ocarina check if a hook as patched //TODO for oggzee: when using Ocarina check if a hook as patched

View File

@ -23,7 +23,7 @@
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "mload/mload.h" #include "mload/mload.h"
#include "fatmounter.h" #include "fatmounter.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "menu.h" #include "menu.h"
#include "menu.h" #include "menu.h"
#include "filelist.h" #include "filelist.h"
@ -2083,15 +2083,15 @@ bool SearchMissingImages(int choice2)
char *covers_path = choice2 == 1 ? Settings.covers2d_path : Settings.covers_path; char *covers_path = choice2 == 1 ? Settings.covers2d_path : Settings.covers_path;
snprintf(filename, sizeof(filename), "%c%c%c.png", header->id[0], header->id[1], header->id[2]); snprintf(filename, sizeof(filename), "%c%c%c.png", header->id[0], header->id[1], header->id[2]);
found2 = findfile(filename, covers_path); found2 = FindFile(filename, covers_path);
snprintf(filename, sizeof(filename), "%c%c%c%c.png", header->id[0], header->id[1], header->id[2], snprintf(filename, sizeof(filename), "%c%c%c%c.png", header->id[0], header->id[1], header->id[2],
header->id[3]); header->id[3]);
found3 = findfile(filename, covers_path); found3 = FindFile(filename, covers_path);
snprintf(filename, sizeof(filename), "%c%c%c%c%c%c.png", header->id[0], header->id[1], header->id[2], snprintf(filename, sizeof(filename), "%c%c%c%c%c%c.png", header->id[0], header->id[1], header->id[2],
header->id[3], header->id[4], header->id[5]); //full id header->id[3], header->id[4], header->id[5]); //full id
found1 = findfile(filename, covers_path); found1 = FindFile(filename, covers_path);
if (!found1 && !found2 && !found3) //if could not find any image if (!found1 && !found2 && !found3) //if could not find any image
{ {
snprintf(missingFiles[cntMissFiles], 11, "%s", filename); snprintf(missingFiles[cntMissFiles], 11, "%s", filename);
@ -2101,10 +2101,10 @@ bool SearchMissingImages(int choice2)
else if (choice2 == 3) else if (choice2 == 3)
{ {
snprintf(filename, sizeof(filename), "%c%c%c.png", header->id[0], header->id[1], header->id[2]); snprintf(filename, sizeof(filename), "%c%c%c.png", header->id[0], header->id[1], header->id[2]);
found2 = findfile(filename, Settings.disc_path); found2 = FindFile(filename, Settings.disc_path);
snprintf(filename, sizeof(filename), "%c%c%c%c%c%c.png", header->id[0], header->id[1], header->id[2], snprintf(filename, sizeof(filename), "%c%c%c%c%c%c.png", header->id[0], header->id[1], header->id[2],
header->id[3], header->id[4], header->id[5]); //full id header->id[3], header->id[4], header->id[5]); //full id
found1 = findfile(filename, Settings.disc_path); found1 = FindFile(filename, Settings.disc_path);
if (!found1 && !found2) if (!found1 && !found2)
{ {
snprintf(missingFiles[cntMissFiles], 11, "%s", filename); snprintf(missingFiles[cntMissFiles], 11, "%s", filename);
@ -2378,7 +2378,7 @@ int ProgressDownloadWindow(int choice2)
struct stat st; struct stat st;
if (stat(Settings.covers_path, &st) != 0) if (stat(Settings.covers_path, &st) != 0)
{ {
if (subfoldercreate(Settings.covers_path) != 1) if (!CreateSubfolder(Settings.covers_path))
{ {
WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" )); WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ));
cntMissFiles = 0; cntMissFiles = 0;
@ -2386,7 +2386,7 @@ int ProgressDownloadWindow(int choice2)
} }
if (stat(Settings.covers2d_path, &st) != 0) if (stat(Settings.covers2d_path, &st) != 0)
{ {
if (subfoldercreate(Settings.covers2d_path) != 1) if (!CreateSubfolder(Settings.covers2d_path))
{ {
WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" )); WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ));
cntMissFiles = 0; cntMissFiles = 0;
@ -2394,7 +2394,7 @@ int ProgressDownloadWindow(int choice2)
} }
if (stat(Settings.disc_path, &st) != 0) if (stat(Settings.disc_path, &st) != 0)
{ {
if (subfoldercreate(Settings.disc_path) != 1) if (!CreateSubfolder(Settings.disc_path))
{ {
WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" )); WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ));
cntMissFiles = 0; cntMissFiles = 0;
@ -3340,7 +3340,7 @@ int ProgressUpdateWindow()
struct stat st; struct stat st;
if (stat(Settings.update_path, &st) != 0) if (stat(Settings.update_path, &st) != 0)
{ {
if (subfoldercreate(Settings.update_path) != 1) if (!CreateSubfolder(Settings.update_path))
{ {
WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" )); WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ));
ret = -1; ret = -1;
@ -3474,7 +3474,7 @@ int ProgressUpdateWindow()
if (!failed) if (!failed)
{ {
//remove old //remove old
if (checkfile(dolpathsuccess)) if (CheckFile(dolpathsuccess))
{ {
remove(dolpathsuccess); remove(dolpathsuccess);
} }
@ -3509,7 +3509,7 @@ int ProgressUpdateWindow()
file = downloadfile(XMLurl); file = downloadfile(XMLurl);
if (file.data != NULL) if (file.data != NULL)
{ {
subfoldercreate(Settings.titlestxt_path); CreateSubfolder(Settings.titlestxt_path);
snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb_%s.zip", snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb_%s.zip",
Settings.titlestxt_path, game_partition); Settings.titlestxt_path, game_partition);
snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp_%s.zip", snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp_%s.zip",
@ -3564,7 +3564,7 @@ int ProgressUpdateWindow()
struct block file = downloadfile(XMLurl); struct block file = downloadfile(XMLurl);
if (file.data != NULL) if (file.data != NULL)
{ {
subfoldercreate(Settings.titlestxt_path); CreateSubfolder(Settings.titlestxt_path);
snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb_%s.zip", Settings.titlestxt_path, game_partition); snprintf(wiitdbpath, sizeof(wiitdbpath), "%swiitdb_%s.zip", Settings.titlestxt_path, game_partition);
snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp_%s.zip", Settings.titlestxt_path, snprintf(wiitdbpathtmp, sizeof(wiitdbpathtmp), "%swiitmp_%s.zip", Settings.titlestxt_path,
game_partition); game_partition);
@ -3703,7 +3703,7 @@ int CodeDownload(const char *id)
struct stat st; struct stat st;
if (stat(Settings.TxtCheatcodespath, &st) != 0) if (stat(Settings.TxtCheatcodespath, &st) != 0)
{ {
if (subfoldercreate(Settings.TxtCheatcodespath) != 1) if (!CreateSubfolder(Settings.TxtCheatcodespath))
{ {
WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" )); WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ));
ret = -1; ret = -1;
@ -3880,7 +3880,7 @@ int HBCWindowPrompt(const char *name, const char *coder, const char *version, co
GuiImage *iconImg = NULL; GuiImage *iconImg = NULL;
snprintf(imgPath, sizeof(imgPath), "%s", iconPath); snprintf(imgPath, sizeof(imgPath), "%s", iconPath);
bool iconExist = checkfile(imgPath); bool iconExist = CheckFile(imgPath);
if (iconExist) if (iconExist)
{ {
iconData = new GuiImageData(iconPath, dialogue_box_png); iconData = new GuiImageData(iconPath, dialogue_box_png);

View File

@ -15,7 +15,7 @@
#include "network/networkops.h" #include "network/networkops.h"
#include "network/http.h" #include "network/http.h"
#include "filelist.h" #include "filelist.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "settings/cfg.h" #include "settings/cfg.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "sys.h" #include "sys.h"

View File

@ -22,7 +22,7 @@
#include "menu.h" #include "menu.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "language/gettext.h" #include "language/gettext.h"
#include "PromptWindows.h" #include "PromptWindows.h"
#include "libwiigui/gui.h" #include "libwiigui/gui.h"
@ -515,7 +515,7 @@ int BrowseDevice(char * Path, int Path_size, int Flags, FILTERCASCADE *Filter/*=
{ {
if (WindowPrompt(tr( "Directory does not exist!" ), if (WindowPrompt(tr( "Directory does not exist!" ),
tr( "The entered directory does not exist. Would you like to create it?" ), tr( "The entered directory does not exist. Would you like to create it?" ),
tr( "OK" ), tr( "Cancel" )) == 1) if (subfoldercreate(newfolder) == false) WindowPrompt( tr( "OK" ), tr( "Cancel" )) == 1) if (CreateSubfolder(newfolder) == false) WindowPrompt(
tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" )); tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ));
} }
if (ParseDirectory(newfolder, Flags, Filter) == 0) if (ParseDirectory(newfolder, Flags, Filter) == 0)

View File

@ -16,7 +16,7 @@
#include "sys.h" #include "sys.h"
#include "wpad.h" #include "wpad.h"
#include "fatmounter.h" #include "fatmounter.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "prompts/PromptWindows.h" #include "prompts/PromptWindows.h"
#include "gameinfo.h" #include "gameinfo.h"
#include "usbloader/GameList.h" #include "usbloader/GameList.h"

View File

@ -27,7 +27,7 @@
#include <string.h> #include <string.h>
#include "CGameSettings.h" #include "CGameSettings.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
CGameSettings GameSettings; CGameSettings GameSettings;
@ -131,7 +131,7 @@ bool CGameSettings::Load(const char * path)
{ {
char line[1024]; char line[1024];
char filepath[300]; char filepath[300];
snprintf(filepath, sizeof(filepath), "%s/config/GXCGameSettings.cfg", path); snprintf(filepath, sizeof(filepath), "%sGXGameSettings.cfg", path);
ConfigPath = filepath; ConfigPath = filepath;
@ -159,7 +159,7 @@ bool CGameSettings::Save()
if(ptr) if(ptr)
ptr[0] = 0; ptr[0] = 0;
subfoldercreate(filepath); CreateSubfolder(filepath);
FILE * f = fopen(ConfigPath.c_str(), "w"); FILE * f = fopen(ConfigPath.c_str(), "w");
if (!f) return false; if (!f) return false;

View File

@ -27,13 +27,10 @@
#include <string.h> #include <string.h>
#include "CSettings.h" #include "CSettings.h"
#include "CGameSettings.h"
#include "language/gettext.h" #include "language/gettext.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#define DEFAULT_APP_PATH "apps/usbloader_gx/"
#define CONFIGPATH "config/"
#define CONFIGNAME "GXGlobal.cfg"
CSettings Settings; CSettings Settings;
@ -149,8 +146,13 @@ bool CSettings::Load()
//!The following needs to be moved later //!The following needs to be moved later
CFG_LoadGameNum(); CFG_LoadGameNum();
snprintf(filepath, sizeof(filepath), "%sGXtheme.cfg", theme_path); char GameSetPath[200];
Theme.Load(filepath); snprintf(GameSetPath, sizeof(GameSetPath), ConfigPath);
char * ptr = strrchr(GameSetPath, '/');
if(ptr) ptr[1] = 0;
GameSettings.Load(GameSetPath);
Theme.Load(theme_path);
return true; return true;
@ -179,7 +181,7 @@ bool CSettings::Save()
tmppath[0] = '\0'; tmppath[0] = '\0';
} }
subfoldercreate(filedest); if(!CreateSubfolder(filedest)) return false;
file = fopen(ConfigPath, "w"); file = fopen(ConfigPath, "w");
if (!file) return false; if (!file) return false;
@ -566,10 +568,10 @@ bool CSettings::FindConfig()
if (i == 1) strcpy(BootDevice, "USB:"); if (i == 1) strcpy(BootDevice, "USB:");
snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice); snprintf(ConfigPath, sizeof(ConfigPath), "%s/config/GXGlobal.cfg", BootDevice);
if ((found = checkfile(ConfigPath))) break; if ((found = CheckFile(ConfigPath))) break;
snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice); snprintf(ConfigPath, sizeof(ConfigPath), "%s/apps/usbloader_gx/GXGlobal.cfg", BootDevice);
if ((found = checkfile(ConfigPath))) break; if ((found = CheckFile(ConfigPath))) break;
} }
if (!found) if (!found)

View File

@ -16,7 +16,7 @@
#include "menu.h" #include "menu.h"
#include "menu/menus.h" #include "menu/menus.h"
#include "filelist.h" #include "filelist.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "sys.h" #include "sys.h"
#include "cfg.h" #include "cfg.h"
#include "usbloader/partition_usbloader.h" #include "usbloader/partition_usbloader.h"
@ -2962,7 +2962,7 @@ int MenuGameSettings(struct discHdr * header)
int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" )); int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" ));
if (choice1 == 1) if (choice1 == 1)
{ {
if (checkfile(tmp)) remove(tmp); if (CheckFile(tmp)) remove(tmp);
} }
} }
} }
@ -2979,7 +2979,7 @@ int MenuGameSettings(struct discHdr * header)
int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" )); int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" ));
if (choice1 == 1) if (choice1 == 1)
{ {
if (checkfile(tmp)) remove(tmp); if (CheckFile(tmp)) remove(tmp);
} }
} }
} }
@ -2997,7 +2997,7 @@ int MenuGameSettings(struct discHdr * header)
int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" )); int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" ));
if (choice1 == 1) if (choice1 == 1)
{ {
if (checkfile(tmp)) remove(tmp); if (CheckFile(tmp)) remove(tmp);
} }
} }
} }
@ -3015,7 +3015,7 @@ int MenuGameSettings(struct discHdr * header)
int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" )); int choice1 = WindowPrompt(tr( "Delete" ), tmp, tr( "Yes" ), tr( "No" ));
if (choice1 == 1) if (choice1 == 1)
{ {
if (checkfile(tmp)) remove(tmp); if (CheckFile(tmp)) remove(tmp);
} }
} }
} }

View File

@ -10,7 +10,8 @@
#include "settings/CSettings.h" #include "settings/CSettings.h"
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "network/URL_List.h" #include "network/URL_List.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "FileOperations/DirList.h"
#include "main.h" #include "main.h"
#include "fatmounter.h" #include "fatmounter.h"
#include "filelist.h" #include "filelist.h"
@ -112,7 +113,7 @@ int MenuLanguageSelect()
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B ); trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
char fullpath[100]; char fullpath[100];
int countfiles = GetAllDirFiles( Settings.languagefiles_path ); DirList Dir( Settings.languagefiles_path );
if ( !strcmp( "", Settings.languagefiles_path ) ) if ( !strcmp( "", Settings.languagefiles_path ) )
{ {
@ -194,12 +195,12 @@ int MenuLanguageSelect()
updateBtn.SetTrigger( &trigA ); updateBtn.SetTrigger( &trigA );
updateBtn.SetEffectGrow(); updateBtn.SetEffectGrow();
customOptionList options2( countfiles ); customOptionList options2( Dir.GetFilecount() );
for ( cnt = 0; cnt < countfiles; cnt++ ) for ( cnt = 0; cnt < Dir.GetFilecount(); cnt++ )
{ {
char filename[64]; char filename[64];
strlcpy( filename, GetFileName( cnt ), sizeof( filename ) ); strlcpy( filename, Dir.GetFilename( cnt ), sizeof( filename ) );
char *dot = strchr( filename, '.' ); char *dot = strchr( filename, '.' );
if ( dot ) *dot = '\0'; if ( dot ) *dot = '\0';
options2.SetName( cnt, "%s", filename ); options2.SetName( cnt, "%s", filename );
@ -288,7 +289,7 @@ int MenuLanguageSelect()
URL_List LinkList( URL ); URL_List LinkList( URL );
int listsize = LinkList.GetURLCount(); int listsize = LinkList.GetURLCount();
subfoldercreate( Settings.languagefiles_path ); CreateSubfolder( Settings.languagefiles_path );
for ( int i = 0; i < listsize; i++ ) for ( int i = 0; i < listsize; i++ )
{ {
@ -356,7 +357,7 @@ int MenuLanguageSelect()
WindowPrompt( tr( "No SD-Card inserted!" ), tr( "Insert an SD-Card to save." ), tr( "OK" ) ); WindowPrompt( tr( "No SD-Card inserted!" ), tr( "Insert an SD-Card to save." ), tr( "OK" ) );
} }
} }
if ( countfiles > 0 ) if ( Dir.GetFilecount() > 0 )
{ {
optionBrowser4.SetFocus( 1 ); optionBrowser4.SetFocus( 1 );
} }
@ -372,9 +373,9 @@ int MenuLanguageSelect()
{ {
if ( isInserted( bootDevice ) ) if ( isInserted( bootDevice ) )
{ {
snprintf( Settings.language_path, sizeof( Settings.language_path ), "%s%s", Settings.languagefiles_path, GetFileName( ret ) ); snprintf( Settings.language_path, sizeof( Settings.language_path ), "%s%s", Settings.languagefiles_path, Dir.GetFilename( ret ) );
Settings.Save(); Settings.Save();
if ( !checkfile( Settings.language_path ) ) if ( !CheckFile( Settings.language_path ) )
{ {
sprintf( Settings.language_path, tr( "not set" ) ); sprintf( Settings.language_path, tr( "not set" ) );
WindowPrompt( tr( "File not found." ), tr( "Loading standard language." ), tr( "OK" ) ); WindowPrompt( tr( "File not found." ), tr( "Loading standard language." ), tr( "OK" ) );

View File

@ -7,7 +7,7 @@
#include <ogcsys.h> #include <ogcsys.h>
#include "language/gettext.h" #include "language/gettext.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "cfg.h" #include "cfg.h"
#define isspace2(c) (c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\t' || c == '\v') #define isspace2(c) (c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\t' || c == '\v')
@ -365,7 +365,7 @@ void game_set_num(char *name, char *val)
bool cfg_load_game_num() bool cfg_load_game_num()
{ {
char GXGameFavorites_cfg[32]; char GXGameFavorites_cfg[100];
sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice); sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice);
return cfg_parsefile(GXGameFavorites_cfg, &game_set_num); return cfg_parsefile(GXGameFavorites_cfg, &game_set_num);
} }
@ -374,25 +374,18 @@ bool cfg_save_game_num()
{ {
FILE *f; FILE *f;
int i; int i;
char GXGameFavorites_cfg[32]; char GXGameFavorites_cfg[100];
sprintf(GXGameFavorites_cfg, "%s/config", bootDevice); sprintf(GXGameFavorites_cfg, "%s/config", bootDevice);
mkdir(GXGameFavorites_cfg, 0777); CreateSubfolder(GXGameFavorites_cfg);
sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice); sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice);
f = fopen(GXGameFavorites_cfg, "w"); f = fopen(GXGameFavorites_cfg, "w");
if (!f) if (!f)
{ {
printf("Error saving %s\n", "GXGameFavorites.cfg");
sleep(1);
return false; return false;
} }
fprintf(f, "# USB Loader settings file\n"); fprintf(f, "# USB Loader settings file\n");
fprintf(f, "# note: this file is automatically generated\n"); fprintf(f, "# note: this file is automatically generated\n");
fclose(f);
/* Closing and reopening because of a write issue we are having right now */
f = fopen(GXGameFavorites_cfg, "w");
fprintf(f, "# USB Loader settings file\n");
fprintf(f, "# note: this file is automatically generated\n");
fprintf(f, "# Num Games: %d\n", num_saved_game_num); fprintf(f, "# Num Games: %d\n", num_saved_game_num);
for (i = 0; i < num_saved_game_num; i++) for (i = 0; i < num_saved_game_num; i++)
{ {
@ -409,25 +402,15 @@ bool CFG_reset_all_playcounters()
{ {
FILE *f; FILE *f;
int i; int i;
char GXGameFavorites_cfg[32]; char GXGameFavorites_cfg[100];
sprintf(GXGameFavorites_cfg, "%s/config", bootDevice);
mkdir(GXGameFavorites_cfg, 0777);
sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice); sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice);
f = fopen(GXGameFavorites_cfg, "w"); f = fopen(GXGameFavorites_cfg, "w");
if (!f) if (!f)
{ {
printf("Error saving %s\n", "GXGameFavorites.cfg");
sleep(1);
return false; return false;
} }
fprintf(f, "# USB Loader settings file\n"); fprintf(f, "# USB Loader settings file\n");
fprintf(f, "# note: this file is automatically generated\n"); fprintf(f, "# note: this file is automatically generated\n");
fclose(f);
/* Closing and reopening because of a write issue we are having right now */
f = fopen(GXGameFavorites_cfg, "w");
fprintf(f, "# USB Loader settings file\n");
fprintf(f, "# note: this file is automatically generated\n");
fprintf(f, "# Num Games: %d\n", num_saved_game_num); fprintf(f, "# Num Games: %d\n", num_saved_game_num);
for (i = 0; i < num_saved_game_num; i++) for (i = 0; i < num_saved_game_num; i++)
{ {

View File

@ -1,6 +0,0 @@
.rodata
.globl data1
.balign 32
data1:
.incbin "../source/data1"

View File

@ -19,7 +19,7 @@
#include "themes/CTheme.h" #include "themes/CTheme.h"
#include "menu.h" #include "menu.h"
#include "filelist.h" #include "filelist.h"
#include "listfiles.h" #include "FileOperations/fileops.h"
#include "sys.h" #include "sys.h"
#include "network/http.h" #include "network/http.h"
#include "ZipFile.h" #include "ZipFile.h"
@ -56,7 +56,7 @@ int DownloadTheme(const char *url, const char *title)
snprintf(path, sizeof(path), "%s%s", Settings.theme_downloadpath, title); snprintf(path, sizeof(path), "%s%s", Settings.theme_downloadpath, title);
subfoldercreate(path); CreateSubfolder(path);
snprintf(filepath, sizeof(filepath), "%s/%s", path, filename); snprintf(filepath, sizeof(filepath), "%s/%s", path, filename);
@ -526,7 +526,7 @@ int Theme_Downloader()
struct block file = downloadfile(url); struct block file = downloadfile(url);
char storepath[300]; char storepath[300];
snprintf(storepath, sizeof(storepath), "%s/tmp/", Settings.theme_downloadpath); snprintf(storepath, sizeof(storepath), "%s/tmp/", Settings.theme_downloadpath);
subfoldercreate(storepath); CreateSubfolder(storepath);
if (file.data) if (file.data)
{ {
storefile = fopen(filepath, "wb"); storefile = fopen(filepath, "wb");

128
source/utils/StringTools.c Normal file
View File

@ -0,0 +1,128 @@
/***************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <string.h>
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#include <wchar.h>
#include <gctypes.h>
const char * fmt(const char * format, ...)
{
static char strChar[512];
memset(strChar, 0, sizeof(strChar));
char * tmp = NULL;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp)
{
snprintf(strChar, sizeof(strChar), tmp);
free(tmp);
va_end(va);
return (const char *) strChar;
}
va_end(va);
if(tmp)
free(tmp);
return NULL;
}
const wchar_t * wfmt(const char * format, ...)
{
static wchar_t strWChar[512];
strWChar[0] = 0;
if(!format)
return (const wchar_t *) &strWChar;
if(strcmp(format, "") == 0)
return (const wchar_t *) &strWChar;
char * tmp = NULL;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp)
{
int bt;
int strlength = strlen(tmp);
bt = mbstowcs(strWChar, tmp, (strlength < 512) ? strlength : 512 );
free(tmp);
tmp = 0;
if(bt > 0)
{
strWChar[bt] = 0;
return (const wchar_t *) &strWChar;
}
}
va_end(va);
if(tmp)
free(tmp);
return NULL;
}
bool char2wchar_t(const char * strChar, wchar_t * dest)
{
if(!strChar || !dest)
return false;
int bt;
bt = mbstowcs(dest, strChar, strlen(strChar));
if (bt > 0) {
dest[bt] = (wchar_t) '\0';
return true;
}
return false;
}
int strtokcmp(const char * string, const char * compare, const char * separator)
{
if(!string || !compare)
return -1;
char TokCopy[512];
strcpy(TokCopy, compare);
char * strTok = strtok(TokCopy, separator);
while (strTok != NULL)
{
if (strcasecmp(string, strTok) == 0)
{
return 0;
}
strTok = strtok(NULL,separator);
}
return -1;
}

View File

@ -0,0 +1,43 @@
/***************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#ifndef __STRING_TOOLS_H
#define __STRING_TOOLS_H
#ifdef __cplusplus
extern "C" {
#endif
const char * fmt(const char * format, ...);
const wchar_t * wfmt(const char * format, ...);
bool char2wchar_t(const char * src, wchar_t * dest);
int strtokcmp(const char * string, const char * compare, const char * separator);
#ifdef __cplusplus
}
#endif //__cplusplus
#endif /* __STRING_TOOLS_H */