*Fixed some Themeprompts problems thx to julienstephan

*Added new effects (EFFECT_PULSE, EFFECT_GOROUND and EFFECT_ROCK_VERTICLE)
This commit is contained in:
dimok321 2009-05-26 22:48:20 +00:00
parent 516baef59f
commit 899502b766
4 changed files with 111 additions and 13 deletions

View File

@ -45,6 +45,8 @@ Doyouwanttoretryfor30secs = R
Downloadingfile = Téléchargement du fichier : Downloadingfile = Téléchargement du fichier :
DownloadBoxartimage = Télécharger les jaquettes ? DownloadBoxartimage = Télécharger les jaquettes ?
Downloadfinished = Téléchargement terminé Downloadfinished = Téléchargement terminé
Defaultgamesettings = Réinitialiser les paramètres du jeu
Defaultsettings = Réinitialiser les paramètres par défaut
Error = Erreur ! Error = Erreur !
hour = Heures hour = Heures
Homemenu = Menu HOME Homemenu = Menu HOME
@ -120,6 +122,7 @@ OFF = D
OfficialSite = Site Officiel OfficialSite = Site Officiel
ok = OK ok = OK
ON = Activé ON = Activé
OnlyInstall = Jeu installé seulement
Parentalcontrol = Contrôle parental Parentalcontrol = Contrôle parental
Partition = Partition Partition = Partition
Password = Mot de passe Password = Mot de passe
@ -177,6 +180,7 @@ Waiting = En attente...
WaitingforUSBDevice = Attente d'un périphérique USB WaitingforUSBDevice = Attente d'un périphérique USB
WidescreenFix = 16:9 WidescreenFix = 16:9
WiiMenu = Menu Wii WiiMenu = Menu Wii
Wiilight = Illumination Wii
WrongPassword = Mot de passe incorrect WrongPassword = Mot de passe incorrect
Yes = Oui Yes = Oui
YoudonthavecIOS = cIOS222 non installé YoudonthavecIOS = cIOS222 non installé

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@ -116,6 +116,9 @@ typedef struct _paddata {
#define EFFECT_FADE 64 #define EFFECT_FADE 64
#define EFFECT_SCALE 128 #define EFFECT_SCALE 128
#define EFFECT_COLOR_TRANSITION 256 #define EFFECT_COLOR_TRANSITION 256
#define EFFECT_PULSE 512
#define EFFECT_ROCK_VERTICLE 1024
#define EFFECT_GOROUND 2048
//!Sound conversion and playback. A wrapper for other sound libraries - ASND, libmad, ltremor, etc //!Sound conversion and playback. A wrapper for other sound libraries - ASND, libmad, ltremor, etc
class GuiSound class GuiSound
@ -337,6 +340,8 @@ class GuiElement
void SetEffectOnOver(int e, int a, int t=0); void SetEffectOnOver(int e, int a, int t=0);
//!Shortcut to SetEffectOnOver(EFFECT_SCALE, 4, 110) //!Shortcut to SetEffectOnOver(EFFECT_SCALE, 4, 110)
void SetEffectGrow(); void SetEffectGrow();
//!Stops the current element effect
void StopEffect();
//!Gets the current element effects //!Gets the current element effects
//!\return element effects //!\return element effects
int GetEffect(); int GetEffect();
@ -403,6 +408,9 @@ class GuiElement
int xmax; //!< Element's max X offset allowed int xmax; //!< Element's max X offset allowed
int xoffsetDyn; //!< Element X offset, dynamic (added to xoffset value for animation effects) int xoffsetDyn; //!< Element X offset, dynamic (added to xoffset value for animation effects)
int yoffsetDyn; //!< Element Y offset, dynamic (added to yoffset value for animation effects) int yoffsetDyn; //!< Element Y offset, dynamic (added to yoffset value for animation effects)
f32 degree; //!< Degree for flying stuff
f32 yoffsetDynFloat; //!< Integer sucks float is need by some parts
int changervar; //!< Changervariable for some stuff
int alpha; //!< Element alpha value (0-255) int alpha; //!< Element alpha value (0-255)
f32 scale; //!< Element scale (1 = 100%) f32 scale; //!< Element scale (1 = 100%)
int alphaDyn; //!< Element alpha, dynamic (multiplied by alpha value for blending/fading effects) int alphaDyn; //!< Element alpha, dynamic (multiplied by alpha value for blending/fading effects)

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@ -44,6 +44,7 @@ GuiElement::GuiElement()
updateCB = NULL; updateCB = NULL;
yoffsetDyn = 0; yoffsetDyn = 0;
xoffsetDyn = 0; xoffsetDyn = 0;
yoffsetDynFloat = 0;
alphaDyn = -1; alphaDyn = -1;
scaleDyn = 1; scaleDyn = 1;
effects = 0; effects = 0;
@ -52,6 +53,8 @@ GuiElement::GuiElement()
effectsOver = 0; effectsOver = 0;
effectAmountOver = 0; effectAmountOver = 0;
effectTargetOver = 0; effectTargetOver = 0;
degree = 0;
changervar = 0;
// default alignment - align to top left // default alignment - align to top left
alignmentVert = ALIGN_TOP; alignmentVert = ALIGN_TOP;
@ -89,7 +92,7 @@ int GuiElement::GetLeft()
pLeft = parentElement->GetLeft(); pLeft = parentElement->GetLeft();
} }
if(effects & (EFFECT_SLIDE_IN | EFFECT_SLIDE_OUT)) if(effects & (EFFECT_SLIDE_IN | EFFECT_SLIDE_OUT | EFFECT_GOROUND | EFFECT_ROCK_VERTICLE))
pLeft += xoffsetDyn; pLeft += xoffsetDyn;
switch(alignmentHor) switch(alignmentHor)
@ -124,7 +127,7 @@ int GuiElement::GetTop()
pTop = parentElement->GetTop(); pTop = parentElement->GetTop();
} }
if(effects & (EFFECT_SLIDE_IN | EFFECT_SLIDE_OUT)) if(effects & (EFFECT_SLIDE_IN | EFFECT_SLIDE_OUT | EFFECT_GOROUND | EFFECT_ROCK_VERTICLE))
pTop += yoffsetDyn; pTop += yoffsetDyn;
switch(alignmentVert) switch(alignmentVert)
@ -424,6 +427,7 @@ void GuiElement::SetEffect(int eff, int amount, int target)
else if(eff & EFFECT_SLIDE_RIGHT) else if(eff & EFFECT_SLIDE_RIGHT)
xoffsetDyn = screenwidth; xoffsetDyn = screenwidth;
} }
if(eff & EFFECT_FADE && amount > 0) if(eff & EFFECT_FADE && amount > 0)
{ {
alphaDyn = 0; alphaDyn = 0;
@ -431,6 +435,14 @@ void GuiElement::SetEffect(int eff, int amount, int target)
else if(eff & EFFECT_FADE && amount < 0) else if(eff & EFFECT_FADE && amount < 0)
{ {
alphaDyn = alpha; alphaDyn = alpha;
} else if(eff & EFFECT_GOROUND) {
xoffsetDyn = 0;
yoffsetDyn = -200;
} else if(eff & EFFECT_ROCK_VERTICLE) {
changervar = 0;
yoffsetDyn = 0;
yoffsetDynFloat = 0.0;
} }
effects |= eff; effects |= eff;
@ -451,10 +463,26 @@ void GuiElement::SetEffectGrow()
SetEffectOnOver(EFFECT_SCALE, 4, 110); SetEffectOnOver(EFFECT_SCALE, 4, 110);
} }
void GuiElement::StopEffect()
{
xoffsetDyn = 0;
yoffsetDyn = 0;
effects = 0;
effectsOver = 0;
effectAmount = 0;
effectAmountOver = 0;
effectTarget = 0;
effectTargetOver = 0;
scaleDyn = 1;
degree = 0;
changervar = 0;
}
void GuiElement::UpdateEffects() void GuiElement::UpdateEffects()
{ {
LOCK(this); LOCK(this);
if(effects & (EFFECT_SLIDE_IN | EFFECT_SLIDE_OUT))
if(effects & (EFFECT_SLIDE_IN | EFFECT_SLIDE_OUT | EFFECT_GOROUND))
{ {
if(effects & EFFECT_SLIDE_IN) if(effects & EFFECT_SLIDE_IN)
{ {
@ -531,6 +559,42 @@ void GuiElement::UpdateEffects()
} }
} }
} }
if(effects & EFFECT_GOROUND) {
if(degree < 2*PI) { //here we can let it cicle less/more than 2*PI which is 360°
int Radius = 200; //this needs to be moved to a global variable
degree += 0.08; //this defines the flying speed
xoffsetDyn = (int)(Radius*cos(degree-PI/2)); //here we can make the startdegree different
yoffsetDyn = (int)(Radius*sin(degree-PI/2)); //(by changing the radian degree of cos/sin
} else {
xoffsetDyn = 0;
yoffsetDyn += 0.08*100;
if(yoffsetDyn >= 0) {
effects = 0;
degree = 0;
}
}
}
if(effects & EFFECT_ROCK_VERTICLE) {
//move up to 10pixel above 0
if(changervar == 0 && yoffsetDynFloat < 11.0) {
yoffsetDynFloat += (effectAmount*0.01);
} else if(yoffsetDynFloat > 10.0) {
changervar = 1;
}
//move down till 10pixel under 0
if(changervar == 1 && yoffsetDynFloat > -11.0) {
yoffsetDynFloat -= (effectAmount*0.01);
} else if(yoffsetDynFloat < -10.0) {
changervar = 0;
}
yoffsetDyn = (int)(yoffsetDynFloat);
}
if(effects & EFFECT_FADE) if(effects & EFFECT_FADE)
{ {
alphaDyn += effectAmount; alphaDyn += effectAmount;
@ -546,7 +610,7 @@ void GuiElement::UpdateEffects()
effects = 0; // shut off effect effects = 0; // shut off effect
} }
} }
if(effects & EFFECT_SCALE) if(effects & EFFECT_SCALE)
{ {
scaleDyn += effectAmount/100.0; scaleDyn += effectAmount/100.0;
@ -557,6 +621,21 @@ void GuiElement::UpdateEffects()
effects = 0; // shut off effect effects = 0; // shut off effect
} }
} }
if(effects & EFFECT_PULSE)
{
int percent = 10; //go down from target by this
if((scaleDyn <= (effectTarget*0.01)) && (!changervar)) {
scaleDyn += (effectAmount*0.001);
} else if(scaleDyn > (effectTarget*0.01)) {
changervar = 1;
}
if((scaleDyn >= ((effectTarget-percent)*0.01)) && (changervar)) {
scaleDyn -= (effectAmount*0.001);
} else if(scaleDyn < ((effectTarget-percent)*0.01)) {
changervar = 0;
}
}
} }
void GuiElement::Update(GuiTrigger * t) void GuiElement::Update(GuiTrigger * t)

View File

@ -1612,6 +1612,8 @@ DiscWait(const char *title, const char *msg, const char *btn1Label, const char *
mainWindow->ChangeFocus(&promptWindow); mainWindow->ChangeFocus(&promptWindow);
ResumeGui(); ResumeGui();
SDCard_deInit();
if(IsDeviceWait) { if(IsDeviceWait) {
while(i >= 0) while(i >= 0)
{ {
@ -1625,7 +1627,7 @@ DiscWait(const char *title, const char *msg, const char *btn1Label, const char *
} }
sleep(1); sleep(1);
ret = WBFS_Init(WBFS_DEVICE_USB); ret = WBFS_Init(WBFS_DEVICE_USB);
if(ret>=0) if(ret>=0)
break; break;
i--; i--;
@ -5405,18 +5407,16 @@ static int MenuCheck()
ret2 = WBFS_Init(WBFS_DEVICE_USB); ret2 = WBFS_Init(WBFS_DEVICE_USB);
if (ret2 < 0) if (ret2 < 0)
{ {
//shutdown SD
SDCard_deInit();
//initialize WiiMote for Prompt //initialize WiiMote for Prompt
Wpad_Init(); Wpad_Init();
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
ret2 = WindowPrompt(LANGUAGE.NoUSBDevicefound, ret2 = WindowPrompt(LANGUAGE.NoUSBDevicefound,
LANGUAGE.Doyouwanttoretryfor30secs, LANGUAGE.Doyouwanttoretryfor30secs,
"cIOS249", "cIOS222", "cIOS249", "cIOS222",
LANGUAGE.BacktoWiiMenu, 0); LANGUAGE.BacktoWiiMenu, 0);
//shutdown SD
SDCard_deInit();
if(ret2 == 1) { if(ret2 == 1) {
Settings.cios = ios249; Settings.cios = ios249;
} else if(ret2 == 2) { } else if(ret2 == 2) {
@ -5429,7 +5429,8 @@ static int MenuCheck()
WPAD_Disconnect(0); WPAD_Disconnect(0);
WPAD_Shutdown(); WPAD_Shutdown();
ret2 = DiscWait(LANGUAGE.NoUSBDevice, LANGUAGE.WaitingforUSBDevice, 0, 0, 1); SDCard_Init();
ret2 = DiscWait(LANGUAGE.NoUSBDevice, LANGUAGE.WaitingforUSBDevice, 0, 0, 1);
PAD_Init(); PAD_Init();
Wpad_Init(); Wpad_Init();
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
@ -5437,7 +5438,9 @@ static int MenuCheck()
SDCard_Init(); SDCard_Init();
} }
if (ret2 < 0) { if (ret2 < 0) {
WindowPrompt (LANGUAGE.Error,LANGUAGE.USBDevicenotfound, LANGUAGE.ok, 0,0,0); SDCard_Init();
WindowPrompt (LANGUAGE.Error,LANGUAGE.USBDevicenotfound, LANGUAGE.ok, 0,0,0);
SDCard_deInit();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
} else { } else {
PAD_Init(); PAD_Init();
@ -5449,17 +5452,20 @@ static int MenuCheck()
ret2 = Disc_Init(); ret2 = Disc_Init();
if (ret2 < 0) { if (ret2 < 0) {
SDCard_Init();
WindowPrompt (LANGUAGE.Error,LANGUAGE.CouldnotinitializeDIPmodule,LANGUAGE.ok, 0,0,0); WindowPrompt (LANGUAGE.Error,LANGUAGE.CouldnotinitializeDIPmodule,LANGUAGE.ok, 0,0,0);
SDCard_deInit();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
} }
ret2 = WBFS_Open(); ret2 = WBFS_Open();
if (ret2 < 0) { if (ret2 < 0) {
SDCard_Init();
choice = WindowPrompt(LANGUAGE.NoWBFSpartitionfound, choice = WindowPrompt(LANGUAGE.NoWBFSpartitionfound,
LANGUAGE.Youneedtoformatapartition, LANGUAGE.Youneedtoformatapartition,
LANGUAGE.Format, LANGUAGE.Format,
LANGUAGE.Return,0,0); LANGUAGE.Return,0,0);
SDCard_deInit();
if(choice == 0) if(choice == 0)
{ {
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
@ -5469,8 +5475,9 @@ static int MenuCheck()
u32 sector_size; u32 sector_size;
ret2 = Partition_GetEntries(partitions, &sector_size); ret2 = Partition_GetEntries(partitions, &sector_size);
if (ret2 < 0) { if (ret2 < 0) {
SDCard_Init();
WindowPrompt (LANGUAGE.Nopartitionsfound,0, LANGUAGE.Restart, 0,0,0); WindowPrompt (LANGUAGE.Nopartitionsfound,0, LANGUAGE.Restart, 0,0,0);
SDCard_deInit();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
} }