This commit is contained in:
lustar.mii 2009-06-20 00:32:10 +00:00
parent 0258de337e
commit 92441e56b2
41 changed files with 3049 additions and 7048 deletions

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@ -1,4 +1,4 @@
Specialthanksto = Special tak til Specialthanksto = Special tak til
Updatepath = Opdaterings Sti Updatepath = Opdaterings Sti
Update = Opdater Update = Opdater
Sound = Lyd Sound = Lyd
@ -12,7 +12,7 @@ Gameload = Spil Indstillinger
Doyouwanttoupdate = Vil du opdatere USB Loader GX? Doyouwanttoupdate = Vil du opdatere USB Loader GX?
Nonewupdates = Ingen nye opdateringer. Nonewupdates = Ingen nye opdateringer.
updating = Opdaterer... updating = Opdaterer...
Updatepathchanged = Opdaterings Sti ændret. Updatepathchanged = Opdaterings Sti ændret.
Successfullyupdated = Opdateringen lykkedes. Successfullyupdated = Opdateringen lykkedes.
Updatefailed = Opdateringen mislykkedes Updatefailed = Opdateringen mislykkedes
Restarting = Genstarter... Restarting = Genstarter...
@ -39,51 +39,51 @@ ClicktoDownloadCovers = Klik for at Downloade Covers
Clock = Klokke Clock = Klokke
Continueinstallgame = Vil du blive ved med at installere spillet? Continueinstallgame = Vil du blive ved med at installere spillet?
ConsoleDefault = Konsol Standard ConsoleDefault = Konsol Standard
Consoleshouldbeunlockedtomodifyit = Konsol skal være låst op for ændre dette. Consoleshouldbeunlockedtomodifyit = Konsol skal være låst op for ændre dette.
ConsoleLocked = Konsol låst ConsoleLocked = Konsol låst
CorrectPassword = Korrekt Password CorrectPassword = Korrekt Password
Couldnotinitializenetwork = Kunne ikke initialisere netværk! Couldnotinitializenetwork = Kunne ikke initialisere netværk!
CouldnotopenDisc = Kunne ikke åbne dvd CouldnotopenDisc = Kunne ikke åbne dvd
CouldnotinitializeDIPmodule = Kunne ikke initialisere DIP module! CouldnotinitializeDIPmodule = Kunne ikke initialisere DIP module!
CoverDownload = Cover Download CoverDownload = Cover Download
CoverPath = Cover Sti CoverPath = Cover Sti
CoverpathChanged = CoverSti Ændret CoverpathChanged = CoverSti Ændret
Coverpathchange = CoverSti Ændringer Coverpathchange = CoverSti Ændringer
Credits = Lavet af: Credits = Lavet af:
DiscImages = Dvd Covers DiscImages = Dvd Covers
DiscimagePath = Dvd Covers Sti DiscimagePath = Dvd Covers Sti
DiscpathChanged = DvdSti Ændret DiscpathChanged = DvdSti Ændret
Discpathchange = DvdSti ændringer Discpathchange = DvdSti ændringer
DiscDefault = Spillets standard DiscDefault = Spillets standard
Display = Skærm Display = Skærm
Doyouwanttoformat = Vil du formattere?: Doyouwanttoformat = Vil du formattere?:
Doyoureallywanttodelete = Vil du virkelig slette: Doyoureallywanttodelete = Vil du virkelig slette:
Doyouwanttoretryfor30secs = Vil du prøve igen? Doyouwanttoretryfor30secs = Vil du prøve igen?
Downloadingfile = Downloader fil: Downloadingfile = Downloader fil:
DownloadBoxartimage = Downloade Boxart billede? DownloadBoxartimage = Downloade Boxart billede?
Downloadfinished = Download færdig Downloadfinished = Download færdig
Error = Fejl! Error = Fejl!
BOOTERROR = BOOT FEJL BOOTERROR = BOOT FEJL
ErrorreadingDisc = Disken kunne ikke læses ErrorreadingDisc = Disken kunne ikke læses
ExitUSBISOLoader = Afslut USB Loader GX? ExitUSBISOLoader = Afslut USB Loader GX?
InitializingNetwork = Initialiserer Netværk InitializingNetwork = Initialiserer Netværk
InsertDisk = Indsæt en disk InsertDisk = Indsæt en disk
InsertaWiiDisc = Indsæt en wii disk! InsertaWiiDisc = Indsæt en wii disk!
InsertaSDCardtodownloadimages = Indsæt et sd kort for at downloade billeder. InsertaSDCardtodownloadimages = Indsæt et sd kort for at downloade billeder.
InsertaSDCardtosave = Indsæt et sd kort for at gemme. InsertaSDCardtosave = Indsæt et sd kort for at gemme.
InstallRenameandDeleteareunlocked = Alle USB Loader GX's funktioner er låst op. InstallRenameandDeleteareunlocked = Alle USB Loader GX's funktioner er låst op.
Installerror = Installations fejl! Installerror = Installations fejl!
Installagame = Installer et spil? Installagame = Installer et spil?
Installinggame = Installerer spillet: Installinggame = Installerer spillet:
Failedtoboot = Kunne ikke start op: Failedtoboot = Kunne ikke start op:
FailedtomountfrontSDcard = Kunne ikke montere sd kort FailedtomountfrontSDcard = Kunne ikke montere sd kort
FailedtosetUSB = Kunne ikke sætte usb: FailedtosetUSB = Kunne ikke sætte usb:
Failedformating = Formatteringen mislykkedes Failedformating = Formatteringen mislykkedes
filesnotfoundontheserver = Filerne blev ikke fundet på serveren! filesnotfoundontheserver = Filerne blev ikke fundet på serveren!
filesleft = Fil(er) tilbage filesleft = Fil(er) tilbage
FlipX = Flip-X FlipX = Flip-X
Force = Tving Force = Tving
Youneedtoformatapartition = Du må formattere en partition Youneedtoformatapartition = Du må formattere en partition
Format = Format Format = Format
Formattingpleasewait = Formatterer, vent venligst... Formattingpleasewait = Formatterer, vent venligst...
formated = Formatteret! formated = Formatteret!
@ -94,21 +94,21 @@ GameID = Spil ID
Games = Spil Games = Spil
Gameisalreadyinstalled = Dette spil er allerede installeret: Gameisalreadyinstalled = Dette spil er allerede installeret:
GameRegion = Region GameRegion = Region
GameSize = Spil størrelse GameSize = Spil størrelse
GoBack = Gå tilbage GoBack = Gå tilbage
//GotoPage = Gå til side //GotoPage = Gå til side
HowtoShutdown = Hvordan skal den slukkes? HowtoShutdown = Hvordan skal den slukkes?
Language = Sprog Language = Sprog
Langchange = Sprog skift Langchange = Sprog skift
Left = Venstre Left = Venstre
LikeSysMenu = Ligesom wii menu LikeSysMenu = Ligesom wii menu
LoadingincIOS = Loader i cIOS249 LoadingincIOS = Loader i cIOS249
Lock = Lås Lock = Lås
LockConsole = Lås Konsol LockConsole = Lås Konsol
MP3Menu = MP3 Menu MP3Menu = MP3 Menu
Missingfiles = Manglende filer Missingfiles = Manglende filer
Networkiniterror = Netværket kunne ikke intialiseres Networkiniterror = Netværket kunne ikke intialiseres
Next = Næste Next = Næste
No = Nej No = Nej
Nofilemissing = Ingen filer mangler! Nofilemissing = Ingen filer mangler!
NoHDDfound = Ingen HDD fundet! NoHDDfound = Ingen HDD fundet!
@ -127,46 +127,46 @@ OFF = Fra
OfficialSite = Officielle Side OfficialSite = Officielle Side
ok = OK ok = OK
ON = Til ON = Til
Parentalcontrol = Forælder kontrol Parentalcontrol = Forælder kontrol
Partition = Partition Partition = Partition
Password = Password Password = Password
PasswordChanged = Password Ændret PasswordChanged = Password Ændret
Passwordhasbeenchanged = Passwordet er blevet ændret Passwordhasbeenchanged = Passwordet er blevet ændret
Passwordchange = Password skift Passwordchange = Password skift
PowerofftheWii = Sluk Wii'en PowerofftheWii = Sluk Wii'en
Prev = Forrig Prev = Forrig
PromptsButtons = Prompts Buttons PromptsButtons = Prompts Buttons
ReloadSD = Genindlæs SD ReloadSD = Genindlæs SD
RenameGameonWBFS = Omdøb spil på WBFS RenameGameonWBFS = Omdøb spil på WBFS
Restart = Genstart Restart = Genstart
Return = Tilbage Return = Tilbage
ReturntoWii = Vend tilbage til menuen ReturntoWii = Vend tilbage til menuen
Right = Højre Right = Højre
Rumble = Vibration Rumble = Vibration
QuickBoot = Hurtig opstart QuickBoot = Hurtig opstart
Save = Gem Save = Gem
SaveFailed = Gemningen mislykkedes SaveFailed = Gemningen mislykkedes
Specialthanksto = Speciel tak til Specialthanksto = Speciel tak til
For = for For = for
theUSBLoaderandreleasingthesourcecodethe = og for at gøre deres source code tilgængelig theUSBLoaderandreleasingthesourcecodethe = og for at gøre deres source code tilgængelig
secondsleft = Sekunder tilbage secondsleft = Sekunder tilbage
SelectthePartition = Vælg Partitionen SelectthePartition = Vælg Partitionen
youwanttoformat = du vil formatter youwanttoformat = du vil formatter
settings = Indstillinger settings = Indstillinger
ShutdowntoIdle = Almindeligt ShutdowntoIdle = Almindeligt
ShutdownSystem = Sluk Totalt(Rødt lys) ShutdownSystem = Sluk Totalt(Rødt lys)
Success = Succes: Success = Succes:
Successfullyinstalled = Installationen lykkedes: Successfullyinstalled = Installationen lykkedes:
Successfullydeleted = Sletningen lykkedes: Successfullydeleted = Sletningen lykkedes:
SuccessfullySaved = Successfully Saved: SuccessfullySaved = Successfully Saved:
SystemDefault = System standard SystemDefault = System standard
ThemePath = Tema Sti ThemePath = Tema Sti
ThemepathChanged = TemaSti ændret ThemepathChanged = TemaSti ændret
Themepathchange = TemaSti æmdringer Themepathchange = TemaSti æmdringer
Try = Prøv Try = Prøv
Tooltips = Værktøjtips Tooltips = Værktøjtips
Timeleft = Tid tilbage: Timeleft = Tid tilbage:
Unlock = Lås op Unlock = Lås op
Uninstall = Afinstaller Uninstall = Afinstaller
USBLoaderisprotected = USB Loader GX er beskyttet USBLoaderisprotected = USB Loader GX er beskyttet
USBapparatnotfound = USB apparat ikke fundet USBapparatnotfound = USB apparat ikke fundet
@ -174,7 +174,7 @@ VideoMode = Video Mode
VIDTVPatch = VIDTV Patch VIDTVPatch = VIDTV Patch
Volume = Lydstyrke Volume = Lydstyrke
Waiting = Venter..... Waiting = Venter.....
WaitingforUSBapparat = Venter på USB apparat WaitingforUSBapparat = Venter på USB apparat
WidescreenFix = Widescreen Fix WidescreenFix = Widescreen Fix
WiiMenu = Wii Menu WiiMenu = Wii Menu
WrongPassword = Forkert Password WrongPassword = Forkert Password

View File

@ -1,225 +1,256 @@
t3Covers = 3D hoesjes addToFavorite = Favoriet
addToFavorite = Toevoegen aan favorieten Adultsonly = 4 (Volwassen 18+)
all = Allen all = Alfabetisch
AppLanguage = Toepassingstaal Always = 0 (Altijd)
AppLanguage = Taal
april = Apr
Alternatedol = Dol afwisselen
Areyousure = Zeker weten? Areyousure = Zeker weten?
available = beschikbaar august = Aug
AutoPatch = Automatisch patchen AutoPatch = Automatisch patchen
available = beschikbaar
awesometool = voor zijn geweldige programma
Back = Terug Back = Terug
Backgroundmusic = Achtergrondmuziek Backgroundmusic = Achtergrondmuziek
Backgroundmusicpath = Achtergrondmuziek patchen Backgroundmusicpath = Locatie achtergrondmuziek gewijzigd
BacktoHBCorWiiMenu = Terug naar HBC of Wii menu BacktoHBCorWiiMenu = Terug naar HBC of Wii Menu
BacktoLoader = Terug naar lader BacktoLoader = Terug naar lader
BacktoWiiMenu = Terug naar Wii menu BacktoWiiMenu = Terug naar Wii Menu
BootStandard = Boot/Standaard BOOTERROR = STARTFOUT
Both = Beiden BootStandard = Start/Standaard
Cantcreatedirectory = Kan map niet aanmaken Both = Beide
Cancel = Annuleren Cancel = Annuleren
Cantbeformated = Kan niet formatteren Cantbeformated = Kan niet worden geformatteerd
CheckingforUpdates = Zoeken naar updates Cantcreatedirectory = Kan map niet aanmaken
Cantdelete = Kan niet verwijderen : Cantdelete = Kan niet verwijderen:
Cheatcodespath = Locatie cheats
Cheatcodespathchanged = Locatie cheats gewijzigd
CheckingforUpdates = Controleren op updates
Child = 1 (Kinderen 7+)
ClicktoDownloadCovers = Klik om hoesjes te downloaden ClicktoDownloadCovers = Klik om hoesjes te downloaden
Clock = Klok Clock = Klok
Close = Sluiten Close = Sluiten
Continueinstallgame = Installatie voortzetten ? Console = Console
ConsoleDefault = Console standaard ConsoleDefault = Console standaard
ConsoleLocked = Console vergrendeld
Consoleshouldbeunlockedtomodifyit = Console moet worden vrijgegeven. Consoleshouldbeunlockedtomodifyit = Console moet worden vrijgegeven.
ConsoleLocked = Console op slot Continueinstallgame = Installatie spel voortzetten?
Controllevel = Controle level Controllevel = Controle level
CorrectPassword = Correct wachtwoord CorrectPassword = Juiste wachtwoord
Couldnotinitializenetwork = Kan netwerk niet initialiseren ! CouldnotinitializeDIPmodule = Kan de DIP module niet initialiseren!
CouldnotopenDisc = Kan schijf niet openen Couldnotinitializenetwork = Kan netwerk niet initialiseren!
CouldnotinitializeDIPmodule = DIP module kan niet worden ingesteld ! CouldnotopenDisc = Kan DVD niet laden
CoverDownload = Hoesjes downloaden
CoverPath = Locatie van hoesjes
CoverpathChanged = Locatie van hoesjes gewijzigd
Coverpathchange = Wijzig hoesjesmap
count = Gespeeld count = Gespeeld
CoverDownload = Download hoesjes
CoverPath = Locatie hoesjes
Coverpathchange = Locatie hoesjes wijzigen
CoverpathChanged = Locatie hoesjes gewijzigd
Credits = Aftiteling Credits = Aftiteling
Custompaths = Bestandslocaties Custompaths = Bestandslocaties
DiscImages = DVD Labels december = Dec
DiscimagePath = Locatie van DVD labels
DiscpathChanged = Locatie van DVD labels gewijzigd
Discpathchange = DVD Labels
DiscDefault = Standaard van DVD
Display = Weergave
Doyouwanttoformat = Wil je dit formatteren ?
Doyoureallywanttodelete = Wil je dit echt verwijderen ?
Doyouwanttoretryfor30secs = 30 sec. lang opnieuw proberen?
Doyouwanttoupdate = Wil je nu updaten ?
Doyouwanttochangelanguage = Wil je de taal wijzigen ?
Downloadingfile = Bezig met downloaden:
DownloadBoxartimage = Hoesjes downloaden ?
Downloadfinished = Downloaden voltooid
//Defaultgamesettings = Standaardinstellingen voor spel
//Defaultsettings = Standaardinstellingen
Defaultgamesettings = Standaardinstelling voor spel
Defaultsettings = Terug naar standaardinstellingen
Default = Standaard Default = Standaard
Defaultgamesettings = Standaardinstelling
Defaultsettings = Standaardinstellingen
developedby = Ontwikkeld door
DiscDefault = DVD standaard
DiscimagePath = Locatie DVD labels
DiscImages = DVD labels
Discpathchange = Locatie DVD labels wijzigen
DiscpathChanged = Locatie DVD labels gewijzigd
Display = Tonen
diversepatches = voor vele correcties
DolPath = Locatie dol
Dolpathchange = Locatie dol wijzigen
DolpathChanged = Locatie dol gewijzigd
DownloadBoxartimage = Hoesjes downloaden?
Downloadfinished = Downloaden voltooid
Downloadingfile = Bestand downloaden
Doyoureallywanttodelete = Wil je echt verwijderen:
Doyouwanttochangelanguage = Wil je de taal wijzigen?
Doyouwanttoformat = Wil je formatteren:
Doyouwanttoretryfor30secs = Wil je 30 sec. lang opnieuw proberen?
Doyouwanttoupdate = Hoe wil je updaten?
Dutch = Nederlands
English = Engels
Error = Fout ! Error = Fout !
hour = Uren Error002fix = Herstel fout 002
Homemenu = HOME menu ErrorreadingDisc = Fout bij lezen DVD
BOOTERROR = BOOT FOUT Everyone = 0 (Iedereen 0+)
ErrorreadingDisc = Fout bij lezen van DVD ExitUSBISOLoader = USB Loader GX Afsluiten?
ExitUSBISOLoader = USB Loader GX afsluiten?
InitializingNetwork = Netwerk initialiseren
InsertDisk = Voer een DVD in
InsertaWiiDisc = Voer een Wii DVD in
InsertaSDCardtodownloadimages = Voer een SD kaart in voor de afbeeldingen
InsertaSDCardtosave = Voer een SD kaart in om op te slaan
InsertaSDCardtousethatoption = Voer een SD kaart in om deze optie te gebruiken
InstallRenameandDeleteareunlocked = Alle functies zijn vrijgegeven
Installerror = Installatiefout !
Installagame = Spel installeren
Installinggame = Bezig met installeren :
Failedtoboot = Fout tijdens laden van :
FailedtomountfrontSDcard = Kan SD kaart niet vinden
FailedtosetUSB = Kan USB niet initialiseren :
Failedformating = Formatteren mislukt Failedformating = Formatteren mislukt
fave = favoriet Failedtoboot = Starten mislukt:
Filenotfound = Bestand niet gevonden FailedtomountfrontSDcard = Kan SD kaart niet laden
filesnotfoundontheserver = Bestand niet gevonden op server ! FailedtosetUSB = Kan USB niet initialiseren:
filesleft = bestanden resterend: fave = Favorieten
february = Feb
Filenotfound = Bestand niet gevonden.
filesleft = Bestanden resterend
filesnotfoundontheserver = Bestanden niet gevonden op server!
FlipX = X omwisselen FlipX = X omwisselen
Force = Forceren For = voor
Youneedtoformatapartition = Je moet een partitie formatteren Force = Forceer
Format = Formatteren Forhostingcovers = (upload van afbeeldingen)
Formattingpleasewait = Bezig met formattern, even geduld Forhostingupdatefiles = (upload van updates)
formated = geformatteerd ! Format = Formatteer
formated = geformatteerd!
Formattingpleasewait = Bezig met formatteren...
free = vrij free = vrij
FreeSpace = Beschikbare ruimte FreeSpace = Vrije ruimte
French = Frans
FullShutdown = Volledig uitzetten FullShutdown = Volledig uitzetten
GameID = Spel ID GameID = Spel ID
Gameisalreadyinstalled = Spel is al geïnstalleerd:
Gameload = Spel opties
GameRegion = Spel Regio
Games = Spellen Games = Spellen
Gameisalreadyinstalled = Spel is reeds geïnstalleerd : GameSize = Spel grootte
GameRegion = Regio German = Duits
GameSize = Spelgrootte
GoBack = Terug GoBack = Terug
GUISettings = GUI opties GUISettings = Menu opties
Gameload = Spel laden Homemenu = HOME Menu
HowtoShutdown = Hoe uitschakelen ? hour = Uur
HowtoShutdown = Hoe uitzetten?
InitializingNetwork = Netwerk Initializeren
InsertaSDCardtodownloadimages = Voer een SD kaart in om afbeeldingen te downloaden.
InsertaSDCardtosave = Voer een SD kaart in om op te slaan.
InsertaSDCardtousethatoption = Voer een SD kaart in om deze optie te gebruiken.
InsertaWiiDisc = Voer een Wii DVD in!!
InsertDisk = Voeg een DVD in
Installagame = Spel installeren
Installerror = Installatiefout!
Installinggame = Bezig met installeren:
InstallRenameandDeleteareunlocked = Alle functies zijn vrijgegeven.
Italian = Italiaans
january = Jan
Japanese = Japans
july = Jul
june = Jun
Keyboard = Toetsenbord Keyboard = Toetsenbord
Language = Taal Korean = Koreaans
Languagepathchanged = Taal wijzigen Language = Taal spel
Langchange = Taal wijzigen Languagepathchanged = Locatie taal gewijzigd.
Left = Links Left = Links
LikeSysMenu = Zoals systeemmenu LikeSysMenu = Als systeemmenu
LoadingincIOS = Laden in cIOS249 ListSort = Spellenlijst sorteren
ListSort = Sorteren van lijst LoadingincIOS = Laden met cIOS249
Loadingstandardlanguage = Standaardtaal laden Loadingstandardlanguage = Standaardtaal laden.
Loadingstandardmusic = Standaardmuziek laden Loadingstandardmusic = Standaardmuziek laden.
Lock = Vergrendelen
Locked = Vergrendeld
LockConsole = Console vergrendelen LockConsole = Console vergrendelen
//MP3Menu = MP3 menu Locked = Vergrendeld
Patchcountrystrings = Country strings patchen march = Mrt
Mature = 3 (Adolescenten 16+)
may = Mei
Missingfiles = Missende bestanden Missingfiles = Missende bestanden
Networkiniterror = Kan netwerk niet initialiseren
Neither = Geen Neither = Geen
Networkiniterror = Netwerk init. fout
Next = Volgende Next = Volgende
Nonewupdates = Geen nieuwe updates
No = Nee No = Nee
Nofilemissing = Geen missende bestanden ! Nofilemissing = Geen missende bestanden!
NoHDDfound = Geen HDD gevonden ! NoHDDfound = Geen HDD gevonden!
NoSDcardinserted = Geen SD kaart gevonden ! Nonewupdates = Geen nieuwe updates.
Nopartitionsfound = Geen partitie gevonden Nopartitionsfound = Geen partities gevonden
NoUSBDevice = Geen USB-apparaat Normal = Normaal
NormalCovers = Gewone hoesjes
NoSDcardinserted = Geen SD kaart gevonden!
Notasupportedformat = Formatteren niet ondersteund!
NotaWiiDisc = Geen Wii DVD
Notenoughfreespace = Niet genoeg vrije ruimte!
notset = niet ingesteld
NoUSBDevice = Geen USB apparaat
NoUSBDevicefound = Geen USB apparaat gevonden.
november = Nov
NoWBFSpartitionfound = Geen WBFS partitie gevonden NoWBFSpartitionfound = Geen WBFS partitie gevonden
NormalCovers = Normale hoesjes october = Okt
Normal = Standaard
NotaWiiDisc = Dit is geen Wii DVD
NoUSBDevicefound = Geen USB-apparaat gevonden
Notenoughfreespace = Niet genoeg vrije ruimte !
Notasupportedformat = Formatteren niet ondersteund !
notset = niet gedefinieerd
of = van of = van
OFF = Uit OFF = Uit
OfficialSite = Officiële site OfficialSite = Officiele site
ok = Ok ok= Ok
ON = Aan ON = Aan
Onlinefix = Herstel online
OnlyInstall = Alleen installeren OnlyInstall = Alleen installeren
Parentalcontrol = Ouderlijk toezicht Parentalcontrol = Ouderlijk toezicht
Partition = Partitie Partition = Partitie
Password = Wachtwoord Password = Wachtwoord
PasswordChanged = Warchtwoord gewijzigd
Passwordhasbeenchanged = Wachtwoord is gewijzigd
Passwordchange = Wachtwoord wijzigen Passwordchange = Wachtwoord wijzigen
PasswordChanged = Wachtwoord gewijzigd
Passwordhasbeenchanged = Wachtwoord is gewijzigd
Patchcountrystrings = Regios herstellen
Plays = Gespeeld Plays = Gespeeld
PowerofftheWii = Wii uitzetten PowerofftheWii = Wii uitschakelen
Prev = Vorige Prev = Vorige
PromptsButtons = Weergave knoppen PromptsButtons = Weergave knoppen
publishedby = Uitgegeven door
QuickBoot = Snelle start
released = Uitgebracht
ReloadSD = SD herladen ReloadSD = SD herladen
RenameGameonWBFS = Spel hernoemen RenameGameonWBFS = Spel hernoemen op WBFS
Restart = Opnieuw starten Restart = Herstarten
Restarting = Bezig met opnieuw opstarten Restarting = Herstarten...
Return = Terug Return = Terug
ReturntoWii = Terug naar Wii menu ReturntoWii = Terug naar Wii menu
ReturntoWiiMenu = Terug naar Wii menu
Right = Rechts Right = Rechts
Rumble = Trilfunctie Rumble = Trilfunctie
QuickBoot = Snel starten
Save = Opslaan Save = Opslaan
SaveFailed = Opslaan mislukt SaveFailed = Opslaan mislukt
Specialthanksto = Speciale dank aan SChinese = SChinees
For = voor secondsleft = seconden over:
theUSBLoaderandreleasingthesourcecodethe = de USB loader en vrijgeven van bron SelectthePartition = Kies een partitie
secondsleft = seconden resterend september = Sept
Setasbackgroundmusic = Gebruiken als achtergrondmuziek ? Setasbackgroundmusic = Instellen als achtergrondmuziek?
SelectthePartition = Kies de partitie
youwanttoformat = Wil je formatteren?
Standard = Standaard
settings = Instellingen settings = Instellingen
Sound = Geluid SFXVolume = Volume effecten
ShutdowntoIdle = Slaapstand
ShutdownSystem = Systeem uitzetten ShutdownSystem = Systeem uitzetten
Success = Succes : ShutdowntoIdle = Slaapstand
Successfullyinstalled = Installatie voltooid : Sound = Geluid
Successfullyupdated = Updaten voltooid
Successfullydeleted = Verwijderen voltooid :
SuccessfullySaved = Correct opgeslagen
SystemDefault = Systeemstandaard
ThemePath = Locatie van themas
ThemepathChanged = Locatie van thema's gewijzigd
Themepathchange = Locatie van thema's gewijzigd
Titlestxtpath = Plaats van titles.txt
TitlestxtpathChanged = Plaats van titles.txt gewijzigd
Titlestxtpathchange = Plaats van titles.txt
Try = Proberen
Tooltips = Tekstbalonnen
Timeleft = Tijd resterend:
updating = bezig met updaten
Unlock = Vrijgeven
Unlocked = Vrijgegeven
UnlockConsoletousethisOption = Console moet worden vrijgegeven voor deze optie
Unicodefix = Unicode fix
Uninstall = Verwijderen
Updatepath= Locatie van updatemap
Updatepathchanged = Locatie van updatemap gewijzigd
Updatefailed = Updaten mislukt
Updatedol = Enkel .dol
Updateall = Alles Updaten
Updateto = Updaten naar
Update = Updaten
USBLoaderisprotected = USB Loader GX is vergrendeld
USBDevicenotfound = USB-apparaat niet gevonden
VideoMode = Video mode
VIDTVPatch = VIDTV patch
Volume = Volume
SFXVolume = Volume Geluidseffecten
Waiting = Wachten…
WaitingforUSBDevice = Wachten op USB-apparaat
WidescreenFix = Breedbeeldaanpassing
WiiMenu = Wii menu
Wiilight = Wii verlichting
WrongPassword = Onjuist wachtwoord
Yes = Ja
YoudonthavecIOS = cIOS222 is niet geïnstalleerd
Japanese = Japans
German = Duits
English = Engels
French = Frans
Spanish = Spaans Spanish = Spaans
Italian = Italiaans Specialthanksto = Speciale dank aan:
Dutch = Nederlands Standard = Standaard
SChinese = Chinees simpel Success = Succes:
TChinese = Chinees traditioneel Successfullydeleted = met succes verwijderd:
Korean = Koreaans Successfullyinstalled = Met succes geinstalleerd:
SuccessfullySaved = met succes opgeslagen!
Successfullyupdated = met succes geupdate!
SystemDefault = Systeem standaard
t3Covers = 3D Hoesjes
TChinese = TChinees
Teen = 2 (Tiener 12+)
Thanksto = Grote dank aan:
ThemePath = Locatie thema
Themepathchange = Locatie thema wijzigen
ThemepathChanged = Locatie thema gewijzigd
theUSBLoaderandreleasingthesourcecode = (source code)
Timeleft = Tijd over:
Titlestxtpath = Locatie titles.txt
Titlestxtpathchange = Locatie titles.txt wijzigen
TitlestxtpathChanged = Locatie titles.txt gewijzigd.
Tooltips = Hulptekstbalonnen
Try = Probeer
Uninstall = Verwijderen
UnlockConsoletousethisOption = Console moet worden vrijgegeven.
Unlocked = Vrijgegeven
Update = Updaten
Updateall = Alles updaten
Updatedol = DOL updaten
Updatefailed = Update mislukt
Updatepath = Locatie update
Updatepathchanged = Updatelocatie gewijzigd.
Updateto = Updaten naar
updating = Updaten
USBDevicenotfound = USB Apparaat niet gevonden!
USBLoaderisprotected = USB Loader GX is vergrendeld
VideoMode = Video mode
VIDTVPatch = VIDTV patchen
Volume = Muziekvolume
Waiting = Wachten...
WaitingforUSBDevice = Wachten op USB apparaat…
WidescreenFix = Breedbeeld
wififeatures = WiFi functies
Wiilight = Wii verlichting
WiiMenu = Wii Menu
WrongPassword = Foute wachtwoord!
XMLTitles = XML titels
Yes = Ja
YoudonthavecIOS = cIOS222 niet gevonden
Youneedtoformatapartition = Je moet een partitie formatteren
youwanttoformat = Wil je formatteren?

View File

@ -1,4 +1,4 @@
Specialthanksto = Erikoiskiitokset: Specialthanksto = Erikoiskiitokset:
t3Coverst = 3D kannet t3Coverst = 3D kannet
AppLanguage = Ohjelman kieli AppLanguage = Ohjelman kieli
Areyousure = Oletko varma? Areyousure = Oletko varma?
@ -7,7 +7,7 @@ Back = Takaisin
BacktoHBCorWiiMenu = Takaisin HBC:hen tai Wii Menuun BacktoHBCorWiiMenu = Takaisin HBC:hen tai Wii Menuun
BacktoLoader = HBC BacktoLoader = HBC
BacktoWiiMenu = Takaisin Wii Menuun BacktoWiiMenu = Takaisin Wii Menuun
BootStandard = K%äynnistys/Standardi BootStandard = Käynnistys/Standardi
BothBoth = Molemmat BothBoth = Molemmat
Cantcreatedirectory = Ei voi luoda kansiota Cantcreatedirectory = Ei voi luoda kansiota
Cancel = Peruuta Cancel = Peruuta
@ -20,20 +20,20 @@ ConsoleDefault = Konsolin oletus
Consoleshouldbeunlockedtomodifyit = Avaa konsolin lukitus muokataksesi asetuksia. Consoleshouldbeunlockedtomodifyit = Avaa konsolin lukitus muokataksesi asetuksia.
ConsoleLocked = Konsoli lukittu ConsoleLocked = Konsoli lukittu
CorrectPassword = Oikea salasana CorrectPassword = Oikea salasana
Couldnotinitializenetwork = Verkkoon ei voitu yhdistää! Couldnotinitializenetwork = Verkkoon ei voitu yhdistää!
CouldnotopenDisc = Levyä ei voitu lukea CouldnotopenDisc = Levyä ei voitu lukea
CouldnotinitializeDIPmodule = DIP Moduulia ei voitu alustaa! CouldnotinitializeDIPmodule = DIP Moduulia ei voitu alustaa!
CoverDownload = kansien lataus CoverDownload = kansien lataus
CoverPath = kansien sijainti CoverPath = kansien sijainti
CoverpathChanged = kansien sijainti muutettu CoverpathChanged = kansien sijainti muutettu
Coverpathchange = kansien sijainti Coverpathchange = kansien sijainti
Credits = Tekij%ät Credits = Tekijät
DiscImages = Levykuvat DiscImages = Levykuvat
DiscimagePath = Levykuvien sijainti DiscimagePath = Levykuvien sijainti
DiscpathChanged = Levykuvien sijainti muutettu DiscpathChanged = Levykuvien sijainti muutettu
Discpathchange = Levykuvien sijainti Discpathchange = Levykuvien sijainti
DiscDefault = Levy oletus DiscDefault = Levy oletus
Display = N%äytt%ö Display = Näyttö
Doyouwanttoformat = Haluatko formatoida: Doyouwanttoformat = Haluatko formatoida:
Doyoureallywanttodelete = Haluatko varmasti formatoida: Doyoureallywanttodelete = Haluatko varmasti formatoida:
Doyouwanttoretryfor30secs = Haluatko odottaa 30 sekuntia? Doyouwanttoretryfor30secs = Haluatko odottaa 30 sekuntia?
@ -42,34 +42,34 @@ DownloadBoxartimage = Lataa kansikuva?
Downloadfinished = Lataus valmistunut Downloadfinished = Lataus valmistunut
Error = Virhe ! Error = Virhe !
BOOTERROR = BOOTTAUS VIRHE BOOTERROR = BOOTTAUS VIRHE
ErrorreadingDisc = Virhe luettaessa levyä ErrorreadingDisc = Virhe luettaessa levyä
ExitUSBISOLoader = Poistu USB Loader GX:stä? ExitUSBISOLoader = Poistu USB Loader GX:stä?
InitializingNetwork = Yhdistää verkkoon InitializingNetwork = Yhdistää verkkoon
InsertDisk = Aseta levy Wiihin InsertDisk = Aseta levy Wiihin
InsertaWiiDisc = Aseta Wii-levy! InsertaWiiDisc = Aseta Wii-levy!
InsertaSDCardtodownloadimages = Aseta SD-kortti ladataksesi kansia. InsertaSDCardtodownloadimages = Aseta SD-kortti ladataksesi kansia.
InsertaSDCardtosave = Aseta SD-kortti tallentaaksesi asetuksia. InsertaSDCardtosave = Aseta SD-kortti tallentaaksesi asetuksia.
InstallRenameandDeleteareunlocked = Kaikki asetukset on nyt käytettävissä. InstallRenameandDeleteareunlocked = Kaikki asetukset on nyt käytettävissä.
Installerror = Asennusvirhe! Installerror = Asennusvirhe!
Installagame = Asenna peli Installagame = Asenna peli
Installinggame = Asentaa peliä: Installinggame = Asentaa peliä:
Failedtoboot = Käynnistys ei onnistunut: Failedtoboot = Käynnistys ei onnistunut:
FailedtomountfrontSDcard = Ei voinut asentaa SD-korttia FailedtomountfrontSDcard = Ei voinut asentaa SD-korttia
FailedtosetUSB = USB:ta ei voitu asentaa: FailedtosetUSB = USB:ta ei voitu asentaa:
Failedformating = Formatointi ei onnistunut Failedformating = Formatointi ei onnistunut
filesnotfoundontheserver = tiedostoja ei löytynyt serveriltä! filesnotfoundontheserver = tiedostoja ei löytynyt serveriltä!
filesleft = tiedosto(j)a jäljellä filesleft = tiedosto(j)a jäljellä
FlipX = k%ä%änn%ä-X FlipX = käännä-X
Force = Pakota Force = Pakota
Youneedtoformatapartition = Sinun täytyy formatoida osio Youneedtoformatapartition = Sinun täytyy formatoida osio
Format = Formatoi Format = Formatoi
Formattingpleasewait = Formatoi, odota... Formattingpleasewait = Formatoi, odota...
formated = formatoitu! formated = formatoitu!
free = vapaa free = vapaa
FreeSpace = Vapaata tilaa FreeSpace = Vapaata tilaa
FullShutdown = Täysi sammutus FullShutdown = Täysi sammutus
GameID = Peli ID GameID = Peli ID
Games = Pelejä Games = Pelejä
Gameisalreadyinstalled = Peli on jo asennettu: Gameisalreadyinstalled = Peli on jo asennettu:
GameRegion = Alue GameRegion = Alue
GameSize = Pelin koko GameSize = Pelin koko
@ -90,15 +90,15 @@ Neither = Ei kumpikaan
Next = Seuraava Next = Seuraava
No = Ei No = Ei
Nofilemissing = Ei tiedostoja kadoksissa! Nofilemissing = Ei tiedostoja kadoksissa!
NoHDDfound = Kovalevyä ei löytynyt! NoHDDfound = Kovalevyä ei löytynyt!
NoSDcardinserted = SD-korttia ei ole asetettu wiihin! NoSDcardinserted = SD-korttia ei ole asetettu wiihin!
Nopartitionsfound = Osioita ei löytynyt Nopartitionsfound = Osioita ei löytynyt
NoUSBDevice = Ei USB-laitetta NoUSBDevice = Ei USB-laitetta
NoWBFSpartitionfound = Ei WBFS-osioita löytynyt NoWBFSpartitionfound = Ei WBFS-osioita löytynyt
NormalCovers = Normaalit kannet NormalCovers = Normaalit kannet
Normal = Normaali Normal = Normaali
NotaWiiDisc = Ei Wii-levy NotaWiiDisc = Ei Wii-levy
NoUSBDevicefound = USB-laitetta ei löytynyt. NoUSBDevicefound = USB-laitetta ei löytynyt.
Notenoughfreespace = Ei tarpeeksi tilaa! Notenoughfreespace = Ei tarpeeksi tilaa!
notset = ei asetettu notset = ei asetettu
of = josta of = josta
@ -116,24 +116,24 @@ PowerofftheWii = Sammuta Wii
Prev = Edellinen Prev = Edellinen
PromptsButtons = Napit PromptsButtons = Napit
ReloadSD = Uudelleenlataa SD ReloadSD = Uudelleenlataa SD
RenameGameonWBFS = Uudelleennimeä peli RenameGameonWBFS = Uudelleennimeä peli
Restart = Käynnistä uudelleen Restart = Käynnistä uudelleen
Return = Palaa Return = Palaa
ReturntoWii = Palaa Wii-menuun ReturntoWii = Palaa Wii-menuun
Right = Oikea Right = Oikea
Rumble = V%ärin%ä Rumble = Värinä
QuickBoot = Pikak%äynnistys QuickBoot = Pikakäynnistys
Save = Tallenna Save = Tallenna
SaveFailed = Tallennus ei onnistunut SaveFailed = Tallennus ei onnistunut
Specialthanksto = Erikoiskiitokset Specialthanksto = Erikoiskiitokset
For = For =
theUSBLoaderandreleasingthesourcecodethe = ja l%ähdekoodin julkaisemisesta theUSBLoaderandreleasingthesourcecodethe = ja lähdekoodin julkaisemisesta
secondsleft = sekuntia jäljellä secondsleft = sekuntia jäljellä
SelectthePartition = Valitse osio SelectthePartition = Valitse osio
youwanttoformat = jonka haluat formatoida youwanttoformat = jonka haluat formatoida
settings = Asetukset settings = Asetukset
ShutdowntoIdle = Valmiustila ShutdowntoIdle = Valmiustila
ShutdownSystem = Sammuta järjestelmä ShutdownSystem = Sammuta järjestelmä
Success = Onnistui: Success = Onnistui:
Successfullyinstalled = Asennettu onnistuneesti: Successfullyinstalled = Asennettu onnistuneesti:
Successfullydeleted = Poistettu onnistuneesti: Successfullydeleted = Poistettu onnistuneesti:
@ -142,13 +142,13 @@ SystemDefault = Wiin oletus
ThemePath = Teeman sijainti ThemePath = Teeman sijainti
ThemepathChanged = Teeman sijainti muutettu ThemepathChanged = Teeman sijainti muutettu
Themepathchange = Teeman sijainti Themepathchange = Teeman sijainti
Try = Yrit%ä Try = Yritä
Tooltips = vinkit Tooltips = vinkit
Timeleft = Aikaa jäljellä: Timeleft = Aikaa jäljellä:
Unlock = Avaa Unlock = Avaa
Uninstall = Poista Uninstall = Poista
USBLoaderisprotected = USB Loader GX on suojattu. USBLoaderisprotected = USB Loader GX on suojattu.
USBDevicenotfound = USB-laitetta ei löytynyt USBDevicenotfound = USB-laitetta ei löytynyt
VideoMode = Video tila VideoMode = Video tila
VIDTVPatch = VIDTV korjaus VIDTVPatch = VIDTV korjaus
Volume = Voimakkuus Volume = Voimakkuus
@ -156,8 +156,8 @@ Waiting = Odottaa...
WaitingforUSBDevice = Odottaa USB-laitetta... WaitingforUSBDevice = Odottaa USB-laitetta...
WidescreenFix = Laajakuva korjaus WidescreenFix = Laajakuva korjaus
WiiMenu = Wii Menu WiiMenu = Wii Menu
WrongPassword = Väärä salasana WrongPassword = Väärä salasana
Yes = Kyllä Yes = Kyllä
YoudonthavecIOS = Sinulla ei ole cIOS222:sta YoudonthavecIOS = Sinulla ei ole cIOS222:sta
Japanese = Japani Japanese = Japani
German = Saksa German = Saksa

View File

@ -1,113 +1,125 @@
t3Covers = Jaquettes 3D //Fichier langue français V5 pour USBLoaderGX
ok = OK
addToFavorite = Ajouter aux favoris addToFavorite = Ajouter aux favoris
all = Alphabétique all = Alphabétique
AppLanguage = Langue d'interface AppLanguage = Langue d'interface
Areyousure = Êtes-vous sûr? t3Covers = Jaquettes 3D
Areyousure = Êtes-vous sûr?
available = disponible available = disponible
AutoPatch = AutoPatch AutoPatch = AutoPatch
Always = Toujours Adultsonly = 4 (Adultes 18+)
awesometool = pour son outil impressionnant
Back = Retour Back = Retour
Backgroundmusic = Fond sonore Backgroundmusic = Fond sonore
Backgroundmusicpath = Dossier fond sonore modifié Backgroundmusicpath = Dossier fond sonore modifié
BacktoHBCorWiiMenu = Retour HBC / Menu Wii BacktoHBCorWiiMenu = Retour HBC / Menu Wii
BacktoLoader = Wii HomeBrews BacktoLoader = Chaîne Homebrew
BacktoWiiMenu = Retour Menu Wii BacktoWiiMenu = Retour Menu Wii
BootStandard = Boot/Standard BootStandard = Boot/Standard
Both = Tous Both = Tous
Cantcreatedirectory = Création du répertoire impossible Cantcreatedirectory = Création du répertoire impossible
Cancel = Annuler Cancel = Annuler
Cantbeformated = Formatage impossible Cantbeformated = Formatage impossible
CheckingforUpdates = Recherche de Mise à Jour CheckingforUpdates = Recherche de Mise à Jour
Cantdelete = Impossible de supprimer : Cantdelete = Impossible de supprimer :
ClicktoDownloadCovers = Téléchargement des jaquettes ClicktoDownloadCovers = Téléchargement des jaquettes
Child = 1 (Enfants 7+)
Clock = Horloge Clock = Horloge
Close = Fermer Close = Fermer
Continueinstallgame = Continuer l'installation ? Continueinstallgame = Continuer l'installation ?
ConsoleDefault = Console par défaut Console = Console
Consoleshouldbeunlockedtomodifyit = La console doit être déverrouillée. ConsoleDefault = Console par défaut
ConsoleLocked = Console verrouillée Consoleshouldbeunlockedtomodifyit = La console doit être déverrouillée.
ConsoleLocked = Console verrouillée
Controllevel = Niveau moral Controllevel = Niveau moral
CorrectPassword = Mot de passe correct CorrectPassword = Mot de passe correct
Couldnotinitializenetwork = Initialisation réseau impossible ! Couldnotinitializenetwork = Initialisation réseau impossible !
CouldnotopenDisc = Initialisation disque impossible CouldnotopenDisc = Initialisation disque impossible
CouldnotinitializeDIPmodule = Initialisation DIP impossible ! CouldnotinitializeDIPmodule = Initialisation DIP impossible !
CoverDownload = Téléchargement Jaquettes CoverDownload = Téléchargement Jaquettes
CoverPath = Dossier Jaquettes CoverPath = Dossier Jaquettes
CoverpathChanged = Dossier des jaquettes modifié CoverpathChanged = Dossier des jaquettes modifié
Coverpathchange = Dossier des jaquettes Coverpathchange = Dossier des jaquettes
Cheatcodespathchanged = Dossier codes de triche modifié
Cheatcodespath = Dossier Codes Triche
count = Utilisation count = Utilisation
Credits = Crédits Credits = Crédits
Custompaths = Localisation Dossiers Custompaths = Localisation Dossiers
DiscImages = Labels DVD DiscImages = Labels DVD
DiscimagePath = Dossier Labels DVD DiscimagePath = Dossier Labels DVD
DiscpathChanged = Dossier des labels DVD changé DiscpathChanged = Dossier des labels DVD changé
Discpathchange = Dossier des labels DVD Discpathchange = Dossier des labels DVD
DiscDefault = Disque par défaut DiscDefault = Disque par défaut
Display = Affichage Display = Affichage
Doyouwanttoformat = Voulez-vous formater ? Doyouwanttoformat = Voulez-vous formater ?
Doyoureallywanttodelete = Voulez-vous vraiment supprimer ? Doyoureallywanttodelete = Voulez-vous vraiment supprimer ?
Doyouwanttoretryfor30secs = Réessayer pendant 30 sec. ? Doyouwanttoretryfor30secs = Réessayer pendant 30 sec. ?
Doyouwanttoupdate = Comment faire la Mise à Jour ? Doyouwanttoupdate = Comment faire la Mise à Jour ?
Doyouwanttochangelanguage = Changer de langue ? Doyouwanttochangelanguage = Changer de langue ?
Downloadingfile = Téléchargement du fichier Downloadingfile = Téléchargement du fichier
DownloadBoxartimage = Télécharger les jaquettes ? DownloadBoxartimage = Télécharger les jaquettes ?
Downloadfinished = Téléchargement terminé Downloadfinished = Téléchargement terminé
//Defaultgamesettings = Rétablir les paramètres du jeu par défaut //Defaultgamesettings = Rétablir les paramètres du jeu par défaut
//Defaultsettings = Rétablir les paramètres par défaut //Defaultsettings = Rétablir les paramètres par défaut
Defaultgamesettings = Reset Paramètres Jeu Defaultgamesettings = Reset Paramètres Jeu
Defaultsettings = Reset Paramètres Defaultsettings = Reset Paramètres
Default = Par défaut Default = Par défaut
diversepatches = pour les divers patchs
Error = Erreur ! Error = Erreur !
Error002fix = Fix Erreur 002
hour = Heures hour = Heures
Homemenu = Menu HOME Homemenu = Menu HOME
BOOTERROR = ERREUR DE DÉMARRAGE BOOTERROR = ERREUR DE DÉMARRAGE
ErrorreadingDisc = Erreur à la lecture du disque ErrorreadingDisc = Erreur à la lecture du disque
ExitUSBISOLoader = Quitter USB Loader GX ? ExitUSBISOLoader = Quitter USB Loader GX ?
InitializingNetwork = Initialisation du réseau Everyone = 0 (Tous 3+)
InsertDisk = Insérez un disque InitializingNetwork = Initialisation du réseau
InsertaWiiDisc = Insérez un disque Wii ! InsertDisk = Insérez un disque
InsertaSDCardtodownloadimages = Insérez une carte SD pour télécharger les jaquettes. InsertaWiiDisc = Insérez un disque Wii !
InsertaSDCardtosave = Insérez une carte SD pour enregistrer. InsertaSDCardtodownloadimages = Insérez une carte SD pour télécharger les jaquettes.
InsertaSDCardtousethatoption = Insérez une carte SD pour utiliser cette option. InsertaSDCardtosave = Insérez une carte SD pour enregistrer.
InstallRenameandDeleteareunlocked = Toutes les fonctionnalités sont déverrouillées. InsertaSDCardtousethatoption = Insérez une carte SD pour utiliser cette option.
Installerror = Erreur à l'installation ! InstallRenameandDeleteareunlocked = Toutes les fonctionnalités sont déverrouillées.
Installerror = Erreur à l'installation !
Installagame = Installer un jeu Installagame = Installer un jeu
Installinggame = Installation du jeu : Installinggame = Installation du jeu :
Failedtoboot = Échec au démarrage de : Failedtoboot = Échec au démarrage de :
FailedtomountfrontSDcard = Échec à l'initialisation de la SD FailedtomountfrontSDcard = Échec à l'initialisation de la SD
FailedtosetUSB = Échec d'initialisation USB : FailedtosetUSB = Échec d'initialisation USB :
Failedformating = Échec du formatage Failedformating = Échec du formatage
fave = Favoris fave = Favoris
Filenotfound = Fichier introuvable.
filesnotfoundontheserver = fichiers introuvables sur le serveur ! filesnotfoundontheserver = fichiers introuvables sur le serveur !
Filenotfound = Fichier introuvable.
filesleft = fichier(s) restant(s) filesleft = fichier(s) restant(s)
FlipX = Inversion-X FlipX = Inversion-X
Force = Forcer Force = Forcer
Youneedtoformatapartition = Vous devez formater une partition Youneedtoformatapartition = Vous devez formater une partition
Format = Formater Format = Formater
Keyboard = Clavier
Formattingpleasewait = Formatage en cours, veuillez patienter... Formattingpleasewait = Formatage en cours, veuillez patienter...
formated = formaté ! formated = formaté !
Forhostingcovers = pour l'hébergement des jaquettes
Forhostingupdatefiles = pour l'hébergement des MàJ
free = libre free = libre
FreeSpace = Espace restant FreeSpace = Espace restant
FullShutdown = Éteindre FullShutdown = Éteindre
GameID = ID du jeu GameID = ID du jeu
Games = Jeux Games = Jeux
Gameisalreadyinstalled = Le jeu est déjà installé : Gameisalreadyinstalled = Le jeu est déjà installé :
GameRegion = Région GameRegion = Région
GameSize = Taille du jeu GameSize = Taille du jeu
GoBack = Retour GoBack = Retour
GUISettings = Configuration GUI GUISettings = Configuration GUI
Gameload = Chargement Jeux Gameload = Chargement Jeux
HowtoShutdown = Arrêt de la Wii ? HowtoShutdown = Arrêt de la Wii ?
Keyboard = Clavier
Language = Langue du jeu Language = Langue du jeu
Languagepathchanged = Dossier Langue changé Languagepathchanged = Dossier Langue changé
Langchange = Changer la langue //Langchange = Changer la langue
Left = Gauche Left = Gauche
LikeSysMenu = Menu système LikeSysMenu = Menu système
LoadingincIOS = Charger avec cIOS249 LoadingincIOS = Charger avec cIOS249
ListSort = Tri des Jeux ListSort = Tri des Jeux
Loadingstandardlanguage = Chargement langue par défaut. Loadingstandardlanguage = Chargement langue par défaut.
Loadingstandardmusic = Chargement musique standard. Loadingstandardmusic = Chargement musique standard.
//Lock = Verrouiller //Lock = Verrouiller
Locked = Clic pour deverrouiller Locked = Clic pour deverrouiller
@ -115,113 +127,132 @@ LockConsole = Verrouiller la console
//MP3Menu = Menu MP3 //MP3Menu = Menu MP3
Patchcountrystrings = Patch Jeux Import Patchcountrystrings = Patch Jeux Import
Missingfiles = Fichier(s) manquant(s) Missingfiles = Fichier(s) manquant(s)
Mature = Adultes Mature = 3 (Majeurs 16+)
Networkiniterror = Erreur d'initialisation réseau Networkiniterror = Erreur d'initialisation réseau
Neither = Aucun Neither = Aucun
Next = Suivant Next = Suivant
Nonewupdates = Pas de nouvelle Mise à Jour. Nonewupdates = Pas de nouvelle Mise à Jour.
No = Non No = Non
Nofilemissing = Aucun fichier manquant ! Nofilemissing = Aucun fichier manquant !
NoHDDfound = Aucun HDD trouvé ! NoHDDfound = Aucun HDD trouvé !
NoSDcardinserted = Aucune carte SD insérée ! NoSDcardinserted = Aucune carte SD insérée !
Nopartitionsfound = Aucune partition trouvée Nopartitionsfound = Aucune partition trouvée
NoUSBDevice = Aucun périphérique USB NoUSBDevice = Aucun périphérique USB
NoWBFSpartitionfound = Aucune partition WBFS trouvée NoWBFSpartitionfound = Aucune partition WBFS trouvée
NormalCovers = Normales NormalCovers = Normales
Normal = 4:3 Normal = 4:3
NotaWiiDisc = Ce n'est pas un jeu Wii NotaWiiDisc = Ce n'est pas un jeu Wii
NoUSBDevicefound = Aucun périphérique USB trouvé. NoUSBDevicefound = Aucun périphérique USB trouvé.
Notenoughfreespace = Espace libre insuffisant ! Notenoughfreespace = Espace libre insuffisant !
Notasupportedformat = Format non supporté ! Notasupportedformat = Format non supporté !
notset = non défini notset = non défini
of = sur of = sur
OFF = Désactivé OFF = Inactif
OfficialSite = Site Officiel OfficialSite = Site Officiel
ok = OK ON = Actif
ON = Activé OnlyInstall = Jeu installé seulement
OnlyInstall = Jeu installé seulement Onlinefix = Fix Jeu en Réseau
Parentalcontrol = Contrôle Parental Parentalcontrol = Contrôle Parental
Partition = Partition Partition = Partition
Password = Mot de passe Password = Mot de passe
PasswordChanged = Mot de passe modifié PasswordChanged = Mot de passe modifié
Passwordhasbeenchanged = Le mot de passe a été modifié Passwordhasbeenchanged = Le mot de passe a été modifié
Passwordchange = Modification du mot de passe Passwordchange = Modification du mot de passe
Plays = Utilisation Plays = Utilisation
PowerofftheWii = Éteindre la Wii PowerofftheWii = Éteindre la Wii
Prev = Précédent Prev = Précédent
PromptsButtons = Interface PromptsButtons = Interface
ReloadSD = Recharger la SD ReloadSD = Recharger la SD
RenameGameonWBFS = Renommer un jeu RenameGameonWBFS = Renommer un jeu
Restart = Redémarrer Restart = Redémarrer
Restarting = Redémarrage... Restarting = Redémarrage...
Return = Retour Return = Retour
ReturntoWii = Retourner au menu Wii released = Date de sortie
ReturntoWiiMenu = Retourner au menu Wii
Right = Droite Right = Droite
Rumble = Vibrations Rumble = Vibrations
QuickBoot = Démarrage rapide QuickBoot = Démarrage rapide
Save = Enregistrer Save = Enregistrer
SaveFailed = Échec de sauvegarde SaveFailed = Échec de sauvegarde
Specialthanksto = Remerciements à Specialthanksto = Remerciements spéciaux à:
For = pour For = pour
theUSBLoaderandreleasingthesourcecodethe = et pour avoir partagé le code source //theUSBLoaderandreleasingthesourcecode = pour le code source de l'USB Loader
theUSBLoaderandreleasingthesourcecodethe = pour les sources USBLoader
secondsleft = secondes restantes secondsleft = secondes restantes
Setasbackgroundmusic = Utiliser comme fond sonore ? Setasbackgroundmusic = Utiliser comme fond sonore ?
SelectthePartition = Choisissez la partition SelectthePartition = Choisissez la partition
youwanttoformat = Vous voulez formater youwanttoformat = Vous voulez formater
Standard = Standard Standard = Standard
settings = Paramètres settings = Paramètres
Sound = Sons Sound = Sons
ShutdowntoIdle = Veille ShutdowntoIdle = Veille
ShutdownSystem = Arrêt ShutdownSystem = Arrêt
Success = Succès : Success = Succès :
Successfullyinstalled = Installé avec succès : Successfullyinstalled = Installé avec succès :
Successfullyupdated = Mise à Jour réussie Successfullyupdated = Mise à Jour réussie
Successfullydeleted = Supprimé avec succès : Successfullydeleted = Supprimé avec succès :
SuccessfullySaved = Enregistré avec succès SuccessfullySaved = Enregistré avec succès
SystemDefault = Système par défaut SystemDefault = Système par défaut
ThemePath = Dossier Thème Teen = 2 (Adolescents 12+)
ThemepathChanged = Dossier du thème modifié Thanksto = Grand merci à:
Themepathchange = Dossier du thème ThemePath = Dossier Thème
ThemepathChanged = Dossier du thème modifié
Themepathchange = Dossier du thème
Titlestxtpath = Localisation titles.txt Titlestxtpath = Localisation titles.txt
TitlestxtpathChanged = Localisation de titles.txt modifié TitlestxtpathChanged = Localisation de titles.txt modifié
Titlestxtpathchange = Localisation de titles.txt Titlestxtpathchange = Localisation de titles.txt
Try = Essayer Try = Essayer
Tooltips = Info-bulles Tooltips = Info-bulles
Timeleft = Fini dans: Timeleft = Fini dans:
updating = Mise à Jour updating = Mise à Jour
//Unlock = Déverrouiller //Unlock = Déverrouiller
Unlocked = Clic pour verrouiller Unlocked = Clic pour verrouiller
UnlockConsoletousethisOption = Cette option requiert le déverrouillage de l'interface. UnlockConsoletousethisOption = Cette option requiert le déverrouillage de l'interface.
Unicodefix = Unicode Uninstall = Désinstaller
Uninstall = Désinstaller Updatepath= Dossier Mise à Jour
Updatepath= Dossier Mise à Jour Updatepathchanged = Dossier de Mise à Jour changé.
Updatepathchanged = Dossier de Mise à Jour changé. Updatefailed = Mise à Jour échouée
Updatefailed = Mise à Jour échouée
Updatedol = DOL seul Updatedol = DOL seul
Updateall = Totale Updateall = Totale
Updateto = vers la Updateto = vers la
Update = Mise à Jour Update = Mise à Jour
USBLoaderisprotected = USB Loader GX est verrouillé USBLoaderisprotected = USB Loader GX est verrouillé
USBDevicenotfound = Périphérique USB introuvable USBDevicenotfound = Périphérique USB introuvable
VideoMode = Mode vidéo VideoMode = Mode vidéo
VIDTVPatch = Patch VIDTV VIDTVPatch = Patch VIDTV
Volume = Volume Musique Volume = Volume Musique
SFXVolume = Volume SFX SFXVolume = Volume SFX
Waiting = En attente... Waiting = En attente...
WaitingforUSBDevice = Attente d'un périphérique USB WaitingforUSBDevice = Attente d'un périphérique USB
WidescreenFix = 16:9 WidescreenFix = 16:9
WiiMenu = Menu Wii WiiMenu = Menu Wii
Wiilight = Illumination Wii Wiilight = Illumination Wii
WrongPassword = Mot de passe incorrect WrongPassword = Mot de passe incorrect
Yes = Oui Yes = Oui
YoudonthavecIOS = cIOS222 non installé YoudonthavecIOS = cIOS222 non installé
Japanese = Japonais Japanese = Japonais
German = Allemand German = Allemand
English = Anglais English = Anglais
French = Français French = Français
Spanish = Espagnol Spanish = Espagnol
Italian = Italien Italian = Italien
Dutch = Néerlandais Dutch = Néerlandais
SChinese = Chinois simplifié SChinese = Chinois simplifié
TChinese = Chinois traditionnel TChinese = Chinois traditionnel
Korean = Coréen Korean = Coréen
january = Jan
february = Fév
march = Mar
april = Avr
may = Mai
june = Juin
july = Juil
august = Août
september = Sept
october = Oct
november = Nov
december = Déc
developedby = Développé par
publishedby = Publié par
wififeatures = Connexion WiFi
XMLTitles = Titres XML

View File

@ -1,29 +1,29 @@
ok = OK ok = OK
addToFavorite = Favoriten addToFavorite = Favoriten
all = Alphabetisch all = Alphabetisch
AppLanguage = Sprache AppLanguage = Sprache
t3Covers = 3D Cover t3Covers = 3D Cover
Areyousure = Sind sie sicher? Areyousure = Sind sie sicher?
available = verfügbar available = verfügbar
AutoPatch = Auto Patch AutoPatch = Auto Patch
Always = 0 (Immer) Always = 0 (Immer)
awesometool = für sein großartiges Tool awesometool = für sein großartiges Tool
Back = Zurück Back = Zurück
Backgroundmusic = Hintergrundmusik Backgroundmusic = Hintergrundmusik
Backgroundmusicpath = Hintergrundmusik Pfad geändert. Backgroundmusicpath = Hintergrundmusik Pfad geändert.
BacktoHBCorWiiMenu = Zurück zum HBC oder Wii Menü BacktoHBCorWiiMenu = Zurück zum HBC oder Wii Menü
BacktoLoader = HBC Menü BacktoLoader = HBC Menü
BacktoWiiMenu = Wii Menü BacktoWiiMenu = Wii Menü
BootStandard = Bootstandard BootStandard = Bootstandard
Both = Beides Both = Beides
Cantcreatedirectory = Verzeichnis kann nicht erstellt werden Cantcreatedirectory = Verzeichnis kann nicht erstellt werden
Cancel = Abbrechen Cancel = Abbrechen
Cantbeformated = Konnte nicht formatiert werden Cantbeformated = Konnte nicht formatiert werden
CheckingforUpdates = Suche nach Aktualisierung CheckingforUpdates = Suche nach Aktualisierung
Cantdelete = Löschen fehlgeschlagen: Cantdelete = Löschen fehlgeschlagen:
ClicktoDownloadCovers = Klicken zum Coverdownloaden ClicktoDownloadCovers = Klicken zum Coverdownloaden
Clock = Uhr Clock = Uhr
Close = Schließen Close = Schließen
Continueinstallgame = Spiel installieren? Continueinstallgame = Spiel installieren?
ConsoleDefault = Konsolenstandard ConsoleDefault = Konsolenstandard
Consoleshouldbeunlockedtomodifyit = Konsole sollte zum bearbeiten entsperrt werden Consoleshouldbeunlockedtomodifyit = Konsole sollte zum bearbeiten entsperrt werden
@ -31,38 +31,38 @@ ConsoleLocked = Konsole gesperrt
Controllevel = Kontroll Level Controllevel = Kontroll Level
CorrectPassword = Richtiges Passwort CorrectPassword = Richtiges Passwort
Couldnotinitializenetwork = Netzwerk konnte nicht initialisiert werden! Couldnotinitializenetwork = Netzwerk konnte nicht initialisiert werden!
CouldnotopenDisc = Disk konnte nicht geöffnet werden CouldnotopenDisc = Disk konnte nicht geöffnet werden
CouldnotinitializeDIPmodule = DIP Modul konnte nicht initialisiert werden! CouldnotinitializeDIPmodule = DIP Modul konnte nicht initialisiert werden!
CoverDownload = Cover Download CoverDownload = Cover Download
CoverPath = Cover Pfad CoverPath = Cover Pfad
CoverpathChanged = Cover Pfad geändert CoverpathChanged = Cover Pfad geändert
Coverpathchange = Cover Pfad ändern Coverpathchange = Cover Pfad ändern
Cheatcodespathchanged = Cheatcode Pfad geändert Cheatcodespathchanged = Cheatcode Pfad geändert
Cheatcodespath = Cheatcode Pfad Cheatcodespath = Cheatcode Pfad
count = Spiel Zähler count = Spiel Zähler
Credits = Credits Credits = Credits
Custompaths = Benutzerdefinierte Pfade Custompaths = Benutzerdefinierte Pfade
DiscImages = Disk Cover DiscImages = Disk Cover
DiscimagePath = Disk Cover Pfad DiscimagePath = Disk Cover Pfad
DiscpathChanged = Disk Pfad geändert DiscpathChanged = Disk Pfad geändert
Discpathchange = Disk Pfad ändern Discpathchange = Disk Pfad ändern
DiscDefault = Diskstandard DiscDefault = Diskstandard
Display = Anzeige Display = Anzeige
Doyouwanttoformat = Möchten sie formatieren: Doyouwanttoformat = Möchten sie formatieren:
Doyoureallywanttodelete = Löschvorgang bestätigen: Doyoureallywanttodelete = Löschvorgang bestätigen:
Doyouwanttoretryfor30secs = In 30 sek erneut versuchen? Doyouwanttoretryfor30secs = In 30 sek erneut versuchen?
Doyouwanttoupdate = USB Loader GX aktualisieren? Doyouwanttoupdate = USB Loader GX aktualisieren?
Doyouwanttochangelanguage = Möchten Sie die Sprache ändern? Doyouwanttochangelanguage = Möchten Sie die Sprache ändern?
Downloadingfile = Downloade Datei: Downloadingfile = Downloade Datei:
DownloadBoxartimage = Download Boxart Bilder? DownloadBoxartimage = Download Boxart Bilder?
Downloadfinished = Download abgeschlossen Downloadfinished = Download abgeschlossen
Defaultgamesettings = Standard Spieleinstellung Defaultgamesettings = Standard Spieleinstellung
Defaultsettings = Standard Einstellungen Defaultsettings = Standard Einstellungen
Default = Standard Default = Standard
diversepatches = für diverse Patch´s diversepatches = für diverse Patch´s
Error = Fehler ! Error = Fehler !
hour = Stunden hour = Stunden
Homemenu = HOME Menü Homemenu = HOME Menü
BOOTERROR = BOOT FEHLER BOOTERROR = BOOT FEHLER
ErrorreadingDisc = Disk-Lesefehler ErrorreadingDisc = Disk-Lesefehler
ExitUSBISOLoader = USB Loader GX beenden? ExitUSBISOLoader = USB Loader GX beenden?
@ -83,16 +83,16 @@ Failedformating = Formatieren fehlgeschlagen
fave = Favoriten fave = Favoriten
filesnotfoundontheserver = Datei(en) konnte(n) auf dem Server nicht gefunden werden! filesnotfoundontheserver = Datei(en) konnte(n) auf dem Server nicht gefunden werden!
Filenotfound = Datei nicht gefunden. Filenotfound = Datei nicht gefunden.
filesleft = Datei(en) übrig filesleft = Datei(en) übrig
FlipX = Flip-X FlipX = Flip-X
Force = Erzwinge Force = Erzwinge
Youneedtoformatapartition = Sie müssen eine Partition formatieren Youneedtoformatapartition = Sie müssen eine Partition formatieren
Format = formatieren Format = formatieren
Keyboard = Tastatur Keyboard = Tastatur
Formattingpleasewait = Formatiere, bitte warten... Formattingpleasewait = Formatiere, bitte warten...
formated = Formatieren erfolgreich! formated = Formatieren erfolgreich!
Forhostingcovers = für das Hosten der Covers/Discarts Forhostingcovers = für das Hosten der Covers/Discarts
Forhostingupdatefiles = für das Hosten der Update Dateien Forhostingupdatefiles = für das Hosten der Update Dateien
free = frei free = frei
FreeSpace = Freier Speicher FreeSpace = Freier Speicher
FullShutdown = Ausschalten FullShutdown = Ausschalten
@ -100,41 +100,41 @@ GameID = Spiel ID
Games = Spiele Games = Spiele
Gameisalreadyinstalled = Spiel bereits vorhanden: Gameisalreadyinstalled = Spiel bereits vorhanden:
GameRegion = Region GameRegion = Region
GameSize = Größe GameSize = Größe
GoBack = Zurück GoBack = Zurück
GUISettings = GUI Einstellungen GUISettings = GUI Einstellungen
Gameload = Spiel Einstellungen Gameload = Spiel Einstellungen
HowtoShutdown = Wie soll beendet werden? HowtoShutdown = Wie soll beendet werden?
Language = Spiel Sprache Language = Spiel Sprache
Languagepathchanged = Sprachenpfad geändert. Languagepathchanged = Sprachenpfad geändert.
Left = Links Left = Links
LikeSysMenu = Wie SysMenü LikeSysMenu = Wie SysMenü
LoadingincIOS = Lade in cIOS249 LoadingincIOS = Lade in cIOS249
ListSort = Sortiere Spielliste ListSort = Sortiere Spielliste
Loadingstandardlanguage = Lade Standardsprache. Loadingstandardlanguage = Lade Standardsprache.
Loadingstandardmusic = Lade Standardmusik. Loadingstandardmusic = Lade Standardmusik.
Locked = Gesperrt Locked = Gesperrt
LockConsole = Konsole sperren LockConsole = Konsole sperren
Patchcountrystrings = Patche Länder Strings Patchcountrystrings = Patche Länder Strings
Missingfiles = Fehlende Datei(en) Missingfiles = Fehlende Datei(en)
Mature = 3 (Erwachsene) Mature = 3 (Erwachsene)
Networkiniterror = Netzwerkinitialisierungsfehler Networkiniterror = Netzwerkinitialisierungsfehler
Neither = Nichts Neither = Nichts
Next = Nächste Next = Nächste
Nonewupdates = Keine Aktualisierung vorhanden. Nonewupdates = Keine Aktualisierung vorhanden.
No = Nein No = Nein
Nofilemissing = Alle Dateien vorhanden! Nofilemissing = Alle Dateien vorhanden!
NoHDDfound = Keine HDD gefunden! NoHDDfound = Keine HDD gefunden!
NoSDcardinserted = Keine SD Karte eingelegt! NoSDcardinserted = Keine SD Karte eingelegt!
Nopartitionsfound = Keine Partitionen gefunden Nopartitionsfound = Keine Partitionen gefunden
NoUSBDevice = Kein USB Gerät NoUSBDevice = Kein USB Gerät
NoWBFSpartitionfound = Keine WBFS Partition gefunden NoWBFSpartitionfound = Keine WBFS Partition gefunden
NormalCovers = Normale Cover NormalCovers = Normale Cover
Normal = Normal Normal = Normal
NotaWiiDisc = Keine Wii Disk NotaWiiDisc = Keine Wii Disk
NoUSBDevicefound = Kein USB Gerät gefunden. NoUSBDevicefound = Kein USB Gerät gefunden.
Notenoughfreespace = Nicht genügend freier Speicher! Notenoughfreespace = Nicht genügend freier Speicher!
Notasupportedformat = Nicht unterstütztes Format! Notasupportedformat = Nicht unterstütztes Format!
notset = nicht gesetzt notset = nicht gesetzt
of = von of = von
OFF = AUS OFF = AUS
@ -144,9 +144,9 @@ OnlyInstall = Beim installieren
Parentalcontrol = Jugendschutz Parentalcontrol = Jugendschutz
Partition = Partition Partition = Partition
Password = Passwort Password = Passwort
PasswordChanged = Passwort geändert PasswordChanged = Passwort geändert
Passwordhasbeenchanged = Passwort wurde geändert Passwordhasbeenchanged = Passwort wurde geändert
Passwordchange = Passwort ändern Passwordchange = Passwort ändern
Plays = Gespielt Plays = Gespielt
PowerofftheWii = Wii ausschalten PowerofftheWii = Wii ausschalten
Prev = Vorherige Prev = Vorherige
@ -155,21 +155,21 @@ ReloadSD = SD aktualisieren
RenameGameonWBFS = Spiel umbenennen RenameGameonWBFS = Spiel umbenennen
Restart = Neustart Restart = Neustart
Restarting = Starte Neu... Restarting = Starte Neu...
Return = Zurück Return = Zurück
released = Veröffentlicht released = Veröffentlicht
ReturntoWii = Zurück ins Wii Menü ReturntoWii = Zurück ins Wii Menü
Right = Rechts Right = Rechts
Rumble = Vibration Rumble = Vibration
QuickBoot = Schnellboot QuickBoot = Schnellboot
Save = Speichern Save = Speichern
SaveFailed = Speichern fehlgeschlagen SaveFailed = Speichern fehlgeschlagen
Specialthanksto = Besonderer Dank an Specialthanksto = Besonderer Dank an
For = für For = für
theUSBLoaderandreleasingthesourcecodethe = und die veröffentlichung des Quellcodes theUSBLoaderandreleasingthesourcecodethe = und die veröffentlichung des Quellcodes
secondsleft = Sekunden verbleiben secondsleft = Sekunden verbleiben
Setasbackgroundmusic = Als Hintergrundmusik wählen? Setasbackgroundmusic = Als Hintergrundmusik wählen?
SelectthePartition = Partition auswählen SelectthePartition = Partition auswählen
youwanttoformat = sie möchten formatieren youwanttoformat = sie möchten formatieren
Standard = Standard Standard = Standard
settings = Einstellungen settings = Einstellungen
Sound = Musik Sound = Musik
@ -178,41 +178,40 @@ ShutdownSystem = System herunterfahren
Success = Erfolgreich: Success = Erfolgreich:
Successfullyinstalled = Erfolgreich installiert: Successfullyinstalled = Erfolgreich installiert:
Successfullyupdated = Erfolgreich aktualisiert Successfullyupdated = Erfolgreich aktualisiert
Successfullydeleted = Erfolgreich gelöscht: Successfullydeleted = Erfolgreich gelöscht:
SuccessfullySaved = Erfolgreich gespeichert SuccessfullySaved = Erfolgreich gespeichert
SystemDefault = Konsolenstandard SystemDefault = Konsolenstandard
Thanksto = Grossen Dank an: Thanksto = Grossen Dank an:
ThemePath = Theme Pfad ThemePath = Theme Pfad
ThemepathChanged = Theme Pfad geändert ThemepathChanged = Theme Pfad geändert
Themepathchange = Theme Pfad ändern Themepathchange = Theme Pfad ändern
Titlestxtpath = Titles.txt Pfad Titlestxtpath = Titles.txt Pfad
Titlestxtpathchange = Pfad zur titles.txt ändern Titlestxtpathchange = Pfad zur titles.txt ändern
TitlestxtpathChanged = Pfad zur titles.txt geändert. TitlestxtpathChanged = Pfad zur titles.txt geändert.
Try = Versuche(n) Try = Versuche(n)
Tooltips = ToolTips Tooltips = ToolTips
Timeleft = Zeit verbleibend: Timeleft = Zeit verbleibend:
updating = Aktualisiere updating = Aktualisiere
Unlocked = Entsperrt Unlocked = Entsperrt
UnlockConsoletousethisOption = Entsperre den Loader um diese Option zu nutzen. UnlockConsoletousethisOption = Entsperre den Loader um diese Option zu nutzen.
Unicodefix = Unicode Fix
Uninstall = Deinstallieren Uninstall = Deinstallieren
Updatepath = Update Pfad Updatepath = Update Pfad
Updatepathchanged = Aktualisierungspfad geändert. Updatepathchanged = Aktualisierungspfad geändert.
Updatefailed = Aktualisierung fehgeschlagen Updatefailed = Aktualisierung fehgeschlagen
Updatedol = Aktualisiere DOL Updatedol = Aktualisiere DOL
Updateall = Aktualisiere alles Updateall = Aktualisiere alles
Updateto = Aktualisiere zu Updateto = Aktualisiere zu
Update = Aktualisieren Update = Aktualisieren
USBLoaderisprotected = USB Loader GX ist geschützt USBLoaderisprotected = USB Loader GX ist geschützt
USBDevicenotfound = USB Gerät nicht gefunden USBDevicenotfound = USB Gerät nicht gefunden
VideoMode = Video Modus VideoMode = Video Modus
VIDTVPatch = VIDTV Patch VIDTVPatch = VIDTV Patch
Volume = Lautstärke Volume = Lautstärke
SFXVolume = SFX Lautstärke SFXVolume = SFX Lautstärke
Waiting = Warte... Waiting = Warte...
WaitingforUSBDevice = Warte auf USB-Gerät WaitingforUSBDevice = Warte auf USB-Gerät
WidescreenFix = Breitbild Fix WidescreenFix = Breitbild Fix
WiiMenu = Wii Menü WiiMenu = Wii Menü
Wiilight = Wiilicht Wiilight = Wiilicht
WrongPassword = Falsches Passwort WrongPassword = Falsches Passwort
Yes = Ja Yes = Ja
@ -220,16 +219,16 @@ YoudonthavecIOS = cIOS222 nicht vorhanden
Japanese = Japanisch Japanese = Japanisch
German = Deutsch German = Deutsch
English = Englisch English = Englisch
French = Französisch French = Französisch
Spanish = Spanisch Spanish = Spanisch
Italian = Italienisch Italian = Italienisch
Dutch = Niederländisch Dutch = Niederländisch
SChinese = Vereinfachtes Chinesisch SChinese = Vereinfachtes Chinesisch
TChinese = Traditionelles Chinesisch TChinese = Traditionelles Chinesisch
Korean = Koreanisch Korean = Koreanisch
january = Jan january = Jan
february = Feb february = Feb
march = Mär march = Mär
april = Apr april = Apr
may = Mai may = Mai
june = Juni june = Juni
@ -240,5 +239,5 @@ october = Okt
november = Nov november = Nov
december = Dez december = Dez
developedby = Entwickelt von developedby = Entwickelt von
publishedby = Veröffentlicht von publishedby = Veröffentlicht von
wififeatures = WiFi Eigenschaften wififeatures = WiFi Eigenschaften

View File

@ -1,23 +1,24 @@
//Italiano by fox&Joe v_12 - R529
Specialthanksto = Un Ringraziamento Speciale a Specialthanksto = Un Ringraziamento Speciale a
t3Covers = 3D t3Covers = 3D
AppLanguage = Percorso Lingua AppLanguage = Percorso Lingua
Areyousure = Sei sicuro? Areyousure = Sei sicuro?
AutoPatch = Automatico AutoPatch = Automatico
Back = Indietro Back = Indietro
BacktoHBCorWiiMenu = Torna a HBC/Menù Wii BacktoHBCorWiiMenu = Torna a HBC/Menù Wii
BacktoLoader = Torna al Loader BacktoLoader = Torna al Loader
BacktoWiiMenu = Torna al Menù Wii BacktoWiiMenu = Torna al Menù Wii
BootStandard = Riavvio/Standard BootStandard = Riavvio/Standard
Both = Entrambi Both = Entrambi
Cantcreatedirectory = Non posso creare la cartella Cantcreatedirectory = Non posso creare la cartella
Cancel = Cancella Cancel = Cancella
Cantbeformated = Non può essere Formattato Cantbeformated = Non si puo' formattare
Cantdelete = Non Posso Eliminare: Cantdelete = Non Posso Eliminare:
ClicktoDownloadCovers = Premi per scaricare le Copertine ClicktoDownloadCovers = Premi per scaricare le Copertine
Clock = Orologio Clock = Orologio
Continueinstallgame = Continua ad Installare il gioco? Continueinstallgame = Continua ad Installare il gioco?
ConsoleDefault = Predefinito Console ConsoleDefault = Predefinito Console
Consoleshouldbeunlockedtomodifyit = Console deve essere Sbloccata per Modificarla. Consoleshouldbeunlockedtomodifyit = Sbloccare la Console per Modificarla.
ConsoleLocked = Console Bloccata ConsoleLocked = Console Bloccata
CorrectPassword = Password Corretta CorrectPassword = Password Corretta
Couldnotinitializenetwork = Non posso Inizializzare la rete! Couldnotinitializenetwork = Non posso Inizializzare la rete!
@ -71,11 +72,11 @@ FreeSpace = Spazio libero
FullShutdown = Completo FullShutdown = Completo
GameID = ID Gioco GameID = ID Gioco
Games = Giochi Games = Giochi
Gameisalreadyinstalled = Gioco già installato: Gameisalreadyinstalled = Gioco già installato:
GameRegion = Regione GameRegion = Regione
GameSize = Dimensione Gioco GameSize = Dimensione Gioco
GoBack = Indietro GoBack = Indietro
//GotoPage = Vai alla Pagina GotoPage = Vai alla Pagina
HowtoShutdown = Spegnimento Wii? HowtoShutdown = Spegnimento Wii?
Keyboard = Tastiera Keyboard = Tastiera
Language = Lingua Language = Lingua
@ -86,7 +87,7 @@ LoadingincIOS = Caricamento in cIOS249
Loadingstandardlanguage = Caricamento Lingua Standard. Loadingstandardlanguage = Caricamento Lingua Standard.
Lock = Blocco Lock = Blocco
LockConsole = Blocco Console LockConsole = Blocco Console
MP3Menu = Menù MP3 MP3Menu = Menù MP3
Missingfiles = File Mancante/i Missingfiles = File Mancante/i
Networkiniterror = Errore inizializzazione rete Networkiniterror = Errore inizializzazione rete
Neither = Nessuno Neither = Nessuno
@ -100,7 +101,7 @@ NoUSBDevice = Nessun Dispositivo USB
NoWBFSpartitionfound = Nessuna partizione WBFS trovata NoWBFSpartitionfound = Nessuna partizione WBFS trovata
NormalCovers = Normali NormalCovers = Normali
Normal = Normale Normal = Normale
NotaWiiDisc = Non è un Disco Wii NotaWiiDisc = Non è un Disco Wii
NoUSBDevicefound = Nessun Dispositivo USB trovato. NoUSBDevicefound = Nessun Dispositivo USB trovato.
Notenoughfreespace = Spazio Insufficiente! Notenoughfreespace = Spazio Insufficiente!
notset = non inserita notset = non inserita
@ -112,8 +113,8 @@ ON = ON
Parentalcontrol = Controllo Genitori Parentalcontrol = Controllo Genitori
Partition = Partizione Partition = Partizione
Password = Password Password = Password
PasswordChanged = Password Modificata PasswordChanged = Password modificata
Passwordhasbeenchanged = Password è stata modificata Passwordhasbeenchanged = Password è stata modificata
Passwordchange = Modifica Password Passwordchange = Modifica Password
PowerofftheWii = Spegnimento Wii PowerofftheWii = Spegnimento Wii
Prev = Indietro Prev = Indietro
@ -122,7 +123,7 @@ ReloadSD = Ricarica SD
RenameGameonWBFS = Rinomina Gioco su WBFS RenameGameonWBFS = Rinomina Gioco su WBFS
Restart = RiAvvia Restart = RiAvvia
Return = Ritorna Return = Ritorna
ReturntoWii = Ritorna al Menù Wii ReturntoWii = Ritorna al Menù Wii
Right = Destra Right = Destra
Rumble = Vibrazione Rumble = Vibrazione
QuickBoot = Avvio Veloce QuickBoot = Avvio Veloce
@ -130,14 +131,14 @@ Save = Salva
SaveFailed = Salvataggio Fallito SaveFailed = Salvataggio Fallito
Specialthanksto = Ringraziamenti Speciali a Specialthanksto = Ringraziamenti Speciali a
Titlestxtpath = Percorso Titles.txt Titlestxtpath = Percorso Titles.txt
TitlestxtpathChanged = Percorso of titles.txt modificato. TitlestxtpathChanged = Percorso per titles.txt modificato.
Titlestxtpathchange = Modifica percorso titles.txt Titlestxtpathchange = Modifica percorso per titles.txt
For = per For = per
theUSBLoaderandreleasingthesourcecodethe = e rilascio codice sorgente theUSBLoaderandreleasingthesourcecodethe = e rilascio codice sorgente
secondsleft = secondi mancanti secondsleft = secondi mancanti
SelectthePartition = Seleziona la Partizione SelectthePartition = Seleziona la Partizione
youwanttoformat = vuoi formattare youwanttoformat = vuoi formattare
settings = Strumenti /settings = Strumenti
ShutdowntoIdle = StandBy ShutdowntoIdle = StandBy
ShutdownSystem = Spegnimento ShutdownSystem = Spegnimento
Success = Successo: Success = Successo:
@ -152,19 +153,18 @@ Try = Prova
Tooltips = Suggerimenti Tooltips = Suggerimenti
Timeleft = Restante: Timeleft = Restante:
Unlock = Sblocca Unlock = Sblocca
Unicodefix = Caratteri Speciali
Uninstall = Disinstalla Uninstall = Disinstalla
USBLoaderisprotected = USB Loader GX è Protetto USBLoaderisprotected = USB Loader GX è Protetto
USBDevicenotfound = Dispositivo USB non Trovato USBDevicenotfound = Dispositivo USB non Trovato
VideoMode = Modalità Video VideoMode = Modalità Video
VIDTVPatch = Forza Video VIDTVPatch = Video Forzato
Volume = Volume Volume = Volume
Waiting = Caricamento... Waiting = Caricamento...
WaitingforUSBDevice = Caricamento Dispositivo USB WaitingforUSBDevice = Caricamento Dispositivo USB
WidescreenFix = Widescreen WidescreenFix = Widescreen
WiiMenu = Menù Wii WiiMenu = Menù Wii
WrongPassword = Password Errata WrongPassword = Password Errata
Yes = Sì Yes = Sì
YoudonthavecIOS = Non Possiedi cIOS222 YoudonthavecIOS = Non Possiedi cIOS222
Japanese = Giapponese Japanese = Giapponese
German = Tedesco German = Tedesco
@ -177,22 +177,22 @@ SChinese = Cinese Moderno
TChinese = Cinese Tradizionale TChinese = Cinese Tradizionale
Korean = Coreano Korean = Coreano
addToFavorite = Favoriti addToFavorite = Favoriti
Backgroundmusic = Musica di Fondo Backgroundmusic = Musica Sottofondo
Backgroundmusicpath = Percorso Musica Backgroundmusicpath = Percorso Musica
hour = ore hour = ore
Loadingstandardmusic = Caricamento Musica std. Loadingstandardmusic = Caricamento Musica std.
Notasupportedformat = Formato non supportato. Notasupportedformat = Formato non supportato.
Setasbackgroundmusic = Imposta come Musica fondo Setasbackgroundmusic = Scegli come Musica Sottofondo
Standard = Standard Standard = Standard
Plays = Giocati Plays = Giocati
all = Alfabetico all = Alfabetico
count = più giocati count = più giocati
fave = Favoriti fave = Favoriti
ListSort = Ordine Giochi ListSort = Ordine Giochi
InsertaSDCardtousethatoption = Inserire scheda SD per questa opzione InsertaSDCardtousethatoption = Inserire scheda SD per questa opzione
Defaultgamesettings =Impostazione Gioco Predefinita Defaultgamesettings =Impostazione Gioco Predefinita
Defaultsettings = Impostazione Predefinita Defaultsettings = Impostazione Predefinita
OnlyInstall = Solo Installare OnlyInstall = Installa Solamente
Wiilight = Illuminazione Wii. Wiilight = Illuminazione Wii.
Updatepath = Percorso Aggiornamento Updatepath = Percorso Aggiornamento
Updatepathchanged = Perc. Aggiornamento Modificato Updatepathchanged = Perc. Aggiornamento Modificato
@ -204,6 +204,71 @@ Nonewupdates = Nessun Aggiornamento
Restarting = Riavvio Restarting = Riavvio
Successfullyupdated = Aggiornato con successo Successfullyupdated = Aggiornato con successo
updating = Aggiornamento updating = Aggiornamento
Updatedol = solo DOL Updatedol = Solo DOL
Updateall = Tutto Updateall = Tutti i files
Patchcountrystrings = Patch Regione Patchcountrystrings = Patch Regione
settings = Impostazioni
/Updatedol = Aggiorna solo DOL
/Updateall = Aggiorna tutti i files
//r450
Updateto = Aggiorna alla
//r466
Controllevel = Livello Protezione
Custompaths = Impostazione Percorsi (Directory)
Doyouwanttochangelanguage = Vuoi cambiare lingua?
Default = Default
GUISettings = Impostazioni Loader
Gameload = Impostazioni Giochi
Languagepathchanged = File Lingua modificato
Sound = Audio
UnlockConsoletousethisOption = Sblocca la Console per usare questa opzione
Update = Aggiornamento
SFXVolume = Volume SFX
//r470
Always = Tutti
Locked = Bloccato
Mature = Adulti
Unlocked = Sbloccato
//475
awesometool = awesometool
diversepatches = diversepatches
Forhostingcovers = Forhostingcovers
Forhostingupdatefiles = Forhostingupdatefiles
Thanksto = Grazie a
released = rilasciato
publishedby = pubblicato da
developedby = sviluppato da
january = gennaio
february = febbraio
march = marzo
april = aprile
may = maggio
june = giugno
july = luglio
august = agosto
september = settembre
october = ottobre
november = novembre
december = dicembre
wififeatures = caratteristiche Wii
//487
Cheatcodespathchanged = Percorso Trucchi Modificato
Cheatcodespath = Percorso Trucchi
//489
XMLTitles = Titolo XML
//497
Console = Console
Error002fix = correzione Error002
//511
Onlinefix = correzione Online
//515
Adultsonly = solo Adulti
Child = Bambini
Everyone = Tutti
Teen = Ragazzi
//528
Alternatedol = DOL alternativo
//529
DolPath = Percorso DOL
DolpathChanged = percorso DOL modificato
Dolpathchange = Modifica percorso DOL

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@ -1,245 +1,244 @@
released = released released = released
publishedby = 発行者: publishedby = 発行者:
developedby = 開発者: developedby = 開発者:
january = 1月 january = 1月
february = 2月 february = 2月
march = 3月 march = 3月
april = 4月 april = 4月
may = 5月 may = 5月
june = 6月 june = 6月
july = 7月 july = 7月
august = 8月 august = 8月
september = 9月 september = 9月
october = 10月 october = 10月
november = 11月 november = 11月
december = 12月 december = 12月
wififeatures = WiFi機能 wififeatures = WiFi機能
t3Covers = 3D カバー t3Covers = 3D カバー
addToFavorite = お気に入り addToFavorite = お気に入り
all = 全て all = 全て
AppLanguage = Appの表示言語 AppLanguage = Appの表示言語
available = 利用可能 available = 利用可能
Areyousure = 実行しますか? Areyousure = 実行しますか?
AutoPatch = 自動パッチ AutoPatch = 自動パッチ
Always = 1月 Always = 1月
awesometool = 1月 awesometool = 1月
Back = もどる Back = もどる
Backgroundmusic = サウンド Backgroundmusic = サウンド
Backgroundmusicpath = サウンドのPath Backgroundmusicpath = サウンドのPath
BacktoHBCorWiiMenu = HBC/Wiiメニューへもどる BacktoHBCorWiiMenu = HBC/Wiiメニューへもどる
BacktoLoader = HBCへもどる BacktoLoader = HBCへもどる
BacktoWiiMenu = Wiiメニューへもどる BacktoWiiMenu = Wiiメニューへもどる
BootStandard = ブート/標準 BootStandard = ブート/標準
Both = 両方 Both = 両方
Cantcreatedirectory = ディレクトリ作成に失敗しました Cantcreatedirectory = ディレクトリ作成に失敗しました
Cancel = キャンセル Cancel = キャンセル
Cantbeformated = フォーマットに失敗しました Cantbeformated = フォーマットに失敗しました
Cantdelete = 削除に失敗しました: Cantdelete = 削除に失敗しました:
CheckingforUpdates = 最新版を確認中 CheckingforUpdates = 最新版を確認中
ClicktoDownloadCovers = カバーをダウンロードするにはクリックして下さい ClicktoDownloadCovers = カバーをダウンロードするにはクリックして下さい
Clock = Clock Clock = Clock
Close = 閉じる Close = 閉じる
Continueinstallgame = ゲームのインストールを続けますか? Continueinstallgame = ゲームのインストールを続けますか?
ConsoleDefault = デフォルトコンソール ConsoleDefault = デフォルトコンソール
Consoleshouldbeunlockedtomodifyit = 変更にはコンソールのロック解除が必要です Consoleshouldbeunlockedtomodifyit = 変更にはコンソールのロック解除が必要です
ConsoleLocked = コンソールがロックされています ConsoleLocked = コンソールがロックされています
Controllevel = コントロール・レベル Controllevel = コントロール・レベル
CorrectPassword = 正しいパスワード CorrectPassword = 正しいパスワード
Couldnotinitializenetwork = ネットワークの初期化ができません! Couldnotinitializenetwork = ネットワークの初期化ができません!
CouldnotopenDisc = ディスクオープンに失敗しました CouldnotopenDisc = ディスクオープンに失敗しました
CouldnotinitializeDIPmodule = DIPモジュールの初期化ができません! CouldnotinitializeDIPmodule = DIPモジュールの初期化ができません!
CoverDownload = カバー ダウンロード CoverDownload = カバー ダウンロード
CoverPath = カバーパス CoverPath = カバーパス
CoverpathChanged = カバーパスを変更しました CoverpathChanged = カバーパスを変更しました
Coverpathchange = カバーパスの変更 Coverpathchange = カバーパスの変更
count = プレイ時間 count = プレイ時間
Credits = 協力 Credits = 協力
Custompaths = カスタムPath Custompaths = カスタムPath
DiscImages = ディスクイメージ DiscImages = ディスクイメージ
DiscimagePath = ディスクイメージパス DiscimagePath = ディスクイメージパス
DiscpathChanged = ディスクパスを変更しました DiscpathChanged = ディスクパスを変更しました
Discpathchange = ディスクパスの変更 Discpathchange = ディスクパスの変更
DiscDefault = デフォルトディスク DiscDefault = デフォルトディスク
Display = ディスプレイ Display = ディスプレイ
Doyouwanttoformat = フォーマットしますか: Doyouwanttoformat = フォーマットしますか:
Doyoureallywanttodelete = 削除しますか: Doyoureallywanttodelete = 削除しますか:
Doyouwanttoretryfor30secs = 再実行しますか?(30秒) Doyouwanttoretryfor30secs = 再実行しますか?(30秒)
Doyouwanttoupdate = 更新を実行しますか? Doyouwanttoupdate = 更新を実行しますか?
Doyouwanttochangelanguage = 言語設定を変更しますか? Doyouwanttochangelanguage = 言語設定を変更しますか?
Downloadingfile = ファイルのダウンロード中: Downloadingfile = ファイルのダウンロード中:
DownloadBoxartimage = Boxart イメージをダウンロードしますか? DownloadBoxartimage = Boxart イメージをダウンロードしますか?
Downloadfinished = ダウンロードを終了しました Downloadfinished = ダウンロードを終了しました
Defaultgamesettings = ゲーム設定(デフォルト) Defaultgamesettings = ゲーム設定(デフォルト)
Defaultsettings = 設定(デフォルト) Defaultsettings = 設定(デフォルト)
Default = デフォルト Default = デフォルト
diversepatches = 1月 diversepatches = 1月
Error = Error ! Error = Error !
BOOTERROR = BOOT ERROR BOOTERROR = BOOT ERROR
ErrorreadingDisc = ディスク読込み失敗 ErrorreadingDisc = ディスク読込み失敗
ExitUSBISOLoader = USB Loader GXを終了しますか? ExitUSBISOLoader = USB Loader GXを終了しますか?
InitializingNetwork = ネットワークの初期化中... InitializingNetwork = ネットワークの初期化中...
InsertDisk = ディスク挿入 InsertDisk = ディスク挿入
InsertaWiiDisc = Wiiディスクを挿入して下さい! InsertaWiiDisc = Wiiディスクを挿入して下さい!
InsertaSDCardtodownloadimages = イメージをダウンロードするSDカードを挿入して下さい InsertaSDCardtodownloadimages = イメージをダウンロードするSDカードを挿入して下さい
InsertaSDCardtosave = 保存するSDカードを挿入して下さい InsertaSDCardtosave = 保存するSDカードを挿入して下さい
InsertaSDCardtousethatoption = このオプションを使用するのにSDカードを挿入して下さい InsertaSDCardtousethatoption = このオプションを使用するのにSDカードを挿入して下さい
InstallRenameandDeleteareunlocked = 全ての機能がアンロックされました InstallRenameandDeleteareunlocked = 全ての機能がアンロックされました
Installerror = Install Error! Installerror = Install Error!
Installagame = ゲームインストール Installagame = ゲームインストール
Installinggame = ゲームをインストール中: Installinggame = ゲームをインストール中:
Failedtoboot = 起動に失敗: Failedtoboot = 起動に失敗:
FailedtomountfrontSDcard = SDカードの認識に失敗しました FailedtomountfrontSDcard = SDカードの認識に失敗しました
FailedtosetUSB = USB接続に失敗: FailedtosetUSB = USB接続に失敗:
Failedformating = フォーマットに失敗しました Failedformating = フォーマットに失敗しました
fave = お気に入り fave = お気に入り
Filenotfound = ファイルを検出できませんでした Filenotfound = ファイルを検出できませんでした
filesnotfoundontheserver = サーバーにファイルがありません! filesnotfoundontheserver = サーバーにファイルがありません!
filesleft = file(s) left(残りのファイル数) filesleft = file(s) left(残りのファイル数)
FlipX = Flip-X FlipX = Flip-X
Force = Force Force = Force
Forhostingcovers = カバーを配布 Forhostingcovers = カバーを配布
Forhostingupdatefiles = 更新ファイルを配布 Forhostingupdatefiles = 更新ファイルを配布
Youneedtoformatapartition = パーティションをフォーマットして下さい Youneedtoformatapartition = パーティションをフォーマットして下さい
Format = フォーマット Format = フォーマット
Formattingpleasewait = フォーマット中です、暫くお待ち下さい... Formattingpleasewait = フォーマット中です、暫くお待ち下さい...
formated = フォーマット完了! formated = フォーマット完了!
free = 空き free = 空き
FreeSpace = 空き容量 FreeSpace = 空き容量
FullShutdown = 完全シャットダウン FullShutdown = 完全シャットダウン
GameID = ゲームID GameID = ゲームID
Games = ゲーム Games = ゲーム
Gameisalreadyinstalled = ゲームは既にインストール済みです: Gameisalreadyinstalled = ゲームは既にインストール済みです:
GameRegion = ゲームの地域情報 GameRegion = ゲームの地域情報
GameSize = ゲームサイズ GameSize = ゲームサイズ
GoBack = もどる GoBack = もどる
GotoPage = Go to Page GotoPage = Go to Page
GUISettings = GUI設定 GUISettings = GUI設定
Gameload = ゲーム読込み Gameload = ゲーム読込み
HowtoShutdown = シャットダウンの方法は? HowtoShutdown = シャットダウンの方法は?
Homemenu = ホームメニュ- Homemenu = ホームメニュ-
hour = 時間 hour = 時間
keyboard = キーボード keyboard = キーボード
Language = 言語 Language = 言語
Languagepathchanged = 言語PATHを変更しました Languagepathchanged = 言語PATHを変更しました
Langchange = 言語の変更 Langchange = 言語の変更
Left = 左 Left = 左
LikeSysMenu = Like SysMenu LikeSysMenu = Like SysMenu
ListSort = リストの整理 ListSort = リストの整理
LoadingincIOS = cIOS249をロード中... LoadingincIOS = cIOS249をロード中...
Loadingstandardlanguage = 標準の言語をロード中... Loadingstandardlanguage = 標準の言語をロード中...
Loadingstandardmusic = cIOS249ロード Loadingstandardmusic = cIOS249ロード
Locked = ロック Locked = ロック
LockConsole = コンソールをロックする LockConsole = コンソールをロックする
Patchcountrystrings = MP3メニュー Patchcountrystrings = MP3メニュー
Missingfiles = 検出できなかったファイル Missingfiles = 検出できなかったファイル
Mature = Mature Mature = Mature
Networkiniterror = Network initialization error Networkiniterror = Network initialization error
Neither = どちらでもない Neither = どちらでもない
Next = 次へ Next = 次へ
No = いいえ No = いいえ
Nofilemissing = ファイルを検出できませんでした! Nofilemissing = ファイルを検出できませんでした!
NoHDDfound = HDDを検出できませんでした! NoHDDfound = HDDを検出できませんでした!
NoSDcardinserted = SDカードを検出できませんでした! NoSDcardinserted = SDカードを検出できませんでした!
Nopartitionsfound = パーティションを検出できませんでした Nopartitionsfound = パーティションを検出できませんでした
NoUSBDevice = USBデバイスを検出できませんでした NoUSBDevice = USBデバイスを検出できませんでした
NoWBFSpartitionfound = WBFSパーティションを検出できませんでした NoWBFSpartitionfound = WBFSパーティションを検出できませんでした
Nonewupdates = 更新はありません Nonewupdates = 更新はありません
NormalCovers = ノ-マルカバー NormalCovers = ノ-マルカバー
Normal = Normal(4:3) Normal = Normal(4:3)
NotaWiiDisc = Wiiディスクではありません NotaWiiDisc = Wiiディスクではありません
NoUSBDevicefound = USBデバイズが検出されていません NoUSBDevicefound = USBデバイズが検出されていません
Notenoughfreespace = 空容量が不足しています! Notenoughfreespace = 空容量が不足しています!
Notasupportedformat = サポートされていないフォーマットです Notasupportedformat = サポートされていないフォーマットです
notset = セットされてません notset = セットされてません
of = of of = of
OFF = オフ OFF = オフ
OfficialSite = オフィシャルサイト OfficialSite = オフィシャルサイト
ok = OK ok = OK
ON = オン ON = オン
OnlyInstall = インストールのみ OnlyInstall = インストールのみ
Parentalcontrol = ピアレンタルコントロール Parentalcontrol = ピアレンタルコントロール
Partition = パーティション Partition = パーティション
Password = パスワード Password = パスワード
PasswordChanged = パスワード変更 PasswordChanged = パスワード変更
Passwordhasbeenchanged = パスワードを変更しました Passwordhasbeenchanged = パスワードを変更しました
Passwordchange = パスワード変更 Passwordchange = パスワード変更
PowerofftheWii = Wiiの電源を切る PowerofftheWii = Wiiの電源を切る
Plays = プレイ時間 Plays = プレイ時間
Prev = 前へ Prev = 前へ
PromptsButtons = ボタン入力: PromptsButtons = ボタン入力:
ReloadSD = SDカードのリロード ReloadSD = SDカードのリロード
RenameGameonWBFS = WBFS上のゲーム名変更 RenameGameonWBFS = WBFS上のゲーム名変更
Restart = リスタート Restart = リスタート
Restarting = 再起動 Restarting = 再起動
Return = もどる Return = もどる
ReturntoWiiMenu = Wiiメニューへもどる ReturntoWiiMenu = Wiiメニューへもどる
Right = 右 Right = 右
Rumble = 振動 Rumble = 振動
QuickBoot = クイック起動 QuickBoot = クイック起動
Save = セーブ Save = セーブ
SaveFailed = セーブに失敗しました SaveFailed = セーブに失敗しました
Specialthanksto = この場を借りて感謝します Specialthanksto = この場を借りて感謝します
For = for For = for
theUSBLoaderandreleasingthesourcecode = USB Loader及びリリースされているソースコード theUSBLoaderandreleasingthesourcecode = USB Loader及びリリースされているソースコード
secondsleft = 完了までの秒数 secondsleft = 完了までの秒数
SelectthePartition = パーティション選択 SelectthePartition = パーティション選択
youwanttoformat = フォーマットを実行する youwanttoformat = フォーマットを実行する
settings = 設定 settings = 設定
Setasbackgroundmusic = サウンドとして設定する Setasbackgroundmusic = サウンドとして設定する
Standard = 標準 Standard = 標準
Sound = サウンド Sound = サウンド
ShutdowntoIdle = システムをアイドル状態にする ShutdowntoIdle = システムをアイドル状態にする
ShutdownSystem = システムを終了する ShutdownSystem = システムを終了する
Success = 成功: Success = 成功:
Successfullyinstalled = インストールに成功: Successfullyinstalled = インストールに成功:
Successfullyupdated = 更新に成功しました Successfullyupdated = 更新に成功しました
Successfullydeleted = 削除に成功: Successfullydeleted = 削除に成功:
SuccessfullySaved = セーブに成功: SuccessfullySaved = セーブに成功:
SystemDefault = デフォルトシステム SystemDefault = デフォルトシステム
Thanksto = Thanks to Thanksto = Thanks to
ThemePath = テーマパス ThemePath = テーマパス
ThemepathChanged = テーマパスを変更しました ThemepathChanged = テーマパスを変更しました
Themepathchange = テーマパスの変更 Themepathchange = テーマパスの変更
Titlestxtpath = Titles.txt Path Titlestxtpath = Titles.txt Path
Titlestxtpathchange = titles.txtのPath変更 Titlestxtpathchange = titles.txtのPath変更
TitlestxtpathChanged = titles.txtのPathを変更しました TitlestxtpathChanged = titles.txtのPathを変更しました
Try = 試みる Try = 試みる
Tooltips = ツールヒント Tooltips = ツールヒント
Timeleft = 残り時間: Timeleft = 残り時間:
Unlocked = アンロック Unlocked = アンロック
UnlockConsoletousethisOption = このオプションを有効にするのにロックを解除します UnlockConsoletousethisOption = このオプションを有効にするのにロックを解除します
Unicodefix = Unicode Fix Uninstall = アンインストール
Uninstall = アンインストール USBLoaderisprotected = USB Loaderは保護されています
USBLoaderisprotected = USB Loaderは保護されています USBDevicenotfound = USBデバイスを検出できませんでした
USBDevicenotfound = USBデバイスを検出できませんでした updating = 更新中
updating = 更新中 Updatepath = 更新Path
Updatepath = 更新Path Updatepathchanged = 更新Pathを変更しました
Updatepathchanged = 更新Pathを変更しました Updatefailed = 更新に失敗しました
Updatefailed = 更新に失敗しました Updatedol = DOLファイルを更新
Updatedol = DOLファイルを更新 Updateall = 全てを更新
Updateall = 全てを更新
Updateto = Update to Updateto = Update to
Update = 更新 Update = 更新
VideoMode = ビデオモード VideoMode = ビデオモード
VIDTVPatch = VIDTVパッチ VIDTVPatch = VIDTVパッチ
Volume = ボリューム Volume = ボリューム
SFXVolume = SFX音量 SFXVolume = SFX音量
Waiting = 暫くお待ちください... Waiting = 暫くお待ちください...
WaitingforUSBDevice = USBデバイスの応答待ち WaitingforUSBDevice = USBデバイスの応答待ち
WidescreenFix = ワイドスクリーン(16:9) WidescreenFix = ワイドスクリーン(16:9)
WiiMenu = Wiiメニュー WiiMenu = Wiiメニュー
Wiilight = Wii light Wiilight = Wii light
WrongPassword = 間違ったパスワード WrongPassword = 間違ったパスワード
Yes = はい Yes = はい
YoudonthavecIOS = cIOS222が検出できませんでした YoudonthavecIOS = cIOS222が検出できませんでした
Japanese = 日本語 Japanese = 日本語
German = ドイツ語 German = ドイツ語
English = 英語 English = 英語
French = フランス語 French = フランス語
Spanish = スペイン語 Spanish = スペイン語
Italian = イタリア語 Italian = イタリア語
Dutch = オランダ語 Dutch = オランダ語
SChinese = 中国語(簡体字) SChinese = 中国語(簡体字)
TChinese = 中国語(繁体字) TChinese = 中国語(繁体字)
Korean = 韓国語 Korean = 韓国語

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@ -1,171 +1,171 @@
Specialthanksto = Special thanks to Specialthanksto = Special thanks to
t3Covers = 3D 표지 t3Covers = 3D 표지
AppLanguage = USB 로더 언어 AppLanguage = USB 로더 언어
Areyousure = 확실합니까? Areyousure = 확실합니까?
AutoPatch = 자동 패치 AutoPatch = 자동 패치
Back = 뒤로 Back = 뒤로
BacktoHBCorWiiMenu = 홈브류 메뉴 또는 Wii 메뉴로 BacktoHBCorWiiMenu = 홈브류 메뉴 또는 Wii 메뉴로
BacktoLoader = 로더로 돌아감 BacktoLoader = 로더로 돌아감
BacktoWiiMenu = Wii 메뉴로 놀아가기 BacktoWiiMenu = Wii 메뉴로 놀아가기
BootStandard = 기본 부팅설정 BootStandard = 기본 부팅설정
BothBoth = 전부 표시 BothBoth = 전부 표시
Cantcreatedirectory = 디렉토리를 만들 수 없습니다 Cantcreatedirectory = 디렉토리를 만들 수 없습니다
Cancel = 취소 Cancel = 취소
Cantbeformated = 포맷할 수 없습니다. Cantbeformated = 포맷할 수 없습니다.
Cantdelete = 삭제할 수 없습니다: Cantdelete = 삭제할 수 없습니다:
ClicktoDownloadCovers = 표지를 다운하려면 클릭하세요 ClicktoDownloadCovers = 표지를 다운하려면 클릭하세요
Clock = 시계 Clock = 시계
Continueinstallgame = 계속 설치하겠습니까? Continueinstallgame = 계속 설치하겠습니까?
ConsoleDefault = 콘솔 기본값 ConsoleDefault = 콘솔 기본값
Consoleshouldbeunlockedtomodifyit = 변경하려면 콘솔 잠김을 해제하세요. Consoleshouldbeunlockedtomodifyit = 변경하려면 콘솔 잠김을 해제하세요.
ConsoleLocked = 콘솔 잠김 ConsoleLocked = 콘솔 잠김
CorrectPassword = 올바른 비밀번호 CorrectPassword = 올바른 비밀번호
Couldnotinitializenetwork = 네트워크 초기화 실패! Couldnotinitializenetwork = 네트워크 초기화 실패!
CouldnotopenDisc = 디스크를 열 수 없습니다. CouldnotopenDisc = 디스크를 열 수 없습니다.
CouldnotinitializeDIPmodule = DIP 모듈 초기화 실패! CouldnotinitializeDIPmodule = DIP 모듈 초기화 실패!
CoverDownload = 표지 다운로드 CoverDownload = 표지 다운로드
CoverPath = 표지 경로 CoverPath = 표지 경로
CoverpathChanged = 표지 경로 변경됨 CoverpathChanged = 표지 경로 변경됨
Coverpathchange = 표지 경로 변경 Coverpathchange = 표지 경로 변경
Credits = Credits Credits = Credits
DiscImages = 디스크 이미지 DiscImages = 디스크 이미지
DiscimagePath = 디스크 이미지 경로 DiscimagePath = 디스크 이미지 경로
DiscpathChanged = 디스크 경로 변경됨 DiscpathChanged = 디스크 경로 변경됨
Discpathchange = 디스크 경로 변경 Discpathchange = 디스크 경로 변경
DiscDefault = 디스크 기본값 DiscDefault = 디스크 기본값
Display = 화면 표시 Display = 화면 표시
Doyouwanttoformat = 포맷하겠습니까: Doyouwanttoformat = 포맷하겠습니까:
Doyoureallywanttodelete = 정말로 삭제하겠습니까: Doyoureallywanttodelete = 정말로 삭제하겠습니까:
Doyouwanttoretryfor30secs = 30초간 재시도 할까요? Doyouwanttoretryfor30secs = 30초간 재시도 할까요?
Downloadingfile = 파일 다운로드 중: Downloadingfile = 파일 다운로드 중:
DownloadBoxartimage = 박스 이미지를 다운로드 할까요? DownloadBoxartimage = 박스 이미지를 다운로드 할까요?
Downloadfinished = 다운로드 완료 Downloadfinished = 다운로드 완료
Error = 에러 ! Error = 에러 !
BOOTERROR = 부팅 에러 BOOTERROR = 부팅 에러
ErrorreadingDisc = 디스크 읽기 오류 ErrorreadingDisc = 디스크 읽기 오류
ExitUSBISOLoader = USB로더 GX를 종료할까요? ExitUSBISOLoader = USB로더 GX를 종료할까요?
InitializingNetwork = 네트워크 초기화 InitializingNetwork = 네트워크 초기화
InsertDisk = 디스크를 넣어주세요 InsertDisk = 디스크를 넣어주세요
InsertaWiiDisc = Wii 디스크를 넣으세요! InsertaWiiDisc = Wii 디스크를 넣으세요!
InsertaSDCardtodownloadimages = 다운받은 이미지를 저장할 SD카드를 넣으세요. InsertaSDCardtodownloadimages = 다운받은 이미지를 저장할 SD카드를 넣으세요.
InsertaSDCardtosave = 저장할 SD카드를 넣으세요. InsertaSDCardtosave = 저장할 SD카드를 넣으세요.
InstallRenameandDeleteareunlocked = USB로더 GX 기능 잠금 해제. InstallRenameandDeleteareunlocked = USB로더 GX 기능 잠금 해제.
Installerror = 설치 에러! Installerror = 설치 에러!
Installagame = 게임을 설치할까요 Installagame = 게임을 설치할까요
Installinggame = 게임 설치 중: Installinggame = 게임 설치 중:
Failedtoboot = 부팅 실패: Failedtoboot = 부팅 실패:
FailedtomountfrontSDcard = SD카드 인식 실패 FailedtomountfrontSDcard = SD카드 인식 실패
FailedtosetUSB = USB 세팅 실패: FailedtosetUSB = USB 세팅 실패:
Failedformating = 포맷 실패 Failedformating = 포맷 실패
filesnotfoundontheserver = 파일이 서버에 없습니다! filesnotfoundontheserver = 파일이 서버에 없습니다!
filesleft = 파일 남음 filesleft = 파일 남음
FlipX = 좌/우 설정 FlipX = 좌/우 설정
Force = 강제 Force = 강제
Youneedtoformatapartition = 파티션을 포맷해야 합니다 Youneedtoformatapartition = 파티션을 포맷해야 합니다
Format = 포맷 Format = 포맷
Formattingpleasewait = 포맷 중. 기다려 주세요... Formattingpleasewait = 포맷 중. 기다려 주세요...
formated = 포맷 완료! formated = 포맷 완료!
free = 남음 free = 남음
FreeSpace = 여유 공간 FreeSpace = 여유 공간
FullShutdown = 완전히 끄기 FullShutdown = 완전히 끄기
GameID = 게임 ID GameID = 게임 ID
Games = 게임 Games = 게임
Gameisalreadyinstalled = 게임이 이미 설치되어 있습니다. Gameisalreadyinstalled = 게임이 이미 설치되어 있습니다.
GameRegion = 지역 GameRegion = 지역
GameSize = 게임 용량 GameSize = 게임 용량
GoBack = 뒤로 가기 GoBack = 뒤로 가기
//GotoPage = 페이지 //GotoPage = 페이지
HowtoShutdown = 어떻게 종료할까요? HowtoShutdown = 어떻게 종료할까요?
Language = 언어 Language = 언어
Langchange = 언어 변경 Langchange = 언어 변경
Left = 왼쪽 Left = 왼쪽
LikeSysMenu = 시스템 메뉴처럼 LikeSysMenu = 시스템 메뉴처럼
LoadingincIOS = cIOS249로 로딩 LoadingincIOS = cIOS249로 로딩
Lock = 잠금 Lock = 잠금
LockConsole = 콘솔 잠금 LockConsole = 콘솔 잠금
MP3Menu = MP3 메뉴 MP3Menu = MP3 메뉴
Missingfiles = 파일 누락 Missingfiles = 파일 누락
Networkiniterror = 네트워크 초기화 에러 Networkiniterror = 네트워크 초기화 에러
Neither = 표시 없음 Neither = 표시 없음
Next = 다음 Next = 다음
No = 아니오 No = 아니오
Nofilemissing = 누락 파일 없음! Nofilemissing = 누락 파일 없음!
NoHDDfound = 하드 디스크가 없습니다! NoHDDfound = 하드 디스크가 없습니다!
NoSDcardinserted = SD카드가 없습니다! NoSDcardinserted = SD카드가 없습니다!
Nopartitionsfound = 파티션이 없습니다. Nopartitionsfound = 파티션이 없습니다.
NoUSBDevice = USB 장치가 없습니다. NoUSBDevice = USB 장치가 없습니다.
NoWBFSpartitionfound = WBFS 파티션이 없습니다. NoWBFSpartitionfound = WBFS 파티션이 없습니다.
NormalCovers = 일반 표지 NormalCovers = 일반 표지
Normal = 일반 Normal = 일반
NotaWiiDisc = Wii 디스크가 아닙니다 NotaWiiDisc = Wii 디스크가 아닙니다
NoUSBDevicefound = USB 장치가 없습니다. NoUSBDevicefound = USB 장치가 없습니다.
Notenoughfreespace = 여유 공간이 부족합니다! Notenoughfreespace = 여유 공간이 부족합니다!
notset = 설정되지 않음 notset = 설정되지 않음
of = 중 of = 중
OFF = 꺼짐 OFF = 꺼짐
OfficialSite = 공식 사이트 OfficialSite = 공식 사이트
ok = 확인 ok = 확인
ON = 켜짐 ON = 켜짐
Parentalcontrol = 자녀보호기능 Parentalcontrol = 자녀보호기능
Partition = 파티션 Partition = 파티션
Password = 비밀번호 Password = 비밀번호
PasswordChanged = 비밀번호 변경됨 PasswordChanged = 비밀번호 변경됨
Passwordhasbeenchanged = 비밀번호가 변경되었습니다 Passwordhasbeenchanged = 비밀번호가 변경되었습니다
Passwordchange = 비밀번호 변경 Passwordchange = 비밀번호 변경
PowerofftheWii = Wii 전원 끄기 PowerofftheWii = Wii 전원 끄기
Prev = 이전 Prev = 이전
PromptsButtons = 프롬프트/버튼 PromptsButtons = 프롬프트/버튼
ReloadSD = SD카드 읽기 ReloadSD = SD카드 읽기
RenameGameonWBFS = WBFS에서 게임 이름 변경 RenameGameonWBFS = WBFS에서 게임 이름 변경
Restart = 다시 시작 Restart = 다시 시작
Return = 돌아가기 Return = 돌아가기
ReturntoWii = Wii로 돌아가기 ReturntoWii = Wii로 돌아가기
Right = 오른쪽 Right = 오른쪽
Rumble = 진동 Rumble = 진동
QuickBoot = 게임 바로실행 QuickBoot = 게임 바로실행
Save = 저장 Save = 저장
SaveFailed = 저장 실패 SaveFailed = 저장 실패
Specialthanksto = Special thanks to Specialthanksto = Special thanks to
For = for For = for
theUSBLoaderandreleasingthesourcecodethe = and releasing the source code theUSBLoaderandreleasingthesourcecodethe = and releasing the source code
secondsleft = 초 남았습니다 secondsleft = 초 남았습니다
SelectthePartition = 포맷하려는 SelectthePartition = 포맷하려는
youwanttoformat = 파티션을 선택하세요 youwanttoformat = 파티션을 선택하세요
settings = 설정 settings = 설정
ShutdowntoIdle = 대기 상태로 ShutdowntoIdle = 대기 상태로
ShutdownSystem = 시스템 종료 ShutdownSystem = 시스템 종료
Success = 성공: Success = 성공:
Successfullyinstalled = 설치 성공: Successfullyinstalled = 설치 성공:
Successfullydeleted = 삭제 성공: Successfullydeleted = 삭제 성공:
SuccessfullySaved = 저장 성공 SuccessfullySaved = 저장 성공
SystemDefault = 시스템 기본값 SystemDefault = 시스템 기본값
ThemePath = 테마 경로 ThemePath = 테마 경로
ThemepathChanged = 테마 경로 변경됨 ThemepathChanged = 테마 경로 변경됨
Themepathchange = 테마 경로 변경 Themepathchange = 테마 경로 변경
Try = 시도 Try = 시도
Tooltips = Tooltips Tooltips = Tooltips
Timeleft = 남은 시간: Timeleft = 남은 시간:
Unlock = 잠금해제 Unlock = 잠금해제
Uninstall = 제거 Uninstall = 제거
USBLoaderisprotected = USB 로더 GX 잠김 상태 USBLoaderisprotected = USB 로더 GX 잠김 상태
USBDevicenotfound = USB 장치가 없습니다. USBDevicenotfound = USB 장치가 없습니다.
VideoMode = 비디오 모드 VideoMode = 비디오 모드
VIDTVPatch = VIDTV 패치 VIDTVPatch = VIDTV 패치
Volume = 음량 Volume = 음량
Waiting = 기다리는 중... Waiting = 기다리는 중...
WaitingforUSBDevice = USB 장치를 기다리는 중 WaitingforUSBDevice = USB 장치를 기다리는 중
WidescreenFix = 와이드 스크린에 맞춤 WidescreenFix = 와이드 스크린에 맞춤
WiiMenu = Wii 메뉴로 WiiMenu = Wii 메뉴로
WrongPassword = 잘못된 비밀번호 WrongPassword = 잘못된 비밀번호
Yes = 예 Yes = 예
YoudonthavecIOS = cIOS222가 없습니다. YoudonthavecIOS = cIOS222가 없습니다.
Japanese = 일본어 Japanese = 일본어
German = 독일어 German = 독일어
English = 영어 English = 영어
French = 불어 French = 불어
Spanish = 스페인어 Spanish = 스페인어
Italian = 이태리어 Italian = 이태리어
Dutch = 네덜란드어 Dutch = 네덜란드어
SChinese = 중국어(간체) SChinese = 중국어(간체)
TChinese = 중국어(번체) TChinese = 중국어(번체)
Korean = 한국어 Korean = 한국어

View File

@ -1,12 +1,14 @@
//r450, Norwegian v5, 03.06.2009 //r494, Norwegian v6, 11.06.2009
ok = OK ok = OK
addToFavorite = Favoritt addToFavorite = Favoritt
all = Alfabetisk all = Alfabetisk
AppLanguage = Program språk AppLanguage = Program språk
t3Covers = 3D cover t3Covers = 3D cover
Areyousure = Er du sikker? Areyousure = Er du sikker?
available = tilgjengelig available = tilgjengelig
AutoPatch = AutoPatch AutoPatch = AutoPatch
Always = 0 (Alltid)
awesometool = for hans råe verktøy
Back = Tilbake Back = Tilbake
Backgroundmusic = Bakgrunnsmusikk Backgroundmusic = Bakgrunnsmusikk
Backgroundmusicpath = Bakgrunnsmusikk sti endret Backgroundmusicpath = Bakgrunnsmusikk sti endret
@ -18,25 +20,29 @@ Both = Begge
Cantcreatedirectory = Kan ikke opprette mappestruktur Cantcreatedirectory = Kan ikke opprette mappestruktur
Cancel = Avbryt Cancel = Avbryt
Cantbeformated = Kan ikke formateres Cantbeformated = Kan ikke formateres
CheckingforUpdates = Søker etter oppdateringer CheckingforUpdates = Søker etter oppdateringer
Cantdelete = Kan ikke slette: Cantdelete = Kan ikke slette:
ClicktoDownloadCovers = Klikk for å laste ned cover ClicktoDownloadCovers = Klikk for å laste ned cover
Clock = Klokke Clock = Klokke
Close = Lukk Close = Lukk
Continueinstallgame = Fortsett å installere spill? Continueinstallgame = Fortsett å installere spill?
ConsoleDefault = Konsoll Standard ConsoleDefault = Konsoll Standard
Consoleshouldbeunlockedtomodifyit = Konsoll må være opplåst for å modifisere. Consoleshouldbeunlockedtomodifyit = Konsoll må være opplåst for å modifisere.
ConsoleLocked = Konsoll låst ConsoleLocked = Konsoll låst
Controllevel = Kontrollnivå
CorrectPassword = Riktig passord CorrectPassword = Riktig passord
Couldnotinitializenetwork = Kan ikke initialisere nettverk! Couldnotinitializenetwork = Kan ikke initialisere nettverk!
CouldnotopenDisc = Kan ikke åpne plate CouldnotopenDisc = Kan ikke åpne plate
CouldnotinitializeDIPmodule = Kan ikke initialisere DIP modul! CouldnotinitializeDIPmodule = Kan ikke initialisere DIP modul!
CoverDownload = Cover nedlasting CoverDownload = Cover nedlasting
CoverPath = Cover sti CoverPath = Cover sti
CoverpathChanged = Cover sti endret CoverpathChanged = Cover sti endret
Coverpathchange = Endre cover sti Coverpathchange = Endre cover sti
Cheatcodespathchanged = Juksekode sti endret
Cheatcodespath = Juksekode sti
count = Ganger spilt count = Ganger spilt
Credits = Medvirkende Credits = Medvirkende
Custompaths = Endre stier
DiscImages = Plate bilder DiscImages = Plate bilder
DiscimagePath = Plate sti DiscimagePath = Plate sti
DiscpathChanged = Plate sti endret DiscpathChanged = Plate sti endret
@ -44,14 +50,17 @@ Discpathchange = Endre plate sti
DiscDefault = Spill Standard DiscDefault = Spill Standard
Display = Vis Display = Vis
Doyouwanttoformat = Vil du formatere: Doyouwanttoformat = Vil du formatere:
Doyoureallywanttodelete = Er du sikker på at du vil slette: Doyoureallywanttodelete = Er du sikker på at du vil slette:
Doyouwanttoretryfor30secs = Vil du fortsette å prøve i 30 sekunder? Doyouwanttoretryfor30secs = Vil du fortsette å prøve i 30 sekunder?
Doyouwanttoupdate = Hvordan vil du oppdatere? Doyouwanttoupdate = Hvordan vil du oppdatere?
Doyouwanttochangelanguage = Vil du endre språk?
Downloadingfile = Laster ned fil: Downloadingfile = Laster ned fil:
DownloadBoxartimage = Last ned cover bilde? DownloadBoxartimage = Last ned cover bilde?
Downloadfinished = Nedlasting ferdig Downloadfinished = Nedlasting ferdig
Defaultgamesettings = Standard innstillinger Defaultgamesettings = Standard innstillinger
Defaultsettings = Standard innstillinger Defaultsettings = Standard innstillinger
Default = Standard
diversepatches = for diverse patcher
Error = Feil ! Error = Feil !
hour = Timer hour = Timer
Homemenu = HOME Meny Homemenu = HOME Meny
@ -61,10 +70,10 @@ ExitUSBISOLoader = Avslutt USB Loader GX?
InitializingNetwork = Initialiserer nettverk InitializingNetwork = Initialiserer nettverk
InsertDisk = Sett inn plate InsertDisk = Sett inn plate
InsertaWiiDisc = Sett inn en Wii plate! InsertaWiiDisc = Sett inn en Wii plate!
InsertaSDCardtodownloadimages = Sett inn et SD-kort for å laste ned bilder. InsertaSDCardtodownloadimages = Sett inn et SD-kort for å laste ned bilder.
InsertaSDCardtosave = Sett inn et SD-kort for å lagre. InsertaSDCardtosave = Sett inn et SD-kort for å lagre.
InsertaSDCardtousethatoption = Sett inn et SD-kort for å bruke innstillingen. InsertaSDCardtousethatoption = Sett inn et SD-kort for å bruke innstillingen.
InstallRenameandDeleteareunlocked = Alle funksjonene til USB Loader GX er opplåst. InstallRenameandDeleteareunlocked = Alle funksjonene til USB Loader GX er opplåst.
Installerror = Installasjonsfeil! Installerror = Installasjonsfeil!
Installagame = Installer et spill Installagame = Installer et spill
Installinggame = Installerer spill: Installinggame = Installerer spill:
@ -73,16 +82,18 @@ FailedtomountfrontSDcard = Feil ved montering av SD-kort i front
FailedtosetUSB = Feil ved valgt USB: FailedtosetUSB = Feil ved valgt USB:
Failedformating = Feil ved formatering Failedformating = Feil ved formatering
fave = Favoritter fave = Favoritter
filesnotfoundontheserver = filer ikke funnet på serveren! filesnotfoundontheserver = filer ikke funnet på serveren!
Filenotfound = Fil ikke funnet. Filenotfound = Fil ikke funnet.
filesleft = fil(er) gjenstår filesleft = fil(er) gjenstår
FlipX = Flip-X FlipX = Flip-X
Force = Tving Force = Tving
Youneedtoformatapartition = Du må formatere en partisjon Youneedtoformatapartition = Du må formatere en partisjon
Format = Formater Format = Formater
Keyboard = Tastatur Keyboard = Tastatur
Formattingpleasewait = Formaterer, vennligst vent... Formattingpleasewait = Formaterer, vennligst vent...
formated = formatert! formated = formatert!
Forhostingcovers = for hosting av cover/platebilder
Forhostingupdatefiles = for hosting av oppdateringsfiler
free = ledig free = ledig
FreeSpace = Ledig plass FreeSpace = Ledig plass
FullShutdown = Skru helt av FullShutdown = Skru helt av
@ -90,20 +101,24 @@ GameID = Spill ID
Games = Spill Games = Spill
Gameisalreadyinstalled = Spillet er allerede installert: Gameisalreadyinstalled = Spillet er allerede installert:
GameRegion = Region GameRegion = Region
GameSize = Spill størrelse GameSize = Spill størrelse
GoBack = Gå tilbake GoBack = Gå tilbake
GUISettings = GUI innstillinger
Gameload = Lasting av spill
HowtoShutdown = Hvordan skru av? HowtoShutdown = Hvordan skru av?
Language = Språk Language = Språk
Languagepathchanged = Språksti endret.
Left = Venstre Left = Venstre
LikeSysMenu = Lik Systemmeny LikeSysMenu = Lik Systemmeny
LoadingincIOS = Laster i cIOS249 LoadingincIOS = Laster i cIOS249
ListSort = Sorter spill liste ListSort = Sorter spill liste
Loadingstandardlanguage = Laster standard språk. Loadingstandardlanguage = Laster standard språk.
Loadingstandardmusic = Laster standard musikk. Loadingstandardmusic = Laster standard musikk.
Lock = Lås Locked = Låst
LockConsole = Lås konsoll LockConsole = Lås konsoll
Patchcountrystrings = Patch land strenger Patchcountrystrings = Patch land strenger
Missingfiles = Manglende filer Missingfiles = Manglende filer
Mature = 3 (Voksen)
Networkiniterror = Nettverk init feil Networkiniterror = Nettverk init feil
Neither = Ingen Neither = Ingen
Next = Neste Next = Neste
@ -120,12 +135,12 @@ Normal = Normal
NotaWiiDisc = Ikke en Wii plate NotaWiiDisc = Ikke en Wii plate
NoUSBDevicefound = Ingen USB enhet funnet. NoUSBDevicefound = Ingen USB enhet funnet.
Notenoughfreespace = Ikke nok ledig plass! Notenoughfreespace = Ikke nok ledig plass!
Notasupportedformat = Ikke et støttet format! Notasupportedformat = Ikke et støttet format!
notset = ikke satt notset = ikke satt
of = av of = av
OFF = AV OFF = AV
OfficialSite = Offisiell nettside OfficialSite = Offisiell nettside
ON = PÅ ON = PÅ
OnlyInstall = Kun for installering OnlyInstall = Kun for installering
Parentalcontrol = Foreldre kontroll Parentalcontrol = Foreldre kontroll
Partition = Partisjon Partition = Partisjon
@ -137,26 +152,28 @@ Plays = Ganger spilt
PowerofftheWii = Skru av Wii PowerofftheWii = Skru av Wii
Prev = Forrige Prev = Forrige
PromptsButtons = Dialog knapper PromptsButtons = Dialog knapper
ReloadSD = Les SD på nytt ReloadSD = Les SD på nytt
RenameGameonWBFS = Gi nytt navn til spill på WBFS RenameGameonWBFS = Gi nytt navn til spill på WBFS
Restart = Start på nytt Restart = Start på nytt
Restarting = Starter på nytt... Restarting = Starter på nytt...
Return = Gå tilbake Return = Gå tilbake
released = Lansert
ReturntoWii = Tilbake til Wii meny ReturntoWii = Tilbake til Wii meny
Right = Høyre Right = Høyre
Rumble = Vibrasjon Rumble = Vibrasjon
QuickBoot = Hurtig start QuickBoot = Hurtig start
Save = Lagre Save = Lagre
SaveFailed = Lagre feilet SaveFailed = Lagre feilet
Specialthanksto = Spesiell takk til Specialthanksto = Spesielt takk til:
For = for For = for
theUSBLoaderandreleasingthesourcecodethe = og utgivelse av kildekoden theUSBLoaderandreleasingthesourcecodethe = for kildekoden til USB Loader
secondsleft = sekunder gjenstår secondsleft = sekunder gjenstår
Setasbackgroundmusic = Bruk som bakgrunnsmusikk? Setasbackgroundmusic = Bruk som bakgrunnsmusikk?
SelectthePartition = Velg partisjonen SelectthePartition = Velg partisjonen
youwanttoformat = du vil formatere youwanttoformat = du vil formatere
Standard = Standard Standard = Standard
settings = Innstillinger settings = Innstillinger
Sound = Lyd
ShutdowntoIdle = Skru av ShutdowntoIdle = Skru av
ShutdownSystem = Skru helt av ShutdownSystem = Skru helt av
Success = Suksess: Success = Suksess:
@ -165,18 +182,19 @@ Successfullyupdated = Vellykket oppdatering
Successfullydeleted = Vellykket sletting: Successfullydeleted = Vellykket sletting:
SuccessfullySaved = Vellykket lagring SuccessfullySaved = Vellykket lagring
SystemDefault = System Standard SystemDefault = System Standard
Thanksto = Stor takk til:
ThemePath = Tema sti ThemePath = Tema sti
ThemepathChanged = Tema sti endret ThemepathChanged = Tema sti endret
Themepathchange = Endre tema sti Themepathchange = Endre tema sti
Titlestxtpath = Titles.txt sti Titlestxtpath = Titles.txt sti
TitlestxtpathChanged = Titles.txt sti endret. TitlestxtpathChanged = Titles.txt sti endret.
Titlestxtpathchange = Endre titles.txt sti Titlestxtpathchange = Endre titles.txt sti
Try = Prøv Try = Prøv
Tooltips = Verktøystips Tooltips = Verktøystips
Timeleft = Tid igjen: Timeleft = Tid igjen:
updating = Oppdaterer updating = Oppdaterer
Unlock = Lås opp Unlocked = Opplåst
Unicodefix = Unicode fiks UnlockConsoletousethisOption = Lås opp konsollen for å bruke denne innstillingen.
Uninstall = Avinstaller Uninstall = Avinstaller
Updatepath = Oppdatering sti Updatepath = Oppdatering sti
Updatepathchanged = Oppdatering sti endret. Updatepathchanged = Oppdatering sti endret.
@ -184,13 +202,15 @@ Updatefailed = Mislykket oppdatering
Updatedol = Oppdater DOL Updatedol = Oppdater DOL
Updateall = Oppdater alt Updateall = Oppdater alt
Updateto = Oppdater til Updateto = Oppdater til
Update = Oppdater
USBLoaderisprotected = USB Loader GX er beskyttet USBLoaderisprotected = USB Loader GX er beskyttet
USBDevicenotfound = USB enhet ikke funnet USBDevicenotfound = USB enhet ikke funnet
VideoMode = Video modus VideoMode = Video modus
VIDTVPatch = VIDTV Patch VIDTVPatch = VIDTV Patch
Volume = Volum Volume = Musikk volum
SFXVolume = Effekt volum
Waiting = Venter... Waiting = Venter...
WaitingforUSBDevice = Venter på USB enhet WaitingforUSBDevice = Venter på USB enhet
WidescreenFix = Fiks for 16/9 WidescreenFix = Fiks for 16/9
WiiMenu = Wii meny WiiMenu = Wii meny
Wiilight = Wii DVD lys Wiilight = Wii DVD lys
@ -207,3 +227,19 @@ Dutch = Nederlandsk
SChinese = S.Kinesisk SChinese = S.Kinesisk
TChinese = T.Kinesisk TChinese = T.Kinesisk
Korean = Koreansk Korean = Koreansk
january = Jan
february = Feb
march = Mar
april = Apr
may = Mai
june = Jun
july = Jul
august = Aug
september = Sep
october = Okt
november = Nov
december = Des
developedby = Utviklet av
publishedby = Publisert av
wififeatures = WiFi egenskaper
XMLTitles = Titler fra XML

View File

@ -1,172 +1,177 @@
t3Covers = Capas 3D ok= OK
addToFavorite = Adicionar aos Favoritos addToFavorite = Adicionar aos Favoritos
all = Alfabetica all = Alfabética
AppLanguage = Idioma AppLanguage = Idioma
availabe = disponível t3Covers = Capas 3D
Areyousure = Tem certeza? Areyousure = Tem certeza?
AutoPatch = Mudança Automática available = disponível
AutoPatch = Mudança Automática
Always = 0 (Sempre) Always = 0 (Sempre)
awesometool = por sua incrível ferramenta
Back = Voltar Back = Voltar
Backgroundmusic = Música de Fundo Backgroundmusic = Música de Fundo
Backgroundmusicpath = Local Música de Fundo alterado Backgroundmusicpath = Local Música de Fundo alterado
BacktoHBCorWiiMenu = Voltar ao HBC ou Menu do Wii BacktoHBCorWiiMenu = Voltar ao Loader ou Menu do Wii
BacktoLoader = Voltar ao Loader BacktoLoader = Voltar ao Loader
BacktoWiiMenu = Voltar Menu Wii BacktoWiiMenu = Voltar Menu Wii
BootStandard = Início/Padrão BootStandard = Início/Padrão
Both = Ambos Both = Ambos
Cantcreatedirectory = Não foi possível criar o diretório Cantcreatedirectory = Não foi possível criar o diretório
Cancel = Cancelar Cancel = Cancelar
Cantbeformated = Não pôde ser formatado Cantbeformated = Não pôde ser formatado
Cantdelete = Não foi possível apagar: CheckingforUpdates = Procurando Atualizações...
CheckingforUpdates = Procurando Atualizações... Cantdelete = Não foi possível apagar:
ClicktoDownloadCovers = Aperte para baixar Capas ClicktoDownloadCovers = Aperte para baixar Capas
Clock = Relógio Clock = Relógio
Close = Fechar Close = Fechar
Continueinstallgame = Continuar instalação do jogo? Continueinstallgame = Continuar instalação do jogo?
ConsoleDefault = Padrão do Console ConsoleDefault = Padrão do Console
Consoleshouldbeunlockedtomodifyit = Você precisa primeiro desbloquear para poder modificar. Consoleshouldbeunlockedtomodifyit = Você precisa primeiro desbloquear para poder modificar.
ConsoleLocked = Console Bloqueado ConsoleLocked = Console Bloqueado
Controllevel = Nível de Controle Controllevel = Nível de Controle
CorrectPassword = Senha Correta CorrectPassword = Senha Correta
Couldnotinitializenetwork = Não foi possível inciar a rede! Couldnotinitializenetwork = Não foi possível inciar a rede!
CouldnotopenDisc = Não foi possível abrir o Disco CouldnotopenDisc = Não foi possível abrir o Disco
CouldnotinitializeDIPmodule = Não foi possível iniciar o módulo DIP! CouldnotinitializeDIPmodule = Não foi possível iniciar o módulo DIP!
CoverDownload = Baixar Capas CoverDownload = Baixar Capas
CoverPath = Local Capas CoverPath = Local Capas
CoverpathChanged = Local Capas alterado CoverpathChanged = Local Capas alterado
Coverpathchange = Alterar local Capas Coverpathchange = Alterar local Capas
Cheatcodespathchanged = Local Códigos Trapaça alterado
Cheatcodespath = Local Códigos Trapaça
count = Jogado count = Jogado
Credits = Créditos Credits = Créditos
Custompaths = Locais Personalizados Custompaths = Personalizar Locais
DiscImages = Imagem Disco DiscImages = Imagem Disco
DiscimagePath = Local Imagem Disco DiscimagePath = Local Imagem Disco
DiscpathChanged = Local Imagem Disco alterado DiscpathChanged = Local Imagem Disco alterado
Discpathchange = Alterar local Imagem Disco Discpathchange = Alterar local Imagem Disco
DiscDefault = Padrão do Disco DiscDefault = Padrão do Disco
Display = Exibir Display = Exibir
Doyouwanttoformat = Deseja formatar: Doyouwanttoformat = Deseja formatar:
Doyoureallywanttodelete = Quer realmente apagar: Doyoureallywanttodelete = Quer realmente apagar:
Doyouwanttoretryfor30secs = Deseja tentar novamente em 30s? Doyouwanttoretryfor30secs = Deseja tentar novamente em 30s?
Doyouwanttoupdate = Como você deseja atualizar? Doyouwanttoupdate = Como você deseja atualizar?
Doyouwanttochangelanguage = Você deseja alterar o idioma? Doyouwanttochangelanguage = Você deseja alterar o idioma?
Downloadingfile = Baixando arquivo: Downloadingfile = Baixando arquivo:
DownloadBoxartimage = Baixar imagem da Caixa? DownloadBoxartimage = Baixar imagem da Caixa?
Downloadfinished = Pronto Downloadfinished = Pronto
Defaultgamesettings = Configurações padrão do jogo Defaultgamesettings = Configurações padrão do jogo
Defaultsettings = Configurações padrão Defaultsettings = Configurações padrão
Default = Padrão Default = Padrão
diversepatches = pelas diversas correções
Error = Erro! Error = Erro!
hour = Horas
Homemenu = Menu Inicial
BOOTERROR = Erro ao Iniciar BOOTERROR = Erro ao Iniciar
ErrorreadingDisc = Erro ao ler o Disco ErrorreadingDisc = Erro ao ler o Disco
ExitUSBISOLoader = Deseja sair do USB Loader GX? ExitUSBISOLoader = Deseja sair do USB Loader GX?
InitializingNetwork = Iniciando Rede InitializingNetwork = Iniciando Rede
InsertDisk = Insira o Disco InsertDisk = Insira o Disco
InsertaWiiDisc = Insira um Disco de Wii! InsertaWiiDisc = Insira um Disco de Wii!
InsertaSDCardtodownloadimages = Insira um cartão SD para baixar imagens. InsertaSDCardtodownloadimages = Insira um cartão SD para baixar imagens.
InsertaSDCardtosave = Insira um cartão SD para guardar. InsertaSDCardtosave = Insira um cartão SD para guardar.
InsertaSDCardtousethatoption = Insira um cartão SD para usar esta opção. InsertaSDCardtousethatoption = Insira um cartão SD para usar esta opção.
InstallRenameandDeleteareunlocked = As configurações do USB Loader GX foram desbloqueadas. InstallRenameandDeleteareunlocked = As configurações do USB Loader GX foram desbloqueadas.
Installerror = Erro ao Instalar! Installerror = Erro ao Instalar!
Installagame = Instalar um jogo Installagame = Instalar um jogo
Installinggame = Instalando jogo: Installinggame = Instalando jogo:
Failedtoboot = Falha ao iniciar: Failedtoboot = Falha ao iniciar:
FailedtomountfrontSDcard = Falha ao montar cartão SD frontal FailedtomountfrontSDcard = Falha ao montar cartão SD frontal
FailedtosetUSB = Falha ao iniciar USB: FailedtosetUSB = Falha ao iniciar USB:
Failedformating = Falha ao formatar Failedformating = Falha ao formatar
fave = Favoritos fave = Favoritos
Filenotfound = Arquivo não encontrado. Filenotfound = Arquivo não encontrado.
filesnotfoundontheserver = arquivos não encontrados no servidor! filesnotfoundontheserver = arquivos não encontrados no servidor!
filesleft = arquivo(s) restante(s) filesleft = arquivo(s) restante(s)
FlipX = Paginação Horizontal FlipX = Paginação Horizontal
Force = Forçar Force = Forçar
Youneedtoformatapartition = Você precisa formatar a partição Youneedtoformatapartition = Você precisa formatar a partição
Format = Formatar Format = Formatar
Keyboard = Teclado
Formattingpleasewait = Formatando, por favor aguarde... Formattingpleasewait = Formatando, por favor aguarde...
formated = Formatado! formated = Formatado!
Forhostingcovers = por hospedar Capas de Caixas/Disco
Forhostingupdatefiles = por hospedar Atualizações
free = livres free = livres
FreeSpace = Espaço Livre FreeSpace = Espaço Livre
FullShutdown = Desligar FullShutdown = Desligar
GameID = ID do Jogo GameID = ID do Jogo
Games = Jogos Games = Jogos
Gameisalreadyinstalled = Este jogo já está instalado: Gameisalreadyinstalled = Este jogo já está instalado:
GameRegion = Região do Jogo GameRegion = Região do Jogo
GameSize = Tamanho do Jogo GameSize = Tamanho do Jogo
GoBack = Voltar GoBack = Voltar
GotoPage = Ir para Página GUISettings = Configurações do Menu
GUISettings = Configurações do Menu
Gameload = Carregar Jogo Gameload = Carregar Jogo
HowtoShutdown = Como Desligar? HowtoShutdown = Como Desligar?
Homemenu = Menu Inicial
hour = Horas
Keyboard = Teclado
Language = Idioma do Jogo Language = Idioma do Jogo
Languagepathchanged = Local Idioma alterado Languagepathchanged = Local Idioma alterado
Langchange = Alterar Idioma
Left = Esquerda Left = Esquerda
LikeSysMenu = Igual ao Menu do Wii LikeSysMenu = Igual ao Menu do Wii
ListSort = Classificar Lista de Jogos
LoadingincIOS = Carregando no cIOS249 LoadingincIOS = Carregando no cIOS249
Loadingstandardlanguage = Carregado idioma padrão. ListSort = Classificar Lista de Jogos
Loadingstardardmusic = Carregado música padrão. Loadingstandardlanguage = Carregado idioma padrão.
Loadingstardardmusic = Carregado música padrão.
Locked = Bloqueado Locked = Bloqueado
LockConsole = Bloquear console LockConsole = Bloquear console
Patchcountrystrings = Corrigir região de jogos Patchcountrystrings = Corrigir região de jogos
Missingfiles = Arquivos faltando Missingfiles = Arquivos faltando
Mature = Adulto Mature = 3 (Adulto)
Networkiniterror = Erro ao iniciar a rede Networkiniterror = Erro ao iniciar a rede
Neither = Nenhum Neither = Nenhum
Next = Próximo Next = Próximo
No = Não Nonewupdates = Não há novas atualizações.
Nofilemissing = Não há arquivos faltando! No = Não
NoHDDfound = Disco Rígido não encontrado! Nofilemissing = Não há arquivos faltando!
NoSDcardinserted = Cartão SD não inserido! NoHDDfound = Disco Rígido não encontrado!
Nopartitionsfound = Partições não encontradas NoSDcardinserted = Cartão SD não inserido!
Nopartitionsfound = Partições não encontradas
NoUSBDevice = Sem dispositivo USB NoUSBDevice = Sem dispositivo USB
NoWBFSpartitionfound = Partição WBFS não encontrada NoWBFSpartitionfound = Partição WBFS não encontrada
Nonewupdates = Não há novas atualizações.
NormalCovers = Capas Normais NormalCovers = Capas Normais
Normal = Normal Normal = Normal
NotaWiiDisc = Não é um Disco de Wii NotaWiiDisc = Não é um Disco de Wii
NoUSBDevicefound = Dispositivo USB não encontrado. NoUSBDevicefound = Dispositivo USB não encontrado.
Notenoughfreespace = Não há espaço livre suficiente! Notenoughfreespace = Não há espaço livre suficiente!
Notasupportedformat = Formato não suportado! Notasupportedformat = Formato não suportado!
notset = Sem Senha! notset = Sem Senha!
of = de of = de
OFF = Desligado OFF = Desligado
OfficialSite = Site Oficial OfficialSite = Site Oficial
ok = OK
ON = Ligado ON = Ligado
OnlyInstall = Só para Instalação OnlyInstall = Só para Instalação
Parentalcontrol = Controle de Pais Parentalcontrol = Controle de Pais
Partition = Partição Partition = Partição
Password = Senha Password = Senha
PasswordChanged = Senha alterada PasswordChanged = Senha alterada
Passwordhasbeenchanged = A Senha foi alterada Passwordhasbeenchanged = A Senha foi alterada
Passwordchange = Alterar Senha Passwordchange = Alterar Senha
PowerofftheWii = Desligar o Wii
Plays = Jogado Plays = Jogado
PowerofftheWii = Desligar o Wii
Prev = Anterior Prev = Anterior
PromptsButtons = Botões PromptsButtons = Botões
ReloadSD = Recarregar cartão SD ReloadSD = Recarregar cartão SD
RenameGameonWBFS = Renomear jogo na partição WBFS RenameGameonWBFS = Renomear jogo na partição WBFS
Restart = Reiniciar Restart = Reiniciar
Restarting = Reiniciando... Restarting = Reiniciando...
Return = Voltar Return = Voltar
released = Liberado
ReturntoWiiMenu = Voltar ao Menu do Wii ReturntoWiiMenu = Voltar ao Menu do Wii
Right = Direita Right = Direita
Rumble = Vibração Rumble = Vibração
QuickBoot = Inicio Rápido QuickBoot = Inicio Rápido
Save = Guardar Save = Guardar
SaveFailed = Falha ao Guardar SaveFailed = Falha ao Guardar
Specialthanksto = Agradecimento em Especial a Specialthanksto = Agradecimento em Especial a
For = com For = com
theUSBLoaderandreleasingthesourcecodethe = e ter liberado o código fonte theUSBLoaderandreleasingthesourcecodethe = e ter liberado o código fonte
secondsleft = segundos restantes secondsleft = segundos restantes
SelectthePartition = Selecione a partição Setasbackgroundmusic = Configurar como música de fundo?
SelectthePartition = Selecione a partição
youwanttoformat = Deseja formatar? youwanttoformat = Deseja formatar?
settings = Configurações Standard = Padrão
Setasbackgroundmusic = Configurar como música de fundo? settings = Configurações
Standard = Padrão
Sound = Som Sound = Som
ShutdowntoIdle = Em espera ShutdowntoIdle = Em espera
ShutdownSystem = Desligar Sistema ShutdownSystem = Desligar Sistema
@ -175,7 +180,8 @@ Successfullyinstalled = Instalado com Sucesso:
Successfullyupdated = Atualizado com Sucesso Successfullyupdated = Atualizado com Sucesso
Successfullydeleted = Desinstalado com Sucesso: Successfullydeleted = Desinstalado com Sucesso:
SuccessfullySaved = Guardado com Sucesso SuccessfullySaved = Guardado com Sucesso
SystemDefault = Pradrão do Sistema SystemDefault = Pradrão do Sistema
Thanksto = Um obrigado a:
ThemePath = Local Temas ThemePath = Local Temas
ThemepathChanged = Local Temas alterado ThemepathChanged = Local Temas alterado
Themepathchange = Alterar local Temas Themepathchange = Alterar local Temas
@ -185,20 +191,20 @@ TitlestxtpathChanged = Local titles.txt alterado
Try = Tentar Try = Tentar
Tooltips = Dicas Tooltips = Dicas
Timeleft = Resta: Timeleft = Resta:
Unlocked = Desbloqueado
UnlockConsoletousethisOption = Desbloqueio o Console para usar esta Opção
Unicodefix = Corrigir Unicode
Uninstall = Desinstalar
USBLoaderisprotected = USB Loader GX está bloqueado
USBDevicenotfound = Dispositivo USB não encontrado
updating = Atualizando... updating = Atualizando...
Updatepath = Local atualizações Unlocked = Desbloqueado
Updatepathchanged = Local atualizações alterado. UnlockConsoletousethisOption = Desbloqueio o Console para usar esta Opção
Uninstall = Desinstalar
Updatepath = Local Atualizações
Updatepathchanged = Local Atualizações alterado.
Updatefailed = Falhar ao atualizar Updatefailed = Falhar ao atualizar
Updatedol = Atualizar arquivo .dol Updatedol = Atualizar arquivo .dol
Updateall = Atualizar Tudo Updateall = Atualizar Tudo
Updateto = Atualizando em Updateto = Atualizando em
VideoMode = Modo de Vídeo Update = Atualizar
USBLoaderisprotected = USB Loader GX está bloqueado
USBDevicenotfound = Dispositivo USB não encontrado
VideoMode = Modo de Vídeo
VIDTVPatch = Corrigir VIDTV VIDTVPatch = Corrigir VIDTV
Volume = Volume Volume = Volume
SFXVolume = Volume de Efeitos SFXVolume = Volume de Efeitos
@ -209,18 +215,34 @@ WiiMenu = Menu do Wii
Wiilight = Luz do Wii Wiilight = Luz do Wii
WrongPassword = Senha incorreta WrongPassword = Senha incorreta
Yes = Sim Yes = Sim
YoudonthavecIOS = Você não tem o cIOS222 YoudonthavecIOS = Você não tem o cIOS222
Japanese = Japonês Japanese = Japonês
German = Alemão German = Alemão
English = Inglês English = Inglês
French = Francês French = Francês
Spanish = Espanhol Spanish = Espanhol
Italian = Italiano Italian = Italiano
Dutch = Holandês Dutch = Holandês
SChinese = Chinês Simplificado SChinese = Chinês Simplificado
TChinese = Chinês Tradicional TChinese = Chinês Tradicional
Korean = Coreano Korean = Coreano
// Portuguese(pt-br) Rev4.0 january = Jan
// Ready for rev471 february = Fev
march = Mar
april = Abr
may = Mai
june = Jun
july = Jul
august = Ago
september = Set
october = Out
november = Nov
december = Dez
developedby = Desenvolvido por
publishedby = Publicado por
wififeatures = Atributos WiFi
// Portuguese(pt-br) Rev5.0
// Ready for rev488
// Translated by Artidoro // Translated by Artidoro
// Date 06/08/2009 01:32AM // Date 06/10/2009 21:03PM

View File

@ -1,49 +1,56 @@
t3Covers = Capas 3D  t3Covers = Capas 3D
addToFavorite = Adicionar aos favoritos addToFavorite = Adicionar aos favoritos
all = Alfabética all = Alfabética
AppLanguage = Idioma AppLanguage = Idioma
available = disponível available = disponível
Areyousure = Tem a certeza? Areyousure = Tem a certeza?
AutoPatch = Patch automático AutoPatch = Patch automático
Always = 0 (Sempre) Adultsonly = 4 (Adultos 18+)
Alternatedol = DOL alternativo
awesometool = pela sua espectacular ferramenta awesometool = pela sua espectacular ferramenta
Back = Voltar Back = Voltar
Backgroundmusic = Música de fundo Backgroundmusic = Música de fundo
Backgroundmusicpath = Pasta Música Fundo Backgroundmusicpath = Pasta Música Fundo
BacktoHBCorWiiMenu = Voltar ao Loader/Menu da Wii BacktoHBCorWiiMenu = Voltar ao Loader/Menu da Wii
BacktoLoader = Loader BacktoLoader = Loader
BacktoWiiMenu = Menu da Wii BacktoWiiMenu = Menu da Wii
BootStandard = Arranque/Standard BootStandard = Arranque/Standard
Both = Ambos Both = Ambos
Cantcreatedirectory = Não foi possível criar a pasta Cantcreatedirectory = Não foi possível criar a pasta
Cancel = Cancelar Cancel = Cancelar
Cantbeformated = Não pode pode ser formatado Cantbeformated = Não pode pode ser formatado
Cantdelete = Não foi possível apagar: Cantdelete = Não foi possível apagar:
CheckingforUpdates = Procurando Actualizações CheckingforUpdates = Procurando Actualizações
ClicktoDownloadCovers = Carregue para descarregar capas ClicktoDownloadCovers = Carregue para descarregar capas
Clock = Relógio Child = 1 (Crianças 7+)
Clock = Relógio
Close = Fechar Close = Fechar
Continueinstallgame = Continuar instalação do jogo? Continueinstallgame = Continuar instalação do jogo?
ConsoleDefault = Predefinição Consola ConsoleDefault = Predefinição Consola
Consoleshouldbeunlockedtomodifyit = É necessário desbloquear a configuração para poder modificar o parâmetro. Consoleshouldbeunlockedtomodifyit = É necessário desbloquear a configuração para poder modificar o parâmetro.
ConsoleLocked = Configuração Bloqueada ConsoleLocked = Configuração Bloqueada
Controllevel = Nível de Controle Controllevel = Nível de Controle
CorrectPassword = Password Correcta CorrectPassword = Password Correcta
Couldnotinitializenetwork = Não foi possível incializar a Ligação de Rede! Couldnotinitializenetwork = Não foi possível incializar a Ligação de Rede!
CouldnotopenDisc = Não foi possível abrir o Disco CouldnotopenDisc = Não foi possível abrir o Disco
CouldnotinitializeDIPmodule = Não foi possível inicializar o módulo DIP! CouldnotinitializeDIPmodule = Não foi possível inicializar o módulo DIP!
CoverDownload = Download de Capas CoverDownload = Download de Capas
CoverPath = Pasta Capas CoverPath = Pasta Capas
CoverpathChanged = Pasta das Capas alterado CoverpathChanged = Pasta das Capas alterada
Coverpathchange = Alterar Pasta das Capas Coverpathchange = Alterar Pasta das Capas
DolPath = Pasta DOL
DolpathChanged = Pasta do DOL alterada
Dolpathchange = Alterar Pasta do DOL
Cheatcodespathchanged = Pasta de Truques alterada
Cheatcodespath = Pasta Truques
count = Vezes jogadas count = Vezes jogadas
Credits = Créditos Credits = Créditos
Custompaths = Personalização de Pastas Custompaths = Personalização de Pastas
DiscImages = Imagens de Disco DiscImages = Imagens de Disco
DiscimagePath = Pasta Imagens Disco DiscimagePath = Pasta Imagens Disco
DiscpathChanged = Pasta das Imagens Disco alterada DiscpathChanged = Pasta das Imagens Disco alterada
Discpathchange = Alterar da Pasta das Imagens de Disco Discpathchange = Alterar da Pasta das Imagens de Disco
DiscDefault = Predefinição Disco DiscDefault = Predefinição Disco
Display = Mostrar Display = Mostrar
Doyouwanttoformat = Deseja FORMATAR: Doyouwanttoformat = Deseja FORMATAR:
Doyoureallywanttodelete = Quer mesmo REMOVER o jogo: Doyoureallywanttodelete = Quer mesmo REMOVER o jogo:
@ -53,95 +60,97 @@
Downloadingfile = Descarregando ficheiro: Downloadingfile = Descarregando ficheiro:
DownloadBoxartimage = Descarregar imagem da Caixa? DownloadBoxartimage = Descarregar imagem da Caixa?
Downloadfinished = Download Terminado Downloadfinished = Download Terminado
Defaultgamesettings = Repor Configuração do Jogo Defaultgamesettings = Repor Configuração do Jogo
Defaultsettings = Repor Configurações Defaultsettings = Repor Configurações
Default = Predefinição Default = Predefinição
diversepatches = por diversos patches diversepatches = por diversos patches
Error = Erro ! Error = Erro !
hour = Horas hour = Horas
BOOTERROR = ERRO DE ARRANQUE BOOTERROR = ERRO DE ARRANQUE
ErrorreadingDisc = Erro ao ler o Disco ErrorreadingDisc = Erro ao ler o Disco
ExitUSBISOLoader = Pretende sair do USB Loader GX? ExitUSBISOLoader = Pretende sair do USB Loader GX?
InitializingNetwork = Inicializando Ligação de Rede Everyone = 0 (Todos)
InitializingNetwork = Inicializando Ligação de Rede
InsertDisk = Insira o Disco InsertDisk = Insira o Disco
InsertaWiiDisc = Insira um Disco da Wii! InsertaWiiDisc = Insira um Disco da Wii!
InsertaSDCardtodownloadimages = Insira um cartão SD para descarregar as imagens. InsertaSDCardtodownloadimages = Insira um cartão SD para descarregar as imagens.
InsertaSDCardtosave = Insira um cartão SD para guardar. InsertaSDCardtosave = Insira um cartão SD para guardar.
InsertaSDCardtousethatoption = Insira um cartão SD para usar esta funcionalidade. InsertaSDCardtousethatoption = Insira um cartão SD para usar esta funcionalidade.
InstallRenameandDeleteareunlocked = As configurações estão desbloqueadas. InstallRenameandDeleteareunlocked = As configurações estão desbloqueadas.
Installerror = Erro de Instalação! Installerror = Erro de Instalação!
Installagame = Instalar um jogo Installagame = Instalar um jogo
Installinggame = Instalando jogo: Installinggame = Instalando jogo:
Failedtoboot = Falha ao arrancar: Failedtoboot = Falha ao arrancar:
FailedtomountfrontSDcard = Falha ao montar cartão SD FailedtomountfrontSDcard = Falha ao montar cartão SD
FailedtosetUSB = Falha ao iniciar USB: FailedtosetUSB = Falha ao iniciar USB:
Failedformating = Falha ao formatar Failedformating = Falha ao formatar
fave = Favoritos fave = Favoritos
Filenotfound = Ficheiro não encontrado. Filenotfound = Ficheiro não encontrado.
filesnotfoundontheserver = ficheiros não encontrados no servidor! filesnotfoundontheserver = ficheiros não encontrados no servidor!
filesleft = ficheiros(s) restante(s) filesleft = ficheiros(s) restante(s)
FlipX = Paginação Horizontal FlipX = Paginação Horizontal
Force = Forçar Force = Forçar
Youneedtoformatapartition = É necessário FORMATAR a partição Youneedtoformatapartition = É necessário FORMATAR a partição
Format = Formatar Format = Formatar
Formattingpleasewait = Formatando, por favor aguarde... Formattingpleasewait = Formatando, por favor aguarde...
formated = formatado! formated = formatado!
Forhostingcovers = por alojar capas/imagens de disco Forhostingcovers = por alojar capas/imagens de disco
Forhostingupdatefiles = por alojar actualizações Forhostingupdatefiles = por alojar actualizações
free = livres free = livres
FreeSpace = Espaço Livre FreeSpace = Espaço Livre
FullShutdown = Desligar FullShutdown = Desligar
GameID = ID do Jogo GameID = ID do Jogo
Games = Jogos Games = Jogos
Gameisalreadyinstalled = Este jogo já está instalado: Gameisalreadyinstalled = Este jogo já está instalado:
GameRegion = Região GameRegion = Região
GameSize = Tamanho do Jogo GameSize = Tamanho do Jogo
GoBack = Voltar GoBack = Voltar
GotoPage = Ir para a Página GotoPage = Ir para a Página
GUISettings = Definições do Interface GUISettings = Definições do Interface
Gameload = Carregamento de Jogos Gameload = Carregamento de Jogos
HowtoShutdown = Como desligar a consola? HowtoShutdown = Como desligar a consola?
Homemenu = Menú Inicial Homemenu = Menú Inicial
Keyboard = Teclado Keyboard = Teclado
Language = Idioma Language = Idioma
Languagepathchanged = Caminho para o ficheiro de Idioma alterado. Languagepathchanged = Caminho para o ficheiro de Idioma alterado.
Langchange = Alterar Idioma Langchange = Alterar Idioma
Left = Esquerda Left = Esquerda
LikeSysMenu = Igual ao Menu da Wii LikeSysMenu = Igual ao Menu da Wii
ListSort = Ordenação Jogos ListSort = Ordenação Jogos
LoadingincIOS = Carregando com o cIOS249 LoadingincIOS = Carregando com o cIOS249
Loadingstandardlanguage = Carregado idioma padrão. Loadingstandardlanguage = Carregado idioma padrão.
Loadingstandardmusic = Carregando música padrão. Loadingstandardmusic = Carregando música padrão.
Locked = Bloqueado Locked = Bloqueado
LockConsole = Bloquear Configurações LockConsole = Bloquear Configurações
Patchcountrystrings = Patch Jogos Importados Patchcountrystrings = Patch Jogos Importados
Missingfiles = Ficheiros em falta Missingfiles = Ficheiros em falta
Mature = 3 (Adulto) Mature = 3 (Adulto 16+)
Networkiniterror = Erro ao inicializar ligação de rede Networkiniterror = Erro ao inicializar ligação de rede
Neither = Nenhum Neither = Nenhum
Next = Próximo Next = Próximo
No = Não No = Não
Nofilemissing = Não há ficheiros em falta! Nofilemissing = Não há ficheiros em falta!
NoHDDfound = Não foi encontrado nenhum Disco Rígido! NoHDDfound = Não foi encontrado nenhum Disco Rígido!
NoSDcardinserted = Cartão SD não inserido! NoSDcardinserted = Cartão SD não inserido!
Nopartitionsfound = Não foram encontradas partições Nopartitionsfound = Não foram encontradas partições
NoUSBDevice = Nenhum dispositivo USB encontrado NoUSBDevice = Nenhum dispositivo USB encontrado
NoWBFSpartitionfound = Não foi encontrada nenhuma partição WBFS NoWBFSpartitionfound = Não foi encontrada nenhuma partição WBFS
Nonewupdates = Não existem novas actualizações. Nonewupdates = Não existem novas actualizações.
NormalCovers = Capas Normais NormalCovers = Capas Normais
Normal = Normal Normal = Normal
NotaWiiDisc = Não é um Disco da Wii NotaWiiDisc = Não é um Disco da Wii
NoUSBDevicefound = Nenhum dispositivo USB encontrado. NoUSBDevicefound = Nenhum dispositivo USB encontrado.
Notenoughfreespace = Não há espaço livre suficiente! Notenoughfreespace = Não há espaço livre suficiente!
notset = não definido notset = não definido
of = de of = de
OFF = Desligado OFF = Desligado
OfficialSite = Site Oficial OfficialSite = Site Oficial
ok = OK ok = OK
ON = Ligado ON = Ligado
OnlyInstall = Apenas na instalação OnlyInstall = Apenas na instalação
Onlinefix = Correcção Online
Parentalcontrol = Controlo Parental Parentalcontrol = Controlo Parental
Partition = Partição Partition = Partição
Password = Password Password = Password
PasswordChanged = Password Alterada PasswordChanged = Password Alterada
Passwordhasbeenchanged = A Password foi alterada Passwordhasbeenchanged = A Password foi alterada
@ -149,17 +158,17 @@
Plays = Vezes jogadas Plays = Vezes jogadas
PowerofftheWii = Desligar a Wii PowerofftheWii = Desligar a Wii
Prev = Anterior Prev = Anterior
PromptsButtons = Mensagens/Botões PromptsButtons = Mensagens/Botões
ReloadSD = Actualizar do cartão SD ReloadSD = Actualizar do cartão SD
RenameGameonWBFS = Alterar nome do jogo na partição WBFS RenameGameonWBFS = Alterar nome do jogo na partição WBFS
Restart = Reiniciar Restart = Reiniciar
Restarting = Carregue em Ok para reiniciar Restarting = A Wii irá reiniciar
Return = Voltar Return = Voltar
released = Lançado released = Lançado
ReturntoWii = Menu da Wii ReturntoWii = Menu da Wii
Right = Direita Right = Direita
Rumble = Vibração Rumble = Vibração
QuickBoot = Arranque Rápido QuickBoot = Arranque Rápido
Save = Gravar Save = Gravar
SaveFailed = Falha ao Gravar SaveFailed = Falha ao Gravar
Specialthanksto = Agradecimentos especiais para: Specialthanksto = Agradecimentos especiais para:
@ -167,13 +176,13 @@
TitlestxtpathChanged = Pasta do ficheiro titles.txt alterada. TitlestxtpathChanged = Pasta do ficheiro titles.txt alterada.
Titlestxtpathchange = Alterar pasta do titles.txt Titlestxtpathchange = Alterar pasta do titles.txt
For = pelo For = pelo
theUSBLoaderandreleasingthesourcecodethe = pelo código fonte do USB Loader theUSBLoaderandreleasingthesourcecodethe = pelo código fonte do USB Loader
secondsleft = segundos restantes secondsleft = segundos restantes
SelectthePartition = Seleccione a Partição SelectthePartition = Seleccione a Partição
youwanttoformat = Deseja formatar? youwanttoformat = Deseja formatar?
Standard = Standard Standard = Standard
Sound = Audio Sound = Audio
settings = Configurações settings = Configurações
ShutdowntoIdle = Standby ShutdowntoIdle = Standby
ShutdownSystem = Desligar ShutdownSystem = Desligar
Success = Sucesso: Success = Sucesso:
@ -181,7 +190,8 @@
Successfullyupdated = Programa actualizado com Sucesso Successfullyupdated = Programa actualizado com Sucesso
Successfullydeleted = Removido com Sucesso: Successfullydeleted = Removido com Sucesso:
SuccessfullySaved = Gravado com Sucesso SuccessfullySaved = Gravado com Sucesso
SystemDefault = Predefinição Sistema SystemDefault = Predefinição Sistema
Teen = 2 (Adolescente 12+)
Thanksto = Agradecimentos: Thanksto = Agradecimentos:
ThemePath = Pasta Temas ThemePath = Pasta Temas
ThemepathChanged = Pasta dos Temas alterada ThemepathChanged = Pasta dos Temas alterada
@ -190,40 +200,39 @@
Tooltips = Dicas Tooltips = Dicas
Timeleft = Tempo restante: Timeleft = Tempo restante:
Unlocked = Desbloqueado Unlocked = Desbloqueado
UnlockConsoletousethisOption = Desbloquear configuração antes de usar esta opção. UnlockConsoletousethisOption = Desbloquear configuração antes de usar esta opção.
Unicodefix = Corrigir Unicode
Uninstall = Remover Uninstall = Remover
USBLoaderisprotected = O USB Loader GX está bloqueado USBLoaderisprotected = O USB Loader GX está bloqueado
USBDevicenotfound = Dispositivo USB não encontrado USBDevicenotfound = Dispositivo USB não encontrado
updating = Actualizando updating = Actualizando
Updatepath = Pasta Actualizações Updatepath = Pasta Actualizações
Updatepathchanged = A pasta das actualizações foi alterada. Updatepathchanged = A pasta das actualizações foi alterada.
Updatefailed = Erro ao actualizar Updatefailed = Erro ao actualizar
Updatedol = Actualizar DOL Updatedol = Actualizar DOL
Updateall = Actualizar Tudo Updateall = Actualizar Tudo
Updateto = Actualizando para Updateto = Actualizando para
Update = Verificar Actualizações Update = Verificar Actualizações
VideoMode = Modo de Vídeo VideoMode = Modo de Vídeo
VIDTVPatch = Patch VIDTV VIDTVPatch = Patch VIDTV
Volume = Volume Música Volume = Volume Música
SFXVolume = Volume Efeitos SFXVolume = Volume Efeitos
Waiting = Aguardando... Waiting = Aguardando...
WaitingforUSBDevice = Aguardando pelo Dispositivo USB WaitingforUSBDevice = Aguardando pelo Dispositivo USB
WidescreenFix = Correcção 16:9 WidescreenFix = Correcção 16:9
WiiMenu = Menu da Wii WiiMenu = Menu da Wii
Wiilight = Iluminação Leitor Wiilight = Iluminação Leitor
WrongPassword = Password Incorrecta WrongPassword = Password Incorrecta
Yes = Sim Yes = Sim
YoudonthavecIOS = cIOS222 não instalado YoudonthavecIOS = cIOS222 não instalado
Japanese = Japonês Japanese = Japonês
German = Alemão German = Alemão
English = Inglês English = Inglês
French = Francês French = Francês
Spanish = Espanhol Spanish = Espanhol
Italian = Italiano Italian = Italiano
Dutch = Holandês Dutch = Holandês
SChinese = Chinês Simplificado SChinese = Chinês Simplificado
TChinese = Chinês Tradicional TChinese = Chinês Tradicional
Korean = Coreano Korean = Coreano
january = Jan january = Jan
february = Fev february = Fev
@ -240,7 +249,8 @@
publishedby = Publicado por publishedby = Publicado por
developedby = Desenvolvido por developedby = Desenvolvido por
wififeatures = Rede sem fios wififeatures = Rede sem fios
// Portuguese(pt-pt) Language File rev13.1 (10-06-2009 09:12 GMT) for USB Loader GX 1 XMLTitles = Títulos do XML
// Added strings for rev476+ // Portuguese(pt-pt) Language File rev17 (17-06-2009 07:53 GMT) for USB Loader GX 1
// Tested with rev482 // Added strings for rev529+
// Tested with rev531
// Translated by Sky8000 // Translated by Sky8000

View File

@ -170,7 +170,6 @@ Try = Попытка
Tooltips = Подсказки Tooltips = Подсказки
Timeleft = Осталось времени: Timeleft = Осталось времени:
Unlock = Разблокировать Unlock = Разблокировать
Unicodefix = фикс Unicode
Uninstall = Деинсталлировать Uninstall = Деинсталлировать
USBLoaderisprotected = USB Loader GX заблокирован USBLoaderisprotected = USB Loader GX заблокирован
USBDevicenotfound = USB устройство не найдено USBDevicenotfound = USB устройство не найдено

View File

@ -1,178 +1,177 @@
Specialthanksto = 特别感谢 Specialthanksto = 特别感谢
t3Coverst = 3D 封面 t3Coverst = 3D 封面
AppLanguage = 语言设定 AppLanguage = 语言设定
Areyousure = 确定? Areyousure = 确定?
AutoPatch = 自动选择 AutoPatch = 自动选择
Back = 返回 Back = 返回
BacktoHBCorWiiMenu = 返回 HBC 或 Wii 系统菜单 BacktoHBCorWiiMenu = 返回 HBC 或 Wii 系统菜单
BacktoLoader = 返回 Loader BacktoLoader = 返回 Loader
BacktoWiiMenu = 返回 Wii 系统菜单 BacktoWiiMenu = 返回 Wii 系统菜单
BootStandard = 启动/标准 BootStandard = 启动/标准
BothBoth = 全部 BothBoth = 全部
Cantcreatedirectory = 无法建立目录 Cantcreatedirectory = 无法建立目录
Cancel = 取消 Cancel = 取消
Cantbeformated = 无法格式化 Cantbeformated = 无法格式化
Cantdelete = 无法删除: Cantdelete = 无法删除:
ClicktoDownloadCovers = 点击下载封面 ClicktoDownloadCovers = 点击下载封面
Clock = 时钟 Clock = 时钟
Continueinstallgame = 继续安装游戏? Continueinstallgame = 继续安装游戏?
ConsoleDefault = 主机默认 ConsoleDefault = 主机默认
Consoleshouldbeunlockedtomodifyit = 需解锁以开启设定功能. Consoleshouldbeunlockedtomodifyit = 需解锁以开启设定功能.
ConsoleLocked = 主机锁定 ConsoleLocked = 主机锁定
CorrectPassword = 密码正确 CorrectPassword = 密码正确
Couldnotinitializenetwork = 无法启动网络! Couldnotinitializenetwork = 无法启动网络!
CouldnotopenDisc = 无法开启光盘 CouldnotopenDisc = 无法开启光盘
CouldnotinitializeDIPmodule = 无法启动 DIP 模块! CouldnotinitializeDIPmodule = 无法启动 DIP 模块!
CoverDownload = 下载封面 CoverDownload = 下载封面
CoverPath = 封面存放路径 CoverPath = 封面存放路径
CoverpathChanged = 封面路径已变更 CoverpathChanged = 封面路径已变更
Coverpathchange = 变更封面存放路径 Coverpathchange = 变更封面存放路径
Credits = Credits Credits = Credits
DiscImages = DVD封面 DiscImages = DVD封面
DiscimagePath = 菜单封面存放路径 DiscimagePath = 菜单封面存放路径
DiscpathChanged = DVD封面路径已变更 DiscpathChanged = DVD封面路径已变更
Discpathchange = 变更DVD封面存放路径 Discpathchange = 变更DVD封面存放路径
DiscDefault = 游戏默认 DiscDefault = 游戏默认
Display = 显示 Display = 显示
Doyouwanttoformat = 是否格式化: Doyouwanttoformat = 是否格式化:
Doyoureallywanttodelete = 确定删除: Doyoureallywanttodelete = 确定删除:
Doyouwanttoretryfor30secs = 是否等待30秒重试? Doyouwanttoretryfor30secs = 是否等待30秒重试?
Downloadingfile = 下载文件: Downloadingfile = 下载文件:
DownloadBoxartimage = 下载封面图片? DownloadBoxartimage = 下载封面图片?
Downloadfinished = 下载完成 Downloadfinished = 下载完成
Error = 错误 ! Error = 错误 !
BOOTERROR = 启动错误 BOOTERROR = 启动错误
ErrorreadingDisc = 读取光盘错误 ErrorreadingDisc = 读取光盘错误
ExitUSBISOLoader = 离开 USB Loader GX? ExitUSBISOLoader = 离开 USB Loader GX?
InitializingNetwork = 正在启动网络 InitializingNetwork = 正在启动网络
InsertDisk = 插入光盘 InsertDisk = 插入光盘
InsertaWiiDisc = 插入 Wii 光盘! InsertaWiiDisc = 插入 Wii 光盘!
InsertaSDCardtodownloadimages = 插入 SD 卡下载封面. InsertaSDCardtodownloadimages = 插入 SD 卡下载封面.
InsertaSDCardtosave = 插入SD卡保存. InsertaSDCardtosave = 插入SD卡保存.
InstallRenameandDeleteareunlocked = USB Loader GX 功能已解锁. InstallRenameandDeleteareunlocked = USB Loader GX 功能已解锁.
Installerror = 安装错误! Installerror = 安装错误!
Installagame = 安装游戏 Installagame = 安装游戏
Installinggame = 正在安装游戏: Installinggame = 正在安装游戏:
Failedtoboot = 无法启动: Failedtoboot = 无法启动:
FailedtomountfrontSDcard = 挂载前端 SD 卡失败 FailedtomountfrontSDcard = 挂载前端 SD 卡失败
FailedtosetUSB = 无法设定 USB: FailedtosetUSB = 无法设定 USB:
Failedformating = 格式化失败 Failedformating = 格式化失败
filesnotfoundontheserver = 服务器中无此文件! filesnotfoundontheserver = 服务器中无此文件!
filesleft = 剩余文件 filesleft = 剩余文件
FlipX = 按键规则 FlipX = 按键规则
Force = 强制 Force = 强制
Youneedtoformatapartition = 必须格式化一个分区 Youneedtoformatapartition = 必须格式化一个分区
Format = 格式化 Format = 格式化
Formattingpleasewait = 格式化中, 请稍候... Formattingpleasewait = 格式化中, 请稍候...
formated = 完成格式化! formated = 完成格式化!
free = 剩余 free = 剩余
FreeSpace = 剩余空间 FreeSpace = 剩余空间
FullShutdown = 完全关机 FullShutdown = 完全关机
GameID = 游戏ID GameID = 游戏ID
Games = 游戏 Games = 游戏
Gameisalreadyinstalled = 已安装过游戏: Gameisalreadyinstalled = 已安装过游戏:
GameRegion = 区域 GameRegion = 区域
GameSize = 游戏容量 GameSize = 游戏容量
GoBack = 返回 GoBack = 返回
GotoPage = 前往页面 GotoPage = 前往页面
HowtoShutdown = 如何关机? HowtoShutdown = 如何关机?
Language = 语言 Language = 语言
Langchange = 变更语言 Langchange = 变更语言
Left = 左 Left = 左
LikeSysMenu = 同系统选单 LikeSysMenu = 同系统选单
LoadingincIOS = 以 cIOS249 载入 LoadingincIOS = 以 cIOS249 载入
Lock = 锁定 Lock = 锁定
LockConsole = 锁定控制台 LockConsole = 锁定控制台
MP3Menu = MP3 选单 MP3Menu = MP3 选单
Missingfiles = 缺少的文件 Missingfiles = 缺少的文件
Networkiniterror = 网络启动错误 Networkiniterror = 网络启动错误
Neither = 全不 Neither = 全不
Next = 往后 Next = 往后
No = 否 No = 否
Nofilemissing = 没有缺少的文件! Nofilemissing = 没有缺少的文件!
NoHDDfound = 找不到硬盘! NoHDDfound = 找不到硬盘!
NoSDcardinserted = 未插入 SD 卡! NoSDcardinserted = 未插入 SD 卡!
Nopartitionsfound = 找不到分区 Nopartitionsfound = 找不到分区
NoUSBDevice = 没有 USB 设备 NoUSBDevice = 没有 USB 设备
NoWBFSpartitionfound = 找不到 WBFS 分区 NoWBFSpartitionfound = 找不到 WBFS 分区
NormalCovers = 一般封面 NormalCovers = 一般封面
Normal = 一般 Normal = 一般
NotaWiiDisc = 不是 Wii 的光盘 NotaWiiDisc = 不是 Wii 的光盘
NoUSBDevicefound = 找不到 USB 设备. NoUSBDevicefound = 找不到 USB 设备.
Notenoughfreespace = 剩余空间不足! Notenoughfreespace = 剩余空间不足!
notset = 未设定 notset = 未设定
of = 的 of = 的
OFF = 关闭 OFF = 关闭
OfficialSite = 官方网址 OfficialSite = 官方网址
ok = 确定 ok = 确定
ON = 开启 ON = 开启
Parentalcontrol = 家长控制 Parentalcontrol = 家长控制
Partition = 分区 Partition = 分区
Password = 密码 Password = 密码
PasswordChanged = 密码已变更 PasswordChanged = 密码已变更
Passwordhasbeenchanged = 密码已被变更 Passwordhasbeenchanged = 密码已被变更
Passwordchange = 变更密码 Passwordchange = 变更密码
PowerofftheWii = 关闭Wii主机 PowerofftheWii = 关闭Wii主机
Prev = 往前 Prev = 往前
PromptsButtons = 显示校正 PromptsButtons = 显示校正
ReloadSD = 重新载入SD卡 ReloadSD = 重新载入SD卡
RenameGameonWBFS = 改变WBFS(硬盘)上的游戏名称 RenameGameonWBFS = 改变WBFS(硬盘)上的游戏名称
Restart = 重新启动 Restart = 重新启动
Return = 返回 Return = 返回
ReturntoWii = 返回Wii系统菜单 ReturntoWii = 返回Wii系统菜单
Right = 右 Right = 右
Rumble = 震动 Rumble = 震动
QuickBoot = 快速启动 QuickBoot = 快速启动
Save = 保存 Save = 保存
SaveFailed = 保存失败 SaveFailed = 保存失败
Specialthanksto = 特别感谢 Specialthanksto = 特别感谢
For = 的 For = 的
theUSBLoaderandreleasingthesourcecodethe = 放出原代码 theUSBLoaderandreleasingthesourcecodethe = 放出原代码
secondsleft = 剩余秒数 secondsleft = 剩余秒数
SelectthePartition = 选择分区 SelectthePartition = 选择分区
youwanttoformat = 是否格式化 youwanttoformat = 是否格式化
settings = 设置 settings = 设置
ShutdowntoIdle = 进入待机状态 ShutdowntoIdle = 进入待机状态
ShutdownSystem = 关闭系统 ShutdownSystem = 关闭系统
Success = 成功: Success = 成功:
Successfullyinstalled = 成功的安装: Successfullyinstalled = 成功的安装:
Successfullydeleted = 成功的删除: Successfullydeleted = 成功的删除:
SuccessfullySaved = 保存成功 SuccessfullySaved = 保存成功
SystemDefault = 系统默认 SystemDefault = 系统默认
ThemePath = 主题存放路径 ThemePath = 主题存放路径
ThemepathChanged = 主题路径已变更 ThemepathChanged = 主题路径已变更
Themepathchange = 变更主题存放路径 Themepathchange = 变更主题存放路径
Try = 尝试 Try = 尝试
Tooltips = 工具提示 Tooltips = 工具提示
Timeleft = 剩余时间: Timeleft = 剩余时间:
Unlock = 解锁 Unlock = 解锁
Uninstall = 删除 Uninstall = 删除
USBLoaderisprotected = USB Loader GX 被锁定 USBLoaderisprotected = USB Loader GX 被锁定
USBDevicenotfound = 找不到 USB 设备 USBDevicenotfound = 找不到 USB 设备
VideoMode = 视频制式 VideoMode = 视频制式
VIDTVPatch = VIDTV 修改 VIDTVPatch = VIDTV 修改
Volume = 音量 Volume = 音量
Waiting = 等待中... Waiting = 等待中...
WaitingforUSBDevice = 等待 USB 设备 WaitingforUSBDevice = 等待 USB 设备
WidescreenFix = 宽屏校正 WidescreenFix = 宽屏校正
WiiMenu = Wii 系统菜单 WiiMenu = Wii 系统菜单
WrongPassword = 密码错误 WrongPassword = 密码错误
Yes = 是 Yes = 是
YoudonthavecIOS = 未安装 cIOS222 YoudonthavecIOS = 未安装 cIOS222
Japanese = 日文 Japanese = 日文
German = 德文 German = 德文
English = 英文 English = 英文
French = 法文 French = 法文
Spanish = 西班牙文 Spanish = 西班牙文
Italian = 意大利文 Italian = 意大利文
Dutch = 荷文 Dutch = 荷文
SChinese = 简体中文 SChinese = 简体中文
TChinese = 繁体中文 TChinese = 繁体中文
Korean = 韩文 Korean = 韩文
keyboard = 键盘 keyboard = 键盘
Unicodefix = Unicode 修正 Filenotfound = 找不到文件
Filenotfound = 找不到文件 Loadingstandardlanguage = 载入标准语言
Loadingstandardlanguage = 载入标准语言 Titlestxtpath = Titles.txt 存放路径
Titlestxtpath = Titles.txt 存放路径 TitlestxtpathChanged = titles.txt 路径已变更
TitlestxtpathChanged = titles.txt 路径已变更 Titlestxtpathchange = 变更 titles.txt 存放路径
Titlestxtpathchange = 变更 titles.txt 存放路径

View File

@ -1,65 +1,87 @@
t3Covers = Carátulas 3D ok = OK
addToFavorite = Favoritos addToFavorite = Favoritos
all = Alfabético all = Alfabético
AppLanguage = Idioma Aplic. AppLanguage = Idioma Aplic.
Areyousure = ¿Estás seguro? Alternatedol = Dol Alternat.
AutoPatch = Auto-Parchear t3Covers = Carátulas 3D
Areyousure = ¿Estás seguro?
available = disponible
AutoPatch = Auto-Parchar
Adultsonly = 4 (Sólo Adultos 18+)
awesometool = por su increible app
Back = Volver Back = Volver
Backgroundmusic = Música de fondo Backgroundmusic = Música de fondo
Backgroundmusicpath = Ruta a Música cambiada Backgroundmusicpath = Ruta a Música cambiada
BacktoHBCorWiiMenu = Volver a HBC o Menú Wii BacktoHBCorWiiMenu = Volver a HBC o Menú Wii
BacktoLoader = Volver al HBC BacktoLoader = Volver al HBC
BacktoWiiMenu = Volver a Menú Wii BacktoWiiMenu = Volver a Menú Wii
BootStandard = Inicio/Estándar BootStandard = Inicio/Estándar
Both = Ambos Both = Ambos
Cantcreatedirectory = No se creó directorio Cantcreatedirectory = No se creó directorio
Cancel = Cancelar Cancel = Cancelar
Cantbeformated = No se pudo formatear Cantbeformated = No se pudo formatear
Cantdelete = No se eliminó: CheckingforUpdates = Verificando Actualizaciones
ClicktoDownloadCovers = Click para bajar Carátulas Cantdelete = No se eliminó:
ClicktoDownloadCovers = Click para bajar Carátulas
Child = 1 (Niños 7+)
Clock = Reloj Clock = Reloj
Close = Cerrar Close = Cerrar
Continueinstallgame = ¿Continuar instalando juego? Continueinstallgame = ¿Continuar instalando juego?
Console = Consola
ConsoleDefault = Pred. Consola ConsoleDefault = Pred. Consola
Consoleshouldbeunlockedtomodifyit = Debes desbloquear la consola para modificar. Consoleshouldbeunlockedtomodifyit = Debes desbloquear la consola para modificar.
ConsoleLocked = Consola Bloqueada ConsoleLocked = Consola Bloqueada
CorrectPassword = Contraseña Correcta Controllevel = Control de Nivel
Couldnotinitializenetwork = ¡No se pudo iniciar la Conexión! CorrectPassword = Contraseña Correcta
Couldnotinitializenetwork = ¡No se pudo iniciar la Conexión!
CouldnotopenDisc = No se puede abrir Disco CouldnotopenDisc = No se puede abrir Disco
CouldnotinitializeDIPmodule = ¡No se pudo iniciar módulo DIP! CouldnotinitializeDIPmodule = ¡No se pudo iniciar módulo DIP!
CoverDownload = Descarga de Carátulas CoverDownload = Descarga de Carátulas
CoverPath = Ruta Carátulas CoverPath = Ruta Carátulas
CoverpathChanged = Ruta de Carátulas cambiada CoverpathChanged = Ruta de Carátulas cambiada
Coverpathchange = Cambio ruta Carátulas Coverpathchange = Cambio ruta Carátulas
DolPath = Ruta Dol
DolpathChanged = Ruta de Dol cambiada
Dolpathchange = Cambio ruta Dol
Cheatcodespathchanged = Ruta de Códigos de Trampas cambiada
Cheatcodespath = Ruta Cód. Trampas
count = Jugado count = Jugado
Credits = Créditos Credits = Créditos
DiscImages = Imágen Discos Custompaths = Personalizar Rutas
DiscImages = Imágen Discos
DiscimagePath = Ruta Img. Disco DiscimagePath = Ruta Img. Disco
DiscpathChanged = Ruta Img. Disco cambiada DiscpathChanged = Ruta Img. Disco cambiada
Discpathchange = Cambio ruta Img. Disco Discpathchange = Cambio ruta Img. Disco
DiscDefault = Pred. Disco DiscDefault = Pred. Disco
Display = Mostrar Display = Mostrar
Doyouwanttoformat = Quieres formatear: Doyouwanttoformat = Quieres formatear:
Doyoureallywanttodelete = ¿Realmente quieres borrar?: Doyoureallywanttodelete = ¿Realmente quieres borrar?:
Doyouwanttoretryfor30secs = ¿Quieres reintentar por 30 segs.? Doyouwanttoretryfor30secs = ¿Quieres reintentar por 30 segs.?
Doyouwanttoupdate = ¿Cómo quieres actualizar?
Doyouwanttochangelanguage = ¿Quieres cambiar idioma?
Downloadingfile = Descargando archivo Downloadingfile = Descargando archivo
DownloadBoxartimage = ¿Descargar Imágenes? DownloadBoxartimage = ¿Descargar Imágenes?
Downloadfinished = Descarga completa Downloadfinished = Descarga completa
Defaultgamesettings = Conf. Pred. Juegos Defaultgamesettings = Conf. Pred. Juegos
Defaultsettings = Configuración Pred. Defaultsettings = Configuración Pred.
Error = ¡Error! Default = Predet.
diversepatches = por diversos parches
Error = ¡Error!
Error002fix = Arreglo Error 002
hour = Horas
Homemenu = Menú HOME
BOOTERROR = ERROR DE INICIO BOOTERROR = ERROR DE INICIO
ErrorreadingDisc = Error leyendo Disco ErrorreadingDisc = Error leyendo Disco
ExitUSBISOLoader = ¿Salir de USB Loader GX? ExitUSBISOLoader = ¿Salir de USB Loader GX?
Homemenu = Menú HOME Everyone = 0 (Todos)
InitializingNetwork = Iniciando Conexión InitializingNetwork = Iniciando Conexión
InsertDisk = Inserta el Disco InsertDisk = Inserta el Disco
InsertaWiiDisc = ¡Inserta un Disco Wii! InsertaWiiDisc = ¡Inserta un Disco Wii!
InsertaSDCardtodownloadimages = Insertar SD para bajar imágenes. InsertaSDCardtodownloadimages = Insertar SD para bajar imágenes.
InsertaSDCardtosave = Insertar SD para guardar. InsertaSDCardtosave = Insertar SD para guardar.
InsertaSDCardtousethatoption = Insertar SD para usar esta opción InsertaSDCardtousethatoption = Insertar SD para usar esta opción
InstallRenameandDeleteareunlocked = Todas las características del USB Loader GX desbloqueadas. InstallRenameandDeleteareunlocked = Todas las características del USB Loader GX desbloqueadas.
Installerror = ¡Error de Instalación! Installerror = ¡Error de Instalación!
Installagame = Instalar un juego Installagame = Instalar un juego
Installinggame = Instalando juego: Installinggame = Instalando juego:
Failedtoboot = Fallo al iniciar: Failedtoboot = Fallo al iniciar:
@ -67,166 +89,166 @@ FailedtomountfrontSDcard = Fallo al montar SD
FailedtosetUSB = Fallo al iniciar USB: FailedtosetUSB = Fallo al iniciar USB:
Failedformating = Fallo al formatear Failedformating = Fallo al formatear
fave = Favoritos fave = Favoritos
Filenotfound = Archivo no encontrado.
filesnotfoundontheserver = archivo(s) no encontrado(s) en el servidor. filesnotfoundontheserver = archivo(s) no encontrado(s) en el servidor.
Filenotfound = Archivo no encontrado.
filesleft = archivo(s) restante(s) filesleft = archivo(s) restante(s)
FlipX = Desplazamiento X FlipX = Desplazamiento X
Force = Forzar Force = Forzar
Youneedtoformatapartition = Necesitas formatear una partición Youneedtoformatapartition = Necesitas formatear una partición
Format = Formateo Format = Formateo
Keyboard = Teclado
Formattingpleasewait = Formateando, por favor espera... Formattingpleasewait = Formateando, por favor espera...
formated = ¡formateado! formated = ¡formateado!
Forhostingcovers = por alojar las caraturas/img.discos
Forhostingupdatefiles = por alojar las actualizaciones
free = libres free = libres
FreeSpace = Espacio Libre FreeSpace = Espacio Libre
FullShutdown = Apagado Total FullShutdown = Apagado Total
GameID = ID de Juego GameID = ID de Juego
Games = Juegos Games = Juegos
Gameisalreadyinstalled = El juego ya estaba instalado: Gameisalreadyinstalled = El juego ya estaba instalado:
GameRegion = Región GameRegion = Región
GameSize = Tamaño del Juego GameSize = Tamaño del Juego
GoBack = Volver GoBack = Volver
//GotoPage = Ir a Página GUISettings = Configuración de GUI
HowtoShutdown = ¿Cómo Apagar? Gameload = Carga de Juegos
hour = Horas HowtoShutdown = ¿Cómo Apagar?
Keyboard = Teclado
Language = Idioma Language = Idioma
Langchange = Cambio de Idioma Languagepathchanged = Ruta de idioma cambiada.
Left = Izquierda Left = Izquierda
LikeSysMenu = Como Menú Sist. LikeSysMenu = Como Menú Sist.
LoadingincIOS = Cargando en cIOS249 LoadingincIOS = Cargando en cIOS249
ListSort = Ordenar juegos ListSort = Ordenar juegos
Loadingstandardlanguage = Cargando idioma estándar. Loadingstandardlanguage = Cargando idioma estándar.
Loadingstandardmusic = Cargando música estándar. Loadingstandardmusic = Cargando música estándar.
Locked = Bloqueada
LockConsole = Bloquear consola LockConsole = Bloquear consola
MP3Menu = Menú MP3 Patchcountrystrings = Parche Frases de País
Missingfiles = Archivo(s) faltante(s) Missingfiles = Archivo(s) faltante(s)
Networkiniterror = Error inicio conexión Mature = 3 (Maduro 16+)
Networkiniterror = Error inicio conexión
Neither = Ninguno Neither = Ninguno
Next = Siguiente Next = Siguiente
Nonewupdates = No hay actualizaciones.
No = No No = No
Nofilemissing = ¡No faltan archivos! Nofilemissing = ¡No faltan archivos!
NoHDDfound = ¡HDD no encontrado! NoHDDfound = ¡HDD no encontrado!
NoSDcardinserted = ¡SD no insertada! NoSDcardinserted = ¡SD no insertada!
Nopartitionsfound = Particiones no encontradas Nopartitionsfound = Particiones no encontradas
NoUSBDevice = USB no encontrado NoUSBDevice = USB no encontrado
NoWBFSpartitionfound = Partición WBFS no encontrada NoWBFSpartitionfound = Partición WBFS no encontrada
NormalCovers = Carátulas Norm. NormalCovers = Carátulas Norm.
Normal = Normal Normal = Normal
NotaWiiDisc = No es un Disco Wii NotaWiiDisc = No es un Disco Wii
NoUSBDevicefound = USB no encontrado. NoUSBDevicefound = USB no encontrado.
Notenoughfreespace = ¡No hay suficiente espacio libre! Notenoughfreespace = ¡No hay suficiente espacio libre!
Notasupportedformat = Formato no soportado. Notasupportedformat = Formato no soportado.
notset = no puesto notset = no puesto
of = de of = de
OFF = Apagado OFF = Apagado
OfficialSite = Sitio Oficial OfficialSite = Sitio Oficial
ok = OK
ON = Encendido ON = Encendido
OnlyInstall = Sólo para instalación OnlyInstall = Sólo para instalación
Onlinefix = Arreglo EnLinea
Parentalcontrol = Control Parental Parentalcontrol = Control Parental
Partition = Partición Partition = Partición
Password = Contraseña Password = Contraseña
PasswordChanged = Contraseña cambiada PasswordChanged = Contraseña cambiada
Passwordhasbeenchanged = Contraseña ha sido cambiada Passwordhasbeenchanged = Contraseña ha sido cambiada
Passwordchange = Cambio Contraseña Passwordchange = Cambio Contraseña
PowerofftheWii = Apagar la Wii
Plays = Jugado Plays = Jugado
PowerofftheWii = Apagar la Wii
Prev = Ant. Prev = Ant.
PromptsButtons = Botones PromptsButtons = Botones
ReloadSD = Recargar SD ReloadSD = Recargar SD
RenameGameonWBFS = Renombrar juego en WBFS RenameGameonWBFS = Renombrar juego en WBFS
Restart = Reiniciar Restart = Reiniciar
Restarting = Reiniciando...
Return = Volver Return = Volver
ReturntoWii = Volver a Menú Wii released = lanzado
ReturntoWii = Volver a Menú Wii
Right = Derecha Right = Derecha
Rumble = Vibración Rumble = Vibración
QuickBoot = Inicio Rápido QuickBoot = Inicio Rápido
Save = Guardar Save = Guardar
SaveFailed = Fallo al guardar SaveFailed = Fallo al guardar
Specialthanksto = Agradecimientos a: Specialthanksto = Agradecimientos a:
For = por For = por
theUSBLoaderandreleasingthesourcecodethe = por el código del USB Loader
secondsleft = segundos restantes secondsleft = segundos restantes
SelectthePartition = Selecciona la partición Setasbackgroundmusic = ¿Poner como música de fondo?
youwanttoformat = ¿quieres formatear? SelectthePartition = Selecciona la partición
settings = Configuración youwanttoformat = ¿quieres formatear?
Setasbackgroundmusic = Poner como música de fondo Standard = Estándar
Standard = Estándar settings = Configuración
Sound = Sonido
ShutdowntoIdle = Apagar a Idle ShutdowntoIdle = Apagar a Idle
ShutdownSystem = Apagar Sistema ShutdownSystem = Apagar Sistema
Success = Conseguido: Success = Conseguido:
Successfullyinstalled = Instalado correctamente: Successfullyinstalled = Instalado correctamente:
Successfullyupdated = Actualización correcta
Successfullydeleted = Borrado correctamente: Successfullydeleted = Borrado correctamente:
SuccessfullySaved = Guardado correctamente SuccessfullySaved = Guardado correctamente
SystemDefault = Pred. Sistema SystemDefault = Pred. Sistema
Teen = 2 (Adolescente 12+)
Thanksto = Muchas gracias a:
ThemePath = Ruta del Tema ThemePath = Ruta del Tema
ThemepathChanged = Ruta de Tema cambiada ThemepathChanged = Ruta de Tema cambiada
Themepathchange = Cambio Ruta de Tema Themepathchange = Cambio Ruta de Tema
Titlestxtpath = Ruta Titles.txt Titlestxtpath = Ruta Titles.txt
TitlestxtpathChanged = Ruta a titles.txt cambiada.
Titlestxtpathchange = Cambio ruta titles.txt Titlestxtpathchange = Cambio ruta titles.txt
TitlestxtpathChanged = Ruta a titles.txt cambiada.
Try = Intentar Try = Intentar
Tooltips = InfoBurbujas Tooltips = InfoBurbujas
Timeleft = T. rest.: Timeleft = T. rest.:
Unlock = Desbloquear updating = Actualizando
Unicodefix = Parche Unicode Unlocked = Desbloqueada
UnlockConsoletousethisOption = Desbloquea la consola para usar esta opción.
Uninstall = Desinstalar Uninstall = Desinstalar
USBLoaderisprotected = USB Loader GX está protegido Updatepath = Ruta Actualización
Updatepathchanged = Ruta Actualización cambiada.
Updatefailed = Fallo en la Actualización
Updatedol = Actualizar DOL
Updateall = Actualizar Todo
Updateto = Actualizando a
Update = Actualizar
USBLoaderisprotected = USB Loader GX está protegido
USBDevicenotfound = USB no encontrado USBDevicenotfound = USB no encontrado
VideoMode = Modo Video VideoMode = Modo Video
VIDTVPatch = Parche VIDTV VIDTVPatch = Parche VIDTV
Volume = Volumen Música
SFXVolume = Volumen SFX
Waiting = Esperando... Waiting = Esperando...
WaitingforUSBDevice = Esperando al Dispositivo USB WaitingforUSBDevice = Esperando al Dispositivo USB
WidescreenFix = Ajuste panorámico WidescreenFix = Ajuste panorámico
WiiMenu = Menú de Wii WiiMenu = Menú de Wii
Wiilight = Luz lector Wiilight = Luz lector
WrongPassword = Contraseña incorrecta WrongPassword = Contraseña incorrecta
Yes = Sí Yes = Sí
YoudonthavecIOS = No tienes un cIOS222 YoudonthavecIOS = No tienes un cIOS222
Japanese = Japonés Japanese = Japonés
German = Alemán German = Alemán
English = Inglés English = Inglés
French = Francés French = Francés
Spanish = Español Spanish = Español
Italian = Italiano Italian = Italiano
Dutch = Holandés Dutch = Holandés
SChinese = Chino Simplif. SChinese = Chino Simplif.
TChinese = Chino Tradic. TChinese = Chino Tradic.
Korean = Coreano Korean = Coreano
Updatepath = Ruta Actualización january = Ene
Updatepathchanged = Ruta Actualización cambiada. february = Feb
Updatefailed = Fallo en la Actualización march = Mar
available = disponible april = Abr
CheckingforUpdates = Verificando Actualizaciones may = May
Doyouwanttoupdate = ¿Cómo quieres actualizar? june = Jun
Nonewupdates = No hay actualizaciones. july = Jul
Restarting = Reiniciando... august = Ago
Successfullyupdated = Actualización correcta september = Sept
updating = Actualizando october = Oct
Updatedol = Actualizar DOL november = Nov
Updateall = Actualizar Todo december = Dic
Patchcountrystrings = Parche Frases de País developedby = Desarrollado por
Updateto = Actualizando a publishedby = Publicado por
Controllevel = Control de Nivel wififeatures = Caract. WiFi
Custompaths = Personalizar Rutas XMLTitles = Títulos XML
Doyouwanttochangelanguage = ¿Quieres cambiar idioma?
Default = Predet.
GUISettings = Configuración de GUI
Gameload = Carga de Juegos
Languagepathchanged = Ruta de idioma cambiada.
Sound = Sonido
UnlockConsoletousethisOption = Desbloquea la consola para usar esta opción.
Update = Actualizar
Volume = Volumen Música
SFXVolume = Volumen SFX
Always = 0 (Siempre)
Mature = 3 (Maduro)
Lock = Bloqueada
Unlocked = Desbloqueada
Locked = Bloqueada
Console = Consola
awesometool = por su increible app
diversepatches = por diversos parches
Forhostingcovers = por alojar las caraturas/img.discos
Forhostingupdatefiles = por alojar las actualizaciones
Thanksto = Muchas gracias a:
theUSBLoaderandreleasingthesourcecodethe = por el código fuente del USB Loader

View File

@ -1,55 +1,55 @@
Specialthanksto = Speciella tack till Specialthanksto = Speciella tack till
t3Covers = 3D-Omslag t3Covers = 3D-Omslag
AppLanguage = Programspråk AppLanguage = Programspråk
Areyousure = Är du säker? Areyousure = Är du säker?
AutoPatch = AutoPatch AutoPatch = AutoPatch
Back = Tillbaka Back = Tillbaka
BacktoHBCorWiiMenu = Tillbaka till HBC eller Wii-Menyn BacktoHBCorWiiMenu = Tillbaka till HBC eller Wii-Menyn
BacktoLoader = Tillbaka till loader BacktoLoader = Tillbaka till loader
BacktoWiiMenu = Tillbaka till Wii-menyn BacktoWiiMenu = Tillbaka till Wii-menyn
BootStandard = Boot/Standard BootStandard = Boot/Standard
BothBoth = Båda BothBoth = Båda
Cantcreatedirectory = Kan inte skapa mapp Cantcreatedirectory = Kan inte skapa mapp
Cancel = Ångra Cancel = Ångra
Cantbeformated = Kan inte formateras Cantbeformated = Kan inte formateras
Cantdelete = Kan ej radera: Cantdelete = Kan ej radera:
ClicktoDownloadCovers = Klicka för att ladda ner omslag ClicktoDownloadCovers = Klicka för att ladda ner omslag
Clock = Klocka Clock = Klocka
Continueinstallgame = Fortsätt installera spel? Continueinstallgame = Fortsätt installera spel?
ConsoleDefault = Konsolens inställning ConsoleDefault = Konsolens inställning
Consoleshouldbeunlockedtomodifyit = Konsolen måste vara upplåst för att kunna ändra det. Consoleshouldbeunlockedtomodifyit = Konsolen måste vara upplåst för att kunna ändra det.
ConsoleLocked = Konsol låst ConsoleLocked = Konsol låst
CorrectPassword = Rätt lösenord CorrectPassword = Rätt lösenord
Couldnotinitializenetwork = Kunde inte starta nätverket! Couldnotinitializenetwork = Kunde inte starta nätverket!
CouldnotopenDisc = Kunde inte öppna skivan CouldnotopenDisc = Kunde inte öppna skivan
CouldnotinitializeDIPmodule = Kunde inte starta "DIP-module"! CouldnotinitializeDIPmodule = Kunde inte starta "DIP-module"!
CoverDownload = Omslagsnedladdning CoverDownload = Omslagsnedladdning
CoverPath = Omslagsmapp CoverPath = Omslagsmapp
CoverpathChanged = Omslagsmapp ändrad CoverpathChanged = Omslagsmapp ändrad
Coverpathchange = Ändra Omslagsmapp Coverpathchange = Ändra Omslagsmapp
Credits = Credits Credits = Credits
DiscImages = Skivbilder DiscImages = Skivbilder
DiscimagePath = Skivbildsmapp DiscimagePath = Skivbildsmapp
DiscpathChanged = Skivbildsmapp ändrad DiscpathChanged = Skivbildsmapp ändrad
Discpathchange = Ändra skivbildsmapp Discpathchange = Ändra skivbildsmapp
DiscDefault = Skivans inställning DiscDefault = Skivans inställning
Display = Visning Display = Visning
Doyouwanttoformat = Vill du formatera: Doyouwanttoformat = Vill du formatera:
Doyoureallywanttodelete = Vill du verkligen radera: Doyoureallywanttodelete = Vill du verkligen radera:
Doyouwanttoretryfor30secs = Vill du försöka igen i 30 sekunder? Doyouwanttoretryfor30secs = Vill du försöka igen i 30 sekunder?
Downloadingfile = Laddar ned fil: Downloadingfile = Laddar ned fil:
DownloadBoxartimage = Ladda ner omslagsbild? DownloadBoxartimage = Ladda ner omslagsbild?
Downloadfinished = Nedladdning klar Downloadfinished = Nedladdning klar
Error = Fel! Error = Fel!
BOOTERROR = STARTFEL! BOOTERROR = STARTFEL!
ErrorreadingDisc = Fel vid läsning av skiva ErrorreadingDisc = Fel vid läsning av skiva
ExitUSBISOLoader = Avsluta USB Loader GX? ExitUSBISOLoader = Avsluta USB Loader GX?
InitializingNetwork = Startar nätverk InitializingNetwork = Startar nätverk
InsertDisk = Sätt i en skiva InsertDisk = Sätt i en skiva
InsertaWiiDisc = Sätt i en Wii-skiva! InsertaWiiDisc = Sätt i en Wii-skiva!
InsertaSDCardtodownloadimages = sätt i ett SD-kort för att ladda ner bilder. InsertaSDCardtodownloadimages = sätt i ett SD-kort för att ladda ner bilder.
InsertaSDCardtosave = Sätt i ett SD-kort för att spara. InsertaSDCardtosave = Sätt i ett SD-kort för att spara.
InstallRenameandDeleteareunlocked = Alla funktioner i USB Loader GX är upplåsta. InstallRenameandDeleteareunlocked = Alla funktioner i USB Loader GX är upplåsta.
Installerror = Fel vid installering! Installerror = Fel vid installering!
Installagame = Installera ett spel Installagame = Installera ett spel
Installinggame = Installerar spel: Installinggame = Installerar spel:
@ -57,40 +57,40 @@ Failedtoboot = Misslyckades att starta:
FailedtomountfrontSDcard = Misslyckades att hitta SD-kort FailedtomountfrontSDcard = Misslyckades att hitta SD-kort
FailedtosetUSB = USB-enheten kunde inte registreras: FailedtosetUSB = USB-enheten kunde inte registreras:
Failedformating = Formatering misslyckad Failedformating = Formatering misslyckad
filesnotfoundontheserver = Filerna hittades inte på servern! filesnotfoundontheserver = Filerna hittades inte på servern!
filesleft = filer kvar filesleft = filer kvar
FlipX = Vänd-X FlipX = Vänd-X
Force = Tvinga Force = Tvinga
Youneedtoformatapartition = Du behöver formatera en partition Youneedtoformatapartition = Du behöver formatera en partition
Format = Formatera Format = Formatera
Formattingpleasewait = Formaterar, Vänta... Formattingpleasewait = Formaterar, Vänta...
formated = formaterad! formated = formaterad!
free = ledigt free = ledigt
FreeSpace = Ledigt utrymme FreeSpace = Ledigt utrymme
FullShutdown = Stäng av helt FullShutdown = Stäng av helt
GameID = Spel-ID GameID = Spel-ID
Games = Spel Games = Spel
Gameisalreadyinstalled = Spelet är redan installerat: Gameisalreadyinstalled = Spelet är redan installerat:
GameRegion = Region GameRegion = Region
GameSize = Spelstorlek GameSize = Spelstorlek
GoBack = Gå tillbaka GoBack = Gå tillbaka
//GotoPage = Gå till sida //GotoPage = Gå till sida
HowtoShutdown = Hur vill du stänga av? HowtoShutdown = Hur vill du stänga av?
Language = Språk Language = Språk
Langchange = Ändra språk Langchange = Ändra språk
Left = Vänster Left = Vänster
LikeSysMenu = Som System-menyn LikeSysMenu = Som System-menyn
LoadingincIOS = Laddar i cIOS249 LoadingincIOS = Laddar i cIOS249
Lock = Lås Lock = Lås
LockConsole = Lås konsol LockConsole = Lås konsol
MP3Menu = MP3-Meny MP3Menu = MP3-Meny
Missingfiles = Filer som saknas Missingfiles = Filer som saknas
Networkiniterror = Fel vid nätverksstart Networkiniterror = Fel vid nätverksstart
Neither = Inget Neither = Inget
Next = Nästa Next = Nästa
No = Nej No = Nej
Nofilemissing = Inga filer saknas! Nofilemissing = Inga filer saknas!
NoHDDfound = Ingen hårddisk hittad! NoHDDfound = Ingen hårddisk hittad!
NoSDcardinserted = Inget SD-kort insatt! NoSDcardinserted = Inget SD-kort insatt!
Nopartitionsfound = Hittade ingen partition Nopartitionsfound = Hittade ingen partition
NoUSBDevice = Ingen USB-enhet NoUSBDevice = Ingen USB-enhet
@ -99,64 +99,64 @@ NormalCovers = Vanliga omslag
Normal = Vanlig Normal = Vanlig
NotaWiiDisc = Inte en Wii-skiva NotaWiiDisc = Inte en Wii-skiva
NoUSBDevicefound = Ingen USB-enhet hittad. NoUSBDevicefound = Ingen USB-enhet hittad.
Notenoughfreespace = Ej tillräckligt med ledigt utrymme! Notenoughfreespace = Ej tillräckligt med ledigt utrymme!
notset = Inget satt notset = Inget satt
of = av of = av
OFF = AV OFF = AV
OfficialSite = Officiell Sida OfficialSite = Officiell Sida
ok = OK ok = OK
ON = PÅ ON = PÅ
Parentalcontrol = Föräldrakontroll Parentalcontrol = Föräldrakontroll
Partition = Partition Partition = Partition
Password = Lösenord Password = Lösenord
PasswordChanged = Lösenordet ändrat PasswordChanged = Lösenordet ändrat
Passwordhasbeenchanged = Lösenordet har ändrats Passwordhasbeenchanged = Lösenordet har ändrats
Passwordchange = Ändra lösenord Passwordchange = Ändra lösenord
PowerofftheWii = Stäng av Wii PowerofftheWii = Stäng av Wii
Prev = Förra Prev = Förra
PromptsButtons = Dialogknappar PromptsButtons = Dialogknappar
ReloadSD = Ladda om SD ReloadSD = Ladda om SD
RenameGameonWBFS = Döp om spel på WBFS RenameGameonWBFS = Döp om spel på WBFS
Restart = Starta om Restart = Starta om
Return = Återvänd Return = Återvänd
ReturntoWii = Återvänd till Wii-menyn ReturntoWii = Återvänd till Wii-menyn
Right = Höger Right = Höger
Rumble = Vibration Rumble = Vibration
QuickBoot = Snabb start QuickBoot = Snabb start
Save = Spara Save = Spara
SaveFailed = Sparning misslyckad SaveFailed = Sparning misslyckad
Specialthanksto = Speciella tack till Specialthanksto = Speciella tack till
For = för For = för
theUSBLoaderandreleasingthesourcecodethe = och släppet av källkoden theUSBLoaderandreleasingthesourcecodethe = och släppet av källkoden
secondsleft = sekunder kvar secondsleft = sekunder kvar
SelectthePartition = Bestäm partition SelectthePartition = Bestäm partition
youwanttoformat = du vill formatera youwanttoformat = du vill formatera
settings = Inställningar settings = Inställningar
ShutdowntoIdle = Stäng av ShutdowntoIdle = Stäng av
ShutdownSystem = Stäng av helt ShutdownSystem = Stäng av helt
Success = Lyckat: Success = Lyckat:
Successfullyinstalled = Lyckad installation av: Successfullyinstalled = Lyckad installation av:
Successfullydeleted = Lyckad radering av: Successfullydeleted = Lyckad radering av:
SuccessfullySaved = Lyckad sparning SuccessfullySaved = Lyckad sparning
SystemDefault = Systemets Standard SystemDefault = Systemets Standard
ThemePath = Tema-mapp ThemePath = Tema-mapp
ThemepathChanged = Tema-mapp ändrad ThemepathChanged = Tema-mapp ändrad
Themepathchange = Byt Tema-mapp Themepathchange = Byt Tema-mapp
Try = Försök Try = Försök
Tooltips = Verktygstips Tooltips = Verktygstips
Timeleft = Tid kvar: Timeleft = Tid kvar:
Unlock = Lås upp Unlock = Lås upp
Uninstall = Avinstallera Uninstall = Avinstallera
USBLoaderisprotected = USB Loader GX är skyddad USBLoaderisprotected = USB Loader GX är skyddad
USBDevicenotfound = USB-enhet ej hittad USBDevicenotfound = USB-enhet ej hittad
VideoMode = Video-läge VideoMode = Video-läge
VIDTVPatch = VIDTV-Patch VIDTVPatch = VIDTV-Patch
Volume = Volym Volume = Volym
Waiting = Väntar... Waiting = Väntar...
WaitingforUSBDevice = Väntar på USB-enhet WaitingforUSBDevice = Väntar på USB-enhet
WidescreenFix = Bredbild 16/9 Fix WidescreenFix = Bredbild 16/9 Fix
WiiMenu = Wii-meny WiiMenu = Wii-meny
WrongPassword = Fel Lösenord WrongPassword = Fel Lösenord
Yes = Ja Yes = Ja
YoudonthavecIOS = Du har inte cIOS222 YoudonthavecIOS = Du har inte cIOS222
Japanese = Japanska Japanese = Japanska
@ -165,7 +165,7 @@ English = Engelska
French = Franska French = Franska
Spanish = Spanska Spanish = Spanska
Italian = Italienska Italian = Italienska
Dutch = Nederländska Dutch = Nederländska
SChinese = SKinesiska SChinese = SKinesiska
TChinese = TKinesiska TChinese = TKinesiska
Korean = Koreanska Korean = Koreanska

View File

@ -1,209 +1,208 @@
t3Coverst = 3D 封面 t3Coverst = 3D 封面
addToFavorite = 新增至我的最愛 addToFavorite = 新增至我的最愛
all = 全部 all = 全部
AppLanguage = 語言設定 AppLanguage = 語言設定
available = 可取得 available = 可取得
Areyousure = 確定? Areyousure = 確定?
AutoPatch = 自動修改 AutoPatch = 自動修改
Back = 返回 Back = 返回
Backgroundmusic = 背景音樂 Backgroundmusic = 背景音樂
Backgroundmusicpath = 背景音樂路徑 Backgroundmusicpath = 背景音樂路徑
BacktoHBCorWiiMenu = 返回 HBC 或 Wii 系統選單 BacktoHBCorWiiMenu = 返回 HBC 或 Wii 系統選單
BacktoLoader = 返回 Loader BacktoLoader = 返回 Loader
BacktoWiiMenu = 返回 Wii 系統選單 BacktoWiiMenu = 返回 Wii 系統選單
BootStandard = 啟動/標準 BootStandard = 啟動/標準
Both = 全部顯示 Both = 全部顯示
Cantcreatedirectory = 無法產生目錄 Cantcreatedirectory = 無法產生目錄
Cancel = 取消 Cancel = 取消
Cantbeformated = 無法格式化 Cantbeformated = 無法格式化
Cantdelete = 無法刪除: Cantdelete = 無法刪除:
CheckingforUpdates = 正在檢查更新 CheckingforUpdates = 正在檢查更新
ClicktoDownloadCovers = 點擊進行封面下載 ClicktoDownloadCovers = 點擊進行封面下載
Clock = 時鐘 Clock = 時鐘
Close = 關閉 Close = 關閉
Continueinstallgame = 繼續安裝遊戲? Continueinstallgame = 繼續安裝遊戲?
ConsoleDefault = 主機預設值 ConsoleDefault = 主機預設值
Consoleshouldbeunlockedtomodifyit = 需解鎖以開啟設定功能. Consoleshouldbeunlockedtomodifyit = 需解鎖以開啟設定功能.
ConsoleLocked = 控制台鎖定 ConsoleLocked = 控制台鎖定
CorrectPassword = 密碼正確 CorrectPassword = 密碼正確
Couldnotinitializenetwork = 無法啟動網路! Couldnotinitializenetwork = 無法啟動網路!
CouldnotopenDisc = 無法開啟光碟 CouldnotopenDisc = 無法開啟光碟
CouldnotinitializeDIPmodule = 無法啟動 DIP 模組! CouldnotinitializeDIPmodule = 無法啟動 DIP 模組!
CoverDownload = 下載封面 CoverDownload = 下載封面
CoverPath = 封面路徑 CoverPath = 封面路徑
CoverpathChanged = 封面路徑已變更 CoverpathChanged = 封面路徑已變更
Coverpathchange = 變更封面路徑 Coverpathchange = 變更封面路徑
count = 執行次數 count = 執行次數
Credits = Credits Credits = Credits
DiscImages = 光碟圖像 DiscImages = 光碟圖像
DiscimagePath = 光碟圖像路徑 DiscimagePath = 光碟圖像路徑
DiscpathChanged = 光碟圖像路徑已變更 DiscpathChanged = 光碟圖像路徑已變更
Discpathchange = 變更光碟圖像路徑 Discpathchange = 變更光碟圖像路徑
DiscDefault = 光碟預設 DiscDefault = 光碟預設
Display = 顯示 Display = 顯示
Doyouwanttoformat = 是否格式化: Doyouwanttoformat = 是否格式化:
Doyoureallywanttodelete = 確定刪除: Doyoureallywanttodelete = 確定刪除:
Doyouwanttoretryfor30secs = 是否等待30秒重試? Doyouwanttoretryfor30secs = 是否等待30秒重試?
Doyouwanttoupdate = 是否執行更新? Doyouwanttoupdate = 是否執行更新?
Downloadingfile = 檔案下載中 Downloadingfile = 檔案下載中
DownloadBoxartimage = 下載外盒封面圖片? DownloadBoxartimage = 下載外盒封面圖片?
Downloadfinished = 下載完成 Downloadfinished = 下載完成
Defaultgamesettings = 初始化遊戲設定 Defaultgamesettings = 初始化遊戲設定
Defaultsettings = 初始化設定 Defaultsettings = 初始化設定
Error = 錯誤 ! Error = 錯誤 !
BOOTERROR = 啟動錯誤 BOOTERROR = 啟動錯誤
ErrorreadingDisc = 讀取光碟錯誤 ErrorreadingDisc = 讀取光碟錯誤
ExitUSBISOLoader = 離開 USB Loader GX? ExitUSBISOLoader = 離開 USB Loader GX?
InitializingNetwork = 正在啟動網路 InitializingNetwork = 正在啟動網路
InsertDisk = 插入光碟 InsertDisk = 插入光碟
InsertaWiiDisc = 插入 Wii 光碟! InsertaWiiDisc = 插入 Wii 光碟!
InsertaSDCardtodownloadimages = 插入 SD 卡下載封面. InsertaSDCardtodownloadimages = 插入 SD 卡下載封面.
InsertaSDCardtosave = 插入 SD 卡儲存. InsertaSDCardtosave = 插入 SD 卡儲存.
InsertaSDCardtousethatoption = 插入 SD 卡以使用該功能 InsertaSDCardtousethatoption = 插入 SD 卡以使用該功能
InstallRenameandDeleteareunlocked = USB Loader GX 功能已解鎖. InstallRenameandDeleteareunlocked = USB Loader GX 功能已解鎖.
Installerror = 安裝錯誤! Installerror = 安裝錯誤!
Installagame = 安裝遊戲 Installagame = 安裝遊戲
Installinggame = 正在安裝遊戲: Installinggame = 正在安裝遊戲:
Failedtoboot = 無法啟動: Failedtoboot = 無法啟動:
FailedtomountfrontSDcard = 掛載前端 SD 卡失敗 FailedtomountfrontSDcard = 掛載前端 SD 卡失敗
FailedtosetUSB = 無法設定 USB: FailedtosetUSB = 無法設定 USB:
Failedformating = 格式化失敗 Failedformating = 格式化失敗
fave = 我的最愛 fave = 我的最愛
Filenotfound = 找不到該檔案 Filenotfound = 找不到該檔案
filesnotfoundontheserver = 伺服器中無此檔案! filesnotfoundontheserver = 伺服器中無此檔案!
filesleft = 剩下的檔案 filesleft = 剩下的檔案
FlipX = 按鍵規則 FlipX = 按鍵規則
Force = 強制 Force = 強制
Youneedtoformatapartition = 必須格式化一個磁區 Youneedtoformatapartition = 必須格式化一個磁區
Format = 格式化 Format = 格式化
Formattingpleasewait = 格式化中, 請稍候... Formattingpleasewait = 格式化中, 請稍候...
formated = 完成格式化! formated = 完成格式化!
free = free =
FreeSpace = 剩餘空間 FreeSpace = 剩餘空間
FullShutdown = 關機 FullShutdown = 關機
GameID = 遊戲代碼 GameID = 遊戲代碼
Games = 遊戲數量 Games = 遊戲數量
Gameisalreadyinstalled = 已安裝過遊戲: Gameisalreadyinstalled = 已安裝過遊戲:
GameRegion = 遊戲區碼 GameRegion = 遊戲區碼
GameSize = 遊戲容量 GameSize = 遊戲容量
GoBack = 返回 GoBack = 返回
//GotoPage = 前往頁面 //GotoPage = 前往頁面
HowtoShutdown = 關機選項<E981B8>? HowtoShutdown = 關機選項<E981B8>?
Homemenu = 主選單 Homemenu = 主選單
hour = 小時制 hour = 小時制
Keyboard = 鍵盤 Keyboard = 鍵盤
Language = 語言 Language = 語言
Langchange = 變更語言 Langchange = 變更語言
Left = 左 Left = 左
LikeSysMenu = 同系統選單 LikeSysMenu = 同系統選單
ListSort = 表單排序 ListSort = 表單排序
LoadingincIOS = 以 cIOS249 載入 LoadingincIOS = 以 cIOS249 載入
Loadingstandardlanguage = 載入預設語言 Loadingstandardlanguage = 載入預設語言
Loadingstandardmusic = 載入預設音樂 Loadingstandardmusic = 載入預設音樂
Lock = 鎖定 Lock = 鎖定
LockConsole = 鎖定控制台 LockConsole = 鎖定控制台
Patchcountrystrings = 修改國別設定 Patchcountrystrings = 修改國別設定
Missingfiles = 缺少的檔案 Missingfiles = 缺少的檔案
Networkiniterror = 網路啟動錯誤 Networkiniterror = 網路啟動錯誤
Neither = 皆不顯示 Neither = 皆不顯示
Next = 往後 Next = 往後
No = 否 No = 否
Nofilemissing = 沒有缺少的檔案! Nofilemissing = 沒有缺少的檔案!
NoHDDfound = 找不到硬碟! NoHDDfound = 找不到硬碟!
NoSDcardinserted = 未插入 SD 卡! NoSDcardinserted = 未插入 SD 卡!
Nopartitionsfound = 找不到磁區 Nopartitionsfound = 找不到磁區
NoUSBDevice = 沒有 USB 裝置 NoUSBDevice = 沒有 USB 裝置
NoWBFSpartitionfound = 找不到 WBFS 磁區 NoWBFSpartitionfound = 找不到 WBFS 磁區
Nonewupdates = 無可用更新 Nonewupdates = 無可用更新
NormalCovers = 一般封面 NormalCovers = 一般封面
Normal = 一般 Normal = 一般
NotaWiiDisc = 不是 Wii 的光碟 NotaWiiDisc = 不是 Wii 的光碟
NoUSBDevicefound = 找不到 USB 裝置. NoUSBDevicefound = 找不到 USB 裝置.
Notenoughfreespace = 剩餘空間不足! Notenoughfreespace = 剩餘空間不足!
Notasupportedformat = 未支援的格式 Notasupportedformat = 未支援的格式
notset = 未設定 notset = 未設定
of = 剩餘空間 總容量 of = 剩餘空間 總容量
OFF = 關閉 OFF = 關閉
OfficialSite = 官方網址 OfficialSite = 官方網址
ok = 確定 ok = 確定
ON = 開啟 ON = 開啟
OnlyInstall = 安裝遊戲時 OnlyInstall = 安裝遊戲時
Parentalcontrol = 親子控制 Parentalcontrol = 親子控制
Partition = 磁區 Partition = 磁區
Password = 密碼 Password = 密碼
PasswordChanged = 密碼已變更 PasswordChanged = 密碼已變更
Passwordhasbeenchanged = 密碼已被變更 Passwordhasbeenchanged = 密碼已被變更
Passwordchange = 變更密碼 Passwordchange = 變更密碼
PowerofftheWii = 關閉 Wii 主機 PowerofftheWii = 關閉 Wii 主機
Prev = 往前 Prev = 往前
PromptsButtons = 顯示校正 PromptsButtons = 顯示校正
ReloadSD = 重新載入SD卡 ReloadSD = 重新載入SD卡
RenameGameonWBFS = 變更 WBFS 上的遊戲名稱 RenameGameonWBFS = 變更 WBFS 上的遊戲名稱
Restart = 重新啟動 Restart = 重新啟動
Restarting = 正在重新啟動 Restarting = 正在重新啟動
Return = 返回 Return = 返回
RReturntoWiiMenu = 返回系統選單 RReturntoWiiMenu = 返回系統選單
Right = 右 Right = 右
Rumble = 震動 Rumble = 震動
QuickBoot = 快速啟動 QuickBoot = 快速啟動
Save = 儲存 Save = 儲存
SaveFailed = 儲存失敗 SaveFailed = 儲存失敗
Specialthanksto = 特別感謝 Specialthanksto = 特別感謝
For = 的 For = 的
theUSBLoaderandreleasingthesourcecodethe = 與釋出的原始碼 theUSBLoaderandreleasingthesourcecodethe = 與釋出的原始碼
secondsleft = 剩餘秒數 secondsleft = 剩餘秒數
SelectthePartition = 選擇磁區 SelectthePartition = 選擇磁區
youwanttoformat = 是否格式化 youwanttoformat = 是否格式化
settings = 設定 settings = 設定
Setasbackgroundmusic = 設定背景音樂 Setasbackgroundmusic = 設定背景音樂
Standard = 預設 Standard = 預設
ShutdowntoIdle = 進入待機狀態 ShutdowntoIdle = 進入待機狀態
ShutdownSystem = 關閉系統 ShutdownSystem = 關閉系統
Success = 成功: Success = 成功:
Successfullyinstalled = 成功的安裝: Successfullyinstalled = 成功的安裝:
Successfullyupdated = 更新已完成 Successfullyupdated = 更新已完成
Successfullydeleted = 成功的刪除: Successfullydeleted = 成功的刪除:
SuccessfullySaved = 儲存成功 SuccessfullySaved = 儲存成功
SystemDefault = 系統預設值 SystemDefault = 系統預設值
ThemePath = 背景主題路徑 ThemePath = 背景主題路徑
ThemepathChanged = 背景主題路徑已變更 ThemepathChanged = 背景主題路徑已變更
Themepathchange = 變更背景主題路徑 Themepathchange = 變更背景主題路徑
Titlestxtpath = Title檔案路徑 Titlestxtpath = Title檔案路徑
Titlestxtpathchange = 變更 Title 檔案路徑 Titlestxtpathchange = 變更 Title 檔案路徑
TitlestxtpathChanged = Title 檔案路徑已變更 TitlestxtpathChanged = Title 檔案路徑已變更
Try = 嘗試 Try = 嘗試
Tooltips = 工具提示 Tooltips = 工具提示
Timeleft = 剩餘時間: Timeleft = 剩餘時間:
Unlock = 解鎖 Unlock = 解鎖
Unicodefix = Unicode 修正 Uninstall = 移除
Uninstall = 移除 USBLoaderisprotected = USB Loader GX 被鎖定
USBLoaderisprotected = USB Loader GX 被鎖定 USBDevicenotfound = 找不到 USB 裝置
USBDevicenotfound = 找不到 USB 裝置 updating = 正在更新
updating = 正在更新 Updatepath = 更新路徑
Updatepath = 更新路徑 Updatepathchanged = 更新路徑已變更
Updatepathchanged = 更新路徑已變更 Updatefailed = 更新失敗
Updatefailed = 更新失敗 Updatedol = 僅升級 dol
Updatedol = 僅升級 dol Updateall = 升級所有檔案
Updateall = 升級所有檔案 Updateto = 升級至
Updateto = 升級至 VideoMode = 影像格式
VideoMode = 影像格式 VIDTVPatch = VIDTV 修改
VIDTVPatch = VIDTV 修改 Volume = 音量
Volume = 音量 Waiting = 等待中...
Waiting = 等待中... WaitingforUSBDevice = 等待 USB 裝置
WaitingforUSBDevice = 等待 USB 裝置 WidescreenFix = 寬螢幕校正
WidescreenFix = 寬螢幕校正 WiiMenu = Wii 系統選單
WiiMenu = Wii 系統選單 Wiilight = 光碟機藍光
Wiilight = 光碟機藍光 WrongPassword = 密碼錯誤
WrongPassword = 密碼錯誤 Yes = 是
Yes = 是 YoudonthavecIOS = 未安裝 cIOS222
YoudonthavecIOS = 未安裝 cIOS222 Japanese = 日文
Japanese = 日文 German = 德文
German = 德文 English = 英文
English = 英文 French = 法文
French = 法文 Spanish = 西班牙文
Spanish = 西班牙文 Italian = 義大利文
Italian = 義大利文 Dutch = 荷文
Dutch = 荷文 SChinese = 簡體中文
SChinese = 簡體中文 TChinese = 繁體中文
TChinese = 繁體中文 Korean = 韓文
Korean = 韓文

View File

@ -1,100 +1,100 @@
Specialthanksto = Özel tesekkürler : Specialthanksto = Özel tesekkürler :
t3Covers = 3B Kapaklar t3Covers = 3B Kapaklar
AppLanguage = Program Lisani AppLanguage = Program Lisani
Areyousure = Emin misiniz? Areyousure = Emin misiniz?
AutoPatch = OtoYama AutoPatch = OtoYama
Back = Geri Back = Geri
BacktoHBCorWiiMenu = HBC veya Wii Menüye dönüs BacktoHBCorWiiMenu = HBC veya Wii Menüye dönüs
BacktoLoader = Yükleyiciye dönüs BacktoLoader = Yükleyiciye dönüs
BacktoWiiMenu = Wii Menüye dönüs BacktoWiiMenu = Wii Menüye dönüs
BootStandard = Boot/Standard BootStandard = Boot/Standard
BothBoth = Ikisi de BothBoth = Ikisi de
Cantcreatedirectory = Klasör olusturulamiyorF Cantcreatedirectory = Klasör olusturulamiyorF
Cancel = Iptal Cancel = Iptal
Cantbeformated = Biçimlendirilemiyor Cantbeformated = Biçimlendirilemiyor
Cantdelete = Silinemiyor Cantdelete = Silinemiyor
ClicktoDownloadCovers = Kapaklari Indirmek için Tiklayin ClicktoDownloadCovers = Kapaklari Indirmek için Tiklayin
Clock = Saat Clock = Saat
Continueinstallgame = Oyunu kurmaya devam et? Continueinstallgame = Oyunu kurmaya devam et?
ConsoleDefault = Konsol Ayari ConsoleDefault = Konsol Ayari
Consoleshouldbeunlockedtomodifyit = Degistirmek için konsolun kilidini açmalisin. Consoleshouldbeunlockedtomodifyit = Degistirmek için konsolun kilidini açmalisin.
ConsoleLocked = Konsol Kilitli ConsoleLocked = Konsol Kilitli
CorrectPassword = Dogru Sifre CorrectPassword = Dogru Sifre
Couldnotinitializenetwork = Aga baglanilamiyor! Couldnotinitializenetwork = Aga baglanilamiyor!
CouldnotopenDisc = Disk açilamiyor CouldnotopenDisc = Disk açilamiyor
CouldnotinitializeDIPmodule = DIP modülü baslatilamiyor! CouldnotinitializeDIPmodule = DIP modülü baslatilamiyor!
CoverDownload = Kapak Indirme CoverDownload = Kapak Indirme
CoverPath = Kapak Yolu CoverPath = Kapak Yolu
CoverpathChanged = Kapak Yolu Degistir CoverpathChanged = Kapak Yolu Degistir
Coverpathchange = Kapak Yolunu Degistir Coverpathchange = Kapak Yolunu Degistir
Credits = Emegi Geçenler Credits = Emegi Geçenler
DiscImages = Disk Resimleri DiscImages = Disk Resimleri
DiscimagePath = Disk Resimleri Yolu DiscimagePath = Disk Resimleri Yolu
DiscpathChanged = Disk Resimleri Yolu Degistirildi DiscpathChanged = Disk Resimleri Yolu Degistirildi
Discpathchange = Disk Resimleri Yolunu Degistir Discpathchange = Disk Resimleri Yolunu Degistir
DiscDefault = Disk Ayari DiscDefault = Disk Ayari
Display = Görüntü Display = Görüntü
Doyouwanttoformat = Formatlamak istiyor musunuz: Doyouwanttoformat = Formatlamak istiyor musunuz:
Doyoureallywanttodelete = Gerçekten silmek istiyor musunuz: Doyoureallywanttodelete = Gerçekten silmek istiyor musunuz:
Doyouwanttoretryfor30secs = 30 saniye sonra denemek ister misiniz? Doyouwanttoretryfor30secs = 30 saniye sonra denemek ister misiniz?
Downloadingfile = Indirilen dosya: Downloadingfile = Indirilen dosya:
DownloadBoxartimage = Kutu resmini indirmek ister misiniz? DownloadBoxartimage = Kutu resmini indirmek ister misiniz?
Downloadfinished = Indirme tamamlandi Downloadfinished = Indirme tamamlandi
Error = Hata ! Error = Hata !
BOOTERROR = AÇILIS HATASI BOOTERROR = AÇILIS HATASI
ErrorreadingDisc = Disk Okuma Hatasi ErrorreadingDisc = Disk Okuma Hatasi
ExitUSBISOLoader = USB Loader GX'dan çik? ExitUSBISOLoader = USB Loader GX'dan çik?
InitializingNetwork = Aga Baglaniliyor InitializingNetwork = Aga Baglaniliyor
InsertDisk = Diski Takin InsertDisk = Diski Takin
InsertaWiiDisc = Wii Diski Takin! InsertaWiiDisc = Wii Diski Takin!
InsertaSDCardtodownloadimages = Resimleri indirebilmek için SD-Card takin. InsertaSDCardtodownloadimages = Resimleri indirebilmek için SD-Card takin.
InsertaSDCardtosave = Kaydedebilmek için SD-Card takin. InsertaSDCardtosave = Kaydedebilmek için SD-Card takin.
InstallRenameandDeleteareunlocked = USB Loader GX'in tüm özellikleri kilitli. InstallRenameandDeleteareunlocked = USB Loader GX'in tüm özellikleri kilitli.
Installerror = Yükleme Hatasi! Installerror = Yükleme Hatasi!
Installagame = Oyun yükle Installagame = Oyun yükle
Installinggame = Yüklenen oyun: Installinggame = Yüklenen oyun:
Failedtoboot = Açilamadi: Failedtoboot = Açilamadi:
FailedtomountfrontSDcard = SD-card monte edilemedi FailedtomountfrontSDcard = SD-card monte edilemedi
FailedtosetUSB = USB ayarlamasi basarisiz oldu: FailedtosetUSB = USB ayarlamasi basarisiz oldu:
Failedformating = Biçimlendirme basarisiz oldu Failedformating = Biçimlendirme basarisiz oldu
filesnotfoundontheserver = dosyalar sunucuda bulunamadi! filesnotfoundontheserver = dosyalar sunucuda bulunamadi!
filesleft = dosya kaldi filesleft = dosya kaldi
FlipX = Flip-X FlipX = Flip-X
Force = Zorla Force = Zorla
Youneedtoformatapartition = Bir bölüm biçimlendirmeniz gerekiyor Youneedtoformatapartition = Bir bölüm biçimlendirmeniz gerekiyor
Format = Biçimlendir Format = Biçimlendir
Formattingpleasewait = Biçimlendiriliyor, bekleyiniz... Formattingpleasewait = Biçimlendiriliyor, bekleyiniz...
formated = biçimlendirildi! formated = biçimlendirildi!
free = bos free = bos
FreeSpace = Bos Yer FreeSpace = Bos Yer
FullShutdown = Tam Kapama FullShutdown = Tam Kapama
GameID = Oyun ID GameID = Oyun ID
Games = Oyunlar Games = Oyunlar
Gameisalreadyinstalled = Oyun zaten yüklü: Gameisalreadyinstalled = Oyun zaten yüklü:
GameRegion = Bölge GameRegion = Bölge
GameSize = Oyun Boyutu GameSize = Oyun Boyutu
GoBack = Geri Dön GoBack = Geri Dön
//GotoPage = Sayfaya Git //GotoPage = Sayfaya Git
HowtoShutdown = Nasil Kapansin? HowtoShutdown = Nasil Kapansin?
Language = Lisan Language = Lisan
Langchange = Lisan degistirme Langchange = Lisan degistirme
Left = Sol Left = Sol
LikeSysMenu = Sistem Menüsü Gibi LikeSysMenu = Sistem Menüsü Gibi
LoadingincIOS = cIOS249'dan yükleme LoadingincIOS = cIOS249'dan yükleme
Lock = Kilitle Lock = Kilitle
LockConsole = Konsolu Kilitle LockConsole = Konsolu Kilitle
MP3Menu = MP3 Menüsü MP3Menu = MP3 Menüsü
Missingfiles = Kayip dosyalar Missingfiles = Kayip dosyalar
Networkiniterror = Ag baslatma hatasi Networkiniterror = Ag baslatma hatasi
Neither = Hiçbiri Neither = Hiçbiri
Next = Ileri Next = Ileri
No = Hayir No = Hayir
Nofilemissing = Kayip dosya yok! Nofilemissing = Kayip dosya yok!
NoHDDfound = HDD bulunamadi! NoHDDfound = HDD bulunamadi!
NoSDcardinserted = SD-Card takili degil! NoSDcardinserted = SD-Card takili degil!
Nopartitionsfound = Bölüm bulunamadi Nopartitionsfound = Bölüm bulunamadi
NoUSBDevice = USB Aygiti bulunamadi NoUSBDevice = USB Aygiti bulunamadi
NoWBFSpartitionfound = WBFS bölümü bulunamadi NoWBFSpartitionfound = WBFS bölümü bulunamadi
NormalCovers = Normal Kapaklar NormalCovers = Normal Kapaklar
Normal = Normal Normal = Normal
NotaWiiDisc = Wii Diski Degil NotaWiiDisc = Wii Diski Degil
@ -105,37 +105,37 @@ of = /
OFF = KAPALI OFF = KAPALI
OfficialSite = Resmi Site OfficialSite = Resmi Site
ok = OK ok = OK
ON = AÇIK ON = AÇIK
Parentalcontrol = Ebeveyn kontrolü Parentalcontrol = Ebeveyn kontrolü
Partition = Bölüm Partition = Bölüm
Password = Parola Password = Parola
PasswordChanged = Parola degistirildi PasswordChanged = Parola degistirildi
Passwordhasbeenchanged = Password has been changed Passwordhasbeenchanged = Password has been changed
Passwordchange = Password change Passwordchange = Password change
PowerofftheWii = Wii'yi kapat PowerofftheWii = Wii'yi kapat
Prev = Önceki Prev = Önceki
PromptsButtons = Hiz ve Butonlar PromptsButtons = Hiz ve Butonlar
ReloadSD = SD-Card'i yeniden oku ReloadSD = SD-Card'i yeniden oku
RenameGameonWBFS = WBFS'deki oyunu yeniden isimlendir RenameGameonWBFS = WBFS'deki oyunu yeniden isimlendir
Restart = Yeniden Baslat Restart = Yeniden Baslat
Return = Dönüs Return = Dönüs
ReturntoWii = Wii Menü'ye Dönüs ReturntoWii = Wii Menü'ye Dönüs
Right = Sag Right = Sag
Rumble = Titresim Rumble = Titresim
QuickBoot = Hizli Açilis QuickBoot = Hizli Açilis
Save = Kaydet Save = Kaydet
SaveFailed = Kaydetme Basarisiz SaveFailed = Kaydetme Basarisiz
Specialthanksto = Özel tesekkürler Specialthanksto = Özel tesekkürler
For = , For = ,
theUSBLoaderandreleasingthesourcecodethe = kaynak kodunu açtigi için theUSBLoaderandreleasingthesourcecodethe = kaynak kodunu açtigi için
secondsleft = saniye kaldi secondsleft = saniye kaldi
SelectthePartition = Bölümü Seçin SelectthePartition = Bölümü Seçin
youwanttoformat = biçimlendirmek istiyorsunuz youwanttoformat = biçimlendirmek istiyorsunuz
settings = Ayarlar settings = Ayarlar
ShutdowntoIdle = Yari Kapat ShutdowntoIdle = Yari Kapat
ShutdownSystem = Tam Kapat ShutdownSystem = Tam Kapat
Success = Basarili: Success = Basarili:
Successfullyinstalled = Basariyla yüklendi: Successfullyinstalled = Basariyla yüklendi:
Successfullydeleted = Basariyla silindi: Successfullydeleted = Basariyla silindi:
SuccessfullySaved = Basariyla Kaydedildi SuccessfullySaved = Basariyla Kaydedildi
SystemDefault = Sistem Ayari SystemDefault = Sistem Ayari
@ -153,9 +153,9 @@ VideoMode = Video Modu
VIDTVPatch = VIDTV Yamasi VIDTVPatch = VIDTV Yamasi
Volume = Ses Volume = Ses
Waiting = Bekliyor... Waiting = Bekliyor...
WaitingforUSBDevice = USB Aygiti için Bekleniyor WaitingforUSBDevice = USB Aygiti için Bekleniyor
WidescreenFix = Genisekran Çözümü WidescreenFix = Genisekran Çözümü
WiiMenu = Wii Menü WiiMenu = Wii Menü
WrongPassword = Yanlis Parola WrongPassword = Yanlis Parola
Yes = Evet Yes = Evet
YoudonthavecIOS = cIOS222'ye sahip degilsiniz YoudonthavecIOS = cIOS222'ye sahip degilsiniz
@ -166,7 +166,7 @@ French = Fransizca
Spanish = Ispanyolca Spanish = Ispanyolca
Italian = Italyanca Italian = Italyanca
Dutch = Hollandaca Dutch = Hollandaca
SChinese = Basitlestirilmis Çince SChinese = Basitlestirilmis Çince
TChinese = Geleneksel Çince TChinese = Geleneksel Çince
Korean = Korece Korean = Korece
Turkish = Türkçe Turkish = Türkçe

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@ -22,9 +22,6 @@
#include <sys/stat.h> #include <sys/stat.h>
#include "FreeTypeGX.h" #include "FreeTypeGX.h"
#include "language/CH2Unicode.h"
#include "language/GB2Unicode.h"
#include "language/sjis2unicode.h"
#include "settings/cfg.h" #include "settings/cfg.h"
#include "main.h" #include "main.h"
@ -95,18 +92,17 @@ wchar_t* FreeTypeGX::charToWideChar(char* strChar) {
wchar_t *strWChar; wchar_t *strWChar;
strWChar = new wchar_t[strlen(strChar) + 1]; strWChar = new wchar_t[strlen(strChar) + 1];
if(Settings.unicodefix == 1) { // UTF-8
CH2Unicode(strChar, strWChar); int bt;
} else if(Settings.unicodefix == 2) { bt = mbstowcs(strWChar, strChar, strlen(strChar));
ConverGB2Unicode(strChar, strWChar); if(bt > 0) {
} else if(Settings.unicodefix == 3) { strWChar[bt] = (wchar_t)'\0';
_sjis2unicode(strChar, strWChar); return strWChar;
} else { }
char *tempSrc = strChar; char *tempSrc = strChar;
wchar_t *tempDest = strWChar; wchar_t *tempDest = strWChar;
while((*tempDest++ = *tempSrc++)); while((*tempDest++ = *tempSrc++));
}
return strWChar; return strWChar;
} }
@ -202,6 +198,7 @@ void FreeTypeGX::setDefaultMode() {
* *
* This routine takes a precompiled true type font buffer and loads the necessary processed data into memory. This routine should be called before drawText will succeed. * This routine takes a precompiled true type font buffer and loads the necessary processed data into memory. This routine should be called before drawText will succeed.
* *
* @param fontPath filename with path to load font from file in memory.
* @param fontBuffer A pointer in memory to a precompiled true type font buffer. * @param fontBuffer A pointer in memory to a precompiled true type font buffer.
* @param bufferSize Size of the true type font buffer in bytes. * @param bufferSize Size of the true type font buffer in bytes.
* @param pointSize The desired point size this wrapper's configured font face. * @param pointSize The desired point size this wrapper's configured font face.
@ -211,7 +208,20 @@ uint16_t FreeTypeGX::loadFont(char* fontPath, uint8_t* fontBuffer, FT_Long buffe
this->unloadFont(); this->unloadFont();
this->ftPointSize = pointSize; this->ftPointSize = pointSize;
struct stat st; struct stat st;
if( !( fontPath && (stat(fontPath, &st)==0) && (FT_New_Face(this->ftLibrary, fontPath, 0, &this->ftFace)==0) ) )
if(fontPath && (stat(fontPath, &st)==0)) {
FILE *fontfile = fopen(fontPath, "rb");
if (fontfile) {
fseek(fontfile, 0, SEEK_END);
bufferSize = ftell(fontfile);
fseek(fontfile, 0, SEEK_SET);
fontBuffer = (uint8_t*)malloc(bufferSize);
if (fontBuffer != NULL) {
fread(fontBuffer, 1, bufferSize, fontfile);
}
fclose(fontfile);
}
}
FT_New_Memory_Face(this->ftLibrary, (FT_Byte *)fontBuffer, bufferSize, 0, &this->ftFace); FT_New_Memory_Face(this->ftLibrary, (FT_Byte *)fontBuffer, bufferSize, 0, &this->ftFace);
if(this->ftPointSize > 0) if(this->ftPointSize > 0)

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@ -337,63 +337,53 @@ extern const u32 norating_png_size;
extern const u8 guitar_png[]; extern const u8 guitar_png[];
extern const u32 guitar_png_size; extern const u32 guitar_png_size;
extern const u8 microphone_png[];
extern const u32 microphone_png_size;
extern const u8 gcncontroller_png[];
extern const u32 gcncontroller_png_size;
extern const u8 classiccontroller_png[];
extern const u32 classiccontroller_png_size;
extern const u8 nunchuck_png[];
extern const u32 nunchuck_png_size;
extern const u8 guitarR_png[]; extern const u8 guitarR_png[];
extern const u32 guitarR_png_size; extern const u32 guitarR_png_size;
extern const u8 microphone_png[];
extern const u32 microphone_png_size;
extern const u8 microphoneR_png[]; extern const u8 microphoneR_png[];
extern const u32 microphoneR_png_size; extern const u32 microphoneR_png_size;
extern const u8 gcncontroller_png[];
extern const u32 gcncontroller_png_size;
extern const u8 gcncontrollerR_png[]; extern const u8 gcncontrollerR_png[];
extern const u32 gcncontrollerR_png_size; extern const u32 gcncontrollerR_png_size;
extern const u8 classiccontroller_png[];
extern const u32 classiccontroller_png_size;
extern const u8 classiccontrollerR_png[]; extern const u8 classiccontrollerR_png[];
extern const u32 classiccontrollerR_png_size; extern const u32 classiccontrollerR_png_size;
extern const u8 nunchuckR_png[]; extern const u8 nunchuk_png[];
extern const u32 nunchuckR_png_size; extern const u32 nunchuk_png_size;
extern const u8 nunchukR_png[];
extern const u32 nunchukR_png_size;
extern const u8 dancepadR_png[]; extern const u8 dancepadR_png[];
extern const u32 dancepadR_size; extern const u32 dancepadR_size;
extern const u8 balanceboard_png[];
extern const u32 balanceboard_png_size;
extern const u8 balanceboardR_png[];
extern const u32 balanceboardR_png_size;
extern const u8 dancepad_png[]; extern const u8 dancepad_png[];
extern const u32 dancepad_png_size; extern const u32 dancepad_png_size;
extern const u8 drumsR_png[]; extern const u8 balanceboard_png[];
extern const u32 drumsR_png_size; extern const u32 balanceboard_png_size;
extern const u8 balanceboardR_png[];
extern const u32 balanceboardR_png_size;
extern const u8 drums_png[]; extern const u8 drums_png[];
extern const u32 drums_png_size; extern const u32 drums_png_size;
extern const u8 drumsR_png[];
extern const u8 motionplusR_png[]; extern const u32 drumsR_png_size;
extern const u32 motionplusR_png_size;
extern const u8 motionplus_png[]; extern const u8 motionplus_png[];
extern const u32 motionplus_png_size; extern const u32 motionplus_png_size;
extern const u8 motionplusR_png[];
extern const u8 wheelR_png[]; extern const u32 motionplusR_png_size;
extern const u32 wheelR_png_size;
extern const u8 wheel_png[]; extern const u8 wheel_png[];
extern const u32 wheel_png_size; extern const u32 wheel_png_size;
extern const u8 wheelR_png[];
extern const u32 wheelR_png_size;
extern const u8 esrb_ec_png[]; extern const u8 esrb_ec_png[];
extern const u32 esrb_ec_png_size; extern const u32 esrb_ec_png_size;

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@ -1,22 +0,0 @@
#ifndef CH2UNICODE_H_
#define CH2UNICODE_H_
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
int CH2Unicode(char *szFrom,wchar_t *wszTo); //,int ctype);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,997 +0,0 @@
//GB2Unicode.c
#include "GB2Unicode.h"
unsigned short bGbUnicodedat1[]={
0x3000,0x3001,0x3002,0x00B7,0x02C9,0x02C7,0x00A8,0x3003,
0x3005,0x2014,0xFF5E,0x2016,0x2026,0x2018,0x2019,0x201C,
0x201D,0x3014,0x3015,0x3008,0x3009,0x300A,0x300B,0x300C,
0x300D,0x300E,0x300F,0x3016,0x3017,0x3010,0x3011,0x00B1,
0x00D7,0x00F7,0x2236,0x2227,0x2228,0x2211,0x220F,0x222A,
0x2229,0x2208,0x2237,0x221A,0x22A5,0x2225,0x2220,0x2312,
0x2299,0x222B,0x222E,0x2261,0x224C,0x2248,0x223D,0x221D,
0x2260,0x226E,0x226F,0x2264,0x2265,0x221E,0x2235,0x2234,
0x2642,0x2640,0x00B0,0x2032,0x2033,0x2103,0xFF04,0x00A4,
0xFFE0,0xFFE1,0x2030,0x00A7,0x2116,0x2606,0x2605,0x25CB,
0x25CF,0x25CE,0x25C7,0x25C6,0x25A1,0x25A0,0x25B3,0x25B2,
0x203B,0x2192,0x2190,0x2191,0x2193,0x3013,0x2170,0x2171,
0x2172,0x2173,0x2174,0x2175,0x2176,0x2177,0x2178,0x2179,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2488,0x2489,
0x248A,0x248B,0x248C,0x248D,0x248E,0x248F,0x2490,0x2491,
0x2492,0x2493,0x2494,0x2495,0x2496,0x2497,0x2498,0x2499,
0x249A,0x249B,0x2474,0x2475,0x2476,0x2477,0x2478,0x2479,
0x247A,0x247B,0x247C,0x247D,0x247E,0x247F,0x2480,0x2481,
0x2482,0x2483,0x2484,0x2485,0x2486,0x2487,0x2460,0x2461,
0x2462,0x2463,0x2464,0x2465,0x2466,0x2467,0x2468,0x2469,
0x2000,0x2000,0x3220,0x3221,0x3222,0x3223,0x3224,0x3225,
0x3226,0x3227,0x3228,0x3229,0x2000,0x2000,0x2160,0x2161,
0x2162,0x2163,0x2164,0x2165,0x2166,0x2167,0x2168,0x2169,
0x216A,0x216B,0x2000,0x2000,0xFF01,0xFF02,0xFF03,0xFFE5,
0xFF05,0xFF06,0xFF07,0xFF08,0xFF09,0xFF0A,0xFF0B,0xFF0C,
0xFF0D,0xFF0E,0xFF0F,0xFF10,0xFF11,0xFF12,0xFF13,0xFF14,
0xFF15,0xFF16,0xFF17,0xFF18,0xFF19,0xFF1A,0xFF1B,0xFF1C,
0xFF1D,0xFF1E,0xFF1F,0xFF20,0xFF21,0xFF22,0xFF23,0xFF24,
0xFF25,0xFF26,0xFF27,0xFF28,0xFF29,0xFF2A,0xFF2B,0xFF2C,
0xFF2D,0xFF2E,0xFF2F,0xFF30,0xFF31,0xFF32,0xFF33,0xFF34,
0xFF35,0xFF36,0xFF37,0xFF38,0xFF39,0xFF3A,0xFF3B,0xFF3C,
0xFF3D,0xFF3E,0xFF3F,0xFF40,0xFF41,0xFF42,0xFF43,0xFF44,
0xFF45,0xFF46,0xFF47,0xFF48,0xFF49,0xFF4A,0xFF4B,0xFF4C,
0xFF4D,0xFF4E,0xFF4F,0xFF50,0xFF51,0xFF52,0xFF53,0xFF54,
0xFF55,0xFF56,0xFF57,0xFF58,0xFF59,0xFF5A,0xFF5B,0xFF5C,
0xFF5D,0xFFE3,0x3041,0x3042,0x3043,0x3044,0x3045,0x3046,
0x3047,0x3048,0x3049,0x304A,0x304B,0x304C,0x304D,0x304E,
0x304F,0x3050,0x3051,0x3052,0x3053,0x3054,0x3055,0x3056,
0x3057,0x3058,0x3059,0x305A,0x305B,0x305C,0x305D,0x305E,
0x305F,0x3060,0x3061,0x3062,0x3063,0x3064,0x3065,0x3066,
0x3067,0x3068,0x3069,0x306A,0x306B,0x306C,0x306D,0x306E,
0x306F,0x3070,0x3071,0x3072,0x3073,0x3074,0x3075,0x3076,
0x3077,0x3078,0x3079,0x307A,0x307B,0x307C,0x307D,0x307E,
0x307F,0x3080,0x3081,0x3082,0x3083,0x3084,0x3085,0x3086,
0x3087,0x3088,0x3089,0x308A,0x308B,0x308C,0x308D,0x308E,
0x308F,0x3090,0x3091,0x3092,0x3093,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,
0x30A1,0x30A2,0x30A3,0x30A4,0x30A5,0x30A6,0x30A7,0x30A8,
0x30A9,0x30AA,0x30AB,0x30AC,0x30AD,0x30AE,0x30AF,0x30B0,
0x30B1,0x30B2,0x30B3,0x30B4,0x30B5,0x30B6,0x30B7,0x30B8,
0x30B9,0x30BA,0x30BB,0x30BC,0x30BD,0x30BE,0x30BF,0x30C0,
0x30C1,0x30C2,0x30C3,0x30C4,0x30C5,0x30C6,0x30C7,0x30C8,
0x30C9,0x30CA,0x30CB,0x30CC,0x30CD,0x30CE,0x30CF,0x30D0,
0x30D1,0x30D2,0x30D3,0x30D4,0x30D5,0x30D6,0x30D7,0x30D8,
0x30D9,0x30DA,0x30DB,0x30DC,0x30DD,0x30DE,0x30DF,0x30E0,
0x30E1,0x30E2,0x30E3,0x30E4,0x30E5,0x30E6,0x30E7,0x30E8,
0x30E9,0x30EA,0x30EB,0x30EC,0x30ED,0x30EE,0x30EF,0x30F0,
0x30F1,0x30F2,0x30F3,0x30F4,0x30F5,0x30F6,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x0391,0x0392,
0x0393,0x0394,0x0395,0x0396,0x0397,0x0398,0x0399,0x039A,
0x039B,0x039C,0x039D,0x039E,0x039F,0x03A0,0x03A1,0x03A3,
0x03A4,0x03A5,0x03A6,0x03A7,0x03A8,0x03A9,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x03B1,0x03B2,
0x03B3,0x03B4,0x03B5,0x03B6,0x03B7,0x03B8,0x03B9,0x03BA,
0x03BB,0x03BC,0x03BD,0x03BE,0x03BF,0x03C0,0x03C1,0x03C3,
0x03C4,0x03C5,0x03C6,0x03C7,0x03C8,0x03C9,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0xFE35,0xFE36,0xFE39,
0xFE3A,0xFE3F,0xFE40,0xFE3D,0xFE3E,0xFE41,0xFE42,0xFE43,
0xFE44,0x2000,0x2000,0xFE3B,0xFE3C,0xFE37,0xFE38,0xFE31,
0x2000,0xFE33,0xFE34,0x2000,0x2000,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x0410,0x0411,0x0412,0x0413,
0x0414,0x0415,0x0401,0x0416,0x0417,0x0418,0x0419,0x041A,
0x041B,0x041C,0x041D,0x041E,0x041F,0x0420,0x0421,0x0422,
0x0423,0x0424,0x0425,0x0426,0x0427,0x0428,0x0429,0x042A,
0x042B,0x042C,0x042D,0x042E,0x042F,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x0430,0x0431,0x0432,0x0433,
0x0434,0x0435,0x0451,0x0436,0x0437,0x0438,0x0439,0x043A,
0x043B,0x043C,0x043D,0x043E,0x043F,0x0440,0x0441,0x0442,
0x0443,0x0444,0x0445,0x0446,0x0447,0x0448,0x0449,0x044A,
0x044B,0x044C,0x044D,0x044E,0x044F,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,
0x2000,0x2000,0x0101,0x00E1,0x01CE,0x00E0,0x0113,0x00E9,
0x011B,0x00E8,0x012B,0x00ED,0x01D0,0x00EC,0x014D,0x00F3,
0x01D2,0x00F2,0x016B,0x00FA,0x01D4,0x00F9,0x01D6,0x01D8,
0x01DA,0x01DC,0x00FC,0x00EA,0x0251,0xE7C7,0x0144,0x0148,
0xE7C8,0x0261,0x2000,0x2000,0x2000,0x2000,0x3105,0x3106,
0x3107,0x3108,0x3109,0x310A,0x310B,0x310C,0x310D,0x310E,
0x310F,0x3110,0x3111,0x3112,0x3113,0x3114,0x3115,0x3116,
0x3117,0x3118,0x3119,0x311A,0x311B,0x311C,0x311D,0x311E,
0x311F,0x3120,0x3121,0x3122,0x3123,0x3124,0x3125,0x3126,
0x3127,0x3128,0x3129,0x2000,0x2000,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2500,0x2501,0x2502,0x2503,0x2504,
0x2505,0x2506,0x2507,0x2508,0x2509,0x250A,0x250B,0x250C,
0x250D,0x250E,0x250F,0x2510,0x2511,0x2512,0x2513,0x2514,
0x2515,0x2516,0x2517,0x2518,0x2519,0x251A,0x251B,0x251C,
0x251D,0x251E,0x251F,0x2520,0x2521,0x2522,0x2523,0x2524,
0x2525,0x2526,0x2527,0x2528,0x2529,0x252A,0x252B,0x252C,
0x252D,0x252E,0x252F,0x2530,0x2531,0x2532,0x2533,0x2534,
0x2535,0x2536,0x2537,0x2538,0x2539,0x253A,0x253B,0x253C,
0x253D,0x253E,0x253F,0x2540,0x2541,0x2542,0x2543,0x2544,
0x2545,0x2546,0x2547,0x2548,0x2549,0x254A,0x254B,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,0x2000,
0x2000,0x2000,0x2000,0x2000,0x2000,0x2000
};
unsigned short bGbUnicodedat2[]={
0x554A,0x963F,0x57C3,0x6328,0x54CE,0x5509,0x54C0,0x7691,
0x764C,0x853C,0x77EE,0x827E,0x788D,0x7231,0x9698,0x978D,
0x6C28,0x5B89,0x4FFA,0x6309,0x6697,0x5CB8,0x80FA,0x6848,
0x80AE,0x6602,0x76CE,0x51F9,0x6556,0x71AC,0x7FF1,0x8884,
0x50B2,0x5965,0x61CA,0x6FB3,0x82AD,0x634C,0x6252,0x53ED,
0x5427,0x7B06,0x516B,0x75A4,0x5DF4,0x62D4,0x8DCB,0x9776,
0x628A,0x8019,0x575D,0x9738,0x7F62,0x7238,0x767D,0x67CF,
0x767E,0x6446,0x4F70,0x8D25,0x62DC,0x7A17,0x6591,0x73ED,
0x642C,0x6273,0x822C,0x9881,0x677F,0x7248,0x626E,0x62CC,
0x4F34,0x74E3,0x534A,0x529E,0x7ECA,0x90A6,0x5E2E,0x6886,
0x699C,0x8180,0x7ED1,0x68D2,0x78C5,0x868C,0x9551,0x508D,
0x8C24,0x82DE,0x80DE,0x5305,0x8912,0x5265,0x8584,0x96F9,
0x4FDD,0x5821,0x9971,0x5B9D,0x62B1,0x62A5,0x66B4,0x8C79,
0x9C8D,0x7206,0x676F,0x7891,0x60B2,0x5351,0x5317,0x8F88,
0x80CC,0x8D1D,0x94A1,0x500D,0x72C8,0x5907,0x60EB,0x7119,
0x88AB,0x5954,0x82EF,0x672C,0x7B28,0x5D29,0x7EF7,0x752D,
0x6CF5,0x8E66,0x8FF8,0x903C,0x9F3B,0x6BD4,0x9119,0x7B14,
0x5F7C,0x78A7,0x84D6,0x853D,0x6BD5,0x6BD9,0x6BD6,0x5E01,
0x5E87,0x75F9,0x95ED,0x655D,0x5F0A,0x5FC5,0x8F9F,0x58C1,
0x81C2,0x907F,0x965B,0x97AD,0x8FB9,0x7F16,0x8D2C,0x6241,
0x4FBF,0x53D8,0x535E,0x8FA8,0x8FA9,0x8FAB,0x904D,0x6807,
0x5F6A,0x8198,0x8868,0x9CD6,0x618B,0x522B,0x762A,0x5F6C,
0x658C,0x6FD2,0x6EE8,0x5BBE,0x6448,0x5175,0x51B0,0x67C4,
0x4E19,0x79C9,0x997C,0x70B3,0x75C5,0x5E76,0x73BB,0x83E0,
0x64AD,0x62E8,0x94B5,0x6CE2,0x535A,0x52C3,0x640F,0x94C2,
0x7B94,0x4F2F,0x5E1B,0x8236,0x8116,0x818A,0x6E24,0x6CCA,
0x9A73,0x6355,0x535C,0x54FA,0x8865,0x57E0,0x4E0D,0x5E03,
0x6B65,0x7C3F,0x90E8,0x6016,0x64E6,0x731C,0x88C1,0x6750,
0x624D,0x8D22,0x776C,0x8E29,0x91C7,0x5F69,0x83DC,0x8521,
0x9910,0x53C2,0x8695,0x6B8B,0x60ED,0x60E8,0x707F,0x82CD,
0x8231,0x4ED3,0x6CA7,0x85CF,0x64CD,0x7CD9,0x69FD,0x66F9,
0x8349,0x5395,0x7B56,0x4FA7,0x518C,0x6D4B,0x5C42,0x8E6D,
0x63D2,0x53C9,0x832C,0x8336,0x67E5,0x78B4,0x643D,0x5BDF,
0x5C94,0x5DEE,0x8BE7,0x62C6,0x67F4,0x8C7A,0x6400,0x63BA,
0x8749,0x998B,0x8C17,0x7F20,0x94F2,0x4EA7,0x9610,0x98A4,
0x660C,0x7316,0x573A,0x5C1D,0x5E38,0x957F,0x507F,0x80A0,
0x5382,0x655E,0x7545,0x5531,0x5021,0x8D85,0x6284,0x949E,
0x671D,0x5632,0x6F6E,0x5DE2,0x5435,0x7092,0x8F66,0x626F,
0x64A4,0x63A3,0x5F7B,0x6F88,0x90F4,0x81E3,0x8FB0,0x5C18,
0x6668,0x5FF1,0x6C89,0x9648,0x8D81,0x886C,0x6491,0x79F0,
0x57CE,0x6A59,0x6210,0x5448,0x4E58,0x7A0B,0x60E9,0x6F84,
0x8BDA,0x627F,0x901E,0x9A8B,0x79E4,0x5403,0x75F4,0x6301,
0x5319,0x6C60,0x8FDF,0x5F1B,0x9A70,0x803B,0x9F7F,0x4F88,
0x5C3A,0x8D64,0x7FC5,0x65A5,0x70BD,0x5145,0x51B2,0x866B,
0x5D07,0x5BA0,0x62BD,0x916C,0x7574,0x8E0C,0x7A20,0x6101,
0x7B79,0x4EC7,0x7EF8,0x7785,0x4E11,0x81ED,0x521D,0x51FA,
0x6A71,0x53A8,0x8E87,0x9504,0x96CF,0x6EC1,0x9664,0x695A,
0x7840,0x50A8,0x77D7,0x6410,0x89E6,0x5904,0x63E3,0x5DDD,
0x7A7F,0x693D,0x4F20,0x8239,0x5598,0x4E32,0x75AE,0x7A97,
0x5E62,0x5E8A,0x95EF,0x521B,0x5439,0x708A,0x6376,0x9524,
0x5782,0x6625,0x693F,0x9187,0x5507,0x6DF3,0x7EAF,0x8822,
0x6233,0x7EF0,0x75B5,0x8328,0x78C1,0x96CC,0x8F9E,0x6148,
0x74F7,0x8BCD,0x6B64,0x523A,0x8D50,0x6B21,0x806A,0x8471,
0x56F1,0x5306,0x4ECE,0x4E1B,0x51D1,0x7C97,0x918B,0x7C07,
0x4FC3,0x8E7F,0x7BE1,0x7A9C,0x6467,0x5D14,0x50AC,0x8106,
0x7601,0x7CB9,0x6DEC,0x7FE0,0x6751,0x5B58,0x5BF8,0x78CB,
0x64AE,0x6413,0x63AA,0x632B,0x9519,0x642D,0x8FBE,0x7B54,
0x7629,0x6253,0x5927,0x5446,0x6B79,0x50A3,0x6234,0x5E26,
0x6B86,0x4EE3,0x8D37,0x888B,0x5F85,0x902E,0x6020,0x803D,
0x62C5,0x4E39,0x5355,0x90F8,0x63B8,0x80C6,0x65E6,0x6C2E,
0x4F46,0x60EE,0x6DE1,0x8BDE,0x5F39,0x86CB,0x5F53,0x6321,
0x515A,0x8361,0x6863,0x5200,0x6363,0x8E48,0x5012,0x5C9B,
0x7977,0x5BFC,0x5230,0x7A3B,0x60BC,0x9053,0x76D7,0x5FB7,
0x5F97,0x7684,0x8E6C,0x706F,0x767B,0x7B49,0x77AA,0x51F3,
0x9093,0x5824,0x4F4E,0x6EF4,0x8FEA,0x654C,0x7B1B,0x72C4,
0x6DA4,0x7FDF,0x5AE1,0x62B5,0x5E95,0x5730,0x8482,0x7B2C,
0x5E1D,0x5F1F,0x9012,0x7F14,0x98A0,0x6382,0x6EC7,0x7898,
0x70B9,0x5178,0x975B,0x57AB,0x7535,0x4F43,0x7538,0x5E97,
0x60E6,0x5960,0x6DC0,0x6BBF,0x7889,0x53FC,0x96D5,0x51CB,
0x5201,0x6389,0x540A,0x9493,0x8C03,0x8DCC,0x7239,0x789F,
0x8776,0x8FED,0x8C0D,0x53E0,0x4E01,0x76EF,0x53EE,0x9489,
0x9876,0x9F0E,0x952D,0x5B9A,0x8BA2,0x4E22,0x4E1C,0x51AC,
0x8463,0x61C2,0x52A8,0x680B,0x4F97,0x606B,0x51BB,0x6D1E,
0x515C,0x6296,0x6597,0x9661,0x8C46,0x9017,0x75D8,0x90FD,
0x7763,0x6BD2,0x728A,0x72EC,0x8BFB,0x5835,0x7779,0x8D4C,
0x675C,0x9540,0x809A,0x5EA6,0x6E21,0x5992,0x7AEF,0x77ED,
0x953B,0x6BB5,0x65AD,0x7F0E,0x5806,0x5151,0x961F,0x5BF9,
0x58A9,0x5428,0x8E72,0x6566,0x987F,0x56E4,0x949D,0x76FE,
0x9041,0x6387,0x54C6,0x591A,0x593A,0x579B,0x8EB2,0x6735,
0x8DFA,0x8235,0x5241,0x60F0,0x5815,0x86FE,0x5CE8,0x9E45,
0x4FC4,0x989D,0x8BB9,0x5A25,0x6076,0x5384,0x627C,0x904F,
0x9102,0x997F,0x6069,0x800C,0x513F,0x8033,0x5C14,0x9975,
0x6D31,0x4E8C,0x8D30,0x53D1,0x7F5A,0x7B4F,0x4F10,0x4E4F,
0x9600,0x6CD5,0x73D0,0x85E9,0x5E06,0x756A,0x7FFB,0x6A0A,
0x77FE,0x9492,0x7E41,0x51E1,0x70E6,0x53CD,0x8FD4,0x8303,
0x8D29,0x72AF,0x996D,0x6CDB,0x574A,0x82B3,0x65B9,0x80AA,
0x623F,0x9632,0x59A8,0x4EFF,0x8BBF,0x7EBA,0x653E,0x83F2,
0x975E,0x5561,0x98DE,0x80A5,0x532A,0x8BFD,0x5420,0x80BA,
0x5E9F,0x6CB8,0x8D39,0x82AC,0x915A,0x5429,0x6C1B,0x5206,
0x7EB7,0x575F,0x711A,0x6C7E,0x7C89,0x594B,0x4EFD,0x5FFF,
0x6124,0x7CAA,0x4E30,0x5C01,0x67AB,0x8702,0x5CF0,0x950B,
0x98CE,0x75AF,0x70FD,0x9022,0x51AF,0x7F1D,0x8BBD,0x5949,
0x51E4,0x4F5B,0x5426,0x592B,0x6577,0x80A4,0x5B75,0x6276,
0x62C2,0x8F90,0x5E45,0x6C1F,0x7B26,0x4F0F,0x4FD8,0x670D,
0x6D6E,0x6DAA,0x798F,0x88B1,0x5F17,0x752B,0x629A,0x8F85,
0x4FEF,0x91DC,0x65A7,0x812F,0x8151,0x5E9C,0x8150,0x8D74,
0x526F,0x8986,0x8D4B,0x590D,0x5085,0x4ED8,0x961C,0x7236,
0x8179,0x8D1F,0x5BCC,0x8BA3,0x9644,0x5987,0x7F1A,0x5490,
0x5676,0x560E,0x8BE5,0x6539,0x6982,0x9499,0x76D6,0x6E89,
0x5E72,0x7518,0x6746,0x67D1,0x7AFF,0x809D,0x8D76,0x611F,
0x79C6,0x6562,0x8D63,0x5188,0x521A,0x94A2,0x7F38,0x809B,
0x7EB2,0x5C97,0x6E2F,0x6760,0x7BD9,0x768B,0x9AD8,0x818F,
0x7F94,0x7CD5,0x641E,0x9550,0x7A3F,0x544A,0x54E5,0x6B4C,
0x6401,0x6208,0x9E3D,0x80F3,0x7599,0x5272,0x9769,0x845B,
0x683C,0x86E4,0x9601,0x9694,0x94EC,0x4E2A,0x5404,0x7ED9,
0x6839,0x8DDF,0x8015,0x66F4,0x5E9A,0x7FB9,0x57C2,0x803F,
0x6897,0x5DE5,0x653B,0x529F,0x606D,0x9F9A,0x4F9B,0x8EAC,
0x516C,0x5BAB,0x5F13,0x5DE9,0x6C5E,0x62F1,0x8D21,0x5171,
0x94A9,0x52FE,0x6C9F,0x82DF,0x72D7,0x57A2,0x6784,0x8D2D,
0x591F,0x8F9C,0x83C7,0x5495,0x7B8D,0x4F30,0x6CBD,0x5B64,
0x59D1,0x9F13,0x53E4,0x86CA,0x9AA8,0x8C37,0x80A1,0x6545,
0x987E,0x56FA,0x96C7,0x522E,0x74DC,0x5250,0x5BE1,0x6302,
0x8902,0x4E56,0x62D0,0x602A,0x68FA,0x5173,0x5B98,0x51A0,
0x89C2,0x7BA1,0x9986,0x7F50,0x60EF,0x704C,0x8D2F,0x5149,
0x5E7F,0x901B,0x7470,0x89C4,0x572D,0x7845,0x5F52,0x9F9F,
0x95FA,0x8F68,0x9B3C,0x8BE1,0x7678,0x6842,0x67DC,0x8DEA,
0x8D35,0x523D,0x8F8A,0x6EDA,0x68CD,0x9505,0x90ED,0x56FD,
0x679C,0x88F9,0x8FC7,0x54C8,0x9AB8,0x5B69,0x6D77,0x6C26,
0x4EA5,0x5BB3,0x9A87,0x9163,0x61A8,0x90AF,0x97E9,0x542B,
0x6DB5,0x5BD2,0x51FD,0x558A,0x7F55,0x7FF0,0x64BC,0x634D,
0x65F1,0x61BE,0x608D,0x710A,0x6C57,0x6C49,0x592F,0x676D,
0x822A,0x58D5,0x568E,0x8C6A,0x6BEB,0x90DD,0x597D,0x8017,
0x53F7,0x6D69,0x5475,0x559D,0x8377,0x83CF,0x6838,0x79BE,
0x548C,0x4F55,0x5408,0x76D2,0x8C89,0x9602,0x6CB3,0x6DB8,
0x8D6B,0x8910,0x9E64,0x8D3A,0x563F,0x9ED1,0x75D5,0x5F88,
0x72E0,0x6068,0x54FC,0x4EA8,0x6A2A,0x8861,0x6052,0x8F70,
0x54C4,0x70D8,0x8679,0x9E3F,0x6D2A,0x5B8F,0x5F18,0x7EA2,
0x5589,0x4FAF,0x7334,0x543C,0x539A,0x5019,0x540E,0x547C,
0x4E4E,0x5FFD,0x745A,0x58F6,0x846B,0x80E1,0x8774,0x72D0,
0x7CCA,0x6E56,0x5F27,0x864E,0x552C,0x62A4,0x4E92,0x6CAA,
0x6237,0x82B1,0x54D7,0x534E,0x733E,0x6ED1,0x753B,0x5212,
0x5316,0x8BDD,0x69D0,0x5F8A,0x6000,0x6DEE,0x574F,0x6B22,
0x73AF,0x6853,0x8FD8,0x7F13,0x6362,0x60A3,0x5524,0x75EA,
0x8C62,0x7115,0x6DA3,0x5BA6,0x5E7B,0x8352,0x614C,0x9EC4,
0x78FA,0x8757,0x7C27,0x7687,0x51F0,0x60F6,0x714C,0x6643,
0x5E4C,0x604D,0x8C0E,0x7070,0x6325,0x8F89,0x5FBD,0x6062,
0x86D4,0x56DE,0x6BC1,0x6094,0x6167,0x5349,0x60E0,0x6666,
0x8D3F,0x79FD,0x4F1A,0x70E9,0x6C47,0x8BB3,0x8BF2,0x7ED8,
0x8364,0x660F,0x5A5A,0x9B42,0x6D51,0x6DF7,0x8C41,0x6D3B,
0x4F19,0x706B,0x83B7,0x6216,0x60D1,0x970D,0x8D27,0x7978,
0x51FB,0x573E,0x57FA,0x673A,0x7578,0x7A3D,0x79EF,0x7B95,
0x808C,0x9965,0x8FF9,0x6FC0,0x8BA5,0x9E21,0x59EC,0x7EE9,
0x7F09,0x5409,0x6781,0x68D8,0x8F91,0x7C4D,0x96C6,0x53CA,
0x6025,0x75BE,0x6C72,0x5373,0x5AC9,0x7EA7,0x6324,0x51E0,
0x810A,0x5DF1,0x84DF,0x6280,0x5180,0x5B63,0x4F0E,0x796D,
0x5242,0x60B8,0x6D4E,0x5BC4,0x5BC2,0x8BA1,0x8BB0,0x65E2,
0x5FCC,0x9645,0x5993,0x7EE7,0x7EAA,0x5609,0x67B7,0x5939,
0x4F73,0x5BB6,0x52A0,0x835A,0x988A,0x8D3E,0x7532,0x94BE,
0x5047,0x7A3C,0x4EF7,0x67B6,0x9A7E,0x5AC1,0x6B7C,0x76D1,
0x575A,0x5C16,0x7B3A,0x95F4,0x714E,0x517C,0x80A9,0x8270,
0x5978,0x7F04,0x8327,0x68C0,0x67EC,0x78B1,0x7877,0x62E3,
0x6361,0x7B80,0x4FED,0x526A,0x51CF,0x8350,0x69DB,0x9274,
0x8DF5,0x8D31,0x89C1,0x952E,0x7BAD,0x4EF6,0x5065,0x8230,
0x5251,0x996F,0x6E10,0x6E85,0x6DA7,0x5EFA,0x50F5,0x59DC,
0x5C06,0x6D46,0x6C5F,0x7586,0x848B,0x6868,0x5956,0x8BB2,
0x5320,0x9171,0x964D,0x8549,0x6912,0x7901,0x7126,0x80F6,
0x4EA4,0x90CA,0x6D47,0x9A84,0x5A07,0x56BC,0x6405,0x94F0,
0x77EB,0x4FA5,0x811A,0x72E1,0x89D2,0x997A,0x7F34,0x7EDE,
0x527F,0x6559,0x9175,0x8F7F,0x8F83,0x53EB,0x7A96,0x63ED,
0x63A5,0x7686,0x79F8,0x8857,0x9636,0x622A,0x52AB,0x8282,
0x6854,0x6770,0x6377,0x776B,0x7AED,0x6D01,0x7ED3,0x89E3,
0x59D0,0x6212,0x85C9,0x82A5,0x754C,0x501F,0x4ECB,0x75A5,
0x8BEB,0x5C4A,0x5DFE,0x7B4B,0x65A4,0x91D1,0x4ECA,0x6D25,
0x895F,0x7D27,0x9526,0x4EC5,0x8C28,0x8FDB,0x9773,0x664B,
0x7981,0x8FD1,0x70EC,0x6D78,0x5C3D,0x52B2,0x8346,0x5162,
0x830E,0x775B,0x6676,0x9CB8,0x4EAC,0x60CA,0x7CBE,0x7CB3,
0x7ECF,0x4E95,0x8B66,0x666F,0x9888,0x9759,0x5883,0x656C,
0x955C,0x5F84,0x75C9,0x9756,0x7ADF,0x7ADE,0x51C0,0x70AF,
0x7A98,0x63EA,0x7A76,0x7EA0,0x7396,0x97ED,0x4E45,0x7078,
0x4E5D,0x9152,0x53A9,0x6551,0x65E7,0x81FC,0x8205,0x548E,
0x5C31,0x759A,0x97A0,0x62D8,0x72D9,0x75BD,0x5C45,0x9A79,
0x83CA,0x5C40,0x5480,0x77E9,0x4E3E,0x6CAE,0x805A,0x62D2,
0x636E,0x5DE8,0x5177,0x8DDD,0x8E1E,0x952F,0x4FF1,0x53E5,
0x60E7,0x70AC,0x5267,0x6350,0x9E43,0x5A1F,0x5026,0x7737,
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0x8138,0x94FE,0x604B,0x70BC,0x7EC3,0x7CAE,0x51C9,0x6881,
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0x9CDE,0x6DCB,0x51DB,0x8D41,0x541D,0x62CE,0x73B2,0x83F1,
0x96F6,0x9F84,0x94C3,0x4F36,0x7F9A,0x51CC,0x7075,0x9675,
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0x998F,0x7559,0x5218,0x7624,0x6D41,0x67F3,0x516D,0x9F99,
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0x697C,0x5A04,0x6402,0x7BD3,0x6F0F,0x964B,0x82A6,0x5362,
0x9885,0x5E90,0x7089,0x63B3,0x5364,0x864F,0x9C81,0x9E93,
0x788C,0x9732,0x8DEF,0x8D42,0x9E7F,0x6F5E,0x7984,0x5F55,
0x9646,0x622E,0x9A74,0x5415,0x94DD,0x4FA3,0x65C5,0x5C65,
0x5C61,0x7F15,0x8651,0x6C2F,0x5F8B,0x7387,0x6EE4,0x7EFF,
0x5CE6,0x631B,0x5B6A,0x6EE6,0x5375,0x4E71,0x63A0,0x7565,
0x62A1,0x8F6E,0x4F26,0x4ED1,0x6CA6,0x7EB6,0x8BBA,0x841D,
0x87BA,0x7F57,0x903B,0x9523,0x7BA9,0x9AA1,0x88F8,0x843D,
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0x9A6C,0x9A82,0x561B,0x5417,0x57CB,0x4E70,0x9EA6,0x5356,
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0x68CB,0x5947,0x6B67,0x7566,0x5D0E,0x8110,0x9F50,0x65D7,
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0x5F3A,0x62A2,0x6A47,0x9539,0x6572,0x6084,0x6865,0x77A7,
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0x67D4,0x8089,0x8339,0x8815,0x5112,0x5B7A,0x5982,0x8FB1,
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0x90B5,0x7ECD,0x5962,0x8D4A,0x86C7,0x820C,0x820D,0x8D66,
0x6444,0x5C04,0x6151,0x6D89,0x793E,0x8BBE,0x7837,0x7533,
0x547B,0x4F38,0x8EAB,0x6DF1,0x5A20,0x7EC5,0x795E,0x6C88,
0x5BA1,0x5A76,0x751A,0x80BE,0x614E,0x6E17,0x58F0,0x751F,
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0x8671,0x5341,0x77F3,0x62FE,0x65F6,0x4EC0,0x98DF,0x8680,
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0x5F0F,0x793A,0x58EB,0x4E16,0x67FF,0x4E8B,0x62ED,0x8A93,
0x901D,0x52BF,0x662F,0x55DC,0x566C,0x9002,0x4ED5,0x4F8D,
0x91CA,0x9970,0x6C0F,0x5E02,0x6043,0x5BA4,0x89C6,0x8BD5,
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0x53D4,0x8212,0x6DD1,0x758F,0x4E66,0x8D4E,0x5B70,0x719F,
0x85AF,0x6691,0x66D9,0x7F72,0x8700,0x9ECD,0x9F20,0x5C5E,
0x672F,0x8FF0,0x6811,0x675F,0x620D,0x7AD6,0x5885,0x5EB6,
0x6570,0x6F31,0x6055,0x5237,0x800D,0x6454,0x8870,0x7529,
0x5E05,0x6813,0x62F4,0x971C,0x53CC,0x723D,0x8C01,0x6C34,
0x7761,0x7A0E,0x542E,0x77AC,0x987A,0x821C,0x8BF4,0x7855,
0x6714,0x70C1,0x65AF,0x6495,0x5636,0x601D,0x79C1,0x53F8,
0x4E1D,0x6B7B,0x8086,0x5BFA,0x55E3,0x56DB,0x4F3A,0x4F3C,
0x9972,0x5DF3,0x677E,0x8038,0x6002,0x9882,0x9001,0x5B8B,
0x8BBC,0x8BF5,0x641C,0x8258,0x64DE,0x55FD,0x82CF,0x9165,
0x4FD7,0x7D20,0x901F,0x7C9F,0x50F3,0x5851,0x6EAF,0x5BBF,
0x8BC9,0x8083,0x9178,0x849C,0x7B97,0x867D,0x968B,0x968F,
0x7EE5,0x9AD3,0x788E,0x5C81,0x7A57,0x9042,0x96A7,0x795F,
0x5B59,0x635F,0x7B0B,0x84D1,0x68AD,0x5506,0x7F29,0x7410,
0x7D22,0x9501,0x6240,0x584C,0x4ED6,0x5B83,0x5979,0x5854,
0x736D,0x631E,0x8E4B,0x8E0F,0x80CE,0x82D4,0x62AC,0x53F0,
0x6CF0,0x915E,0x592A,0x6001,0x6C70,0x574D,0x644A,0x8D2A,
0x762B,0x6EE9,0x575B,0x6A80,0x75F0,0x6F6D,0x8C2D,0x8C08,
0x5766,0x6BEF,0x8892,0x78B3,0x63A2,0x53F9,0x70AD,0x6C64,
0x5858,0x642A,0x5802,0x68E0,0x819B,0x5510,0x7CD6,0x5018,
0x8EBA,0x6DCC,0x8D9F,0x70EB,0x638F,0x6D9B,0x6ED4,0x7EE6,
0x8404,0x6843,0x9003,0x6DD8,0x9676,0x8BA8,0x5957,0x7279,
0x85E4,0x817E,0x75BC,0x8A8A,0x68AF,0x5254,0x8E22,0x9511,
0x63D0,0x9898,0x8E44,0x557C,0x4F53,0x66FF,0x568F,0x60D5,
0x6D95,0x5243,0x5C49,0x5929,0x6DFB,0x586B,0x7530,0x751C,
0x606C,0x8214,0x8146,0x6311,0x6761,0x8FE2,0x773A,0x8DF3,
0x8D34,0x94C1,0x5E16,0x5385,0x542C,0x70C3,0x6C40,0x5EF7,
0x505C,0x4EAD,0x5EAD,0x633A,0x8247,0x901A,0x6850,0x916E,
0x77B3,0x540C,0x94DC,0x5F64,0x7AE5,0x6876,0x6345,0x7B52,
0x7EDF,0x75DB,0x5077,0x6295,0x5934,0x900F,0x51F8,0x79C3,
0x7A81,0x56FE,0x5F92,0x9014,0x6D82,0x5C60,0x571F,0x5410,
0x5154,0x6E4D,0x56E2,0x63A8,0x9893,0x817F,0x8715,0x892A,
0x9000,0x541E,0x5C6F,0x81C0,0x62D6,0x6258,0x8131,0x9E35,
0x9640,0x9A6E,0x9A7C,0x692D,0x59A5,0x62D3,0x553E,0x6316,
0x54C7,0x86D9,0x6D3C,0x5A03,0x74E6,0x889C,0x6B6A,0x5916,
0x8C4C,0x5F2F,0x6E7E,0x73A9,0x987D,0x4E38,0x70F7,0x5B8C,
0x7897,0x633D,0x665A,0x7696,0x60CB,0x5B9B,0x5A49,0x4E07,
0x8155,0x6C6A,0x738B,0x4EA1,0x6789,0x7F51,0x5F80,0x65FA,
0x671B,0x5FD8,0x5984,0x5A01,0x5DCD,0x5FAE,0x5371,0x97E6,
0x8FDD,0x6845,0x56F4,0x552F,0x60DF,0x4E3A,0x6F4D,0x7EF4,
0x82C7,0x840E,0x59D4,0x4F1F,0x4F2A,0x5C3E,0x7EAC,0x672A,
0x851A,0x5473,0x754F,0x80C3,0x5582,0x9B4F,0x4F4D,0x6E2D,
0x8C13,0x5C09,0x6170,0x536B,0x761F,0x6E29,0x868A,0x6587,
0x95FB,0x7EB9,0x543B,0x7A33,0x7D0A,0x95EE,0x55E1,0x7FC1,
0x74EE,0x631D,0x8717,0x6DA1,0x7A9D,0x6211,0x65A1,0x5367,
0x63E1,0x6C83,0x5DEB,0x545C,0x94A8,0x4E4C,0x6C61,0x8BEC,
0x5C4B,0x65E0,0x829C,0x68A7,0x543E,0x5434,0x6BCB,0x6B66,
0x4E94,0x6342,0x5348,0x821E,0x4F0D,0x4FAE,0x575E,0x620A,
0x96FE,0x6664,0x7269,0x52FF,0x52A1,0x609F,0x8BEF,0x6614,
0x7199,0x6790,0x897F,0x7852,0x77FD,0x6670,0x563B,0x5438,
0x9521,0x727A,0x7A00,0x606F,0x5E0C,0x6089,0x819D,0x5915,
0x60DC,0x7184,0x70EF,0x6EAA,0x6C50,0x7280,0x6A84,0x88AD,
0x5E2D,0x4E60,0x5AB3,0x559C,0x94E3,0x6D17,0x7CFB,0x9699,
0x620F,0x7EC6,0x778E,0x867E,0x5323,0x971E,0x8F96,0x6687,
0x5CE1,0x4FA0,0x72ED,0x4E0B,0x53A6,0x590F,0x5413,0x6380,
0x9528,0x5148,0x4ED9,0x9C9C,0x7EA4,0x54B8,0x8D24,0x8854,
0x8237,0x95F2,0x6D8E,0x5F26,0x5ACC,0x663E,0x9669,0x73B0,
0x732E,0x53BF,0x817A,0x9985,0x7FA1,0x5BAA,0x9677,0x9650,
0x7EBF,0x76F8,0x53A2,0x9576,0x9999,0x7BB1,0x8944,0x6E58,
0x4E61,0x7FD4,0x7965,0x8BE6,0x60F3,0x54CD,0x4EAB,0x9879,
0x5DF7,0x6A61,0x50CF,0x5411,0x8C61,0x8427,0x785D,0x9704,
0x524A,0x54EE,0x56A3,0x9500,0x6D88,0x5BB5,0x6DC6,0x6653,
0x5C0F,0x5B5D,0x6821,0x8096,0x5578,0x7B11,0x6548,0x6954,
0x4E9B,0x6B47,0x874E,0x978B,0x534F,0x631F,0x643A,0x90AA,
0x659C,0x80C1,0x8C10,0x5199,0x68B0,0x5378,0x87F9,0x61C8,
0x6CC4,0x6CFB,0x8C22,0x5C51,0x85AA,0x82AF,0x950C,0x6B23,
0x8F9B,0x65B0,0x5FFB,0x5FC3,0x4FE1,0x8845,0x661F,0x8165,
0x7329,0x60FA,0x5174,0x5211,0x578B,0x5F62,0x90A2,0x884C,
0x9192,0x5E78,0x674F,0x6027,0x59D3,0x5144,0x51F6,0x80F8,
0x5308,0x6C79,0x96C4,0x718A,0x4F11,0x4FEE,0x7F9E,0x673D,
0x55C5,0x9508,0x79C0,0x8896,0x7EE3,0x589F,0x620C,0x9700,
0x865A,0x5618,0x987B,0x5F90,0x8BB8,0x84C4,0x9157,0x53D9,
0x65ED,0x5E8F,0x755C,0x6064,0x7D6E,0x5A7F,0x7EEA,0x7EED,
0x8F69,0x55A7,0x5BA3,0x60AC,0x65CB,0x7384,0x9009,0x7663,
0x7729,0x7EDA,0x9774,0x859B,0x5B66,0x7A74,0x96EA,0x8840,
0x52CB,0x718F,0x5FAA,0x65EC,0x8BE2,0x5BFB,0x9A6F,0x5DE1,
0x6B89,0x6C5B,0x8BAD,0x8BAF,0x900A,0x8FC5,0x538B,0x62BC,
0x9E26,0x9E2D,0x5440,0x4E2B,0x82BD,0x7259,0x869C,0x5D16,
0x8859,0x6DAF,0x96C5,0x54D1,0x4E9A,0x8BB6,0x7109,0x54BD,
0x9609,0x70DF,0x6DF9,0x76D0,0x4E25,0x7814,0x8712,0x5CA9,
0x5EF6,0x8A00,0x989C,0x960E,0x708E,0x6CBF,0x5944,0x63A9,
0x773C,0x884D,0x6F14,0x8273,0x5830,0x71D5,0x538C,0x781A,
0x96C1,0x5501,0x5F66,0x7130,0x5BB4,0x8C1A,0x9A8C,0x6B83,
0x592E,0x9E2F,0x79E7,0x6768,0x626C,0x4F6F,0x75A1,0x7F8A,
0x6D0B,0x9633,0x6C27,0x4EF0,0x75D2,0x517B,0x6837,0x6F3E,
0x9080,0x8170,0x5996,0x7476,0x6447,0x5C27,0x9065,0x7A91,
0x8C23,0x59DA,0x54AC,0x8200,0x836F,0x8981,0x8000,0x6930,
0x564E,0x8036,0x7237,0x91CE,0x51B6,0x4E5F,0x9875,0x6396,
0x4E1A,0x53F6,0x66F3,0x814B,0x591C,0x6DB2,0x4E00,0x58F9,
0x533B,0x63D6,0x94F1,0x4F9D,0x4F0A,0x8863,0x9890,0x5937,
0x9057,0x79FB,0x4EEA,0x80F0,0x7591,0x6C82,0x5B9C,0x59E8,
0x5F5D,0x6905,0x8681,0x501A,0x5DF2,0x4E59,0x77E3,0x4EE5,
0x827A,0x6291,0x6613,0x9091,0x5C79,0x4EBF,0x5F79,0x81C6,
0x9038,0x8084,0x75AB,0x4EA6,0x88D4,0x610F,0x6BC5,0x5FC6,
0x4E49,0x76CA,0x6EA2,0x8BE3,0x8BAE,0x8C0A,0x8BD1,0x5F02,
0x7FFC,0x7FCC,0x7ECE,0x8335,0x836B,0x56E0,0x6BB7,0x97F3,
0x9634,0x59FB,0x541F,0x94F6,0x6DEB,0x5BC5,0x996E,0x5C39,
0x5F15,0x9690,0x5370,0x82F1,0x6A31,0x5A74,0x9E70,0x5E94,
0x7F28,0x83B9,0x8424,0x8425,0x8367,0x8747,0x8FCE,0x8D62,
0x76C8,0x5F71,0x9896,0x786C,0x6620,0x54DF,0x62E5,0x4F63,
0x81C3,0x75C8,0x5EB8,0x96CD,0x8E0A,0x86F9,0x548F,0x6CF3,
0x6D8C,0x6C38,0x607F,0x52C7,0x7528,0x5E7D,0x4F18,0x60A0,
0x5FE7,0x5C24,0x7531,0x90AE,0x94C0,0x72B9,0x6CB9,0x6E38,
0x9149,0x6709,0x53CB,0x53F3,0x4F51,0x91C9,0x8BF1,0x53C8,
0x5E7C,0x8FC2,0x6DE4,0x4E8E,0x76C2,0x6986,0x865E,0x611A,
0x8206,0x4F59,0x4FDE,0x903E,0x9C7C,0x6109,0x6E1D,0x6E14,
0x9685,0x4E88,0x5A31,0x96E8,0x4E0E,0x5C7F,0x79B9,0x5B87,
0x8BED,0x7FBD,0x7389,0x57DF,0x828B,0x90C1,0x5401,0x9047,
0x55BB,0x5CEA,0x5FA1,0x6108,0x6B32,0x72F1,0x80B2,0x8A89,
0x6D74,0x5BD3,0x88D5,0x9884,0x8C6B,0x9A6D,0x9E33,0x6E0A,
0x51A4,0x5143,0x57A3,0x8881,0x539F,0x63F4,0x8F95,0x56ED,
0x5458,0x5706,0x733F,0x6E90,0x7F18,0x8FDC,0x82D1,0x613F,
0x6028,0x9662,0x66F0,0x7EA6,0x8D8A,0x8DC3,0x94A5,0x5CB3,
0x7CA4,0x6708,0x60A6,0x9605,0x8018,0x4E91,0x90E7,0x5300,
0x9668,0x5141,0x8FD0,0x8574,0x915D,0x6655,0x97F5,0x5B55,
0x531D,0x7838,0x6742,0x683D,0x54C9,0x707E,0x5BB0,0x8F7D,
0x518D,0x5728,0x54B1,0x6512,0x6682,0x8D5E,0x8D43,0x810F,
0x846C,0x906D,0x7CDF,0x51FF,0x85FB,0x67A3,0x65E9,0x6FA1,
0x86A4,0x8E81,0x566A,0x9020,0x7682,0x7076,0x71E5,0x8D23,
0x62E9,0x5219,0x6CFD,0x8D3C,0x600E,0x589E,0x618E,0x66FE,
0x8D60,0x624E,0x55B3,0x6E23,0x672D,0x8F67,0x94E1,0x95F8,
0x7728,0x6805,0x69A8,0x548B,0x4E4D,0x70B8,0x8BC8,0x6458,
0x658B,0x5B85,0x7A84,0x503A,0x5BE8,0x77BB,0x6BE1,0x8A79,
0x7C98,0x6CBE,0x76CF,0x65A9,0x8F97,0x5D2D,0x5C55,0x8638,
0x6808,0x5360,0x6218,0x7AD9,0x6E5B,0x7EFD,0x6A1F,0x7AE0,
0x5F70,0x6F33,0x5F20,0x638C,0x6DA8,0x6756,0x4E08,0x5E10,
0x8D26,0x4ED7,0x80C0,0x7634,0x969C,0x62DB,0x662D,0x627E,
0x6CBC,0x8D75,0x7167,0x7F69,0x5146,0x8087,0x53EC,0x906E,
0x6298,0x54F2,0x86F0,0x8F99,0x8005,0x9517,0x8517,0x8FD9,
0x6D59,0x73CD,0x659F,0x771F,0x7504,0x7827,0x81FB,0x8D1E,
0x9488,0x4FA6,0x6795,0x75B9,0x8BCA,0x9707,0x632F,0x9547,
0x9635,0x84B8,0x6323,0x7741,0x5F81,0x72F0,0x4E89,0x6014,
0x6574,0x62EF,0x6B63,0x653F,0x5E27,0x75C7,0x90D1,0x8BC1,
0x829D,0x679D,0x652F,0x5431,0x8718,0x77E5,0x80A2,0x8102,
0x6C41,0x4E4B,0x7EC7,0x804C,0x76F4,0x690D,0x6B96,0x6267,
0x503C,0x4F84,0x5740,0x6307,0x6B62,0x8DBE,0x53EA,0x65E8,
0x7EB8,0x5FD7,0x631A,0x63B7,0x81F3,0x81F4,0x7F6E,0x5E1C,
0x5CD9,0x5236,0x667A,0x79E9,0x7A1A,0x8D28,0x7099,0x75D4,
0x6EDE,0x6CBB,0x7A92,0x4E2D,0x76C5,0x5FE0,0x949F,0x8877,
0x7EC8,0x79CD,0x80BF,0x91CD,0x4EF2,0x4F17,0x821F,0x5468,
0x5DDE,0x6D32,0x8BCC,0x7CA5,0x8F74,0x8098,0x5E1A,0x5492,
0x76B1,0x5B99,0x663C,0x9AA4,0x73E0,0x682A,0x86DB,0x6731,
0x732A,0x8BF8,0x8BDB,0x9010,0x7AF9,0x70DB,0x716E,0x62C4,
0x77A9,0x5631,0x4E3B,0x8457,0x67F1,0x52A9,0x86C0,0x8D2E,
0x94F8,0x7B51,0x4F4F,0x6CE8,0x795D,0x9A7B,0x6293,0x722A,
0x62FD,0x4E13,0x7816,0x8F6C,0x64B0,0x8D5A,0x7BC6,0x6869,
0x5E84,0x88C5,0x5986,0x649E,0x58EE,0x72B6,0x690E,0x9525,
0x8FFD,0x8D58,0x5760,0x7F00,0x8C06,0x51C6,0x6349,0x62D9,
0x5353,0x684C,0x7422,0x8301,0x914C,0x5544,0x7740,0x707C,
0x6D4A,0x5179,0x54A8,0x8D44,0x59FF,0x6ECB,0x6DC4,0x5B5C,
0x7D2B,0x4ED4,0x7C7D,0x6ED3,0x5B50,0x81EA,0x6E0D,0x5B57,
0x9B03,0x68D5,0x8E2A,0x5B97,0x7EFC,0x603B,0x7EB5,0x90B9,
0x8D70,0x594F,0x63CD,0x79DF,0x8DB3,0x5352,0x65CF,0x7956,
0x8BC5,0x963B,0x7EC4,0x94BB,0x7E82,0x5634,0x9189,0x6700,
0x7F6A,0x5C0A,0x9075,0x6628,0x5DE6,0x4F50,0x67DE,0x505A,
0x4F5C,0x5750,0x5EA7,0x2000,0x2000,0x2000,0x2000,0x2000,
0x4E8D,0x4E0C,0x5140,0x4E10,0x5EFF,0x5345,0x4E15,0x4E98,
0x4E1E,0x9B32,0x5B6C,0x5669,0x4E28,0x79BA,0x4E3F,0x5315,
0x4E47,0x592D,0x723B,0x536E,0x6C10,0x56DF,0x80E4,0x9997,
0x6BD3,0x777E,0x9F17,0x4E36,0x4E9F,0x9F10,0x4E5C,0x4E69,
0x4E93,0x8288,0x5B5B,0x556C,0x560F,0x4EC4,0x538D,0x539D,
0x53A3,0x53A5,0x53AE,0x9765,0x8D5D,0x531A,0x53F5,0x5326,
0x532E,0x533E,0x8D5C,0x5366,0x5363,0x5202,0x5208,0x520E,
0x522D,0x5233,0x523F,0x5240,0x524C,0x525E,0x5261,0x525C,
0x84AF,0x527D,0x5282,0x5281,0x5290,0x5293,0x5182,0x7F54,
0x4EBB,0x4EC3,0x4EC9,0x4EC2,0x4EE8,0x4EE1,0x4EEB,0x4EDE,
0x4F1B,0x4EF3,0x4F22,0x4F64,0x4EF5,0x4F25,0x4F27,0x4F09,
0x4F2B,0x4F5E,0x4F67,0x6538,0x4F5A,0x4F5D,0x4F5F,0x4F57,
0x4F32,0x4F3D,0x4F76,0x4F74,0x4F91,0x4F89,0x4F83,0x4F8F,
0x4F7E,0x4F7B,0x4FAA,0x4F7C,0x4FAC,0x4F94,0x4FE6,0x4FE8,
0x4FEA,0x4FC5,0x4FDA,0x4FE3,0x4FDC,0x4FD1,0x4FDF,0x4FF8,
0x5029,0x504C,0x4FF3,0x502C,0x500F,0x502E,0x502D,0x4FFE,
0x501C,0x500C,0x5025,0x5028,0x507E,0x5043,0x5055,0x5048,
0x504E,0x506C,0x507B,0x50A5,0x50A7,0x50A9,0x50BA,0x50D6,
0x5106,0x50ED,0x50EC,0x50E6,0x50EE,0x5107,0x510B,0x4EDD,
0x6C3D,0x4F58,0x4F65,0x4FCE,0x9FA0,0x6C46,0x7C74,0x516E,
0x5DFD,0x9EC9,0x9998,0x5181,0x5914,0x52F9,0x530D,0x8A07,
0x5310,0x51EB,0x5919,0x5155,0x4EA0,0x5156,0x4EB3,0x886E,
0x88A4,0x4EB5,0x8114,0x88D2,0x7980,0x5B34,0x8803,0x7FB8,
0x51AB,0x51B1,0x51BD,0x51BC,0x51C7,0x5196,0x51A2,0x51A5,
0x8BA0,0x8BA6,0x8BA7,0x8BAA,0x8BB4,0x8BB5,0x8BB7,0x8BC2,
0x8BC3,0x8BCB,0x8BCF,0x8BCE,0x8BD2,0x8BD3,0x8BD4,0x8BD6,
0x8BD8,0x8BD9,0x8BDC,0x8BDF,0x8BE0,0x8BE4,0x8BE8,0x8BE9,
0x8BEE,0x8BF0,0x8BF3,0x8BF6,0x8BF9,0x8BFC,0x8BFF,0x8C00,
0x8C02,0x8C04,0x8C07,0x8C0C,0x8C0F,0x8C11,0x8C12,0x8C14,
0x8C15,0x8C16,0x8C19,0x8C1B,0x8C18,0x8C1D,0x8C1F,0x8C20,
0x8C21,0x8C25,0x8C27,0x8C2A,0x8C2B,0x8C2E,0x8C2F,0x8C32,
0x8C33,0x8C35,0x8C36,0x5369,0x537A,0x961D,0x9622,0x9621,
0x9631,0x962A,0x963D,0x963C,0x9642,0x9649,0x9654,0x965F,
0x9667,0x966C,0x9672,0x9674,0x9688,0x968D,0x9697,0x96B0,
0x9097,0x909B,0x909D,0x9099,0x90AC,0x90A1,0x90B4,0x90B3,
0x90B6,0x90BA,0x90B8,0x90B0,0x90CF,0x90C5,0x90BE,0x90D0,
0x90C4,0x90C7,0x90D3,0x90E6,0x90E2,0x90DC,0x90D7,0x90DB,
0x90EB,0x90EF,0x90FE,0x9104,0x9122,0x911E,0x9123,0x9131,
0x912F,0x9139,0x9143,0x9146,0x520D,0x5942,0x52A2,0x52AC,
0x52AD,0x52BE,0x54FF,0x52D0,0x52D6,0x52F0,0x53DF,0x71EE,
0x77CD,0x5EF4,0x51F5,0x51FC,0x9B2F,0x53B6,0x5F01,0x755A,
0x5DEF,0x574C,0x57A9,0x57A1,0x587E,0x58BC,0x58C5,0x58D1,
0x5729,0x572C,0x572A,0x5733,0x5739,0x572E,0x572F,0x575C,
0x573B,0x5742,0x5769,0x5785,0x576B,0x5786,0x577C,0x577B,
0x5768,0x576D,0x5776,0x5773,0x57AD,0x57A4,0x578C,0x57B2,
0x57CF,0x57A7,0x57B4,0x5793,0x57A0,0x57D5,0x57D8,0x57DA,
0x57D9,0x57D2,0x57B8,0x57F4,0x57EF,0x57F8,0x57E4,0x57DD,
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0x6656,0x6661,0x6657,0x6677,0x6684,0x668C,0x66A7,0x669D,
0x66BE,0x66DB,0x66DC,0x66E6,0x66E9,0x8D32,0x8D33,0x8D36,
0x8D3B,0x8D3D,0x8D40,0x8D45,0x8D46,0x8D48,0x8D49,0x8D47,
0x8D4D,0x8D55,0x8D59,0x89C7,0x89CA,0x89CB,0x89CC,0x89CE,
0x89CF,0x89D0,0x89D1,0x726E,0x729F,0x725D,0x7266,0x726F,
0x727E,0x727F,0x7284,0x728B,0x728D,0x728F,0x7292,0x6308,
0x6332,0x63B0,0x643F,0x64D8,0x8004,0x6BEA,0x6BF3,0x6BFD,
0x6BF5,0x6BF9,0x6C05,0x6C07,0x6C06,0x6C0D,0x6C15,0x6C18,
0x6C19,0x6C1A,0x6C21,0x6C29,0x6C24,0x6C2A,0x6C32,0x6535,
0x6555,0x656B,0x724D,0x7252,0x7256,0x7230,0x8662,0x5216,
0x809F,0x809C,0x8093,0x80BC,0x670A,0x80BD,0x80B1,0x80AB,
0x80AD,0x80B4,0x80B7,0x80E7,0x80E8,0x80E9,0x80EA,0x80DB,
0x80C2,0x80C4,0x80D9,0x80CD,0x80D7,0x6710,0x80DD,0x80EB,
0x80F1,0x80F4,0x80ED,0x810D,0x810E,0x80F2,0x80FC,0x6715,
0x8112,0x8C5A,0x8136,0x811E,0x812C,0x8118,0x8132,0x8148,
0x814C,0x8153,0x8174,0x8159,0x815A,0x8171,0x8160,0x8169,
0x817C,0x817D,0x816D,0x8167,0x584D,0x5AB5,0x8188,0x8182,
0x8191,0x6ED5,0x81A3,0x81AA,0x81CC,0x6726,0x81CA,0x81BB,
0x81C1,0x81A6,0x6B24,0x6B37,0x6B39,0x6B43,0x6B46,0x6B59,
0x98D1,0x98D2,0x98D3,0x98D5,0x98D9,0x98DA,0x6BB3,0x5F40,
0x6BC2,0x89F3,0x6590,0x9F51,0x6593,0x65BC,0x65C6,0x65C4,
0x65C3,0x65CC,0x65CE,0x65D2,0x65D6,0x7080,0x709C,0x7096,
0x709D,0x70BB,0x70C0,0x70B7,0x70AB,0x70B1,0x70E8,0x70CA,
0x7110,0x7113,0x7116,0x712F,0x7131,0x7173,0x715C,0x7168,
0x7145,0x7172,0x714A,0x7178,0x717A,0x7198,0x71B3,0x71B5,
0x71A8,0x71A0,0x71E0,0x71D4,0x71E7,0x71F9,0x721D,0x7228,
0x706C,0x7118,0x7166,0x71B9,0x623E,0x623D,0x6243,0x6248,
0x6249,0x793B,0x7940,0x7946,0x7949,0x795B,0x795C,0x7953,
0x795A,0x7962,0x7957,0x7960,0x796F,0x7967,0x797A,0x7985,
0x798A,0x799A,0x79A7,0x79B3,0x5FD1,0x5FD0,0x603C,0x605D,
0x605A,0x6067,0x6041,0x6059,0x6063,0x60AB,0x6106,0x610D,
0x615D,0x61A9,0x619D,0x61CB,0x61D1,0x6206,0x8080,0x807F,
0x6C93,0x6CF6,0x6DFC,0x77F6,0x77F8,0x7800,0x7809,0x7817,
0x7818,0x7811,0x65AB,0x782D,0x781C,0x781D,0x7839,0x783A,
0x783B,0x781F,0x783C,0x7825,0x782C,0x7823,0x7829,0x784E,
0x786D,0x7856,0x7857,0x7826,0x7850,0x7847,0x784C,0x786A,
0x789B,0x7893,0x789A,0x7887,0x789C,0x78A1,0x78A3,0x78B2,
0x78B9,0x78A5,0x78D4,0x78D9,0x78C9,0x78EC,0x78F2,0x7905,
0x78F4,0x7913,0x7924,0x791E,0x7934,0x9F9B,0x9EF9,0x9EFB,
0x9EFC,0x76F1,0x7704,0x770D,0x76F9,0x7707,0x7708,0x771A,
0x7722,0x7719,0x772D,0x7726,0x7735,0x7738,0x7750,0x7751,
0x7747,0x7743,0x775A,0x7768,0x7762,0x7765,0x777F,0x778D,
0x777D,0x7780,0x778C,0x7791,0x779F,0x77A0,0x77B0,0x77B5,
0x77BD,0x753A,0x7540,0x754E,0x754B,0x7548,0x755B,0x7572,
0x7579,0x7583,0x7F58,0x7F61,0x7F5F,0x8A48,0x7F68,0x7F74,
0x7F71,0x7F79,0x7F81,0x7F7E,0x76CD,0x76E5,0x8832,0x9485,
0x9486,0x9487,0x948B,0x948A,0x948C,0x948D,0x948F,0x9490,
0x9494,0x9497,0x9495,0x949A,0x949B,0x949C,0x94A3,0x94A4,
0x94AB,0x94AA,0x94AD,0x94AC,0x94AF,0x94B0,0x94B2,0x94B4,
0x94B6,0x94B7,0x94B8,0x94B9,0x94BA,0x94BC,0x94BD,0x94BF,
0x94C4,0x94C8,0x94C9,0x94CA,0x94CB,0x94CC,0x94CD,0x94CE,
0x94D0,0x94D1,0x94D2,0x94D5,0x94D6,0x94D7,0x94D9,0x94D8,
0x94DB,0x94DE,0x94DF,0x94E0,0x94E2,0x94E4,0x94E5,0x94E7,
0x94E8,0x94EA,0x94E9,0x94EB,0x94EE,0x94EF,0x94F3,0x94F4,
0x94F5,0x94F7,0x94F9,0x94FC,0x94FD,0x94FF,0x9503,0x9502,
0x9506,0x9507,0x9509,0x950A,0x950D,0x950E,0x950F,0x9512,
0x9513,0x9514,0x9515,0x9516,0x9518,0x951B,0x951D,0x951E,
0x951F,0x9522,0x952A,0x952B,0x9529,0x952C,0x9531,0x9532,
0x9534,0x9536,0x9537,0x9538,0x953C,0x953E,0x953F,0x9542,
0x9535,0x9544,0x9545,0x9546,0x9549,0x954C,0x954E,0x954F,
0x9552,0x9553,0x9554,0x9556,0x9557,0x9558,0x9559,0x955B,
0x955E,0x955F,0x955D,0x9561,0x9562,0x9564,0x9565,0x9566,
0x9567,0x9568,0x9569,0x956A,0x956B,0x956C,0x956F,0x9571,
0x9572,0x9573,0x953A,0x77E7,0x77EC,0x96C9,0x79D5,0x79ED,
0x79E3,0x79EB,0x7A06,0x5D47,0x7A03,0x7A02,0x7A1E,0x7A14,
0x7A39,0x7A37,0x7A51,0x9ECF,0x99A5,0x7A70,0x7688,0x768E,
0x7693,0x7699,0x76A4,0x74DE,0x74E0,0x752C,0x9E20,0x9E22,
0x9E28,0x9E29,0x9E2A,0x9E2B,0x9E2C,0x9E32,0x9E31,0x9E36,
0x9E38,0x9E37,0x9E39,0x9E3A,0x9E3E,0x9E41,0x9E42,0x9E44,
0x9E46,0x9E47,0x9E48,0x9E49,0x9E4B,0x9E4C,0x9E4E,0x9E51,
0x9E55,0x9E57,0x9E5A,0x9E5B,0x9E5C,0x9E5E,0x9E63,0x9E66,
0x9E67,0x9E68,0x9E69,0x9E6A,0x9E6B,0x9E6C,0x9E71,0x9E6D,
0x9E73,0x7592,0x7594,0x7596,0x75A0,0x759D,0x75AC,0x75A3,
0x75B3,0x75B4,0x75B8,0x75C4,0x75B1,0x75B0,0x75C3,0x75C2,
0x75D6,0x75CD,0x75E3,0x75E8,0x75E6,0x75E4,0x75EB,0x75E7,
0x7603,0x75F1,0x75FC,0x75FF,0x7610,0x7600,0x7605,0x760C,
0x7617,0x760A,0x7625,0x7618,0x7615,0x7619,0x761B,0x763C,
0x7622,0x7620,0x7640,0x762D,0x7630,0x763F,0x7635,0x7643,
0x763E,0x7633,0x764D,0x765E,0x7654,0x765C,0x7656,0x766B,
0x766F,0x7FCA,0x7AE6,0x7A78,0x7A79,0x7A80,0x7A86,0x7A88,
0x7A95,0x7AA6,0x7AA0,0x7AAC,0x7AA8,0x7AAD,0x7AB3,0x8864,
0x8869,0x8872,0x887D,0x887F,0x8882,0x88A2,0x88C6,0x88B7,
0x88BC,0x88C9,0x88E2,0x88CE,0x88E3,0x88E5,0x88F1,0x891A,
0x88FC,0x88E8,0x88FE,0x88F0,0x8921,0x8919,0x8913,0x891B,
0x890A,0x8934,0x892B,0x8936,0x8941,0x8966,0x897B,0x758B,
0x80E5,0x76B2,0x76B4,0x77DC,0x8012,0x8014,0x8016,0x801C,
0x8020,0x8022,0x8025,0x8026,0x8027,0x8029,0x8028,0x8031,
0x800B,0x8035,0x8043,0x8046,0x804D,0x8052,0x8069,0x8071,
0x8983,0x9878,0x9880,0x9883,0x9889,0x988C,0x988D,0x988F,
0x9894,0x989A,0x989B,0x989E,0x989F,0x98A1,0x98A2,0x98A5,
0x98A6,0x864D,0x8654,0x866C,0x866E,0x867F,0x867A,0x867C,
0x867B,0x86A8,0x868D,0x868B,0x86AC,0x869D,0x86A7,0x86A3,
0x86AA,0x8693,0x86A9,0x86B6,0x86C4,0x86B5,0x86CE,0x86B0,
0x86BA,0x86B1,0x86AF,0x86C9,0x86CF,0x86B4,0x86E9,0x86F1,
0x86F2,0x86ED,0x86F3,0x86D0,0x8713,0x86DE,0x86F4,0x86DF,
0x86D8,0x86D1,0x8703,0x8707,0x86F8,0x8708,0x870A,0x870D,
0x8709,0x8723,0x873B,0x871E,0x8725,0x872E,0x871A,0x873E,
0x8748,0x8734,0x8731,0x8729,0x8737,0x873F,0x8782,0x8722,
0x877D,0x877E,0x877B,0x8760,0x8770,0x874C,0x876E,0x878B,
0x8753,0x8763,0x877C,0x8764,0x8759,0x8765,0x8793,0x87AF,
0x87A8,0x87D2,0x87C6,0x8788,0x8785,0x87AD,0x8797,0x8783,
0x87AB,0x87E5,0x87AC,0x87B5,0x87B3,0x87CB,0x87D3,0x87BD,
0x87D1,0x87C0,0x87CA,0x87DB,0x87EA,0x87E0,0x87EE,0x8816,
0x8813,0x87FE,0x880A,0x881B,0x8821,0x8839,0x883C,0x7F36,
0x7F42,0x7F44,0x7F45,0x8210,0x7AFA,0x7AFD,0x7B08,0x7B03,
0x7B04,0x7B15,0x7B0A,0x7B2B,0x7B0F,0x7B47,0x7B38,0x7B2A,
0x7B19,0x7B2E,0x7B31,0x7B20,0x7B25,0x7B24,0x7B33,0x7B3E,
0x7B1E,0x7B58,0x7B5A,0x7B45,0x7B75,0x7B4C,0x7B5D,0x7B60,
0x7B6E,0x7B7B,0x7B62,0x7B72,0x7B71,0x7B90,0x7BA6,0x7BA7,
0x7BB8,0x7BAC,0x7B9D,0x7BA8,0x7B85,0x7BAA,0x7B9C,0x7BA2,
0x7BAB,0x7BB4,0x7BD1,0x7BC1,0x7BCC,0x7BDD,0x7BDA,0x7BE5,
0x7BE6,0x7BEA,0x7C0C,0x7BFE,0x7BFC,0x7C0F,0x7C16,0x7C0B,
0x7C1F,0x7C2A,0x7C26,0x7C38,0x7C41,0x7C40,0x81FE,0x8201,
0x8202,0x8204,0x81EC,0x8844,0x8221,0x8222,0x8223,0x822D,
0x822F,0x8228,0x822B,0x8238,0x823B,0x8233,0x8234,0x823E,
0x8244,0x8249,0x824B,0x824F,0x825A,0x825F,0x8268,0x887E,
0x8885,0x8888,0x88D8,0x88DF,0x895E,0x7F9D,0x7F9F,0x7FA7,
0x7FAF,0x7FB0,0x7FB2,0x7C7C,0x6549,0x7C91,0x7C9D,0x7C9C,
0x7C9E,0x7CA2,0x7CB2,0x7CBC,0x7CBD,0x7CC1,0x7CC7,0x7CCC,
0x7CCD,0x7CC8,0x7CC5,0x7CD7,0x7CE8,0x826E,0x66A8,0x7FBF,
0x7FCE,0x7FD5,0x7FE5,0x7FE1,0x7FE6,0x7FE9,0x7FEE,0x7FF3,
0x7CF8,0x7D77,0x7DA6,0x7DAE,0x7E47,0x7E9B,0x9EB8,0x9EB4,
0x8D73,0x8D84,0x8D94,0x8D91,0x8DB1,0x8D67,0x8D6D,0x8C47,
0x8C49,0x914A,0x9150,0x914E,0x914F,0x9164,0x9162,0x9161,
0x9170,0x9169,0x916F,0x917D,0x917E,0x9172,0x9174,0x9179,
0x918C,0x9185,0x9190,0x918D,0x9191,0x91A2,0x91A3,0x91AA,
0x91AD,0x91AE,0x91AF,0x91B5,0x91B4,0x91BA,0x8C55,0x9E7E,
0x8DB8,0x8DEB,0x8E05,0x8E59,0x8E69,0x8DB5,0x8DBF,0x8DBC,
0x8DBA,0x8DC4,0x8DD6,0x8DD7,0x8DDA,0x8DDE,0x8DCE,0x8DCF,
0x8DDB,0x8DC6,0x8DEC,0x8DF7,0x8DF8,0x8DE3,0x8DF9,0x8DFB,
0x8DE4,0x8E09,0x8DFD,0x8E14,0x8E1D,0x8E1F,0x8E2C,0x8E2E,
0x8E23,0x8E2F,0x8E3A,0x8E40,0x8E39,0x8E35,0x8E3D,0x8E31,
0x8E49,0x8E41,0x8E42,0x8E51,0x8E52,0x8E4A,0x8E70,0x8E76,
0x8E7C,0x8E6F,0x8E74,0x8E85,0x8E8F,0x8E94,0x8E90,0x8E9C,
0x8E9E,0x8C78,0x8C82,0x8C8A,0x8C85,0x8C98,0x8C94,0x659B,
0x89D6,0x89DE,0x89DA,0x89DC,0x89E5,0x89EB,0x89EF,0x8A3E,
0x8B26,0x9753,0x96E9,0x96F3,0x96EF,0x9706,0x9701,0x9708,
0x970F,0x970E,0x972A,0x972D,0x9730,0x973E,0x9F80,0x9F83,
0x9F85,0x9F86,0x9F87,0x9F88,0x9F89,0x9F8A,0x9F8C,0x9EFE,
0x9F0B,0x9F0D,0x96B9,0x96BC,0x96BD,0x96CE,0x96D2,0x77BF,
0x96E0,0x928E,0x92AE,0x92C8,0x933E,0x936A,0x93CA,0x938F,
0x943E,0x946B,0x9C7F,0x9C82,0x9C85,0x9C86,0x9C87,0x9C88,
0x7A23,0x9C8B,0x9C8E,0x9C90,0x9C91,0x9C92,0x9C94,0x9C95,
0x9C9A,0x9C9B,0x9C9E,0x9C9F,0x9CA0,0x9CA1,0x9CA2,0x9CA3,
0x9CA5,0x9CA6,0x9CA7,0x9CA8,0x9CA9,0x9CAB,0x9CAD,0x9CAE,
0x9CB0,0x9CB1,0x9CB2,0x9CB3,0x9CB4,0x9CB5,0x9CB6,0x9CB7,
0x9CBA,0x9CBB,0x9CBC,0x9CBD,0x9CC4,0x9CC5,0x9CC6,0x9CC7,
0x9CCA,0x9CCB,0x9CCC,0x9CCD,0x9CCE,0x9CCF,0x9CD0,0x9CD3,
0x9CD4,0x9CD5,0x9CD7,0x9CD8,0x9CD9,0x9CDC,0x9CDD,0x9CDF,
0x9CE2,0x977C,0x9785,0x9791,0x9792,0x9794,0x97AF,0x97AB,
0x97A3,0x97B2,0x97B4,0x9AB1,0x9AB0,0x9AB7,0x9E58,0x9AB6,
0x9ABA,0x9ABC,0x9AC1,0x9AC0,0x9AC5,0x9AC2,0x9ACB,0x9ACC,
0x9AD1,0x9B45,0x9B43,0x9B47,0x9B49,0x9B48,0x9B4D,0x9B51,
0x98E8,0x990D,0x992E,0x9955,0x9954,0x9ADF,0x9AE1,0x9AE6,
0x9AEF,0x9AEB,0x9AFB,0x9AED,0x9AF9,0x9B08,0x9B0F,0x9B13,
0x9B1F,0x9B23,0x9EBD,0x9EBE,0x7E3B,0x9E82,0x9E87,0x9E88,
0x9E8B,0x9E92,0x93D6,0x9E9D,0x9E9F,0x9EDB,0x9EDC,0x9EDD,
0x9EE0,0x9EDF,0x9EE2,0x9EE9,0x9EE7,0x9EE5,0x9EEA,0x9EEF,
0x9F22,0x9F2C,0x9F2F,0x9F39,0x9F37,0x9F3D,0x9F3E,0x9F44
};
//#define B_DEBUG
int ConverGB2Unicode(char *szFrom,wchar_t *wszTo)
{
int i=0;
int j=0;
int k=0;
int size=strlen(szFrom);
unsigned char utemp=0;
for(i=0;i<size;i++)
{
utemp=(unsigned char)szFrom[i];
if(utemp<128)
{
wszTo[k]=szFrom[i];
k++;
}
else
{ j=szFrom[i]*0x100+(unsigned char)szFrom[i+1];
wszTo[k]=0x2000;
if (j>=0xA1A1 && j<=0xA9FE)
wszTo[k]=bGbUnicodedat1[(szFrom[i]-0xA1)*94+ (unsigned char)szFrom[i+1]-0xA1];
if (j>=0xB0A1 && j<=0xF7FE)
wszTo[k]=bGbUnicodedat2[(szFrom[i]-0xB0)*94+ (unsigned char)szFrom[i+1]-0xA1];
i++;
k++;
}
}
wszTo[k]=0;
return k;
}

View File

@ -1,24 +0,0 @@
//GB2Unicode.h
#ifndef GB2UNICODE_H_
#define GB2UNICODE_H_
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
int ConverGB2Unicode(char *szFrom,wchar_t *wszTo);
#ifdef __cplusplus
}
#endif
#endif //GB2UNICODE_H_

View File

@ -239,7 +239,6 @@ snprintf(LANGUAGE.Timeleft, sizeof(LANGUAGE.Timeleft), "Time left:");
snprintf(LANGUAGE.updating, sizeof(LANGUAGE.updating), "Updating"); snprintf(LANGUAGE.updating, sizeof(LANGUAGE.updating), "Updating");
snprintf(LANGUAGE.Unlocked, sizeof(LANGUAGE.Unlocked), "Unlocked"); snprintf(LANGUAGE.Unlocked, sizeof(LANGUAGE.Unlocked), "Unlocked");
snprintf(LANGUAGE.UnlockConsoletousethisOption, sizeof(LANGUAGE.UnlockConsoletousethisOption), "Unlock console to use this option."); snprintf(LANGUAGE.UnlockConsoletousethisOption, sizeof(LANGUAGE.UnlockConsoletousethisOption), "Unlock console to use this option.");
snprintf(LANGUAGE.Unicodefix, sizeof(LANGUAGE.Unicodefix), "Unicode Fix");
snprintf(LANGUAGE.Uninstall, sizeof(LANGUAGE.Uninstall), "Uninstall"); snprintf(LANGUAGE.Uninstall, sizeof(LANGUAGE.Uninstall), "Uninstall");
snprintf(LANGUAGE.Updatepath, sizeof(LANGUAGE.Updatepath), "Updatepath"); snprintf(LANGUAGE.Updatepath, sizeof(LANGUAGE.Updatepath), "Updatepath");
snprintf(LANGUAGE.Updatepathchanged, sizeof(LANGUAGE.Updatepathchanged), "Updatepath changed."); snprintf(LANGUAGE.Updatepathchanged, sizeof(LANGUAGE.Updatepathchanged), "Updatepath changed.");
@ -1103,10 +1102,6 @@ void language_set(char *name, char *val)
strcopy(LANGUAGE.UnlockConsoletousethisOption, val, sizeof(LANGUAGE.UnlockConsoletousethisOption)); strcopy(LANGUAGE.UnlockConsoletousethisOption, val, sizeof(LANGUAGE.UnlockConsoletousethisOption));
return; return;
} }
if (strcmp(name, "Unicodefix") == 0) {
strcopy(LANGUAGE.Unicodefix, val, sizeof(LANGUAGE.Unicodefix));
return;
}
if (strcmp(name, "Uninstall") == 0) { if (strcmp(name, "Uninstall") == 0) {
strcopy(LANGUAGE.Uninstall, val, sizeof(LANGUAGE.Uninstall)); strcopy(LANGUAGE.Uninstall, val, sizeof(LANGUAGE.Uninstall));
return; return;

View File

@ -28,7 +28,6 @@ struct LANGUAGE
char XMLTitles[15]; char XMLTitles[15];
char wififeatures[20]; char wififeatures[20];
char t3Covers[50]; char t3Covers[50];
char addToFavorite[50]; char addToFavorite[50];
char all[30]; char all[30];
@ -236,7 +235,6 @@ struct LANGUAGE
char Timeleft[50]; char Timeleft[50];
char Unlocked[50]; char Unlocked[50];
char UnlockConsoletousethisOption[100]; char UnlockConsoletousethisOption[100];
char Unicodefix[50];
char Uninstall[50]; char Uninstall[50];
char USBLoaderisprotected[80]; char USBLoaderisprotected[80];
char USBDevicenotfound[80]; char USBDevicenotfound[80];

View File

@ -1,49 +0,0 @@
////////////////////////////////////////////
// SJIS(CP932)/UTF-8 -> UNICODE
// 2009/05/02 by Rudolph
////////////////////////////////////////////
extern const u8 sjis2unicode_tbl[];
static bool _isKanji1(wchar_t ch)
{
if((ch >= (wchar_t)0x81) && (ch <= (wchar_t)0x9F))
return true;
if((ch >= (wchar_t)0xE0) && (ch <= (wchar_t)0xEF))
return true;
if((ch >= (wchar_t)0xFA) && (ch <= (wchar_t)0xFB)) // JIS X 0218¼ IBMŠg£•¶Žš (0xFA40-0xFC4B)
return true;
return false;
}
static void _sjis2unicode(char *src, wchar_t *dest)
{
wchar_t lc = 0;
int bt;
bt = mbstowcs(dest, src, strlen(src)); // UTF-8 to UTF-16
if(bt > 0) {
dest[bt] = (wchar_t)'\0';
return;
}
while(*src) {
lc = (wchar_t)*src;
src++;
if(_isKanji1(lc) && *src) {
lc = (lc << 8) + ((wchar_t)*src);
src++;
}
if(lc < ((wchar_t)(sjis2unicode_tbl[3]) << 8) + (wchar_t)(sjis2unicode_tbl[2])) {
*dest = (((wchar_t)(sjis2unicode_tbl[lc*2+5]) << 8)) + (wchar_t)(sjis2unicode_tbl[lc*2+4]);
if(*dest == (wchar_t)'\0')
*dest = (wchar_t)'?';
} else *dest = (wchar_t)'?';
dest++;
}
*dest = (wchar_t)'\0';
return;
}

Binary file not shown.

View File

@ -1,11 +0,0 @@
# SJIS(CP932) -> UNICODE by Rudolph
.rodata
.globl sjis2unicode_tbl
.balign 32
sjis2unicode_tbl:
.incbin "../source/language/sjis2unicode.tbl"

View File

@ -121,12 +121,21 @@ main(int argc, char *argv[])
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight); WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
// load main font from file, or default to built-in font
fontSystem = new FreeTypeGX(); fontSystem = new FreeTypeGX();
char *fontPath = NULL; char *fontPath = NULL;
asprintf(&fontPath, "%sfont.ttf", CFG.theme_path); asprintf(&fontPath, "%sfont.ttf", CFG.theme_path);
fontSystem->loadFont(fontPath, font_ttf, font_ttf_size, 0); u8* fontbuf = NULL;
int fontbuffersize = NULL;
FILE *fontfile = fopen(fontPath, "rb");
if (fontfile) {
fclose(fontfile);
fontSystem->loadFont(fontPath, fontbuf, fontbuffersize, 0);
fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE); fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
free(fontPath); } else {
fontSystem->loadFont(NULL, font_ttf, font_ttf_size, 0);
fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
}
fontClock = new FreeTypeGX(); fontClock = new FreeTypeGX();
fontClock->loadFont(NULL, clock_ttf, clock_ttf_size, 0); fontClock->loadFont(NULL, clock_ttf, clock_ttf_size, 0);
@ -136,3 +145,5 @@ main(int argc, char *argv[])
MainMenu(MENU_CHECK); MainMenu(MENU_CHECK);
return 0; return 0;
} }

View File

@ -11,6 +11,7 @@
#include <string.h> #include <string.h>
#include <stdio.h> //CLOCK #include <stdio.h> //CLOCK
#include <time.h> #include <time.h>
#include <ogc/machine/processor.h>
#include "libwiigui/gui.h" #include "libwiigui/gui.h"
#include "libwiigui/gui_gamegrid.h" #include "libwiigui/gui_gamegrid.h"
@ -36,8 +37,6 @@
#include "listfiles.h" #include "listfiles.h"
#include "fatmounter.h" #include "fatmounter.h"
//#include "xml.h" /* XML - Lustar*/
#define MAX_CHARACTERS 38 #define MAX_CHARACTERS 38
#define GB_SIZE 1073741824.0 #define GB_SIZE 1073741824.0
@ -1094,14 +1093,11 @@ static int MenuDiscList()
} }
else if (gameInfo.GetState() == STATE_CLICKED) { else if (gameInfo.GetState() == STATE_CLICKED) {
struct discHdr *header = &gameList[selectImg1]; struct discHdr *header = &gameList[selectImg1];
snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]);
snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]); snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
choice = showGameInfo(IDfull);
choice = showGameInfo(IDfull, header->id); //if (choice>0){
if (choice>0){
gameInfo.ResetState(); gameInfo.ResetState();
//break; //}
}
} }
if (Settings.gameDisplay==grid){ if (Settings.gameDisplay==grid){
@ -1905,7 +1901,19 @@ int MainMenu(int menu)
break; break;
} }
bool onlinefix = ShutdownWC24(); bool onlinefix = IsNetworkInit();
if(onlinefix && IOS_GetVersion() == ios2) {
s32 kd_fd, ret;
STACK_ALIGN(u8, kd_buf, 0x20, 32);
kd_fd = IOS_Open("/dev/net/kd/request", 0);
if (kd_fd >= 0) {
ret = IOS_Ioctl(kd_fd, 7, NULL, 0, kd_buf, 0x20);
if(ret >= 0)
onlinefix = false; // fixed no IOS reload needed
IOS_Close(kd_fd);
}
}
if(IOS_GetVersion() != ios2 || onlinefix == true) { if(IOS_GetVersion() != ios2 || onlinefix == true) {
ret = Sys_IosReload(ios2); ret = Sys_IosReload(ios2);
if(ret < 0) { if(ret < 0) {

View File

@ -2067,17 +2067,17 @@ ProgressDownloadWindow(int choice2)
char URLFile[100]; char URLFile[100];
if (choice2 == 2) if (choice2 == 2)
{ {
sprintf(URLFile,"http://www.theotherzone.com/wii/3d/176/248/%s",missingFiles[i]); // For 3D Covers sprintf(URLFile,"http://www.wiiboxart.com/3d/176/248/%s",missingFiles[i]); // For 3D Covers
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[i]); sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[i]);
} }
if(choice2 == 3) if(choice2 == 3)
{ {
sprintf(URLFile,"http://www.theotherzone.com/wii/diskart/160/160/%s",missingFiles[i]); sprintf(URLFile,"http://www.wiiboxart.com/diskart/160/160/%s",missingFiles[i]);
sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[i]); sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[i]);
} }
if(choice2 == 1) if(choice2 == 1)
{ {
sprintf(URLFile,"http://www.theotherzone.com/wii/resize/160/224/%s",missingFiles[i]); sprintf(URLFile,"http://www.wiiboxart.com/resize/160/224/%s",missingFiles[i]);
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[i]); sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[i]);
} }
@ -2114,15 +2114,15 @@ ProgressDownloadWindow(int choice2)
char URLFile[100]; char URLFile[100];
if (choice2 == 2) { if (choice2 == 2) {
sprintf(URLFile,"http://www.theotherzone.com/wii/3d/176/248/%s",missingFiles[0]); // For 3D Covers sprintf(URLFile,"http://www.wiiboxart.com/3d/176/248/%s",missingFiles[0]); // For 3D Covers
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[0]); sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[0]);
} }
if(choice2 == 3) { if(choice2 == 3) {
sprintf(URLFile,"http://www.theotherzone.com/wii/diskart/160/160/%s",missingFiles[0]); sprintf(URLFile,"http://www.wiiboxart.com/diskart/160/160/%s",missingFiles[0]);
sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[0]); sprintf(imgPath,"%s%s", Settings.disc_path, missingFiles[0]);
} }
if(choice2 == 1) { if(choice2 == 1) {
sprintf(URLFile,"http://www.theotherzone.com/wii/resize/160/224/%s",missingFiles[0]); sprintf(URLFile,"http://www.wiiboxart.com/resize/160/224/%s",missingFiles[0]);
sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[0]); sprintf(imgPath,"%s%s", Settings.covers_path, missingFiles[0]);
} }

View File

@ -32,24 +32,24 @@ extern void HaltGui();
/**************************************************************************** /****************************************************************************
* gameinfo * gameinfo
***************************************************************************/ ***************************************************************************/
int int showGameInfo(char *ID)
showGameInfo(char *ID, u8 *headerID)
{ {
//load the xml shit //load the xml shit
char pathname[100]; bool databaseopened = true;
snprintf(pathname, sizeof(pathname), "%s%s", Settings.titlestxt_path, "wiitdb.zip"); OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, false, true); // open file, do not load titles, keep in memory
// database should always be zipped, while it may be convenient detecting and loading from .xml may lead to confusion: if(databaseopened) {
bool fileexists = OpenXMLFile(pathname);
if(!fileexists) {
snprintf(pathname, sizeof(pathname), "%s%s", Settings.titlestxt_path, "wiitdb.xml");
fileexists = OpenXMLFile(pathname);
}
if(fileexists) {
int choice = -1; LoadGameInfoFromXML(ID, Settings.db_language);
//int i = 0; CloseXMLDatabase();
int y = 0, y1 = 32;
int intputX =200, inputY=-30, txtXOffset = 90; bool showmeminfo = false;
int choice=-1;
int titley=10;
int marginY=titley+40;
int indexy = marginY;
int wifiY=0;
int intputX=200, inputY=-30, txtXOffset=90;
u8 nunchuk=0, u8 nunchuk=0,
classiccontroller=0, classiccontroller=0,
balanceboard=0, balanceboard=0,
@ -61,9 +61,7 @@ showGameInfo(char *ID, u8 *headerID)
drums=0, drums=0,
microphone=0; microphone=0;
int newline=1; int newline=1;
u8 page =1; u8 page=1;
// GuiText * debugTxt = NULL;
GuiImageData * playersImgData = NULL; GuiImageData * playersImgData = NULL;
GuiImage * playersImg = NULL; GuiImage * playersImg = NULL;
@ -73,7 +71,7 @@ showGameInfo(char *ID, u8 *headerID)
GuiImage * ratingImg = NULL; GuiImage * ratingImg = NULL;
GuiImage * classiccontrollerImg = NULL; GuiImage * classiccontrollerImg = NULL;
GuiImage * nunchuckImg = NULL; GuiImage * nunchukImg = NULL;
GuiImage * guitarImg = NULL; GuiImage * guitarImg = NULL;
GuiImage * drumsImg = NULL; GuiImage * drumsImg = NULL;
GuiImage * dancepadImg = NULL; GuiImage * dancepadImg = NULL;
@ -94,7 +92,7 @@ showGameInfo(char *ID, u8 *headerID)
GuiImage * coverImg2 = NULL; GuiImage * coverImg2 = NULL;
GuiImageData * classiccontrollerImgData = NULL; GuiImageData * classiccontrollerImgData = NULL;
GuiImageData * nunchuckImgData = NULL; GuiImageData * nunchukImgData = NULL;
GuiImageData * guitarImgData = NULL; GuiImageData * guitarImgData = NULL;
GuiImageData * drumsImgData = NULL; GuiImageData * drumsImgData = NULL;
GuiImageData * motionplusImgData = NULL; GuiImageData * motionplusImgData = NULL;
@ -111,10 +109,11 @@ showGameInfo(char *ID, u8 *headerID)
GuiText * developerTxt = NULL; GuiText * developerTxt = NULL;
GuiText * titleTxt = NULL; GuiText * titleTxt = NULL;
GuiText * synopsisTxt = NULL; GuiText * synopsisTxt = NULL;
GuiText * genreTxt = NULL; GuiText ** genreTxt = NULL;
GuiText ** wifiTxt = NULL;
GuiText * betaTxt = NULL; GuiText * betaTxt = NULL;
GuiText * beta1Txt = NULL; GuiText * beta1Txt = NULL;
GuiText ** wifiTxt = NULL; GuiText * memTxt = NULL;
GuiWindow gameinfoWindow(600,308); GuiWindow gameinfoWindow(600,308);
gameinfoWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE); gameinfoWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
@ -128,7 +127,6 @@ showGameInfo(char *ID, u8 *headerID)
txtWindow.SetAlignment(ALIGN_CENTRE, ALIGN_RIGHT); txtWindow.SetAlignment(ALIGN_CENTRE, ALIGN_RIGHT);
txtWindow.SetPosition(85, 50); txtWindow.SetPosition(85, 50);
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume); GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume); GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
char imgPath[50]; char imgPath[50];
@ -148,7 +146,6 @@ showGameInfo(char *ID, u8 *headerID)
GuiTrigger trigB; GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B); trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiButton backBtn(0,0); GuiButton backBtn(0,0);
backBtn.SetPosition(-20,-20); backBtn.SetPosition(-20,-20);
backBtn.SetTrigger(&trigB); backBtn.SetTrigger(&trigB);
@ -159,113 +156,86 @@ showGameInfo(char *ID, u8 *headerID)
nextBtn.SetTrigger(&trigA); nextBtn.SetTrigger(&trigA);
gameinfoWindow.Append(&nextBtn); gameinfoWindow.Append(&nextBtn);
struct Game_CFG *game_cfg = NULL;
int opt_lang;
char langtexttmp[11][22] =
{{"Console Default"},
{"Japanese"},
{"English"},
{"German"},
{"French"},
{"Spanish"},
{"Italian"},
{"Dutch"},
{"S. Chinese"},
{"T. Chinese"},
{"Korean"}};
game_cfg = CFG_get_game_opt((u8*)ID);
if (game_cfg) {
opt_lang = game_cfg->language;
} else {
opt_lang = Settings.language;
}
LoadGameInfoFromXML(ID,langtexttmp[opt_lang]);
char linebuf[1000] = ""; char linebuf[1000] = "";
char linebuf2[100] = ""; char linebuf2[100] = "";
// set images for required input // enable icons for required accessories
for (int i=1;strcmp(gameinfo.accessories_required[i],"") != 0;i++) for (int i=1;i<=XML_ELEMMAX;i++)
{ {
if (strcmp(gameinfo.accessories_required[i],"nunchuk")==0) if (strcmp(gameinfo.accessoriesReq[i],"classiccontroller")==0)
{nunchuckImgData = new GuiImageData(nunchuckR_png);nunchuk=1;} classiccontroller=1;
else if (strcmp(gameinfo.accessoriesReq[i],"nunchuk")==0)
nunchuckImgData = new GuiImageData(nunchuck_png); nunchuk=1;
if (strcmp(gameinfo.accessoriesReq[i],"guitar")==0)
if (strcmp(gameinfo.accessories_required[i],"classiccontroller")==0) guitar=1;
{classiccontrollerImgData = new GuiImageData(classiccontrollerR_png);classiccontroller=1;} if (strcmp(gameinfo.accessoriesReq[i],"drums")==0)
else drums=1;
classiccontrollerImgData = new GuiImageData(classiccontroller_png); if (strcmp(gameinfo.accessoriesReq[i],"dancepad")==0)
dancepad=1;
if (strcmp(gameinfo.accessories_required[i],"guitar")==0) if (strcmp(gameinfo.accessoriesReq[i],"motionplus")==0)
{guitarImgData = new GuiImageData(guitarR_png);guitar=1;} motionplus=1;
else if (strcmp(gameinfo.accessoriesReq[i],"wheel")==0)
guitarImgData = new GuiImageData(guitar_png); wheel=1;
if (strcmp(gameinfo.accessoriesReq[i],"balanceboard")==0)
if (strcmp(gameinfo.accessories_required[i],"gamecube")==0) balanceboard=1;
{gamecubeImgData = new GuiImageData(gcncontrollerR_png);gamecube=1;} if (strcmp(gameinfo.accessoriesReq[i],"microphone")==0)
else microphone=1;
gamecubeImgData = new GuiImageData(gcncontroller_png); if (strcmp(gameinfo.accessoriesReq[i],"gamecube")==0)
gamecube=1;
if (strcmp(gameinfo.accessories_required[i],"wheel")==0)
{wheelImgData = new GuiImageData(wheelR_png);wheel=1;}
else
wheelImgData = new GuiImageData(wheel_png);
if (strcmp(gameinfo.accessories_required[i],"motionplus")==0)
{motionplusImgData = new GuiImageData(motionplusR_png);motionplus=1;}
else
motionplusImgData = new GuiImageData(motionplus_png);
if (strcmp(gameinfo.accessories_required[i],"drums")==0)
{drumsImgData = new GuiImageData(drumsR_png);drums=1;}
else
drumsImgData = new GuiImageData(drums_png);
if (strcmp(gameinfo.accessories_required[i],"microphone")==0)
{microphoneImgData = new GuiImageData(microphoneR_png);microphone=1;}
else
microphoneImgData = new GuiImageData(microphone_png);
if (strcmp(gameinfo.accessories_required[i],"balanceboard")==0)
{balanceboardImgData = new GuiImageData(balanceboardR_png);balanceboard=1;}
else
balanceboardImgData = new GuiImageData(balanceboard_png);
if (strcmp(gameinfo.accessories_required[i],"dancepad")==0)
{dancepadImgData = new GuiImageData(dancepadR_png);dancepad=1;}
else
dancepadImgData = new GuiImageData(dancepad_png);
} }
for (int i=1;strcmp(gameinfo.accessories[i],"") != 0;i++)
// switch icons
if (nunchuk) nunchukImgData = new GuiImageData(nunchukR_png);
else nunchukImgData = new GuiImageData(nunchuk_png);
if (classiccontroller) classiccontrollerImgData = new GuiImageData(classiccontrollerR_png);
else classiccontrollerImgData = new GuiImageData(classiccontroller_png);
if (guitar) guitarImgData = new GuiImageData(guitarR_png);
else guitarImgData = new GuiImageData(guitar_png);
if (gamecube) gamecubeImgData = new GuiImageData(gcncontrollerR_png);
else gamecubeImgData = new GuiImageData(gcncontroller_png);
if (wheel) wheelImgData = new GuiImageData(wheelR_png);
else wheelImgData = new GuiImageData(wheel_png);
if (motionplus) motionplusImgData = new GuiImageData(motionplusR_png);
else motionplusImgData = new GuiImageData(motionplus_png);
if (drums) drumsImgData = new GuiImageData(drumsR_png);
else drumsImgData = new GuiImageData(drums_png);
if (microphone) microphoneImgData = new GuiImageData(microphoneR_png);
else microphoneImgData = new GuiImageData(microphone_png);
if (balanceboard) balanceboardImgData = new GuiImageData(balanceboardR_png);
else balanceboardImgData = new GuiImageData(balanceboard_png);
if (dancepad) dancepadImgData = new GuiImageData(dancepadR_png);
else dancepadImgData = new GuiImageData(dancepad_png);
// look for optional accessories
for (int i=1;i<=XML_ELEMMAX;i++)
{ {
if (strcmp(gameinfo.accessories[i],"classiccontroller")==0) if (strcmp(gameinfo.accessories[i],"classiccontroller")==0)
classiccontroller=1; classiccontroller=1;
if (strcmp(gameinfo.accessories[i],"nunchuk")==0) if (strcmp(gameinfo.accessories[i],"nunchuk")==0)
{nunchuk=1;} nunchuk=1;
if (strcmp(gameinfo.accessories[i],"guitar")==0) if (strcmp(gameinfo.accessories[i],"guitar")==0)
guitar=1; guitar=1;
if (strcmp(gameinfo.accessories[i],"drums")==0) if (strcmp(gameinfo.accessories[i],"drums")==0)
drums=1; drums=1;
if (strcmp(gameinfo.accessories[i],"dancepad")==0) if (strcmp(gameinfo.accessories[i],"dancepad")==0)
dancepad=1; dancepad=1;
if (strcmp(gameinfo.accessories[i],"motionplus")==0) if (strcmp(gameinfo.accessories[i],"motionplus")==0)
motionplus=1; motionplus=1;
if (strcmp(gameinfo.accessories[i],"wheel")==0) if (strcmp(gameinfo.accessories[i],"wheel")==0)
wheel=1; wheel=1;
if (strcmp(gameinfo.accessories[i],"balanceboard")==0) if (strcmp(gameinfo.accessories[i],"balanceboard")==0)
balanceboard=1; balanceboard=1;
if (strcmp(gameinfo.accessories[i],"microphone")==0) if (strcmp(gameinfo.accessories[i],"microphone")==0)
microphone=1; microphone=1;
if (strcmp(gameinfo.accessories[i],"gamecube")==0) if (strcmp(gameinfo.accessories[i],"gamecube")==0)
gamecube=1; gamecube=1;
} }
@ -286,7 +256,6 @@ showGameInfo(char *ID, u8 *headerID)
dialogBoxImg4->SetAlignment(0,3); dialogBoxImg4->SetAlignment(0,3);
dialogBoxImg4->SetPosition(457,0); dialogBoxImg4->SetPosition(457,0);
gameinfoWindow.Append(dialogBoxImg1); gameinfoWindow.Append(dialogBoxImg1);
gameinfoWindow.Append(dialogBoxImg2); gameinfoWindow.Append(dialogBoxImg2);
gameinfoWindow.Append(dialogBoxImg3); gameinfoWindow.Append(dialogBoxImg3);
@ -294,8 +263,7 @@ showGameInfo(char *ID, u8 *headerID)
snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.covers_path, ID); snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.covers_path, ID);
cover = new GuiImageData(imgPath, 0); //load full id image cover = new GuiImageData(imgPath, 0); //load full id image
if (!cover->GetImage()) if (!cover->GetImage()) {
{
delete cover; delete cover;
snprintf(imgPath, sizeof(imgPath), "%snoimage.png", Settings.covers_path); snprintf(imgPath, sizeof(imgPath), "%snoimage.png", Settings.covers_path);
cover = new GuiImageData(imgPath, nocover_png); //load no image cover = new GuiImageData(imgPath, nocover_png); //load no image
@ -312,9 +280,11 @@ showGameInfo(char *ID, u8 *headerID)
if (strcmp(gameinfo.players,"") != 0) { if (strcmp(gameinfo.players,"") != 0) {
playersImgData = new GuiImageData(Wiimote1_png); playersImgData = new GuiImageData(Wiimote1_png);
if (atoi(gameinfo.players)>1){ if (atoi(gameinfo.players)>1){
playersImgData= new GuiImageData(Wiimote2_png);} playersImgData= new GuiImageData(Wiimote2_png);
}
if (atoi(gameinfo.players)>2){ if (atoi(gameinfo.players)>2){
playersImgData= new GuiImageData(Wiimote4_png);} playersImgData= new GuiImageData(Wiimote4_png);
}
playersImg = new GuiImage(playersImgData); playersImg = new GuiImage(playersImgData);
playersImg->SetWidescreen(CFG.widescreen); playersImg->SetWidescreen(CFG.widescreen);
@ -324,81 +294,87 @@ showGameInfo(char *ID, u8 *headerID)
intputX += (CFG.widescreen ? playersImg->GetWidth() * .8 : playersImg->GetWidth())+5; intputX += (CFG.widescreen ? playersImg->GetWidth() * .8 : playersImg->GetWidth())+5;
} }
//draw the inupt types for this game //draw the input types for this game
if (nunchuk==1){
nunchuckImg = new GuiImage(nunchuckImgData);
nunchuckImg->SetWidescreen(CFG.widescreen);
nunchuckImg->SetPosition(intputX , inputY);
nunchuckImg->SetAlignment(0,4);
gameinfoWindow.Append(nunchuckImg);
intputX += (CFG.widescreen ? nunchuckImg->GetWidth() * .8 : nunchuckImg->GetWidth())+5;}
if (classiccontroller==1){
classiccontrollerImg = new GuiImage(classiccontrollerImgData);
classiccontrollerImg->SetWidescreen(CFG.widescreen);
classiccontrollerImg->SetPosition(intputX , inputY);
classiccontrollerImg->SetAlignment(0,4);
gameinfoWindow.Append(classiccontrollerImg);
intputX += (CFG.widescreen ? classiccontrollerImg->GetWidth() * .8 : classiccontrollerImg->GetWidth())+5;}
if (gamecube==1){
gcImg = new GuiImage(gamecubeImgData);
gcImg->SetWidescreen(CFG.widescreen);
gcImg->SetPosition(intputX , inputY);
gcImg->SetAlignment(0,4);
gameinfoWindow.Append(gcImg);
intputX += (CFG.widescreen ? gcImg->GetWidth() * .8 : gcImg->GetWidth())+5;}
if (wheel==1){
wheelImg = new GuiImage(wheelImgData);
wheelImg->SetWidescreen(CFG.widescreen);
wheelImg->SetPosition(intputX , inputY);
wheelImg->SetAlignment(0,4);
gameinfoWindow.Append(wheelImg);
intputX += (CFG.widescreen ? wheelImg->GetWidth() * .8 : wheelImg->GetWidth())+5;}
if (guitar==1){
guitarImg = new GuiImage(guitarImgData);
guitarImg->SetWidescreen(CFG.widescreen);
guitarImg->SetPosition(intputX , inputY);
guitarImg->SetAlignment(0,4);
gameinfoWindow.Append(guitarImg);
intputX += (CFG.widescreen ? guitarImg->GetWidth() * .8 : guitarImg->GetWidth())+5;}
if (drums==1){
drumsImg = new GuiImage(drumsImgData);
drumsImg->SetWidescreen(CFG.widescreen);
drumsImg->SetPosition(intputX , inputY);
drumsImg->SetAlignment(0,4);
gameinfoWindow.Append(drumsImg);
intputX += (CFG.widescreen ? drumsImg->GetWidth() * .8 : drumsImg->GetWidth())+5;}
if (microphone==1){
microphoneImg = new GuiImage(microphoneImgData);
microphoneImg->SetWidescreen(CFG.widescreen);
microphoneImg->SetPosition(intputX , inputY);
microphoneImg->SetAlignment(0,4);
gameinfoWindow.Append(microphoneImg);
intputX += (CFG.widescreen ? microphoneImg->GetWidth() * .8 : microphoneImg->GetWidth())+5;}
if (dancepad==1){
dancepadImg = new GuiImage(dancepadImgData);
dancepadImg->SetWidescreen(CFG.widescreen);
dancepadImg->SetPosition(intputX , inputY);
dancepadImg->SetAlignment(0,4);
gameinfoWindow.Append(dancepadImg);
intputX += (CFG.widescreen ? dancepadImg->GetWidth() * .8 : dancepadImg->GetWidth())+5;}
if (motionplus==1){ if (motionplus==1){
motionplusImg = new GuiImage(motionplusImgData); motionplusImg = new GuiImage(motionplusImgData);
motionplusImg->SetWidescreen(CFG.widescreen); motionplusImg->SetWidescreen(CFG.widescreen);
motionplusImg->SetPosition(intputX , inputY); motionplusImg->SetPosition(intputX , inputY);
motionplusImg->SetAlignment(0,4); motionplusImg->SetAlignment(0,4);
gameinfoWindow.Append(motionplusImg); gameinfoWindow.Append(motionplusImg);
intputX += (CFG.widescreen ? motionplusImg->GetWidth() * .8 : motionplusImg->GetWidth())+5;} intputX += (CFG.widescreen ? motionplusImg->GetWidth() * .8 : motionplusImg->GetWidth())+5;
}
if (nunchuk==1){
nunchukImg = new GuiImage(nunchukImgData);
nunchukImg->SetWidescreen(CFG.widescreen);
nunchukImg->SetPosition(intputX , inputY);
nunchukImg->SetAlignment(0,4);
gameinfoWindow.Append(nunchukImg);
intputX += (CFG.widescreen ? nunchukImg->GetWidth() * .8 : nunchukImg->GetWidth())+5;
}
if (classiccontroller==1){
classiccontrollerImg = new GuiImage(classiccontrollerImgData);
classiccontrollerImg->SetWidescreen(CFG.widescreen);
classiccontrollerImg->SetPosition(intputX , inputY);
classiccontrollerImg->SetAlignment(0,4);
gameinfoWindow.Append(classiccontrollerImg);
intputX += (CFG.widescreen ? classiccontrollerImg->GetWidth() * .8 : classiccontrollerImg->GetWidth())+5;
}
if (gamecube==1){
gcImg = new GuiImage(gamecubeImgData);
gcImg->SetWidescreen(CFG.widescreen);
gcImg->SetPosition(intputX , inputY);
gcImg->SetAlignment(0,4);
gameinfoWindow.Append(gcImg);
intputX += (CFG.widescreen ? gcImg->GetWidth() * .8 : gcImg->GetWidth())+5;
}
if (wheel==1){
wheelImg = new GuiImage(wheelImgData);
wheelImg->SetWidescreen(CFG.widescreen);
wheelImg->SetPosition(intputX , inputY);
wheelImg->SetAlignment(0,4);
gameinfoWindow.Append(wheelImg);
intputX += (CFG.widescreen ? wheelImg->GetWidth() * .8 : wheelImg->GetWidth())+5;
}
if (guitar==1){
guitarImg = new GuiImage(guitarImgData);
guitarImg->SetWidescreen(CFG.widescreen);
guitarImg->SetPosition(intputX , inputY);
guitarImg->SetAlignment(0,4);
gameinfoWindow.Append(guitarImg);
intputX += (CFG.widescreen ? guitarImg->GetWidth() * .8 : guitarImg->GetWidth())+5;
}
if (drums==1){
drumsImg = new GuiImage(drumsImgData);
drumsImg->SetWidescreen(CFG.widescreen);
drumsImg->SetPosition(intputX , inputY);
drumsImg->SetAlignment(0,4);
gameinfoWindow.Append(drumsImg);
intputX += (CFG.widescreen ? drumsImg->GetWidth() * .8 : drumsImg->GetWidth())+5;
}
if (microphone==1){
microphoneImg = new GuiImage(microphoneImgData);
microphoneImg->SetWidescreen(CFG.widescreen);
microphoneImg->SetPosition(intputX , inputY);
microphoneImg->SetAlignment(0,4);
gameinfoWindow.Append(microphoneImg);
intputX += (CFG.widescreen ? microphoneImg->GetWidth() * .8 : microphoneImg->GetWidth())+5;
}
if (dancepad==1){
dancepadImg = new GuiImage(dancepadImgData);
dancepadImg->SetWidescreen(CFG.widescreen);
dancepadImg->SetPosition(intputX , inputY);
dancepadImg->SetAlignment(0,4);
gameinfoWindow.Append(dancepadImg);
intputX += (CFG.widescreen ? dancepadImg->GetWidth() * .8 : dancepadImg->GetWidth())+5;
}
if (balanceboard==1){
balanceboardImg = new GuiImage(balanceboardImgData);
balanceboardImg->SetWidescreen(CFG.widescreen);
balanceboardImg->SetPosition(intputX , inputY);
balanceboardImg->SetAlignment(0,4);
gameinfoWindow.Append(balanceboardImg);
intputX += (CFG.widescreen ? balanceboardImg->GetWidth() * .8 : balanceboardImg->GetWidth())+5;
}
// # online players // # online players
if ((strcmp(gameinfo.wifiplayers,"") != 0) && (strcmp(gameinfo.wifiplayers,"0") != 0)){ if ((strcmp(gameinfo.wifiplayers,"") != 0) && (strcmp(gameinfo.wifiplayers,"0") != 0)){
@ -474,28 +450,47 @@ showGameInfo(char *ID, u8 *headerID)
ratingImg->SetAlignment(1,4); ratingImg->SetAlignment(1,4);
gameinfoWindow.Append(ratingImg); gameinfoWindow.Append(ratingImg);
intputX += (CFG.widescreen ? ratingImg->GetWidth() * .8 : ratingImg->GetWidth())+5; intputX += (CFG.widescreen ? ratingImg->GetWidth() * .8 : ratingImg->GetWidth())+5;
} }
//////////debugging line // memory info
// snprintf(linebuf, sizeof(linebuf), "%s%s%s%s%i%i%i",gameinfo.accessories_required[1],gameinfo.accessories[1],gameinfo.accessories[2],gameinfo.accessories[3],gameinfo.accessoryCnt, if (showmeminfo) {
// guitar,microphone); char meminfotxt[200];
strlcpy(meminfotxt,MemInfo(),sizeof(meminfotxt));
snprintf(linebuf, sizeof(linebuf), "%s",meminfotxt);
memTxt = new GuiText(linebuf, 18, (GXColor){0,0,0, 255});
memTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); memTxt->SetPosition(0,0);
gameinfoWindow.Append(memTxt);
}
/*for (int i=0;strcmp(gameinfo.accessories_required[i+1],"") != 0;i++) // title
{ int titlefontsize=25;
snprintf(linebuf, sizeof(linebuf), "%s %s",linebuf, gameinfo.accessories_required[i+1]); if (strcmp(gameinfo.title,"") != 0) {
}*/ snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.title);
titleTxt = new GuiText(linebuf, titlefontsize, (GXColor){0,0,0, 255});
//while (titleTxt->GetWidth()>250) { titleTxt->SetFontSize(titlefontsize-=2); }
titleTxt->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); titleTxt->SetPosition(txtXOffset,12+titley);
gameinfoWindow.Append(titleTxt);
}
//debugTxt = new GuiText(linebuf, 18, (GXColor){0,0,0, 255}); //publisher
// debugTxt->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); debugTxt->SetPosition(0,0); if (strcmp(gameinfo.publisher,"") != 0){
// gameinfoWindow.Append(debugTxt); snprintf(linebuf, sizeof(linebuf), "%s %s", LANGUAGE.publishedby, gameinfo.publisher);
publisherTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
if (publisherTxt->GetWidth()>250) newline=2;
publisherTxt->SetMaxWidth(250,GuiText::WRAP);
publisherTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); publisherTxt->SetPosition(-17,12+indexy); indexy+=(20 * newline);newline=1;
gameinfoWindow.Append(publisherTxt);
}
if (strcmp(gameinfo.title,"") != 0) //developer
{snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.title); if (strcmp(gameinfo.developer,"") != 0 && strcasecmp(gameinfo.developer,gameinfo.publisher) != 0) {
titleTxt = new GuiText(linebuf, 22, (GXColor){0,0,0, 255}); snprintf(linebuf, sizeof(linebuf), "%s %s", LANGUAGE.developedby, gameinfo.developer);
if (titleTxt->GetWidth()>300)titleTxt->SetFontSize(18); developerTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
titleTxt->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); titleTxt->SetPosition(txtXOffset,12+y); y+=24; if (developerTxt->GetWidth()>250) newline=2;
gameinfoWindow.Append(titleTxt);} developerTxt->SetMaxWidth(250,GuiText::WRAP);
developerTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); developerTxt->SetPosition(-17,12+indexy); indexy+=(20 * newline);newline=1;
gameinfoWindow.Append(developerTxt);
}
//date //date
snprintf(linebuf2, sizeof(linebuf2), " "); snprintf(linebuf2, sizeof(linebuf2), " ");
@ -542,56 +537,28 @@ showGameInfo(char *ID, u8 *headerID)
break; break;
} }
} }
if (strcmp(gameinfo.year,"") != 0){newline=1; if (strcmp(gameinfo.year,"") != 0){
snprintf(linebuf, sizeof(linebuf), "%s : %s%s", LANGUAGE.released, linebuf2, gameinfo.year); snprintf(linebuf, sizeof(linebuf), "%s : %s%s", LANGUAGE.released, linebuf2, gameinfo.year);
releasedTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255}); releasedTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
if (releasedTxt->GetWidth()>300) newline=2; if (releasedTxt->GetWidth()>300) newline=2;
releasedTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); releasedTxt->SetPosition(-17,12+y); y+=(20 * newline);newline=1; releasedTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); releasedTxt->SetPosition(-17,12+indexy); indexy+=(20 * newline);newline=1;
gameinfoWindow.Append(releasedTxt);} gameinfoWindow.Append(releasedTxt);
}
//genre //genre
if (strcmp(gameinfo.genresplit[1],"") != 0){ int genreY = marginY;
for (int i=1;strcmp(gameinfo.genresplit[i],"") !=0;i++) genreTxt = new GuiText * [gameinfo.genreCnt + 1];
for (int i=1;i<=gameinfo.genreCnt;i++)
{ {
snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.genresplit[i]); snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.genresplit[i]);
genreTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255}); genreTxt[i] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
genreTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); genreTxt->SetPosition(205,12+y1); y1+=(20 * i); genreTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); genreTxt[i]->SetPosition(205,12+genreY); genreY+=20;
gameinfoWindow.Append(genreTxt); gameinfoWindow.Append(genreTxt[i]);
}
} }
//developer //online
if (strcmp(gameinfo.developer,"") != 0 && strcmp(gameinfo.developer,gameinfo.publisher) != 0) {
snprintf(linebuf, sizeof(linebuf), "%s %s", LANGUAGE.developedby, gameinfo.developer);
developerTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
if (developerTxt->GetWidth()>250) newline=2;
developerTxt->SetMaxWidth(250,GuiText::WRAP);
developerTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); developerTxt->SetPosition(-17,12+y); y+=(40 * newline);newline=1;
gameinfoWindow.Append(developerTxt);
}
//publisher
if (strcmp(gameinfo.publisher,"") != 0){
snprintf(linebuf, sizeof(linebuf), "%s %s", LANGUAGE.publishedby, gameinfo.publisher);
publisherTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
if (publisherTxt->GetWidth()>250) newline=2;
publisherTxt->SetMaxWidth(250,GuiText::WRAP);
publisherTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP); publisherTxt->SetPosition(-17,12+y); y+=(20 * newline);newline=1;
gameinfoWindow.Append(publisherTxt);
}
//don't bother us txt
snprintf(linebuf, sizeof(linebuf), "Don't bother the USB Loader GX Team about errors in this file.");
betaTxt = new GuiText(linebuf, 14, (GXColor){0,0,0, 255});
betaTxt->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); betaTxt->SetPosition(-17,-20);//
gameinfoWindow.Append(betaTxt);
snprintf(linebuf, sizeof(linebuf), "A site will be available in the near nuture to submit changes.");
beta1Txt = new GuiText(linebuf, 14, (GXColor){0,0,0, 255});
beta1Txt->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); beta1Txt->SetPosition(-17,-10);
gameinfoWindow.Append(beta1Txt);
wifiTxt = new GuiText * [gameinfo.wifiCnt + 1]; wifiTxt = new GuiText * [gameinfo.wifiCnt + 1];
int wifiY=0; for (int i=gameinfo.wifiCnt;i>=1;i--)
for (int i=1;i<=gameinfo.wifiCnt;i++)
{ {
if (strcmp(gameinfo.wififeatures[i],"Nintendods") == 0) { if (strcmp(gameinfo.wififeatures[i],"Nintendods") == 0) {
snprintf(linebuf, sizeof(linebuf), "Nintendo DS"); snprintf(linebuf, sizeof(linebuf), "Nintendo DS");
@ -599,16 +566,16 @@ showGameInfo(char *ID, u8 *headerID)
snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.wififeatures[i]); snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.wififeatures[i]);
} }
wifiTxt[i] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255}); wifiTxt[i] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
wifiTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt[i]->SetPosition(215,200+wifiY); wifiY-=(20 * newline); wifiTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt[i]->SetPosition(215,200+wifiY); wifiY-=20;
gameinfoWindow.Append(wifiTxt[i]); gameinfoWindow.Append(wifiTxt[i]);
} }
if (strcmp(gameinfo.wififeatures[1],"") != 0){ if (strcmp(gameinfo.wififeatures[1],"") != 0){
snprintf(linebuf, sizeof(linebuf), "%s:",LANGUAGE.wififeatures); snprintf(linebuf, sizeof(linebuf), "%s:",LANGUAGE.wififeatures);
wifiTxt[0] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255}); wifiTxt[0] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
wifiTxt[0]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt[0]->SetPosition(205,200+wifiY); //wifiY+=(20 * newline); wifiTxt[0]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt[0]->SetPosition(205,200+wifiY);
gameinfoWindow.Append(wifiTxt[0]); gameinfoWindow.Append(wifiTxt[0]);
} }
//synopsis //synopsis
if (strcmp(gameinfo.synopsis,"") != 0) { if (strcmp(gameinfo.synopsis,"") != 0) {
snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis); snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
@ -631,7 +598,6 @@ showGameInfo(char *ID, u8 *headerID)
dialogBoxImg44->SetAlignment(0,3); dialogBoxImg44->SetAlignment(0,3);
dialogBoxImg44->SetPosition(457,0); dialogBoxImg44->SetPosition(457,0);
gameinfoWindow2.Append(dialogBoxImg11); gameinfoWindow2.Append(dialogBoxImg11);
gameinfoWindow2.Append(dialogBoxImg22); gameinfoWindow2.Append(dialogBoxImg22);
gameinfoWindow2.Append(dialogBoxImg33); gameinfoWindow2.Append(dialogBoxImg33);
@ -645,7 +611,17 @@ showGameInfo(char *ID, u8 *headerID)
gameinfoWindow2.Append(&txtWindow); gameinfoWindow2.Append(&txtWindow);
} }
gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50); //don't bother us txt
snprintf(linebuf, sizeof(linebuf), "Don't bother the USB Loader GX Team about errors in this file.");
betaTxt = new GuiText(linebuf, 14, (GXColor){0,0,0, 255});
betaTxt->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); betaTxt->SetPosition(-17,-20);
gameinfoWindow.Append(betaTxt);
snprintf(linebuf, sizeof(linebuf), "A site will be available in the near nuture to submit changes.");
beta1Txt = new GuiText(linebuf, 14, (GXColor){0,0,0, 255});
beta1Txt->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM); beta1Txt->SetPosition(-17,-10);
gameinfoWindow.Append(beta1Txt);
gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 100);
HaltGui(); HaltGui();
mainWindow->SetState(STATE_DISABLED); mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&gameinfoWindow); mainWindow->Append(&gameinfoWindow);
@ -663,12 +639,11 @@ showGameInfo(char *ID, u8 *headerID)
if(reset == 1) if(reset == 1)
Sys_Reboot(); Sys_Reboot();
if ((backBtn.GetState()==STATE_CLICKED)||(backBtn.GetState()==STATE_HELD)){ if ((backBtn.GetState()==STATE_CLICKED)||(backBtn.GetState()==STATE_HELD)){
choice=1; choice=1;
synopsisTxt = NULL; synopsisTxt = NULL;
break;} break;
}
else if (((nextBtn.GetState()==STATE_CLICKED)||(nextBtn.GetState()==STATE_HELD))&& else if (((nextBtn.GetState()==STATE_CLICKED)||(nextBtn.GetState()==STATE_HELD))&&
(strcmp(gameinfo.synopsis,"") != 0)){ (strcmp(gameinfo.synopsis,"") != 0)){
@ -701,13 +676,12 @@ showGameInfo(char *ID, u8 *headerID)
} }
} }
if (page==1){ if (page==1){
gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50); gameinfoWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 100);
while(gameinfoWindow.GetEffect() > 0) usleep(50); while(gameinfoWindow.GetEffect() > 0) usleep(50);
HaltGui(); HaltGui();
mainWindow->Remove(&gameinfoWindow); mainWindow->Remove(&gameinfoWindow);
mainWindow->SetState(STATE_DEFAULT); mainWindow->SetState(STATE_DEFAULT);
delete playersImgData; delete playersImgData;
delete playersImg; delete playersImg;
@ -716,7 +690,7 @@ showGameInfo(char *ID, u8 *headerID)
delete ratingImg; delete ratingImg;
delete classiccontrollerImg; delete classiccontrollerImg;
delete nunchuckImg; delete nunchukImg;
delete guitarImg; delete guitarImg;
delete drumsImg; delete drumsImg;
delete dancepadImg; delete dancepadImg;
@ -737,7 +711,7 @@ showGameInfo(char *ID, u8 *headerID)
delete coverImg2; delete coverImg2;
delete classiccontrollerImgData; delete classiccontrollerImgData;
delete nunchuckImgData; delete nunchukImgData;
delete guitarImgData; delete guitarImgData;
delete drumsImgData; delete drumsImgData;
delete motionplusImgData; delete motionplusImgData;
@ -748,30 +722,33 @@ showGameInfo(char *ID, u8 *headerID)
delete gamecubeImgData; delete gamecubeImgData;
delete ratingImgData; delete ratingImgData;
delete cover; delete cover;
delete releasedTxt; delete releasedTxt;
delete publisherTxt; delete publisherTxt;
delete developerTxt; delete developerTxt;
delete titleTxt; delete titleTxt;
delete synopsisTxt; delete synopsisTxt;
delete genreTxt;
delete betaTxt; delete betaTxt;
delete beta1Txt; delete beta1Txt;
delete memTxt;
if (gameinfo.genreCnt>0){
for(int i=1;i<=gameinfo.genreCnt;i++)
{
delete genreTxt[i];
}
}
if (gameinfo.wifiCnt>0){ if (gameinfo.wifiCnt>0){
for(int i=1; i<=gameinfo.wifiCnt; i++) for(int i=0;i<=gameinfo.wifiCnt;i++)
{ {
delete wifiTxt[i]; delete wifiTxt[i];
} }
} }
FreeXMLMemory();
ResumeGui(); ResumeGui();
} else { } else {
gameinfoWindow2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50); gameinfoWindow2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 100);
while(gameinfoWindow2.GetEffect() > 0) usleep(50); while(gameinfoWindow2.GetEffect() > 0) usleep(50);
HaltGui(); HaltGui();
mainWindow->Remove(&gameinfoWindow2); mainWindow->Remove(&gameinfoWindow2);
mainWindow->SetState(STATE_DEFAULT); mainWindow->SetState(STATE_DEFAULT);
FreeXMLMemory();
ResumeGui(); ResumeGui();
} }
return choice; return choice;

View File

@ -8,7 +8,5 @@
#ifndef _GAMEINFO_H_ #ifndef _GAMEINFO_H_
#define _GAMEINFO_H_ #define _GAMEINFO_H_
int showGameInfo(char *ID);
int showGameInfo(char *ID, u8 *headerID);
void eatADick();
#endif #endif

View File

@ -12,12 +12,12 @@
#include "menu.h" #include "menu.h"
#include "filelist.h" #include "filelist.h"
#include "sys.h" #include "sys.h"
#define MAXOPTIONS 12 #define MAXOPTIONS 12
/*** Extern functions ***/ /*** Extern functions ***/
extern void ResumeGui(); extern void ResumeGui();
extern void HaltGui(); extern void HaltGui();
extern bool OpenXMLDatabase(bool openfile, bool loadtitles, bool freemem);
/*** Extern variables ***/ /*** Extern variables ***/
extern GuiWindow * mainWindow; extern GuiWindow * mainWindow;
@ -477,7 +477,6 @@ int MenuSettings()
options2.SetName(6, "%s",LANGUAGE.keyboard); options2.SetName(6, "%s",LANGUAGE.keyboard);
options2.SetName(7, "%s",LANGUAGE.Wiilight); options2.SetName(7, "%s",LANGUAGE.Wiilight);
options2.SetName(8, "%s",LANGUAGE.Rumble); options2.SetName(8, "%s",LANGUAGE.Rumble);
options2.SetName(9, "%s",LANGUAGE.Unicodefix);
options2.SetName(10, "%s",LANGUAGE.XMLTitles); options2.SetName(10, "%s",LANGUAGE.XMLTitles);
options2.SetName(11, "Screensaver"); options2.SetName(11, "Screensaver");
for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL); for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL);
@ -518,8 +517,6 @@ int MenuSettings()
Settings.rumble = 0; //RUMBLE Settings.rumble = 0; //RUMBLE
if(Settings.screensaver >= settings_screensaver_max) if(Settings.screensaver >= settings_screensaver_max)
Settings.screensaver = 0; //RUMBLE Settings.screensaver = 0; //RUMBLE
if ( Settings.unicodefix > 3 )
Settings.unicodefix = 0;
if(Settings.titlesOverride >= 2) if(Settings.titlesOverride >= 2)
Settings.titlesOverride = 0; Settings.titlesOverride = 0;
if(!strcmp("notset", Settings.language_path)) if(!strcmp("notset", Settings.language_path))
@ -560,11 +557,6 @@ int MenuSettings()
if (Settings.rumble == RumbleOn) options2.SetValue(8,"%s",LANGUAGE.ON); if (Settings.rumble == RumbleOn) options2.SetValue(8,"%s",LANGUAGE.ON);
else if (Settings.rumble == RumbleOff) options2.SetValue(8,"%s",LANGUAGE.OFF); else if (Settings.rumble == RumbleOff) options2.SetValue(8,"%s",LANGUAGE.OFF);
if (Settings.unicodefix == 0) options2.SetValue(9,"%s",LANGUAGE.OFF);
else if (Settings.unicodefix == 1) options2.SetValue(9,"%s",LANGUAGE.TChinese);
else if (Settings.unicodefix == 2) options2.SetValue(9,"%s",LANGUAGE.SChinese);
else if (Settings.unicodefix == 3) options2.SetValue(9,"%s",LANGUAGE.Japanese);
if (Settings.titlesOverride == 0) options2.SetValue(10,"%s",LANGUAGE.OFF); if (Settings.titlesOverride == 0) options2.SetValue(10,"%s",LANGUAGE.OFF);
else if (Settings.titlesOverride == 1) options2.SetValue(10,"%s",LANGUAGE.ON); else if (Settings.titlesOverride == 1) options2.SetValue(10,"%s",LANGUAGE.ON);
@ -679,7 +671,6 @@ int MenuSettings()
Settings.rumble++; Settings.rumble++;
break; break;
case 9: case 9:
Settings.unicodefix++;
break; break;
case 10: case 10:
//HaltGui(); this isn't done on the fly yet. you have to restart the loader for it to take effect //HaltGui(); this isn't done on the fly yet. you have to restart the loader for it to take effect
@ -1700,7 +1691,7 @@ int MenuSettings()
int opt_langnew = 0; int opt_langnew = 0;
opt_langnew = Settings.language; opt_langnew = Settings.language;
if (Settings.titlesOverride==1 && opt_lang != opt_langnew) { if (Settings.titlesOverride==1 && opt_lang != opt_langnew) {
CFG_LoadXml(true, true, false); // open file, reload titles, do not keep in memory OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, true, false); // open file, reload titles, do not keep in memory
menu = MENU_DISCLIST; menu = MENU_DISCLIST;
} }
@ -1972,7 +1963,7 @@ int GameSettings(struct discHdr * header)
int opt_langnew = 0; int opt_langnew = 0;
opt_langnew = Settings.language; opt_langnew = Settings.language;
if (Settings.titlesOverride==1 && opt_lang != opt_langnew) if (Settings.titlesOverride==1 && opt_lang != opt_langnew)
CFG_LoadXml(true, true, false); // open file, reload titles, do not keep in memory OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, true, false); // open file, reload titles, do not keep in memory
// titles are refreshed in menu.cpp as soon as this function returns // titles are refreshed in menu.cpp as soon as this function returns
} }
break; break;
@ -1989,7 +1980,7 @@ int GameSettings(struct discHdr * header)
game_cfg = CFG_get_game_opt(header->id); game_cfg = CFG_get_game_opt(header->id);
if (game_cfg) opt_langnew = game_cfg->language; if (game_cfg) opt_langnew = game_cfg->language;
if (Settings.titlesOverride==1 && opt_lang != opt_langnew) if (Settings.titlesOverride==1 && opt_lang != opt_langnew)
CFG_LoadXml(true, true, false); // open file, reload titles, do not keep in memory OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, true, false); // open file, reload titles, do not keep in memory
// titles are refreshed in menu.cpp as soon as this function returns // titles are refreshed in menu.cpp as soon as this function returns
WindowPrompt(LANGUAGE.SuccessfullySaved, 0, LANGUAGE.ok, 0,0,0); WindowPrompt(LANGUAGE.SuccessfullySaved, 0, LANGUAGE.ok, 0,0,0);
} }

View File

@ -327,12 +327,14 @@ void Global_Default(void)
Settings.cios = ios249; Settings.cios = ios249;
Settings.xflip = no; Settings.xflip = no;
Settings.qboot = no; Settings.qboot = no;
Settings.unicodefix = 0;
Settings.wiilight = 1; Settings.wiilight = 1;
Settings.patchcountrystrings = 0; Settings.patchcountrystrings = 0;
Settings.titlesOverride = 0;
Settings.screensaver = 3;
Settings.error002 = 0; Settings.error002 = 0;
Settings.titlesOverride = 0;
snprintf(Settings.db_url, sizeof(Settings.db_url), empty);
snprintf(Settings.db_language, sizeof(Settings.db_language), empty);
Settings.db_JPtoEN = 0;
Settings.screensaver = 3;
Settings.anti002fix = 0; Settings.anti002fix = 0;
} }
@ -942,13 +944,6 @@ void global_cfg_set(char *name, char *val)
} }
return; return;
} }
else if (strcmp(name, "unicodefix") == 0) {
int i;
if (sscanf(val, "%d", &i) == 1) {
Settings.unicodefix =i;
}
return;
}
else if (strcmp(name, "wiilight") == 0) { else if (strcmp(name, "wiilight") == 0) {
int i; int i;
if (sscanf(val, "%d", &i) == 1) { if (sscanf(val, "%d", &i) == 1) {
@ -984,6 +979,13 @@ void global_cfg_set(char *name, char *val)
} }
return; return;
} }
else if (strcmp(name, "db_JPtoEN") == 0) {
int i;
if (sscanf(val, "%d", &i) == 1) {
Settings.db_JPtoEN = i;
}
return;
}
else if (strcmp(name, "gameDisplay") == 0) { else if (strcmp(name, "gameDisplay") == 0) {
int i; int i;
if (sscanf(val, "%d", &i) == 1) { if (sscanf(val, "%d", &i) == 1) {
@ -1206,7 +1208,6 @@ bool cfg_save_global()// save global settings
fprintf(f, "keyset = %d\n ", Settings.keyset); fprintf(f, "keyset = %d\n ", Settings.keyset);
fprintf(f, "xflip = %d\n ", Settings.xflip); fprintf(f, "xflip = %d\n ", Settings.xflip);
fprintf(f, "qboot = %d\n ", Settings.qboot); fprintf(f, "qboot = %d\n ", Settings.qboot);
fprintf(f, "unicodefix = %d\n ", Settings.unicodefix);
fprintf(f, "wsprompt = %d\n", Settings.wsprompt); fprintf(f, "wsprompt = %d\n", Settings.wsprompt);
fprintf(f, "parentalcontrol = %d\n ", Settings.parentalcontrol); fprintf(f, "parentalcontrol = %d\n ", Settings.parentalcontrol);
fprintf(f, "cover_path = %s\n ", Settings.covers_path); fprintf(f, "cover_path = %s\n ", Settings.covers_path);
@ -1232,6 +1233,9 @@ bool cfg_save_global()// save global settings
fprintf(f, "update_path = %s\n ", Settings.update_path); fprintf(f, "update_path = %s\n ", Settings.update_path);
fprintf(f, "Cheatcodespath = %s\n ", Settings.Cheatcodespath); fprintf(f, "Cheatcodespath = %s\n ", Settings.Cheatcodespath);
fprintf(f, "titlesOverride = %d\n ", Settings.titlesOverride); fprintf(f, "titlesOverride = %d\n ", Settings.titlesOverride);
//fprintf(f, "db_url = %s\n ", Settings.db_url);
//fprintf(f, "db_JPtoEN = %d\n ", Settings.db_JPtoEN);
//fprintf(f, "db_language = %d\n ", Settings.language);
fprintf(f, "patchcountrystrings = %d\n ", Settings.patchcountrystrings); fprintf(f, "patchcountrystrings = %d\n ", Settings.patchcountrystrings);
fprintf(f, "screensaver = %d\n ", Settings.screensaver); fprintf(f, "screensaver = %d\n ", Settings.screensaver);
fprintf(f, "error002 = %d\n ", Settings.error002); fprintf(f, "error002 = %d\n ", Settings.error002);
@ -1465,7 +1469,7 @@ bool cfg_save_games()
fprintf(f, "errorfix002:%d; ", cfg_game[i].errorfix002); fprintf(f, "errorfix002:%d; ", cfg_game[i].errorfix002);
fprintf(f, "iosreloadblock:%d; ", cfg_game[i].iosreloadblock); fprintf(f, "iosreloadblock:%d; ", cfg_game[i].iosreloadblock);
fprintf(f, "patchcountrystrings:%d; ", cfg_game[i].patchcountrystrings); fprintf(f, "patchcountrystrings:%d; ", cfg_game[i].patchcountrystrings);
fprintf(f, "loadalternatedol:%d;\n", cfg_game[i].loadalternatedol); fprintf(f, "loadalternatedol:%d; ", cfg_game[i].loadalternatedol);
} }
fprintf(f, "# END\n"); fprintf(f, "# END\n");
fclose(f); fclose(f);
@ -1528,8 +1532,12 @@ bool cfg_load_global()
} }
Settings.volume = 80; Settings.volume = 80;
Settings.sfxvolume = 80; Settings.sfxvolume = 80;
Settings.titlesOverride = 0;
Settings.titlesOverride = 0;
char * empty = "";
snprintf(Settings.db_url, sizeof(Settings.db_url), empty);
snprintf(Settings.db_language, sizeof(Settings.db_language), empty);
Settings.db_JPtoEN = 0;
return cfg_parsefile(GXGlobal_cfg, &global_cfg_set); return cfg_parsefile(GXGlobal_cfg, &global_cfg_set);
} }
@ -1602,17 +1610,6 @@ bool CFG_forget_game_num(u8 *id)
return cfg_save_game_num(); return cfg_save_game_num();
} }
void CFG_LoadXml(bool openfile, bool loadtitles, bool freemem)
{
/* load renamed titles from proper names and game info XML, needs to be after cfg_load_games - Lustar */
char pathname[200];
snprintf(pathname, sizeof(pathname), "%s%s", Settings.titlestxt_path, "wiitdb.zip");
if (openfile) OpenXMLFile(pathname);
char forcedlanguage[200] = "";
if (loadtitles) LoadTitlesFromXML(forcedlanguage, true); // options can be added to set force title language to any language and force Japanese title to English
// true = force english for al Japanese tiles, this should be set to true as long as Japanese titles are not displayed properly
if (freemem) FreeXMLMemory(); // free memory as soon as titles are loaded, the file will need to be loaded again if needed
}
void CFG_Load(void) void CFG_Load(void)
{ {
@ -1645,7 +1642,7 @@ void CFG_Load(void)
Global_Default(); //global default depends on theme information Global_Default(); //global default depends on theme information
CFG_LoadGlobal(); CFG_LoadGlobal();
if (Settings.titlesOverride==1) CFG_LoadXml(true, true, false); // load titles, do not keep in memory if (Settings.titlesOverride==1) OpenXMLDatabase(Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, true, false); // open file, load titles, do not keep in memory
// loaded after database to override database titles with custom titles // loaded after database to override database titles with custom titles
snprintf(pathname, sizeof(pathname), "%stitles.txt", Settings.titlestxt_path); snprintf(pathname, sizeof(pathname), "%stitles.txt", Settings.titlestxt_path);

View File

@ -327,7 +327,6 @@ struct SSettings {
int qboot; int qboot;
int wsprompt; int wsprompt;
int keyset; int keyset;
int unicodefix;
int sort; int sort;
int fave; int fave;
int wiilight; int wiilight;
@ -347,16 +346,20 @@ struct SSettings {
char dolpath[150]; char dolpath[150];
char update_path[150]; char update_path[150];
char Cheatcodespath[100]; char Cheatcodespath[100];
int titlesOverride;
short error002; short error002;
int titlesOverride; // db_titles
char db_url[200];
char db_language[100];
int db_JPtoEN;
short anti002fix; short anti002fix;
}; };
void CFG_LoadGlobal(void); void CFG_LoadGlobal(void);
bool cfg_save_global(void); bool cfg_save_global(void);
void CFG_LoadXml(bool openfile, bool loadtitles, bool freemem);
//Astidof - End of modification //Astidof - End of modification
bool OpenXMLDatabase(char* xmlfilepath, char* argdblang, bool argJPtoEN, bool openfile, bool loadtitles, bool freemem);
char *get_title(struct discHdr *header); char *get_title(struct discHdr *header);
u8 get_block(struct discHdr *header); u8 get_block(struct discHdr *header);

View File

@ -1,6 +1,6 @@
/* /*
Load game information from XML - Lustar Load game information from XML - Lustar
- Mini-XML ported by Beardface - Mini-XML by Michael Sweet
- MiniZip adapted by Tantric - MiniZip adapted by Tantric
*/ */
@ -13,10 +13,16 @@ Load game information from XML - Lustar
//#include "xml.h" //#include "xml.h"
bool xml_loaded = false;
/* config */
static bool xmldebug = false; static bool xmldebug = false;
static char xmlcfg_filename[100] = "wiitdb.zip";
extern struct SSettings Settings; // for loader GX extern struct SSettings Settings; // for loader GX
static char langlist[11][22] = static char langlist[11][22] =
{{"Console Default"}, {{"Console Default"},
{"Japanese"}, {"Japanese"},
@ -30,7 +36,7 @@ static char langlist[11][22] =
{"T. Chinese"}, {"T. Chinese"},
{"Korean"}}; {"Korean"}};
static char langcodes[11][22] = static char langcodes[11][3] =
{{""}, {{""},
{"JA"}, {"JA"},
{"EN"}, {"EN"},
@ -44,7 +50,6 @@ static char langcodes[11][22] =
{"KO"}}; {"KO"}};
static char element_text[5000]; static char element_text[5000];
static mxml_node_t *nodetree=NULL; static mxml_node_t *nodetree=NULL;
static mxml_node_t *nodedata=NULL; static mxml_node_t *nodedata=NULL;
static mxml_node_t *nodeid=NULL; static mxml_node_t *nodeid=NULL;
@ -52,58 +57,53 @@ static mxml_node_t *nodeidtmp=NULL;
static mxml_node_t *nodefound=NULL; static mxml_node_t *nodefound=NULL;
static mxml_index_t *nodeindex=NULL; static mxml_index_t *nodeindex=NULL;
static mxml_index_t *nodeindextmp=NULL; static mxml_index_t *nodeindextmp=NULL;
int xmlloadtime = 0; int xmlloadtime = 0;
static char * get_text(mxml_node_t *node, char *buffer, int buflen);
bool xml_loaded = false;
/* get_text() taken as is from mini-mxml example mxmldoc.c */
/* get_text() - Get the text for a node. */ /* load renamed titles from proper names and game info XML, needs to be after cfg_load_games */
static char *get_text(mxml_node_t *node, char *buffer, int buflen); bool OpenXMLDatabase(char* xmlfilepath, char* argdblang, bool argJPtoEN, bool openfile, bool loadtitles, bool keepopen)
static char * /* O - Text in node */
get_text(mxml_node_t *node, /* I - Node to get */
char *buffer, /* I - Buffer */
int buflen) /* I - Size of buffer */
{ {
char *ptr, /* Pointer into buffer */ if (!xml_loaded) {
*end; /* End of buffer */ bool opensuccess = false;
int len; /* Length of node */ char pathname[200];
mxml_node_t *current; /* Current node */ snprintf(pathname, sizeof(pathname), "%s", xmlfilepath);
ptr = buffer; if (xmlfilepath[strlen(xmlfilepath) - 1] != '/') snprintf(pathname, sizeof(pathname), "%s/",pathname);
end = buffer + buflen - 1; snprintf(pathname, sizeof(pathname), "%s%s", pathname, xmlcfg_filename);
for (current = node->child; current && ptr < end; current = current->next) if (openfile) opensuccess = OpenXMLFile(pathname);
{ if (!opensuccess) {
if (current->type == MXML_TEXT) { CloseXMLDatabase();
if (current->value.text.whitespace) return false;
*ptr++ = ' ';
len = (int)strlen(current->value.text.string);
if (len > (int)(end - ptr))
len = (int)(end - ptr);
memcpy(ptr, current->value.text.string, len);
ptr += len;
} else if (current->type == MXML_OPAQUE) {
len = (int)strlen(current->value.opaque);
if (len > (int)(end - ptr))
len = (int)(end - ptr);
memcpy(ptr, current->value.opaque, len);
ptr += len;
} }
if (loadtitles) LoadTitlesFromXML(argdblang, argJPtoEN);
if (!keepopen) CloseXMLDatabase();
}
return true;
}
void CloseXMLDatabase()
{
/* free memory */
if (xml_loaded) {
mxmlDelete(nodedata);
mxmlDelete(nodetree);
xml_loaded = false;
} }
*ptr = '\0';
return (buffer);
} }
void GetTextFromNode(mxml_node_t *currentnode, mxml_node_t *topnode, char *nodename, char *attributename, char *value, int descend, char *dest) void GetTextFromNode(mxml_node_t *currentnode, mxml_node_t *topnode, char *nodename,
char *attributename, char *value, int descend, char *dest, int destsize)
{ {
*element_text = 0; // reset text *element_text = 0;
nodefound = mxmlFindElement(currentnode, topnode, nodename, attributename, value, descend); nodefound = mxmlFindElement(currentnode, topnode, nodename, attributename, value, descend);
if (nodefound != NULL) { if (nodefound != NULL) {
if (attributename != NULL) { if (attributename != NULL) {
strcpy(dest,mxmlElementGetAttr(nodefound, attributename)); strlcpy(dest,mxmlElementGetAttr(nodefound, attributename),destsize);
} else { } else {
get_text(nodefound, element_text, sizeof(element_text)); get_text(nodefound, element_text, sizeof(element_text));
strcpy(dest,element_text); strlcpy(dest,element_text,destsize);
} }
} else { } else {
strcpy(dest,""); strcpy(dest,"");
@ -115,13 +115,15 @@ bool OpenXMLFile(char *filename)
{ {
//if (xmldebug) dbg_time1(); //if (xmldebug) dbg_time1();
nodeid=NULL; if (xml_loaded)
return false;
gameinfo = gameinfo_reset;
nodedata=NULL; nodedata=NULL;
nodetree=NULL; nodetree=NULL;
nodeid=NULL;
nodeidtmp=NULL; nodeidtmp=NULL;
nodefound=NULL; nodefound=NULL;
nodeindex=NULL;
nodeindextmp=NULL;
char* strresult = strstr(filename,".zip"); char* strresult = strstr(filename,".zip");
if (strresult == NULL) { if (strresult == NULL) {
@ -164,11 +166,6 @@ bool OpenXMLFile(char *filename)
return false; return false;
nodedata = mxmlFindElement(nodetree, nodetree, "datafile", NULL, NULL, MXML_DESCEND); nodedata = mxmlFindElement(nodetree, nodetree, "datafile", NULL, NULL, MXML_DESCEND);
if (nodedata == NULL)
return false;
/* create index of <id> elements */
nodeindex = mxmlIndexNew(nodetree,"id", NULL);
if (nodedata == NULL) { if (nodedata == NULL) {
return false; return false;
} else { } else {
@ -179,19 +176,20 @@ bool OpenXMLFile(char *filename)
} }
void FreeXMLMemory()
char *GetLangSettingFromGame(char *gameid)
{ {
/* free memory */ int langcode;
if (xml_loaded) { struct Game_CFG *game_cfg = NULL;
mxmlIndexDelete(nodeindex); game_cfg = CFG_get_game_opt((u8*)gameid);
mxmlIndexDelete(nodeindextmp); if (game_cfg) {
mxmlDelete(nodeid); langcode = game_cfg->language;
mxmlDelete(nodeidtmp); } else {
mxmlDelete(nodefound); //langcode = CFG.language; // for Configurable Loader
mxmlDelete(nodedata); langcode = Settings.language; // for Loader GX
mxmlDelete(nodetree);
xml_loaded = false;
} }
char *langtxt = langlist[langcode];
return langtxt;
} }
@ -211,17 +209,16 @@ char *ConvertLangTextToCode(char *languagetxt)
char ConvertRatingToIndex(char *ratingtext) char ConvertRatingToIndex(char *ratingtext)
{ {
int type = -1; int type = -1;
if (strcmp(ratingtext,"CERO") == 0) { type = 0; } if (!strcmp(ratingtext,"CERO")) { type = 0; }
if (strcmp(ratingtext,"ESRB") == 0) { type = 1; } if (!strcmp(ratingtext,"ESRB")) { type = 1; }
if (strcmp(ratingtext,"PEGI") == 0) { type = 2; } if (!strcmp(ratingtext,"PEGI")) { type = 2; }
return type; return type;
} }
void ConvertRating(char *ratingvalue, char *fromrating, char *torating, char *destvalue, int destsize)
void ConvertRating(char *ratingvalue, char *fromrating, char *torating, char *destvalue)
{ {
if(strcmp(fromrating,torating) == 0) { if(!strcmp(fromrating,torating)) {
strcpy(destvalue,ratingvalue); strlcpy(destvalue,ratingvalue,destsize);
return; return;
} }
@ -257,8 +254,8 @@ void ConvertRating(char *ratingvalue, char *fromrating, char *torating, char *de
int i; int i;
for (i=0;i<=11;i++) for (i=0;i<=11;i++)
{ {
if (strcmp(ratingtable[i][type],ratingvalue) == 0) { if (!strcmp(ratingtable[i][type],ratingvalue)) {
strcpy(destvalue,ratingtable[i][desttype]); strlcpy(destvalue,ratingtable[i][desttype],destsize);
return; return;
} }
} }
@ -269,23 +266,25 @@ void LoadTitlesFromXML(char *langtxt, bool forcejptoen)
/* langtxt: set to "English","French","German", to force language for all titles, or "" to load title depending on each game's setting */ /* langtxt: set to "English","French","German", to force language for all titles, or "" to load title depending on each game's setting */
/* forcejptoen: set to true to load English title instead of Japanese title when game is set to Japanese */ /* forcejptoen: set to true to load English title instead of Japanese title when game is set to Japanese */
{ {
if (nodeindex == NULL || nodedata == NULL) if (nodedata == NULL)
return; return;
bool forcelang = false; bool forcelang = false;
if (strcmp(langtxt,"")) if (strcmp(langtxt,""))
forcelang = true; forcelang = true;
char langcode[100] = ""; char langcode[10] = "";
if (forcelang) if (forcelang)
strcpy(langcode,ConvertLangTextToCode(langtxt)); /* convert language text into ISO 639 two-letter language code */ strcpy(langcode,ConvertLangTextToCode(langtxt)); /* convert language text into ISO 639 two-letter language code */
/* reset index before new search */ /* create index of <id> elements */
nodeindex = mxmlIndexNew(nodedata,"id", NULL);
nodeid = mxmlIndexReset(nodeindex); nodeid = mxmlIndexReset(nodeindex);
*element_text = 0; *element_text = 0;
char id_text[10]; char id_text[10];
char title_text[500] = ""; char title_text[100] = "";
char title_text_EN[500] = ""; char title_text_EN[100] = "";
/* search index of id elements, load all id/titles text */ /* search index of id elements, load all id/titles text */
while (nodeid != NULL) while (nodeid != NULL)
{ {
@ -299,56 +298,48 @@ void LoadTitlesFromXML(char *langtxt, bool forcejptoen)
// if language is not forced, use game language setting from config // if language is not forced, use game language setting from config
if (!forcelang) { if (!forcelang) {
struct Game_CFG *game_cfg = NULL; langtxt = GetLangSettingFromGame(id_text);
int opt_lang; strcpy(langcode,ConvertLangTextToCode(langtxt));
game_cfg = CFG_get_game_opt((u8*)id_text);
if (game_cfg) {
opt_lang = game_cfg->language;
} else {
//opt_lang = CFG.language; // for Configurable Loader
opt_lang = Settings.language; // for Loader GX
}
strcpy(langcode,ConvertLangTextToCode(langlist[opt_lang]));
} }
/* if enabled, force English title for all games set to Japanese */ /* if enabled, force English title for all games set to Japanese */
if (forcejptoen && strcmp(langcode,"JA") == 0) if (forcejptoen && (!strcmp(langcode,"JA")))
strcpy(langcode,"EN"); strcpy(langcode,"EN");
/* load title from nodes */ /* load title from nodes */
nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", "EN", MXML_NO_DESCEND); nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", "EN", MXML_NO_DESCEND);
if (nodefound != NULL){// &&(Settings.titlesOverride==1)){ if (nodefound != NULL) {
GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, title_text_EN); GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, title_text_EN,sizeof(title_text_EN));
} }
nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", langcode, MXML_NO_DESCEND); nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", langcode, MXML_NO_DESCEND);
if (nodefound != NULL) { if (nodefound != NULL) {
GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, title_text,sizeof(title_text));
GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, title_text);
} }
/* fall back to English title if prefered language was not found */ /* fall back to English title if prefered language was not found */
if (strcmp(title_text,"") == 0) { if (!strcmp(title_text,"")) {
strcpy(title_text,title_text_EN); strcpy(title_text,title_text_EN);
} }
snprintf(id_text, 5, "%s",id_text); snprintf(id_text, 5, "%s",id_text);
//printf("%s %s\n",id_text,title_text);
title_set(id_text, title_text); title_set(id_text, title_text);
} }
} }
//if (xmldebug);
//xmlloadtime = dbg_time2(NULL); // free memory
mxmlIndexDelete(nodeindex);
//if (xmldebug) xmlloadtime = dbg_time2(NULL);
} }
void GetPublisherFromGameid(char *idtxt, char *dest) void GetPublisherFromGameid(char *idtxt, char *dest, int destsize)
{ {
/* guess publisher from company list using last two characters from game id */ /* guess publisher from company list using last two characters from game id */
nodeindextmp = mxmlIndexNew(nodedata,"company", NULL); nodeindextmp = mxmlIndexNew(nodedata,"company", NULL);
nodeidtmp = mxmlIndexReset(nodeindextmp); nodeidtmp = mxmlIndexReset(nodeindextmp);
*element_text = 0; *element_text=0;
char publishercode[3]; char publishercode[3];
sprintf(publishercode,"%c%c", idtxt[4],idtxt[5]); sprintf(publishercode,"%c%c", idtxt[4],idtxt[5]);
@ -356,38 +347,44 @@ void GetPublisherFromGameid(char *idtxt, char *dest)
{ {
nodeidtmp = mxmlIndexFind(nodeindextmp,"company", NULL); nodeidtmp = mxmlIndexFind(nodeindextmp,"company", NULL);
if (nodeidtmp != NULL) { if (nodeidtmp != NULL) {
strcpy(element_text,mxmlElementGetAttr(nodeidtmp, "code")); strlcpy(element_text,mxmlElementGetAttr(nodeidtmp, "code"),sizeof(element_text));
} else { } else {
break; break;
} }
} }
if (strcmp(element_text,publishercode) == 0) { if (!strcmp(element_text,publishercode)) {
strcpy(dest,mxmlElementGetAttr(nodeidtmp, "name")); strlcpy(dest,mxmlElementGetAttr(nodeidtmp, "name"),destsize);
} else { } else {
strcpy(dest,""); strcpy(dest,"");
} }
// free memory
mxmlIndexDelete(nodeindextmp);
} }
bool LoadGameInfoFromXML(char* gameid, char* langtxt) bool LoadGameInfoFromXML(char* gameid, char* langtxt)
/* gameid: full game id */ /* gameid: full game id */
/* langcode: "English","French","German" */ /* langtxt: "English","French","German" */
{ {
bool exist=false; bool exist=false;
if (nodeindex == NULL || nodedata == NULL) if (!xml_loaded || nodedata == NULL)
return exist; return exist;
/* convert language text into ISO 639 two-letter language codes */ // load game info using forced language, or game individual setting, or main language setting
char langcode[100] = ""; char langcode[100] = "";
if (!strcmp(langtxt,""))
langtxt = GetLangSettingFromGame(gameid);
strcpy(langcode,ConvertLangTextToCode(langtxt)); strcpy(langcode,ConvertLangTextToCode(langtxt));
/* reset all game info */ /* reset all game info */
gameinfo = gameinfo_reset; gameinfo = gameinfo_reset;
/* reset index before new search */ /* index all IDs */
nodeindex = mxmlIndexNew(nodedata,"id", NULL);
nodeid = mxmlIndexReset(nodeindex); nodeid = mxmlIndexReset(nodeindex);
*element_text = 0; *element_text = 0;
/* search for game matching gameid */ /* search for game matching gameid */
while (1) while (1)
{ {
@ -395,7 +392,6 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
if (nodeid != NULL) { if (nodeid != NULL) {
get_text(nodeid, element_text, sizeof(element_text)); get_text(nodeid, element_text, sizeof(element_text));
if (!strcmp(element_text,gameid)) { if (!strcmp(element_text,gameid)) {
exist=true;
break; break;
} }
} else { } else {
@ -403,47 +399,43 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
} }
} }
if (strcmp(element_text,gameid) == 0) { if (!strcmp(element_text,gameid)) {
/* text from elements */ /* text from elements */
strcpy(gameinfo.id,element_text); strlcpy(gameinfo.id,element_text,sizeof(gameinfo.id));
GetTextFromNode(nodeid, nodedata, "region", NULL, NULL, MXML_NO_DESCEND, gameinfo.region); GetTextFromNode(nodeid, nodedata, "region", NULL, NULL, MXML_NO_DESCEND, gameinfo.region,sizeof(gameinfo.region));
GetTextFromNode(nodeid, nodedata, "version", NULL, NULL, MXML_NO_DESCEND, gameinfo.version); GetTextFromNode(nodeid, nodedata, "version", NULL, NULL, MXML_NO_DESCEND, gameinfo.version,sizeof(gameinfo.version));
GetTextFromNode(nodeid, nodedata, "genre", NULL, NULL, MXML_NO_DESCEND, gameinfo.genre); GetTextFromNode(nodeid, nodedata, "genre", NULL, NULL, MXML_NO_DESCEND, gameinfo.genre,sizeof(gameinfo.genre));
GetTextFromNode(nodeid, nodedata, "developer", NULL, NULL, MXML_NO_DESCEND, gameinfo.developer); GetTextFromNode(nodeid, nodedata, "developer", NULL, NULL, MXML_NO_DESCEND, gameinfo.developer,sizeof(gameinfo.developer));
GetTextFromNode(nodeid, nodedata, "publisher", NULL, NULL, MXML_NO_DESCEND, gameinfo.publisher); GetTextFromNode(nodeid, nodedata, "publisher", NULL, NULL, MXML_NO_DESCEND, gameinfo.publisher,sizeof(gameinfo.publisher));
// try to guess publisher from game id in case it is missing GetPublisherFromGameid(gameid,gameinfo.publisherfromid,sizeof(gameinfo.publisherfromid));
if (strcmp(gameinfo.publisher,"") == 0) {
GetPublisherFromGameid(gameid,gameinfo.publisher);
}
GetPublisherFromGameid(gameid,gameinfo.publisherfromid);
/* text from attributes */ /* text from attributes */
GetTextFromNode(nodeid, nodedata, "date", "year", NULL, MXML_NO_DESCEND, gameinfo.year); GetTextFromNode(nodeid, nodedata, "date", "year", NULL, MXML_NO_DESCEND, gameinfo.year,sizeof(gameinfo.year));
GetTextFromNode(nodeid, nodedata, "date", "month", NULL,MXML_NO_DESCEND, gameinfo.month); GetTextFromNode(nodeid, nodedata, "date", "month", NULL,MXML_NO_DESCEND, gameinfo.month,sizeof(gameinfo.month));
GetTextFromNode(nodeid, nodedata, "date", "day", NULL, MXML_NO_DESCEND, gameinfo.day); GetTextFromNode(nodeid, nodedata, "date", "day", NULL, MXML_NO_DESCEND, gameinfo.day,sizeof(gameinfo.day));
GetTextFromNode(nodeid, nodedata, "rating", "type", NULL, MXML_NO_DESCEND, gameinfo.ratingtype); GetTextFromNode(nodeid, nodedata, "rating", "type", NULL, MXML_NO_DESCEND, gameinfo.ratingtype,sizeof(gameinfo.ratingtype));
GetTextFromNode(nodeid, nodedata, "rating", "value", NULL, MXML_NO_DESCEND, gameinfo.ratingvalue); GetTextFromNode(nodeid, nodedata, "rating", "value", NULL, MXML_NO_DESCEND, gameinfo.ratingvalue,sizeof(gameinfo.ratingvalue));
GetTextFromNode(nodeid, nodedata, "rom", "crc", NULL, MXML_NO_DESCEND, gameinfo.iso_crc); GetTextFromNode(nodeid, nodedata, "rom", "crc", NULL, MXML_NO_DESCEND, gameinfo.iso_crc,sizeof(gameinfo.iso_crc));
GetTextFromNode(nodeid, nodedata, "rom", "md5", NULL, MXML_NO_DESCEND, gameinfo.iso_md5); GetTextFromNode(nodeid, nodedata, "rom", "md5", NULL, MXML_NO_DESCEND, gameinfo.iso_md5,sizeof(gameinfo.iso_md5));
GetTextFromNode(nodeid, nodedata, "rom", "sha1", NULL, MXML_NO_DESCEND, gameinfo.iso_sha1); GetTextFromNode(nodeid, nodedata, "rom", "sha1", NULL, MXML_NO_DESCEND, gameinfo.iso_sha1,sizeof(gameinfo.iso_sha1));
/* text from child elements */ /* text from child elements */
nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", "EN", MXML_NO_DESCEND); nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", "EN", MXML_NO_DESCEND);
if (nodefound != NULL) { if (nodefound != NULL) {
GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, gameinfo.title_EN); GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, gameinfo.title_EN,sizeof(gameinfo.title_EN));
GetTextFromNode(nodefound, nodedata, "synopsis", NULL, NULL, MXML_DESCEND, gameinfo.synopsis_EN); GetTextFromNode(nodefound, nodedata, "synopsis", NULL, NULL, MXML_DESCEND, gameinfo.synopsis_EN,sizeof(gameinfo.synopsis_EN));
} }
nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", langcode, MXML_NO_DESCEND); nodefound = mxmlFindElement(nodeid, nodedata, "locale", "lang", langcode, MXML_NO_DESCEND);
if (nodefound != NULL) { if (nodefound != NULL) {
GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, gameinfo.title); GetTextFromNode(nodefound, nodedata, "title", NULL, NULL, MXML_DESCEND, gameinfo.title,sizeof(gameinfo.title));
GetTextFromNode(nodefound, nodedata, "synopsis", NULL, NULL, MXML_DESCEND, gameinfo.synopsis); GetTextFromNode(nodefound, nodedata, "synopsis", NULL, NULL, MXML_DESCEND, gameinfo.synopsis,sizeof(gameinfo.synopsis));
} }
// fall back to English title and synopsis if prefered language was not found // fall back to English title and synopsis if prefered language was not found
if (strcmp(gameinfo.title,"") == 0) { if (!strcmp(gameinfo.title,"")) {
strcpy(gameinfo.title,gameinfo.title_EN); strlcpy(gameinfo.title,gameinfo.title_EN,sizeof(gameinfo.title));
} }
if (strcmp(gameinfo.synopsis,"") == 0) { if (!strcmp(gameinfo.synopsis,"")) {
strcpy(gameinfo.synopsis,gameinfo.synopsis_EN); strlcpy(gameinfo.synopsis,gameinfo.synopsis_EN,sizeof(gameinfo.synopsis));
} }
/* list locale lang attributes */ /* list locale lang attributes */
@ -453,7 +445,7 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
while (nodefound != NULL) while (nodefound != NULL)
{ {
++incr; ++incr;
strcpy(gameinfo.locales[incr],mxmlElementGetAttr(nodefound, "lang")); strlcpy(gameinfo.locales[incr],mxmlElementGetAttr(nodefound, "lang"),sizeof(gameinfo.locales[incr]));
nodefound = mxmlWalkNext(nodefound, nodedata, MXML_NO_DESCEND); nodefound = mxmlWalkNext(nodefound, nodedata, MXML_NO_DESCEND);
if (nodefound != NULL) { if (nodefound != NULL) {
nodefound = mxmlFindElement(nodefound, nodedata, "locale", "lang", NULL, MXML_NO_DESCEND); nodefound = mxmlFindElement(nodefound, nodedata, "locale", "lang", NULL, MXML_NO_DESCEND);
@ -462,100 +454,138 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
} }
/* unbounded child elements */ /* unbounded child elements */
GetTextFromNode(nodeid, nodedata, "wi-fi", "players", NULL, MXML_NO_DESCEND, gameinfo.wifiplayers); GetTextFromNode(nodeid, nodedata, "wi-fi", "players", NULL, MXML_NO_DESCEND, gameinfo.wifiplayers,sizeof(gameinfo.wifiplayers));
nodefound = mxmlFindElement(nodeid, nodedata, "wi-fi", NULL, NULL, MXML_NO_DESCEND); nodefound = mxmlFindElement(nodeid, nodedata, "wi-fi", NULL, NULL, MXML_NO_DESCEND);
if (nodefound != NULL) { if (nodefound != NULL) {
gameinfo.wifiCnt = 0; gameinfo.wifiCnt = 0;
nodeindextmp = mxmlIndexNew(nodefound,"feature", NULL); nodeindextmp = mxmlIndexNew(nodefound,"feature", NULL);
nodeidtmp = mxmlIndexReset(nodeindextmp); nodeidtmp = mxmlIndexReset(nodeindextmp);
while (nodeidtmp != NULL) while (nodeidtmp != NULL)
{ {
nodeidtmp = mxmlIndexFind(nodeindextmp,"feature", NULL); nodeidtmp = mxmlIndexFind(nodeindextmp,"feature", NULL);
if (nodeidtmp != NULL) { if (nodeidtmp != NULL) {
++gameinfo.wifiCnt; ++gameinfo.wifiCnt;
GetTextFromNode(nodeidtmp, nodedata, "feature", NULL, NULL, MXML_DESCEND, gameinfo.wififeatures[gameinfo.wifiCnt]); GetTextFromNode(nodeidtmp, nodedata, "feature", NULL, NULL, MXML_DESCEND, gameinfo.wififeatures[gameinfo.wifiCnt],
}gameinfo.wififeatures[gameinfo.wifiCnt][0] = toupper(gameinfo.wififeatures[gameinfo.wifiCnt][0]); sizeof(gameinfo.wififeatures[gameinfo.wifiCnt]));
gameinfo.wififeatures[gameinfo.wifiCnt][0] = toupper(gameinfo.wififeatures[gameinfo.wifiCnt][0]);
if (gameinfo.wifiCnt == XML_ELEMMAX)
break;
} }
} }
mxmlIndexDelete(nodeindextmp); // placed after each mxmlIndexNew to prevent memory leak
}
nodefound = mxmlFindElement(nodeid, nodedata, "rating", NULL, NULL, MXML_NO_DESCEND); nodefound = mxmlFindElement(nodeid, nodedata, "rating", NULL, NULL, MXML_NO_DESCEND);
if (nodefound != NULL) { if (nodefound != NULL) {
gameinfo.descriptorCnt=0; gameinfo.descriptorCnt=0;
nodeindextmp = mxmlIndexNew(nodefound,"descriptor", NULL); nodeindextmp = mxmlIndexNew(nodefound,"descriptor", NULL);
nodeidtmp = mxmlIndexReset(nodeindextmp); nodeidtmp = mxmlIndexReset(nodeindextmp);
while (nodeidtmp != NULL) while (nodeidtmp != NULL)
{ {
nodeidtmp = mxmlIndexFind(nodeindextmp,"descriptor", NULL); nodeidtmp = mxmlIndexFind(nodeindextmp,"descriptor", NULL);
if (nodeidtmp != NULL) { if (nodeidtmp != NULL) {
++gameinfo.descriptorCnt; ++gameinfo.descriptorCnt;
GetTextFromNode(nodeidtmp, nodedata, "descriptor", NULL, NULL, MXML_DESCEND, gameinfo.ratingdescriptors[gameinfo.descriptorCnt]); GetTextFromNode(nodeidtmp, nodedata, "descriptor", NULL, NULL, MXML_DESCEND,
gameinfo.ratingdescriptors[gameinfo.descriptorCnt], sizeof(gameinfo.ratingdescriptors[gameinfo.descriptorCnt]));
if (gameinfo.descriptorCnt == XML_ELEMMAX)
break;
} }
} }
mxmlIndexDelete(nodeindextmp);
} }
GetTextFromNode(nodeid, nodedata, "input", "players", NULL, MXML_NO_DESCEND, gameinfo.players); GetTextFromNode(nodeid, nodedata, "input", "players", NULL, MXML_NO_DESCEND, gameinfo.players,sizeof(gameinfo.players));
nodefound = mxmlFindElement(nodeid, nodedata, "input", NULL, NULL, MXML_NO_DESCEND); nodefound = mxmlFindElement(nodeid, nodedata, "input", NULL, NULL, MXML_NO_DESCEND);
if (nodefound != NULL) { if (nodefound != NULL) {
gameinfo.accessoryCnt=0; gameinfo.accessoryCnt=0;
gameinfo.accessoryReqCnt=0; gameinfo.accessoryReqCnt=0;
nodeindextmp = mxmlIndexNew(nodefound,"control", NULL); nodeindextmp = mxmlIndexNew(nodefound,"control", NULL);
nodeidtmp = mxmlIndexReset(nodeindextmp); nodeidtmp = mxmlIndexReset(nodeindextmp);
while (nodeidtmp != NULL) while (nodeidtmp != NULL)
{ {
nodeidtmp = mxmlIndexFind(nodeindextmp,"control", NULL); nodeidtmp = mxmlIndexFind(nodeindextmp,"control", NULL);
if (nodeidtmp != NULL) { if (nodeidtmp != NULL) {
if (strcmp(mxmlElementGetAttr(nodeidtmp, "required"),"true") == 0) { if (!strcmp(mxmlElementGetAttr(nodeidtmp, "required"),"true") && gameinfo.accessoryReqCnt < XML_ELEMMAX) {
++gameinfo.accessoryReqCnt; ++gameinfo.accessoryReqCnt;
strcpy(gameinfo.accessories_required[gameinfo.accessoryReqCnt],mxmlElementGetAttr(nodeidtmp, "type")); strlcpy(gameinfo.accessoriesReq[gameinfo.accessoryReqCnt],mxmlElementGetAttr(nodeidtmp, "type"),
} else { sizeof(gameinfo.accessoriesReq[gameinfo.accessoryReqCnt]));
} else if (gameinfo.accessoryCnt < XML_ELEMMAX) {
++gameinfo.accessoryCnt; ++gameinfo.accessoryCnt;
strcpy(gameinfo.accessories[gameinfo.accessoryCnt],mxmlElementGetAttr(nodeidtmp, "type")); strlcpy(gameinfo.accessories[gameinfo.accessoryCnt],mxmlElementGetAttr(nodeidtmp, "type"),
sizeof(gameinfo.accessories[gameinfo.accessoryCnt]));
} }
} }
} }
mxmlIndexDelete(nodeindextmp);
} }
/* convert rating value */ /* convert rating value */
ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "CERO",gameinfo.ratingvalueCERO); ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "CERO",gameinfo.ratingvalueCERO,sizeof(gameinfo.ratingvalueCERO));
ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "ESRB",gameinfo.ratingvalueESRB); ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "ESRB",gameinfo.ratingvalueESRB,sizeof(gameinfo.ratingvalueESRB));
ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "PEGI",gameinfo.ratingvaluePEGI); ConvertRating(gameinfo.ratingvalue, gameinfo.ratingtype, "PEGI",gameinfo.ratingvaluePEGI,sizeof(gameinfo.ratingvaluePEGI));
/* provide genre as an array: gameinfo.genresplit */ /* provide genre as an array: gameinfo.genresplit */
if (strcmp(gameinfo.genre,"") != 0){ if (strcmp(gameinfo.genre,"") != 0){
gameinfo.genreCnt=0;
const char *delimgenre = ",;"; const char *delimgenre = ",;";
char genretxt[500]; char genretxt[200];
strcpy(genretxt,gameinfo.genre); strlcpy(genretxt,gameinfo.genre,sizeof(genretxt));
char *splitresult; char *splitresult;
splitresult = strtok(genretxt, delimgenre); splitresult = strtok(genretxt, delimgenre);
if (splitresult != NULL) { if (splitresult != NULL) {
++gameinfo.genreCnt;
trimcopy(splitresult,splitresult,strlen(splitresult)+1); trimcopy(splitresult,splitresult,strlen(splitresult)+1);
strcpy(gameinfo.genresplit[1],splitresult); strlcpy(gameinfo.genresplit[gameinfo.genreCnt],splitresult,sizeof(gameinfo.genresplit[gameinfo.genreCnt]));
gameinfo.genresplit[1][0] = toupper(gameinfo.genresplit[1][0]); gameinfo.genresplit[gameinfo.genreCnt][0] = toupper(gameinfo.genresplit[gameinfo.genreCnt][0]);
int incr = 1;
while (splitresult != NULL) while (splitresult != NULL)
{ {
splitresult = strtok(NULL, delimgenre); splitresult = strtok(NULL, delimgenre);
if (splitresult != NULL && strcmp(splitresult,"")!=0) { if (splitresult != NULL && strcmp(splitresult,"")!=0) {
++incr; ++gameinfo.genreCnt;
trimcopy(splitresult,splitresult,strlen(splitresult)+1); trimcopy(splitresult,splitresult,strlen(splitresult)+1);
strcpy(gameinfo.genresplit[incr],splitresult); strlcpy(gameinfo.genresplit[gameinfo.genreCnt],splitresult,sizeof(gameinfo.genresplit[gameinfo.genreCnt]));
gameinfo.genresplit[incr][0] = toupper(gameinfo.genresplit[incr][0]); gameinfo.genresplit[gameinfo.genreCnt][0] = toupper(gameinfo.genresplit[gameinfo.genreCnt][0]);
} if (gameinfo.genreCnt == XML_ELEMMAX)
break;
} }
} }
} }
//PrintGameInfo(); }
exist=true; exist=true;
} else { } else {
/*game not found */ /*game not found */
exist=false; exist=false;
}return exist; }
// if game was not found or info is missing
// guess publisher from game id in case it is missing
if (!strcmp(gameinfo.publisher,"")) {
GetPublisherFromGameid(gameid,gameinfo.publisherfromid,sizeof(gameinfo.publisherfromid));
strlcpy(gameinfo.publisher,gameinfo.publisherfromid,sizeof(gameinfo.publisher));
}
// if missing, get region from game ID
if (!strcmp(gameinfo.region,"")) {
if (gameid[3] == 'E') strlcpy(gameinfo.region,"NTSC-U",sizeof(gameinfo.region));
if (gameid[3] == 'J') strlcpy(gameinfo.region,"NTSC-J",sizeof(gameinfo.region));
if (gameid[3] == 'K') strlcpy(gameinfo.region,"NTSC-K",sizeof(gameinfo.region));
if (gameid[3] == 'P') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
if (gameid[3] == 'X') strlcpy(gameinfo.region,"PAL-X",sizeof(gameinfo.region)); // does X appear in any original game ID?
// the following codes do not exist and should only appear on modified game IDs
if (gameid[3] == 'D') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
if (gameid[3] == 'G') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
if (gameid[3] == 'F') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
if (gameid[3] == 'S') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
if (gameid[3] == 'I') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
if (gameid[3] == 'N') strlcpy(gameinfo.region,"PAL",sizeof(gameinfo.region));
}
// free memory
mxmlIndexDelete(nodeindex);
return exist;
} }
@ -566,41 +596,41 @@ void PrintGameInfo(bool showfullinfo)
//Con_Clear(); //Con_Clear();
//printf("id: %s version: %s region: %s",gameinfo.id, gameinfo.version, gameinfo.region); //printf("id: %s version: %s region: %s",gameinfo.id, gameinfo.version, gameinfo.region);
printf("title: %s\n",gameinfo.title); //printf("title: %s\n",gameinfo.title);
int i; int i;
printf("locales:"); printf("languages:");
for (i=1;strcmp(gameinfo.locales[i],"") != 0;i++) for (i=1;strcmp(gameinfo.locales[i],"") != 0;i++)
{ {
printf(" %s",gameinfo.locales[i]); printf(" %s",gameinfo.locales[i]);
} }
printf("\n"); printf("\n");
printf("developer: %s\n",gameinfo.developer); //printf("developer: %s\n",gameinfo.developer);
printf("publisher: %s\n",gameinfo.publisher); //printf("publisher: %s\n",gameinfo.publisher);
printf("publisher from ID: %s\n",gameinfo.publisherfromid); //printf("publisher from ID: %s\n",gameinfo.publisherfromid);
printf("year:%s month:%s day:%s\n",gameinfo.year,gameinfo.month,gameinfo.day); printf("year:%s month:%s day:%s\n",gameinfo.year,gameinfo.month,gameinfo.day);
printf("genre: %s\n",gameinfo.genre); printf("genre: %s\n",gameinfo.genre);
printf("rating: %s %s (CERO: %s ESRB: %s PEGI: %s)\n",gameinfo.ratingtype, gameinfo.ratingvalue, //printf("rating: %s %s (CERO: %s ESRB: %s PEGI: %s)\n",gameinfo.ratingtype, gameinfo.ratingvalue,
gameinfo.ratingvalueCERO,gameinfo.ratingvalueESRB,gameinfo.ratingvaluePEGI); // gameinfo.ratingvalueCERO,gameinfo.ratingvalueESRB,gameinfo.ratingvaluePEGI);
printf("content descriptor:"); printf("content descriptors:");
for (i=1;strcmp(gameinfo.wififeatures[i],"") != 0;i++) for (i=1;strcmp(gameinfo.wififeatures[i],"") != 0;i++)
{ {
printf(" %s",gameinfo.ratingdescriptors[i]); printf(" %s",gameinfo.ratingdescriptors[i]);
} }
printf("\n"); printf("\n");
printf("players: %s wi-fi: %s\n",gameinfo.players,gameinfo.wifiplayers); printf("players: %s online: %s\n",gameinfo.players,gameinfo.wifiplayers);
printf("wi-fi features:"); printf("online features:");
for (i=1;strcmp(gameinfo.wififeatures[i],"") != 0;i++) for (i=1;strcmp(gameinfo.wififeatures[i],"") != 0;i++)
{ {
printf(" %s",gameinfo.wififeatures[i]); printf(" %s",gameinfo.wififeatures[i]);
} }
printf("\n"); printf("\n");
printf("accessory required:"); printf("required accessories:");
for (i=1;strcmp(gameinfo.accessories_required[i],"") != 0;i++) for (i=1;strcmp(gameinfo.accessoriesReq[i],"") != 0;i++)
{ {
printf(" %s",gameinfo.accessories_required[i]); printf(" %s",gameinfo.accessoriesReq[i]);
} }
printf("\n"); printf("\n");
printf("accessory:"); printf("accessories:");
for (i=1;strcmp(gameinfo.accessories[i],"") != 0;i++) for (i=1;strcmp(gameinfo.accessories[i],"") != 0;i++)
{ {
printf(" %s",gameinfo.accessories[i]); printf(" %s",gameinfo.accessories[i]);
@ -608,7 +638,7 @@ void PrintGameInfo(bool showfullinfo)
printf("\n"); printf("\n");
//printf("iso_crc: %s iso_md5: %s\n",gameinfo.iso_crc,gameinfo.iso_md5); //printf("iso_crc: %s iso_md5: %s\n",gameinfo.iso_crc,gameinfo.iso_md5);
//printf("iso_sha1: %s\n",gameinfo.iso_sha1); //printf("iso_sha1: %s\n",gameinfo.iso_sha1);
printf("synopsis: %s\n",gameinfo.synopsis); //printf("synopsis: %s\n",gameinfo.synopsis);
} else { } else {
@ -626,18 +656,7 @@ void PrintGameInfo(bool showfullinfo)
sprintf(xmljptoen,"%d",CFG.db_JPtoEN); sprintf(xmljptoen,"%d",CFG.db_JPtoEN);
printf("xml JPtoEN: %s\n",xmljptoen); printf("xml JPtoEN: %s\n",xmljptoen);
*/ */
printf(MemInfo()); // guidebug
// guidebug
struct mallinfo mymallinfo = mallinfo();
char memtotal[100];
char memused[100];
char memnotinuse[100];
char memcanbefreed[100];
sprintf(memtotal,"%d",mymallinfo.arena/1024);
sprintf(memused,"%d",mymallinfo.uordblks/1024);
sprintf(memnotinuse,"%d",mymallinfo.fordblks/1024);
sprintf(memcanbefreed,"%d",mymallinfo.keepcost/1024);
printf("allocated:%sKB used:%sKB notused:%sKB canbefreed:%s", memtotal, memused, memnotinuse, memcanbefreed);
} }
//printf("%s: ",gameidfull); //printf("%s: ",gameidfull);
@ -659,7 +678,7 @@ void PrintGameInfo(bool showfullinfo)
if (strcmp(gameinfo.ratingvalue,"") != 0) { if (strcmp(gameinfo.ratingvalue,"") != 0) {
snprintf(linebuf, sizeof(linebuf), "rated %s", gameinfo.ratingvalue); snprintf(linebuf, sizeof(linebuf), "rated %s", gameinfo.ratingvalue);
if (strcmp(gameinfo.ratingtype,"PEGI") == 0) if (!strcmp(gameinfo.ratingtype,"PEGI"))
snprintf(linebuf, sizeof(linebuf), "%s+ ", linebuf); snprintf(linebuf, sizeof(linebuf), "%s+ ", linebuf);
snprintf(linebuf, sizeof(linebuf), "%s ", linebuf); snprintf(linebuf, sizeof(linebuf), "%s ", linebuf);
} }
@ -676,4 +695,54 @@ void PrintGameInfo(bool showfullinfo)
} }
char *MemInfo()
{
char linebuf[300] = "";
char memtotal[20];
char memused[20];
char memnotinuse[20];
char memcanbefreed[20];
struct mallinfo mymallinfo = mallinfo();
sprintf(memtotal,"%d",mymallinfo.arena/1024);
sprintf(memused,"%d",mymallinfo.uordblks/1024);
sprintf(memnotinuse,"%d",mymallinfo.fordblks/1024);
sprintf(memcanbefreed,"%d",mymallinfo.keepcost/1024);
snprintf(linebuf,sizeof(linebuf),"all:%sKB used:%sKB notused:%sKB canfree:%sKB", memtotal, memused, memnotinuse, memcanbefreed);
char *minfo[300];
*minfo = linebuf;
return *minfo;
}
/*-------------------------------------------------------------------------------------*/
/* get_text() - Get the text for a node, taken from mini-mxml example mxmldoc.c */
static char * get_text(mxml_node_t *node, char *buffer, int buflen) /* O - Text in node, I - Node to get, I - Buffer, I - Size of buffer */
{
char *ptr, *end; /* Pointer into buffer, End of buffer */
int len; /* Length of node */
mxml_node_t *current; /* Current node */
ptr = buffer;
end = buffer + buflen - 1;
for (current = node->child; current && ptr < end; current = current->next)
{
if (current->type == MXML_TEXT) {
if (current->value.text.whitespace)
*ptr++ = ' ';
len = (int)strlen(current->value.text.string);
if (len > (int)(end - ptr))
len = (int)(end - ptr);
memcpy(ptr, current->value.text.string, len);
ptr += len;
} else if (current->type == MXML_OPAQUE) {
len = (int)strlen(current->value.opaque);
if (len > (int)(end - ptr))
len = (int)(end - ptr);
memcpy(ptr, current->value.opaque, len);
ptr += len;
}
}
*ptr = '\0';
return (buffer);
}

View File

@ -8,58 +8,64 @@ extern "C"
{ {
#endif #endif
// open database, close database, load info for a game
bool OpenXMLDatabase(char* xmlfilepath, char* argdblang, bool argJPtoEN, bool openfile, bool loadtitles, bool keepopen);
void CloseXMLDatabase();
bool LoadGameInfoFromXML(char* gameid, char* langcode);
#define XML_ELEMMAX 15
struct gameXMLinfo struct gameXMLinfo
{ {
char id[10]; char id[7];
char version[500]; char version[50];
char region[10]; char region[7];
char title[500]; char title[100];
char synopsis[2000]; char synopsis[2000];
char title_EN[500]; char title_EN[100];
char synopsis_EN[2000]; char synopsis_EN[2000];
char locales[100][500]; char locales[XML_ELEMMAX+1][3];
char developer[500]; int localeCnt;
char publisher[500]; char developer[75];
char publisherfromid[500]; char publisher[75];
char year[10]; char publisherfromid[75];
char month[10]; char year[5];
char day[10]; char month[3];
char genre[500]; char day[3];
char genresplit[100][500]; char genre[75];
char ratingtype[10]; char genresplit[XML_ELEMMAX+1][20];
char ratingvalue[10]; int genreCnt;
char ratingdescriptors[100][500]; char ratingtype[5];
char ratingvalueCERO[10]; char ratingvalue[5];
char ratingvalueESRB[10]; char ratingdescriptors[XML_ELEMMAX+1][40];
char ratingvaluePEGI[10];
char wifiplayers[10];
char wififeatures[100][500];
char players[10];
char accessories[100][500];
char accessories_required[100][500];
char iso_crc[10];
char iso_md5[50];
char iso_sha1[50];
int descriptorCnt; int descriptorCnt;
int accessoryCnt; char ratingvalueCERO[5];
int accessoryReqCnt; char ratingvalueESRB[5];
char ratingvaluePEGI[5];
char wifiplayers[4];
char wififeatures[XML_ELEMMAX+1][20];
int wifiCnt; int wifiCnt;
char players[4];
char accessories[XML_ELEMMAX+1][20];
int accessoryCnt;
char accessoriesReq[XML_ELEMMAX+1][20];
int accessoryReqCnt;
char iso_crc[9];
char iso_md5[33];
char iso_sha1[41];
} ; } ;
struct gameXMLinfo gameinfo; struct gameXMLinfo gameinfo;
struct gameXMLinfo gameinfo_reset; struct gameXMLinfo gameinfo_reset;
bool OpenXMLFile(char* filename); bool OpenXMLFile(char* filename);
bool LoadGameInfoFromXML(char* gameid, char* langcode);
void LoadTitlesFromXML(char *langcode, bool forcejptoen); void LoadTitlesFromXML(char *langcode, bool forcejptoen);
void GetPublisherFromGameid(char *idtxt, char *dest); void GetPublisherFromGameid(char *idtxt, char *dest, int destsize);
char *ConvertLangTextToCode(char *langtext); char *ConvertLangTextToCode(char *langtext);
void ConvertRating(char *ratingvalue, char *fromrating, char *torating, char *destvalue); void ConvertRating(char *ratingvalue, char *fromrating, char *torating, char *destvalue, int destsize);
void PrintGameInfo(bool showfullinfo); void PrintGameInfo(bool showfullinfo);
void FreeXMLMemory(); char *MemInfo();
void title_set(char *id, char *title); void title_set(char *id, char *title);
char* trimcopy(char *dest, char *src, int size); char* trimcopy(char *dest, char *src, int size);