mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
* Fixed launching GameCube games from disc with official MIOS
* Added Forced Language settings for GameCube games when using DM(L) * Fixed GameCube games video mode error with DML by removing forced progressive mode when using component cable. * Replaced the "Force interlace" by "DML Progressive Patch" (use it ONLY if you don't see any picture when forcing 480p) * Added a setting to choose whether to use MIOS or Devolution for GameCube games. * Added support for Devolution: - place Loader.bin from devolution sources in "DEVO Loader Folder". default folder is sd:/apps/gc_devo/ but you can change it. - You need to use the same folder layout than DIOS MIOS: /games/title [ID6]/game.iso - You need to place the second game disc ISO in the same folder than the first ISO (untested) - The Memory Card Emulation for Devolution can be: OFF (real Memory Card) ON (saved in /apps/gc_devo) Individual (Saved in the game folder) - Other settings have no effect in Devolution Mode. (no Ocarina/language/video force/etc.)
This commit is contained in:
parent
2300f6d872
commit
a8f136335f
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r1192</version>
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<release_date>201206271945</release_date>
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<version>3.0 r1195</version>
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<release_date>201207161531</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2012-06-27 20:29+0200\n"
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"POT-Creation-Date: 2012-07-15 22:44+0200\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: David Jelinek (djelinek@hotmail.com) e->e,r->r,u->u, c->c \n"
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"Language-Team: r1056 - last version on http://djelinek.sweb.cz/_USBLoderGX/czech.lang \n"
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@ -488,6 +488,9 @@ msgstr "Vlastní cesty"
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msgid "Customs/Original"
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msgstr "Upravené/Originál"
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msgid "DEVO MemCard Emulation"
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msgstr ""
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msgid "DML Debug"
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msgstr ""
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@ -503,6 +506,9 @@ msgstr ""
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msgid "DML PAD Hook"
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msgstr ""
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msgid "DML Progressive Patch"
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msgstr ""
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msgid "DOL Path"
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msgstr "Cesta k DOL"
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@ -563,6 +569,12 @@ msgstr "Vyvinul"
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msgid "Developer:"
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msgstr ""
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msgid "Devolution"
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msgstr ""
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msgid "Devolution Loader Path"
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msgstr ""
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msgid "Directory does not exist!"
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msgstr "Adresár neexistuje!"
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@ -962,9 +974,6 @@ msgstr "IdHry_NazevHry"
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msgid "GC Banner Scale"
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msgstr ""
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msgid "GC Force Interlace"
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msgstr ""
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msgid "GC Games"
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msgstr ""
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@ -1040,6 +1049,9 @@ msgstr ""
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msgid "GameCube"
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msgstr ""
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msgid "GameCube Mode"
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msgstr ""
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msgid "GameTDB Path"
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msgstr ""
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@ -1114,6 +1126,9 @@ msgstr "Príchozí soubor %0.2fKB"
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msgid "Incoming file %0.2fMB"
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msgstr "Príchozí soubor %0.2fMB"
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msgid "Individual"
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msgstr ""
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msgid "Initializing Network"
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msgstr "Inicializuji sítové pripojení"
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@ -1259,6 +1274,9 @@ msgstr "Hudební smycka"
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msgid "Loop Sound"
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msgstr "Zvuková smycka"
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msgid "MIOS (Default & Customs)"
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msgstr ""
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msgid "Main DOL"
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msgstr ""
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@ -1796,9 +1814,18 @@ msgstr "Cesta k TXT cheatum"
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msgid "The .them file was not found in the zip."
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msgstr "Soubor .them nebyl nalezen v ZIP."
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msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
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msgstr ""
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msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
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msgstr ""
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msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
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msgstr ""
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msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
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msgstr ""
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msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
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msgstr ""
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@ -1863,12 +1890,18 @@ msgstr "Spouštec kanálu"
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msgid "Titles from GameTDB"
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msgstr ""
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msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
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msgstr ""
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msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
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msgstr ""
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msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
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msgstr ""
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msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
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msgstr ""
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msgid "Tooltip Delay"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2012-06-27 20:29+0200\n"
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"POT-Creation-Date: 2012-07-15 22:44+0200\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: Fox888[dk]\n"
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"Language-Team: [dk]\n"
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@ -488,6 +488,9 @@ msgstr "Sti-indstillinger"
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msgid "Customs/Original"
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msgstr "Tilpassede/Originale"
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msgid "DEVO MemCard Emulation"
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msgstr ""
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msgid "DML Debug"
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msgstr ""
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@ -503,6 +506,9 @@ msgstr ""
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msgid "DML PAD Hook"
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msgstr ""
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msgid "DML Progressive Patch"
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msgstr ""
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msgid "DOL Path"
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msgstr "Sti til DOL"
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@ -563,6 +569,12 @@ msgstr "Udviklet af"
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msgid "Developer:"
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msgstr ""
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msgid "Devolution"
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msgstr ""
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msgid "Devolution Loader Path"
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msgstr ""
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msgid "Directory does not exist!"
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msgstr "Mappen eksisterer ikke!"
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@ -962,9 +974,6 @@ msgstr ""
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msgid "GC Banner Scale"
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msgstr ""
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msgid "GC Force Interlace"
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msgstr ""
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msgid "GC Games"
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msgstr ""
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@ -1040,6 +1049,9 @@ msgstr "Spil/Installation partition"
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msgid "GameCube"
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msgstr ""
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msgid "GameCube Mode"
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msgstr ""
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msgid "GameTDB Path"
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msgstr "Sti til GameTDB"
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@ -1114,6 +1126,9 @@ msgstr "Henter fil %0.2fKB"
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msgid "Incoming file %0.2fMB"
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msgstr "Henter fil %0.2fMB"
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msgid "Individual"
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msgstr ""
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msgid "Initializing Network"
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msgstr "Initialiserer netforbindelse"
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@ -1259,6 +1274,9 @@ msgstr "Afspil musik i løkke"
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msgid "Loop Sound"
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msgstr "Afspil lyd i løkke"
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msgid "MIOS (Default & Customs)"
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msgstr ""
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msgid "Main DOL"
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msgstr ""
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@ -1796,9 +1814,18 @@ msgstr "Sti til TXTCheatcodes"
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msgid "The .them file was not found in the zip."
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msgstr "kunne ikke finde .them fil i zip"
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msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
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msgstr ""
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msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
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msgstr ""
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msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
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msgstr ""
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msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
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msgstr ""
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msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
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msgstr ""
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@ -1863,12 +1890,18 @@ msgstr "Titel-starter"
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msgid "Titles from GameTDB"
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msgstr "Titler fra GameTDB"
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msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
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msgstr ""
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msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
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msgstr ""
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msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
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msgstr ""
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msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
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msgstr ""
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msgid "Tooltip Delay"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2012-06-27 20:29+0200\n"
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"POT-Creation-Date: 2012-07-15 22:44+0200\n"
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"PO-Revision-Date: 2011-12-17 14:22+0100\n"
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"Last-Translator: Arthur117\n"
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"Language-Team: tj_cool, glowy, Arthur117\n"
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@ -488,6 +488,9 @@ msgstr "Bestandslocaties"
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msgid "Customs/Original"
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msgstr "Aangepast/Origineel"
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msgid "DEVO MemCard Emulation"
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msgstr ""
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msgid "DML Debug"
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msgstr ""
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@ -503,6 +506,9 @@ msgstr ""
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msgid "DML PAD Hook"
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msgstr ""
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msgid "DML Progressive Patch"
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msgstr ""
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msgid "DOL Path"
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msgstr "Locatie DOL"
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@ -563,6 +569,12 @@ msgstr "Ontwikkeld door"
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msgid "Developer:"
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msgstr ""
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msgid "Devolution"
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msgstr ""
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msgid "Devolution Loader Path"
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msgstr ""
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msgid "Directory does not exist!"
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msgstr "Map bestaat niet!"
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@ -962,9 +974,6 @@ msgstr "SPELID_Spelnaam"
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msgid "GC Banner Scale"
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msgstr ""
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msgid "GC Force Interlace"
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msgstr ""
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msgid "GC Games"
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msgstr ""
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@ -1040,6 +1049,9 @@ msgstr "Spel/Installatie partitie"
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msgid "GameCube"
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msgstr ""
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msgid "GameCube Mode"
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msgstr ""
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msgid "GameTDB Path"
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msgstr "Map naar GameTBD"
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@ -1114,6 +1126,9 @@ msgstr "Binnenkomend bestand %0.2fKB"
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msgid "Incoming file %0.2fMB"
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msgstr "Binnenkomend bestand %0.2fMB"
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msgid "Individual"
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msgstr ""
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msgid "Initializing Network"
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msgstr "Netwerk initialiseren"
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@ -1259,6 +1274,9 @@ msgstr "Herhaal Muziek"
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msgid "Loop Sound"
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msgstr "Geluid herhalen"
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msgid "MIOS (Default & Customs)"
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msgstr ""
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msgid "Main DOL"
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msgstr ""
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@ -1796,9 +1814,18 @@ msgstr "Locatie TXT cheats"
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msgid "The .them file was not found in the zip."
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msgstr "Het .them bestand is niet gevonden in het zip bestand."
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msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
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msgstr ""
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msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
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msgstr ""
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msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
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msgstr ""
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msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
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msgstr ""
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msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
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msgstr ""
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@ -1863,12 +1890,18 @@ msgstr "Titel starter"
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msgid "Titles from GameTDB"
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msgstr "Titels van GameTDB"
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msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
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msgstr ""
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msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
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msgstr ""
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msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
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msgstr ""
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msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
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msgstr ""
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msgid "Tooltip Delay"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2012-06-27 20:29+0200\n"
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"POT-Creation-Date: 2012-07-15 22:44+0200\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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@ -488,6 +488,9 @@ msgstr ""
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msgid "Customs/Original"
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msgstr ""
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msgid "DEVO MemCard Emulation"
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msgstr ""
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msgid "DML Debug"
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msgstr ""
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@ -503,6 +506,9 @@ msgstr ""
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msgid "DML PAD Hook"
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msgstr ""
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msgid "DML Progressive Patch"
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msgstr ""
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msgid "DOL Path"
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msgstr ""
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@ -563,6 +569,12 @@ msgstr ""
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msgid "Developer:"
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msgstr ""
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msgid "Devolution"
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msgstr ""
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msgid "Devolution Loader Path"
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msgstr ""
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msgid "Directory does not exist!"
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msgstr ""
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@ -962,9 +974,6 @@ msgstr ""
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msgid "GC Banner Scale"
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msgstr ""
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msgid "GC Force Interlace"
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msgstr ""
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msgid "GC Games"
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msgstr ""
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@ -1040,6 +1049,9 @@ msgstr ""
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msgid "GameCube"
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msgstr ""
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msgid "GameCube Mode"
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msgstr ""
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msgid "GameTDB Path"
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msgstr ""
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@ -1114,6 +1126,9 @@ msgstr ""
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msgid "Incoming file %0.2fMB"
|
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msgstr ""
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|
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msgid "Individual"
|
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msgstr ""
|
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|
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msgid "Initializing Network"
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msgstr ""
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@ -1259,6 +1274,9 @@ msgstr ""
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msgid "Loop Sound"
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msgstr ""
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msgid "MIOS (Default & Customs)"
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msgstr ""
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msgid "Main DOL"
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msgstr ""
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|
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@ -1796,9 +1814,18 @@ msgstr ""
|
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msgid "The .them file was not found in the zip."
|
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msgstr ""
|
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|
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msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
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msgstr ""
|
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|
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msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
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msgstr ""
|
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|
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msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
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msgstr ""
|
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|
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msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
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msgstr ""
|
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|
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msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
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msgstr ""
|
||||
|
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@ -1863,12 +1890,18 @@ msgstr ""
|
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msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
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msgid "Tooltip Delay"
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msgstr ""
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|
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|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
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"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:29+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: c64rmx\n"
|
||||
"Language-Team: \n"
|
||||
@ -488,6 +488,9 @@ msgstr "Omat polut"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Omat/Alkuperäiset"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL:in polku"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Kehitys"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr ""
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr ""
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr ""
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Yhdistää verkkoon"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr ""
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXT koodien polku"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Nimilaukaisin"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
# USB Loader GX language source file.
|
||||
# French.lang - r1190
|
||||
# French.lang - r1195
|
||||
# don't delete/change this line (é).
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:29+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: Cyan\n"
|
||||
"Language-Team: Badablek, Amour, ikya, Cyan & Kin8\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Personnalisation des dossiers"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Persos/Originaux"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr "DEVO MemCard Émulation"
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr "DML Débug"
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr "DML Sans disque"
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr "DML Patch Progressif"
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Dossier DOL alternatif"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Développé par"
|
||||
msgid "Developer:"
|
||||
msgstr "Développeur:"
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr "Dossier Loader Devolution"
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Répertoire inexistant!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "IDJEU_NomJeu"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr "Échelle des bannières GC"
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr "Entrelacement GameCube"
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr "Jeux GameCube"
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "Partition jeu/install."
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr "Mode GameCube"
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr "Dossier GameTDB"
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Fichier entrant %0.2fKo"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Fichier entrant %0.2fMo"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr "Individuelle"
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Initialisation du réseau"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "Répéter musique"
|
||||
msgid "Loop Sound"
|
||||
msgstr "Intro en boucle"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr "MIOS (Défaut & Customs)"
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr "Lancer main.dol"
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Dossier TXT de triches"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "Fichier .them non trouvé dans le zip."
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr "The dossier GCT de triche et ce jeu ne sont pas sur la même partition. Lancer le jeu sans Ocarina ?"
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr "The dossier GCT de triche doit se trouver sur la carte SD. Lancer le jeu sans Ocarina ?"
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "Les Miis seront extraits vers vos dossiers d'Émulation Nand et d'Émulation Nand Chaînes. Attention: Tous les fichiers existants seront remplacés."
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr "L'option No Disc n'est plus utilisée par DIOS MIOS v2. Vous devez désormais placer un disque dans votre lecteur."
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "Le fichier SYSCONF sera extrait vers vos dossiers d'Émulation Nand et d'Émulation Nand Chaînes. Attention: Le fichier existant sera remplacé."
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Menu Chaînes"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr "Titres de GameTDB"
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr "Pour lancer les jeux GameCube à partir du disque vous devez placer le Mode GameCube sur MIOS dans les paramètres du jeu."
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr "Pour jouer aux jeux GameCube avec DIOS MIOS vouz devez les copier sur une partition USB FAT32."
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr "Pour jouer aux jeux GameCube avec DIOS MIOS vouz devez placer votre 'Dossier GameCube principal' sur une partition USB FAT32."
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr "Pour lancer les jeux GameCube avec Devolution vous devez placer le fichier loader.bin dans le Dossier Loader Devolution."
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr "Délai des Info-bulles"
|
||||
|
||||
@ -2126,6 +2159,9 @@ msgstr "sur"
|
||||
msgid "seconds left"
|
||||
msgstr "secondes restantes"
|
||||
|
||||
#~ msgid "GC Force Interlace"
|
||||
#~ msgstr "Entrelacement GameCube"
|
||||
|
||||
#~ msgid "Rename Game on WBFS"
|
||||
#~ msgstr "Renommer le jeu"
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
# USB Loader GX
|
||||
# german.lang - r1190
|
||||
# german.lang - r1192
|
||||
# don't delete/change this line (é).
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:29+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2010-07-03 17:35-0800\n"
|
||||
"Last-Translator: TheRealVisitor\n"
|
||||
"Language-Team: Bertilax, Snoozer, wishmasterf, ZEN.13, TheRealVisitor\n"
|
||||
@ -137,7 +137,7 @@ msgid "Are you sure you want to import game categories from GameTDB?"
|
||||
msgstr "Sollen die Spiele-Kategorien aus der WiiTDB importiert werden?"
|
||||
|
||||
msgid "Are you sure you want to install on SD?"
|
||||
msgstr ""
|
||||
msgstr "Soll auf die SD-Karte installiert werden?"
|
||||
|
||||
msgid "Are you sure you want to lock USB Loader GX?"
|
||||
msgstr "Bist du sicher, dass du USB Loader GX sperren willst?"
|
||||
@ -488,6 +488,9 @@ msgstr "Pfade anpassen"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Community/Original"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr "DML Debug"
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr "DML Keine Disk"
|
||||
msgid "DML PAD Hook"
|
||||
msgstr "DML PAD Hook"
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Alternative DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Entwickelt von"
|
||||
msgid "Developer:"
|
||||
msgstr "Entwickler:"
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Verzeichnis existiert nicht!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "SPIELID_Spielname"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr "GC Banner Skalierung"
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr "GC Interlace erzw."
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr "GC Spiele"
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "Spiel/Instal. Partition"
|
||||
msgid "GameCube"
|
||||
msgstr "GameCube"
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr "GameTDB"
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Eingehende Datei %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Eingehende Datei %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Initialisiere Netzwerk"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "Wiederholung"
|
||||
msgid "Loop Sound"
|
||||
msgstr "Wiederholung"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr "Haupt-DOL"
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXT Cheatdateien"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "Die .them Datei wurde in der zip nicht gefunden."
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "Die Miis werden in den EmuNand Pfad und EmuNand Kanal-Pfad kopiert. Achtung: Alle vorhandenen Dateien werden überschrieben."
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "Die SYSCONF wird in den EmuNand Pfad und EmuNand Kanal-Pfad kopiert. Achtung: Alle vorhandenen Dateien werden überschrieben."
|
||||
|
||||
@ -1812,7 +1839,7 @@ msgid "The files will be extracted to your emu nand save and channel path. Atten
|
||||
msgstr "Datein werden in den EmuNand Speicher- und Kanal-Pfad kopiert. Achtung: Alle vorhandenen Dateien werden überschrieben."
|
||||
|
||||
msgid "The game is on SD Card."
|
||||
msgstr ""
|
||||
msgstr "Das Spiel ist auf der SD-Karte."
|
||||
|
||||
msgid "The game is on USB."
|
||||
msgstr "Das Spiel befindet sich auf USB."
|
||||
@ -1863,10 +1890,16 @@ msgstr "Channel Launcher"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr "Namen aus der WiiTDB"
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr "Um GameCube-Spiele mit DIOS MIOS zu spielen, müssen sie sich auf einer USB FAT32 Partition befinden."
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr "Um GameCube-Spiele mit DIOS MIOS zu spielen, muss der 'GemeCube Hauptpfad' auf eine USB FAT32 Partition zeigen."
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
@ -2064,7 +2097,7 @@ msgid "You cannot delete this category."
|
||||
msgstr "Kategorie kann nicht gelöscht werden."
|
||||
|
||||
msgid "You need to install DIOS MIOS to run GameCube games from USB or DIOS MIOS Lite to run them from SD card"
|
||||
msgstr ""
|
||||
msgstr "Um GameCube Spiele von USB abzuspielen, wird DIOS MIOS wird benötigt. Um sie von der SD-Karte abzuspielen, wird DIOS MIOS Lite benötigt."
|
||||
|
||||
msgid "Zoom Duration (Speed)"
|
||||
msgstr "Zoom Dauer"
|
||||
@ -2126,6 +2159,9 @@ msgstr "von"
|
||||
msgid "seconds left"
|
||||
msgstr "Sekunden verbleiben"
|
||||
|
||||
#~ msgid "GC Force Interlace"
|
||||
#~ msgstr "GC Interlace erzw."
|
||||
|
||||
#~ msgid "Rename Game on WBFS"
|
||||
#~ msgstr "Spiel umbenennen"
|
||||
|
||||
@ -2175,7 +2211,7 @@ msgstr "Sekunden verbleiben"
|
||||
#~ msgstr "Keine Wii Disk."
|
||||
|
||||
#~ msgid "The files will be extracted to your emu nand path. Attention: All existing files will be overwritten."
|
||||
#~ msgstr "DAtein werden in den EmuNand Pfad kopiert. Achtung: Alle vorhandenen Dateien werden überschrieben."
|
||||
#~ msgstr "Datein werden in den EmuNand Pfad kopiert. Achtung: Alle vorhandenen Dateien werden überschrieben."
|
||||
|
||||
#~ msgid "The save games will be extracted to your emu nand path. Attention: All existing saves will be overwritten."
|
||||
#~ msgstr "Die Spielstände werden zum EmuNand-Pfad entpackt. Achtung: Alle vorhandenen Spielstände werden überschrieben."
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:29+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-12-29 11:05+0100\n"
|
||||
"Last-Translator: Springdale\n"
|
||||
"Language-Team: Tusk, Springdale\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Egyéni útvonalak"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Egyéni/Eredeti"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL Útvonal"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Készítette"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "A könyvtár nem létezik!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Bejövõ fájl %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Bejövõ fájl %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Hálózat inicializálása..."
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr "Folyamatos hang"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXT Cheatkódok Útvonala"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Programindító"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:29+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2011-09-11 12:19+0100\n"
|
||||
"Last-Translator: xFede\n"
|
||||
"Language-Team: Cambo, xFede\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Percorsi Personalizzati"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Modific./Origin."
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Percorso del DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Sviluppato da"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Il percorso non esiste!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "IDGIOCO_Nomegioco"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "Partizione Giochi/Inst."
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr "Percorso GameTDB"
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "File in arrivo %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "File in arrivo %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Inizializzando la rete"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "Ripeti Brano"
|
||||
msgid "Loop Sound"
|
||||
msgstr "Suono Ripetuto"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr "Avvio main.dol"
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Percorso Trucchi TXT"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "Il file .them non è stato trovato nel zip."
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Avvia titoli"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr "Titoli da GameTDB"
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-17 19:45+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: hosigumayuugi\n"
|
||||
"Language-Team: hosigumayuugi\n"
|
||||
@ -137,7 +137,7 @@ msgid "Are you sure you want to import game categories from GameTDB?"
|
||||
msgstr "GameTDBからカテゴリをインポートしますか?"
|
||||
|
||||
msgid "Are you sure you want to install on SD?"
|
||||
msgstr ""
|
||||
msgstr "SDにインストールしますか?"
|
||||
|
||||
msgid "Are you sure you want to lock USB Loader GX?"
|
||||
msgstr "USB Loader GXをロックしますか?"
|
||||
@ -361,7 +361,7 @@ msgid "Clock"
|
||||
msgstr "時計の表示"
|
||||
|
||||
msgid "Clock Scale Factor"
|
||||
msgstr ""
|
||||
msgstr "時計のサイズ"
|
||||
|
||||
msgid "Close"
|
||||
msgstr "とじる"
|
||||
@ -488,6 +488,9 @@ msgstr "パスを変更"
|
||||
msgid "Customs/Original"
|
||||
msgstr "カスタムを優先"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr "DML デバッグ"
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr "DML ディスクなし"
|
||||
msgid "DML PAD Hook"
|
||||
msgstr "DML PADフック"
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "代替DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "開発者:"
|
||||
msgid "Developer:"
|
||||
msgstr "開発者:"
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "フォルダがありません"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "ゲームID_ゲーム名"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr "GCバナーの大きさ"
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr "GC インターレース強制"
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr "GCゲーム"
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "ゲームのインストール領域"
|
||||
msgid "GameCube"
|
||||
msgstr "ゲームキューブ"
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr "ゲーム名リスト"
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "ファイルを受信中 %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "ファイルを受信中 %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "接続中・・・"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "ループさせる"
|
||||
msgid "Loop Sound"
|
||||
msgstr "ループさせる"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr "main.dol"
|
||||
|
||||
@ -1572,7 +1590,7 @@ msgid "Remove update"
|
||||
msgstr "更新を取り除く"
|
||||
|
||||
msgid "Rename Game Title"
|
||||
msgstr ""
|
||||
msgstr "ゲーム名を変更"
|
||||
|
||||
msgid "Rename category"
|
||||
msgstr "カテゴリの名前を変更"
|
||||
@ -1796,9 +1814,18 @@ msgstr "テキストチート"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ".themファイルがzip内にありません"
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "MiiはエミュNAND(チャンネル)パスに書き出されます。すでに存在するファイルは上書きされます"
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "SYSCONFはエミュNAND(チャンネル)パスに書き出されます。すでに存在するファイルは上書きされます"
|
||||
|
||||
@ -1812,7 +1839,7 @@ msgid "The files will be extracted to your emu nand save and channel path. Atten
|
||||
msgstr "ファイルはエミュNANDセーブ&チャンネルパスに書き出されます。すでに存在するファイルは上書きされます"
|
||||
|
||||
msgid "The game is on SD Card."
|
||||
msgstr ""
|
||||
msgstr "ゲームはSDにあります"
|
||||
|
||||
msgid "The game is on USB."
|
||||
msgstr "ゲームはUSBにあります"
|
||||
@ -1863,10 +1890,16 @@ msgstr "ランチャー"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr "ゲーム名の日本語化"
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr "GCゲームをDIOS MIOSで起動するにはUSBをFAt32にしてゲームをおいてください"
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr "GCゲームをDIOS MIOSで起動するにはパスの設定でゲームキューブをusb:/にする必要があります"
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
@ -2064,7 +2097,7 @@ msgid "You cannot delete this category."
|
||||
msgstr "このカテゴリは削除できません"
|
||||
|
||||
msgid "You need to install DIOS MIOS to run GameCube games from USB or DIOS MIOS Lite to run them from SD card"
|
||||
msgstr ""
|
||||
msgstr "GCゲームをUSBから起動するにはDIOS MIOSが、SDから起動するにはDMLが必要です"
|
||||
|
||||
msgid "Zoom Duration (Speed)"
|
||||
msgstr "ズームの継続(速度)"
|
||||
@ -2126,6 +2159,9 @@ msgstr "中"
|
||||
msgid "seconds left"
|
||||
msgstr "秒で完了"
|
||||
|
||||
#~ msgid "GC Force Interlace"
|
||||
#~ msgstr "GC インターレース強制"
|
||||
|
||||
#~ msgid "Rename Game on WBFS"
|
||||
#~ msgstr "WBFS内のゲーム名を変更"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: nextos@korea.com\n"
|
||||
"Language-Team: \n"
|
||||
@ -488,6 +488,9 @@ msgstr "Custom Paths"
|
||||
msgid "Customs/Original"
|
||||
msgstr "커스텀/오리지널"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL 패치"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "디자인 by"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr ""
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "화일 수신중 %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "화일 수신중 %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "네트워크 초기화"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr ""
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXT 치트코드 경로"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "타이틀 런처"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: raschi\n"
|
||||
"Language-Team: raschi\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Egendefinerte stier"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Custom/Original"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL sti"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Utviklet av"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Mappe finnes ikke!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "SPILLID_Spillnavn"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "Spill/installer partisjon"
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Laster ned fil %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Laster ned fil %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Initialiserer nettverk"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "Loop musikk"
|
||||
msgid "Loop Sound"
|
||||
msgstr "Loop lyd"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXTjuksekode sti"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "Filen .them ble ikke funnet i zip."
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Tittel Laster"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: ziom666 (zadania_prog@vp.pl)\n"
|
||||
"Language-Team: \n"
|
||||
@ -488,6 +488,9 @@ msgstr "Sciezki"
|
||||
msgid "Customs/Original"
|
||||
msgstr ""
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Sciezka plikow .DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr ""
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Katalog nie istnieje!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Przychodzacy plik %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Przychodzacy plik %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Inicjalizacja sieci"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr "Zapetl dzwieki"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Sciezka kodow TXT"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Uruchom tytul"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-23 18:52+0200\n"
|
||||
"Last-Translator: aniemotion\n"
|
||||
"Language-Team: boto12, aniemotion\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Personalização de Pastas"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Alternativas/Originais"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Pasta DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Desenvolvido por"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Diretorio não existe!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Recebendo arquivo %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Recebendo arquivo %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Inicializando a Rede"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "Repitir Música"
|
||||
msgid "Loop Sound"
|
||||
msgstr "Repitir Som"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Pasta Dicas"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Laucher de Títulos"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2011-11-03 11:00+0000\n"
|
||||
"Last-Translator: pplucky <pplucky@gmail.com>\n"
|
||||
"Language-Team: Sky8000, pplucky\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Caminhos Personalizados"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Personalizadas/Originais"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Cam. DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Desenvolvido por"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Pasta não existe!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "IDJOGO_NomeJogo"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "Jogo/Partição Instalação"
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr "Cam. GameTDB"
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "A receber ficheiro %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "A receber ficheiro %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "A inicializar Ligação de Rede"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "Repetir Música"
|
||||
msgid "Loop Sound"
|
||||
msgstr "Repetir Sons"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Cam. Cód. Batotas TXT"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "O ficheiro .them não foi encontrado no zip"
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Gestor de Títulos"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr "Títulos do GameTDB"
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: nikolai_ca\n"
|
||||
"Language-Team: Kir, alendit, nikolai_ca\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Изменение путей"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Измененный/Оригинальные"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Путь к DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Создано "
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Каталог не существует!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Входящий файл размером в %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Входящий файл размером в %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Инициализирую сеть"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr "Зациклить звут"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Путь к TXT читкодам"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Загрузчик тайтла"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: knife.hu kavid emul8ion\n"
|
||||
"Language-Team: kavid\n"
|
||||
@ -488,6 +488,9 @@ msgstr "自定义路径"
|
||||
msgid "Customs/Original"
|
||||
msgstr "自制/官方"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL路径"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "开发"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "目录不存在"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "游戏ID_游戏名"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "游戏/安装分区"
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "正在接收文件 %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "正在接收文件 %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "正在启动网络"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "循环音乐"
|
||||
msgid "Loop Sound"
|
||||
msgstr "循环声音"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXT作弊码路径"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "zip文件中没有找到.them文件"
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "系统频道"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2011-07-25 16:40+0200\n"
|
||||
"Last-Translator: Galen/xFede\n"
|
||||
"Language-Team: Penn, SirPalax, hvy109\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Personalizar Rutas"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Artísticas/Originales"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr "Depurador DML"
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr "Sin disco DML"
|
||||
msgid "DML PAD Hook"
|
||||
msgstr "PAD Hook DML"
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "Ruta del DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Desarrollado por"
|
||||
msgid "Developer:"
|
||||
msgstr "Desarrollado:"
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "¡La carpeta no existe!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "IDdelJuego_NombreDelJuego"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr "Escala del Banner GC"
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr "Forzar entrelazado GC"
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr "Juegos GC"
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "Partición de Juegos"
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr "Ruta GameDTB"
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Archivo recibido %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Archivo recibido %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Iniciando la Red"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "Bucle musical"
|
||||
msgid "Loop Sound"
|
||||
msgstr "Bucle de sonido"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr "DOL Principal"
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Ruta de Trucos TXT"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "El archivo .them no se encontró en el zip."
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "Los miis serán extraidos a la ruta de tu EmuNand y Canales de EmuNand. Atención: todos los archivos existentes serán sobreescritos."
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "El archivo SYSCONF será extraido a la ruta de tu EmuNand y Canales de EmuNand. Atención: todos los archivos existentes serán sobreescritos"
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Lanzador de Canales"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr "Titulos de GameTDB"
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr "Retraso de ayuda rapida"
|
||||
|
||||
@ -2126,6 +2159,9 @@ msgstr "de"
|
||||
msgid "seconds left"
|
||||
msgstr "segundos restantes"
|
||||
|
||||
#~ msgid "GC Force Interlace"
|
||||
#~ msgstr "Forzar entrelazado GC"
|
||||
|
||||
#~ msgid "Rename Game on WBFS"
|
||||
#~ msgstr "Renombrar juego en WBFS"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2010-01-19 17:39+0200\n"
|
||||
"Last-Translator: Katsurou\n"
|
||||
"Language-Team: Katsurou, pirateX\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Anpassade sökvägar"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Anpassade/Original"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL-sökväg"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Utvecklat av"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Katalog existerar inte!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Inkommande fil %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Inkommande fil %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Startar nätverk"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr "Loopa ljudet"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "Sökväg till txt koder"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Titel startare"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
# USB Loader GX language source file.
|
||||
# tchinese.lang - r1178
|
||||
# tchinese.lang - r1193
|
||||
# don't delete/change this line (é).
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2010-02-15 21:00+0800\n"
|
||||
"Last-Translator: Jane.H\n"
|
||||
"Language-Team: kyogc, Miller, Mika Li, Jane.H\n"
|
||||
@ -137,7 +137,7 @@ msgid "Are you sure you want to import game categories from GameTDB?"
|
||||
msgstr "確定要從GameTDB匯入遊戲類別嗎?"
|
||||
|
||||
msgid "Are you sure you want to install on SD?"
|
||||
msgstr ""
|
||||
msgstr "確定要安裝在SD卡嗎?"
|
||||
|
||||
msgid "Are you sure you want to lock USB Loader GX?"
|
||||
msgstr "確定要鎖上 USB Loader GX嗎?"
|
||||
@ -361,7 +361,7 @@ msgid "Clock"
|
||||
msgstr "時鐘"
|
||||
|
||||
msgid "Clock Scale Factor"
|
||||
msgstr ""
|
||||
msgstr "時鐘比例倍數"
|
||||
|
||||
msgid "Close"
|
||||
msgstr "關閉"
|
||||
@ -488,6 +488,9 @@ msgstr "自訂路徑"
|
||||
msgid "Customs/Original"
|
||||
msgstr "自製/原始"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr "DML除錯"
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr "DML 無需光碟模式"
|
||||
msgid "DML PAD Hook"
|
||||
msgstr "DML PAD 掛載"
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL 路徑"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "開發商"
|
||||
msgid "Developer:"
|
||||
msgstr "開發者:"
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "目錄不存在"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr "GAMEID_遊戲名稱"
|
||||
msgid "GC Banner Scale"
|
||||
msgstr "GC 頻道大小"
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr "GC 強制交錯"
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr "GC 遊戲"
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr "遊戲/安裝磁區"
|
||||
msgid "GameCube"
|
||||
msgstr "GameCube"
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr "GameTDB 路徑"
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "正在接收檔案 %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "正在接收檔案 %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "正在啟動網路"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr "重複音樂"
|
||||
msgid "Loop Sound"
|
||||
msgstr "重複音樂"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr "主要的 DOL"
|
||||
|
||||
@ -1572,7 +1590,7 @@ msgid "Remove update"
|
||||
msgstr "移除更新"
|
||||
|
||||
msgid "Rename Game Title"
|
||||
msgstr ""
|
||||
msgstr "重新命名遊戲標題"
|
||||
|
||||
msgid "Rename category"
|
||||
msgstr "類別重新命名"
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXT 金手指檔案路徑"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr "在zip檔中找不到主題檔.them"
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "Miis將被提取到模擬nand及頻道的路徑. 注意: 所有存在的檔案將被覆寫"
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr "SYSCONF檔將被提取到模擬nand及頻道的路徑. 注意: 所有存在的檔案將被覆寫"
|
||||
|
||||
@ -1812,10 +1839,10 @@ msgid "The files will be extracted to your emu nand save and channel path. Atten
|
||||
msgstr "遊戲存檔將被提取到模擬nand的存檔及頻道路徑. 注意: 所有存在的檔案將被覆寫"
|
||||
|
||||
msgid "The game is on SD Card."
|
||||
msgstr ""
|
||||
msgstr "此遊戲在SD卡上。"
|
||||
|
||||
msgid "The game is on USB."
|
||||
msgstr "此遊戲在USB上"
|
||||
msgstr "此遊戲在USB上。"
|
||||
|
||||
msgid "The save game will be extracted to your emu nand path."
|
||||
msgstr "遊戲存檔將被提取到模擬 nand 路徑內。"
|
||||
@ -1863,10 +1890,16 @@ msgstr "系統頻道"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr "從GameTDB顯示遊戲名稱"
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr "用DIOS MIOS執行GameCube遊戲,你需放置遊戲在一個USB FAT32格式分割磁區中。"
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr "用DIOS MIOS執行GameCube遊戲,你需設置 '主要GameCube路徑' 至一個USB FAT32格式分割磁區。"
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
@ -2064,7 +2097,7 @@ msgid "You cannot delete this category."
|
||||
msgstr "無法刪除此類別。"
|
||||
|
||||
msgid "You need to install DIOS MIOS to run GameCube games from USB or DIOS MIOS Lite to run them from SD card"
|
||||
msgstr ""
|
||||
msgstr "你需安裝DIOS MIOS從USB裝置執行GameCube遊戲或安裝DIOS MIOS Lite從SD卡執行GameCube遊戲"
|
||||
|
||||
msgid "Zoom Duration (Speed)"
|
||||
msgstr "縮放間隔 (速度) "
|
||||
@ -2126,6 +2159,9 @@ msgstr "的"
|
||||
msgid "seconds left"
|
||||
msgstr "剩餘秒數"
|
||||
|
||||
#~ msgid "GC Force Interlace"
|
||||
#~ msgstr "GC 強制交錯"
|
||||
|
||||
#~ msgid "Rename Game on WBFS"
|
||||
#~ msgstr "WBFS上的遊戲重新命名"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: Nitro_subzero \n"
|
||||
"Language-Team: Nitro_subzero\n"
|
||||
@ -488,6 +488,9 @@ msgstr "กำหนด ที่เก็บ"
|
||||
msgid "Customs/Original"
|
||||
msgstr "กำหนดเอง/ดั้งเดิม"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "ที่เก็บ DOL"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "พัฒนาโดย "
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "ไม่พบไดเรคทอรี่นี้ !"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "ดาวน์โหลดไฟล์ %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "ดาวน์โหลดไฟล์ %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "เชื่อมต่อเครือข่าย"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr "เล่นเสียงซ้ำ"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "ที่เก็บ TXTCheatcodes"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Title Launcher"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2012-06-27 20:35+0200\n"
|
||||
"POT-Creation-Date: 2012-07-15 22:44+0200\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: omercigingelini\n"
|
||||
"Language-Team: omercigingelini\n"
|
||||
@ -488,6 +488,9 @@ msgstr "Kişisel Yollar"
|
||||
msgid "Customs/Original"
|
||||
msgstr "Kişisel/Orjinal"
|
||||
|
||||
msgid "DEVO MemCard Emulation"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Debug"
|
||||
msgstr ""
|
||||
|
||||
@ -503,6 +506,9 @@ msgstr ""
|
||||
msgid "DML PAD Hook"
|
||||
msgstr ""
|
||||
|
||||
msgid "DML Progressive Patch"
|
||||
msgstr ""
|
||||
|
||||
msgid "DOL Path"
|
||||
msgstr "DOL Yolu"
|
||||
|
||||
@ -563,6 +569,12 @@ msgstr "Geliştirme"
|
||||
msgid "Developer:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "Devolution Loader Path"
|
||||
msgstr ""
|
||||
|
||||
msgid "Directory does not exist!"
|
||||
msgstr "Klasör bulunamadı!"
|
||||
|
||||
@ -962,9 +974,6 @@ msgstr ""
|
||||
msgid "GC Banner Scale"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Force Interlace"
|
||||
msgstr ""
|
||||
|
||||
msgid "GC Games"
|
||||
msgstr ""
|
||||
|
||||
@ -1040,6 +1049,9 @@ msgstr ""
|
||||
msgid "GameCube"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameCube Mode"
|
||||
msgstr ""
|
||||
|
||||
msgid "GameTDB Path"
|
||||
msgstr ""
|
||||
|
||||
@ -1114,6 +1126,9 @@ msgstr "Gelen dosya %0.2fKB"
|
||||
msgid "Incoming file %0.2fMB"
|
||||
msgstr "Gelen dosya %0.2fMB"
|
||||
|
||||
msgid "Individual"
|
||||
msgstr ""
|
||||
|
||||
msgid "Initializing Network"
|
||||
msgstr "Ağa Bağlanıyor"
|
||||
|
||||
@ -1259,6 +1274,9 @@ msgstr ""
|
||||
msgid "Loop Sound"
|
||||
msgstr "Döngüdeki Ses"
|
||||
|
||||
msgid "MIOS (Default & Customs)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Main DOL"
|
||||
msgstr ""
|
||||
|
||||
@ -1796,9 +1814,18 @@ msgstr "TXT Hile Yolu"
|
||||
msgid "The .them file was not found in the zip."
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"
|
||||
msgstr ""
|
||||
|
||||
msgid "The Miis will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
msgid "The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."
|
||||
msgstr ""
|
||||
|
||||
msgid "The SYSCONF file will be extracted to your emu nand path and emu nand channel path. Attention: All existing files will be overwritten."
|
||||
msgstr ""
|
||||
|
||||
@ -1863,12 +1890,18 @@ msgstr "Başlık Başlatıcı"
|
||||
msgid "Titles from GameTDB"
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to place them on an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with DIOS MIOS you need to set your 'Main GameCube Path' to an USB FAT32 partition."
|
||||
msgstr ""
|
||||
|
||||
msgid "To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."
|
||||
msgstr ""
|
||||
|
||||
msgid "Tooltip Delay"
|
||||
msgstr ""
|
||||
|
||||
|
@ -318,6 +318,13 @@ const char * DeviceHandler::GetFSName(int dev)
|
||||
return "";
|
||||
}
|
||||
|
||||
const char * DeviceHandler::GetDevicePrefix(const char * path)
|
||||
{
|
||||
if(PathToDriveType(path) == -1)
|
||||
return "";
|
||||
return DeviceName[PathToDriveType(path)];
|
||||
}
|
||||
|
||||
int DeviceHandler::GetFilesystemType(int dev)
|
||||
{
|
||||
if(!instance)
|
||||
|
@ -94,6 +94,7 @@ class DeviceHandler
|
||||
static const char * GetFSName(int dev);
|
||||
static int PathToDriveType(const char * path);
|
||||
static const char * PathToFSName(const char * path) { return GetFSName(PathToDriveType(path)); }
|
||||
static const char * GetDevicePrefix(const char * path);
|
||||
static int PartitionToUSBPort(int part);
|
||||
static u16 GetUSBPartitionCount();
|
||||
static int PartitionToPortPartition(int part);
|
||||
|
@ -205,12 +205,14 @@ bool CGameSettings::Save()
|
||||
fprintf(f, "NandEmuPath:%s; ", GameList[i].NandEmuPath.c_str());
|
||||
fprintf(f, "Hooktype:%d; ", GameList[i].Hooktype);
|
||||
fprintf(f, "WiirdDebugger:%d; ", GameList[i].WiirdDebugger);
|
||||
fprintf(f, "GCForceInterlace:%d; ", GameList[i].GCForceInterlace);
|
||||
fprintf(f, "GameCubeMode:%d; ", GameList[i].GameCubeMode);
|
||||
fprintf(f, "DMLProgPatch:%d; ", GameList[i].DMLProgPatch);
|
||||
fprintf(f, "DMLNMM:%d; ", GameList[i].DMLNMM);
|
||||
fprintf(f, "DMLActivityLED:%d; ", GameList[i].DMLActivityLED);
|
||||
fprintf(f, "DMLPADHOOK:%d; ", GameList[i].DMLPADHOOK);
|
||||
fprintf(f, "DMLNoDisc:%d; ", GameList[i].DMLNoDisc);
|
||||
fprintf(f, "DMLDebug:%d; ", GameList[i].DMLDebug);
|
||||
fprintf(f, "DEVOMCEmulation:%d; ", GameList[i].DEVOMCEmulation);
|
||||
fprintf(f, "Locked:%d;\n", GameList[i].Locked);
|
||||
}
|
||||
fprintf(f, "# END\n");
|
||||
@ -321,9 +323,14 @@ bool CGameSettings::SetSetting(GameCFG & game, const char *name, const char *val
|
||||
game.Locked = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "GCForceInterlace") == 0)
|
||||
else if(strcmp(name, "GameCubeMode") == 0)
|
||||
{
|
||||
game.GCForceInterlace = atoi(value);
|
||||
game.GameCubeMode = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "DMLProgPatch") == 0)
|
||||
{
|
||||
game.DMLProgPatch = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "DMLNMM") == 0)
|
||||
@ -351,6 +358,11 @@ bool CGameSettings::SetSetting(GameCFG & game, const char *name, const char *val
|
||||
game.DMLDebug = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "DEVOMCEmulation") == 0)
|
||||
{
|
||||
game.DEVOMCEmulation = atoi(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -471,11 +483,13 @@ void CGameSettings::SetDefault(GameCFG &game)
|
||||
game.NandEmuPath.clear();
|
||||
game.Hooktype = INHERIT;
|
||||
game.WiirdDebugger = INHERIT;
|
||||
game.GCForceInterlace = INHERIT;
|
||||
game.GameCubeMode = INHERIT;
|
||||
game.DMLProgPatch = INHERIT;
|
||||
game.DMLNMM = INHERIT;
|
||||
game.DMLActivityLED = INHERIT;
|
||||
game.DMLPADHOOK = INHERIT;
|
||||
game.DMLNoDisc = INHERIT;
|
||||
game.DMLDebug = INHERIT;
|
||||
game.DEVOMCEmulation = INHERIT;
|
||||
game.Locked = OFF;
|
||||
}
|
||||
|
@ -29,12 +29,14 @@ typedef struct _GameCFG
|
||||
std::string NandEmuPath;
|
||||
short Hooktype;
|
||||
short WiirdDebugger;
|
||||
short GCForceInterlace;
|
||||
short GameCubeMode;
|
||||
short DMLProgPatch;
|
||||
short DMLNMM;
|
||||
short DMLActivityLED;
|
||||
short DMLPADHOOK;
|
||||
short DMLNoDisc;
|
||||
short DMLDebug;
|
||||
short DEVOMCEmulation;
|
||||
short Locked;
|
||||
|
||||
void operator=(const struct _GameCFG &game)
|
||||
@ -59,12 +61,14 @@ typedef struct _GameCFG
|
||||
this->NandEmuPath = game.NandEmuPath;
|
||||
this->Hooktype = game.Hooktype;
|
||||
this->WiirdDebugger = game.WiirdDebugger;
|
||||
this->GCForceInterlace = game.GCForceInterlace;
|
||||
this->GameCubeMode = game.GameCubeMode;
|
||||
this->DMLProgPatch = game.DMLProgPatch;
|
||||
this->DMLNMM = game.DMLNMM;
|
||||
this->DMLActivityLED = game.DMLActivityLED;
|
||||
this->DMLPADHOOK = game.DMLPADHOOK;
|
||||
this->DMLNoDisc = game.DMLNoDisc;
|
||||
this->DMLDebug = game.DMLDebug;
|
||||
this->DEVOMCEmulation = game.DEVOMCEmulation;
|
||||
this->Locked = game.Locked;
|
||||
}
|
||||
} GameCFG;
|
||||
|
@ -76,6 +76,7 @@ void CSettings::SetDefault()
|
||||
strlcpy(NandEmuChanPath, NandEmuPath, sizeof(NandEmuChanPath));
|
||||
strlcpy(GameCubePath, "sd:/games/", sizeof(GameCubePath));
|
||||
strlcpy(GameCubeSDPath, "sd:/games/", sizeof(GameCubeSDPath));
|
||||
strlcpy(DEVOLoaderPath, "sd:/apps/gc_devo/", sizeof(DEVOLoaderPath));
|
||||
theme[0] = 0;
|
||||
language_path[0] = 0;
|
||||
ogg_path[0] = 0;
|
||||
@ -165,12 +166,14 @@ void CSettings::SetDefault()
|
||||
BannerProjectionWidth = (Settings.widescreen ? (Settings.PAL50 ? 616 : 620.0f) : 608.0f);
|
||||
BannerProjectionHeight = (Settings.PAL50 ? 448.0f : (NTSC ? 470.0f : 464.0f));
|
||||
GCBannerScale = 1.5f;
|
||||
GCForceInterlace = OFF;
|
||||
GameCubeMode = GC_MODE_MIOS;
|
||||
DMLProgPatch = OFF;
|
||||
DMLNMM = OFF;
|
||||
DMLActivityLED = OFF;
|
||||
DMLPADHOOK = OFF;
|
||||
DMLNoDisc = OFF;
|
||||
DMLDebug = OFF;
|
||||
DEVOMCEmulation = OFF;
|
||||
GCInstallCompressed = OFF;
|
||||
GCInstallAligned = OFF;
|
||||
}
|
||||
@ -385,12 +388,15 @@ bool CSettings::Save()
|
||||
fprintf(file, "GCBannerScale = %g\n", GCBannerScale);
|
||||
fprintf(file, "GameCubePath = %s\n", GameCubePath);
|
||||
fprintf(file, "GameCubeSDPath = %s\n", GameCubeSDPath);
|
||||
fprintf(file, "GCForceInterlace = %d\n", GCForceInterlace);
|
||||
fprintf(file, "GameCubeMode = %d\n", GameCubeMode);
|
||||
fprintf(file, "DMLProgPatch = %d\n", DMLProgPatch);
|
||||
fprintf(file, "DMLNMM = %d\n", DMLNMM);
|
||||
fprintf(file, "DMLActivityLED = %d\n", DMLActivityLED);
|
||||
fprintf(file, "DMLPADHOOK = %d\n", DMLPADHOOK);
|
||||
fprintf(file, "DMLNoDisc = %d\n", DMLNoDisc);
|
||||
fprintf(file, "DMLDebug = %d\n", DMLDebug);
|
||||
fprintf(file, "DEVOMCEmulation = %d\n", DEVOMCEmulation);
|
||||
fprintf(file, "DEVOLoaderPath = %s\n", DEVOLoaderPath);
|
||||
fprintf(file, "GCInstallCompressed = %d\n", GCInstallCompressed);
|
||||
fprintf(file, "GCInstallAligned = %d\n", GCInstallAligned);
|
||||
fclose(file);
|
||||
@ -774,9 +780,14 @@ bool CSettings::SetSetting(char *name, char *value)
|
||||
ParentalBlocks = strtoul(value, 0, 16);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "GCForceInterlace") == 0)
|
||||
else if (strcmp(name, "GameCubeMode") == 0)
|
||||
{
|
||||
GCForceInterlace = atoi(value);
|
||||
GameCubeMode = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "DMLProgPatch") == 0)
|
||||
{
|
||||
DMLProgPatch = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "DMLNMM") == 0)
|
||||
@ -804,6 +815,16 @@ bool CSettings::SetSetting(char *name, char *value)
|
||||
DMLDebug = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "DEVOMCEmulation") == 0)
|
||||
{
|
||||
DEVOMCEmulation = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "DEVOLoaderPath") == 0)
|
||||
{
|
||||
strlcpy(DEVOLoaderPath, value, sizeof(DEVOLoaderPath));
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "GCInstallCompressed") == 0)
|
||||
{
|
||||
GCInstallCompressed = atoi(value);
|
||||
|
@ -30,6 +30,7 @@
|
||||
#include <vector>
|
||||
#include "SettingsEnums.h"
|
||||
#include "GameCube/DML_Config.h"
|
||||
#include "GameCube/DEVO_Config.h"
|
||||
|
||||
class CSettings
|
||||
{
|
||||
@ -85,6 +86,7 @@ class CSettings
|
||||
char BNRCachePath[50];
|
||||
char GameCubePath[100];
|
||||
char GameCubeSDPath[100];
|
||||
char DEVOLoaderPath[100];
|
||||
short videomode;
|
||||
short language;
|
||||
short ocarina;
|
||||
@ -166,12 +168,14 @@ class CSettings
|
||||
float BannerProjectionWidth;
|
||||
float BannerProjectionHeight;
|
||||
float GCBannerScale;
|
||||
short GCForceInterlace;
|
||||
short GameCubeMode;
|
||||
short DMLProgPatch;
|
||||
short DMLNMM;
|
||||
short DMLActivityLED;
|
||||
short DMLPADHOOK;
|
||||
short DMLNoDisc;
|
||||
short DMLDebug;
|
||||
short DEVOMCEmulation;
|
||||
short GCInstallCompressed;
|
||||
short GCInstallAligned;
|
||||
|
||||
|
@ -46,6 +46,18 @@ enum
|
||||
MAX_LANGUAGE
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
GC_ENGLISH,
|
||||
GC_GERMAN,
|
||||
GC_FRENCH,
|
||||
GC_SPANISH,
|
||||
GC_ITALIAN,
|
||||
GC_DUTCH,
|
||||
GC_LANG_CONSOLE_DEFAULT,
|
||||
GC_MAX_LANGUAGE,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
VIDEO_MODE_SYSDEFAULT,
|
||||
@ -248,4 +260,21 @@ enum
|
||||
BANNER_START_AFTER_ZOOM
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
GC_MODE_MIOS,
|
||||
GC_MODE_DEVOLUTION,
|
||||
CG_MODE_MAX_CHOICE
|
||||
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
DEVO_MC_OFF,
|
||||
DEVO_MC_ON,
|
||||
DEVO_MC_INDIVIDUAL,
|
||||
DEVO_MC_MAX_CHOICE
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -59,6 +59,7 @@ CustomPathsSM::CustomPathsSM()
|
||||
Options->SetName(Idx++, tr("Nand Emu Channel Path"));
|
||||
Options->SetName(Idx++, tr("Main GameCube Path"));
|
||||
Options->SetName(Idx++, tr("SD GameCube Path"));
|
||||
Options->SetName(Idx++, tr("Devolution Loader Path"));
|
||||
Options->SetName(Idx++, tr("Cache BNR Files Path"));
|
||||
|
||||
SetOptionValues();
|
||||
@ -128,6 +129,9 @@ void CustomPathsSM::SetOptionValues()
|
||||
//! Settings: SD GameCube Games Path
|
||||
Options->SetValue(Idx++, Settings.GameCubeSDPath);
|
||||
|
||||
//! Settings: GameCube Devolution loader.bin Path
|
||||
Options->SetValue(Idx++, Settings.DEVOLoaderPath);
|
||||
|
||||
//! Settings: Cache BNR Files Path
|
||||
Options->SetValue(Idx++, Settings.BNRCachePath);
|
||||
}
|
||||
@ -318,6 +322,13 @@ int CustomPathsSM::GetMenuInternal()
|
||||
}
|
||||
}
|
||||
|
||||
//! Settings: GameCube Devolution loader.bin path
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
titleTxt->SetText(tr( "Devolution Loader Path" ));
|
||||
ChangePath(Settings.DEVOLoaderPath, sizeof(Settings.DEVOLoaderPath));
|
||||
}
|
||||
|
||||
//! Settings: Cache BNR Files Path
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
|
@ -47,6 +47,17 @@ static const char * VideoModeText[] =
|
||||
trNOOP( "Force NTSC480p" ),
|
||||
};
|
||||
|
||||
static const char * LanguageText[] =
|
||||
{
|
||||
trNOOP( "English" ),
|
||||
trNOOP( "German" ),
|
||||
trNOOP( "French" ),
|
||||
trNOOP( "Spanish" ),
|
||||
trNOOP( "Italian" ),
|
||||
trNOOP( "Dutch" ),
|
||||
trNOOP( "Console Default" ),
|
||||
};
|
||||
|
||||
static const char * ParentalText[] =
|
||||
{
|
||||
trNOOP( "0 (Everyone)" ),
|
||||
@ -56,6 +67,12 @@ static const char * ParentalText[] =
|
||||
trNOOP( "4 (Adults Only 18+)" )
|
||||
};
|
||||
|
||||
static const char * GCMode[] =
|
||||
{
|
||||
trNOOP( "MIOS (Default & Customs)" ),
|
||||
trNOOP( "Devolution" ),
|
||||
};
|
||||
|
||||
static const char * DMLNMMMode[] =
|
||||
{
|
||||
trNOOP( "OFF" ),
|
||||
@ -70,6 +87,13 @@ static const char * DMLDebug[] =
|
||||
trNOOP( "Debug Wait" ),
|
||||
};
|
||||
|
||||
static const char * DEVOMCText[] =
|
||||
{
|
||||
trNOOP( "OFF" ),
|
||||
trNOOP( "ON" ),
|
||||
trNOOP( "Individual" ),
|
||||
};
|
||||
|
||||
GCGameLoadSM::GCGameLoadSM(struct discHdr *hdr)
|
||||
: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE),
|
||||
Header(hdr)
|
||||
@ -124,14 +148,17 @@ void GCGameLoadSM::SetOptionNames()
|
||||
Options->SetName(Idx++, "%s", tr( "Game Lock" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Favorite Level" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Game Language" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Parental Control" ));
|
||||
Options->SetName(Idx++, "%s", tr( "GC Force Interlace" ));
|
||||
Options->SetName(Idx++, "%s", tr( "GameCube Mode" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML Progressive Patch" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML NMM Mode" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML LED Activity" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML PAD Hook" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML No Disc" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML Debug" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DEVO MemCard Emulation" ));
|
||||
}
|
||||
|
||||
void GCGameLoadSM::SetOptionValues()
|
||||
@ -150,6 +177,11 @@ void GCGameLoadSM::SetOptionValues()
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
|
||||
|
||||
//! Settings: Game Language
|
||||
if(GameConfig.language == INHERIT)
|
||||
GameConfig.language = GC_LANG_CONSOLE_DEFAULT;
|
||||
Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
|
||||
|
||||
//! Settings: Ocarina
|
||||
if(GameConfig.ocarina == INHERIT)
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
@ -159,11 +191,17 @@ void GCGameLoadSM::SetOptionValues()
|
||||
//! Settings: Parental Control
|
||||
Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
|
||||
|
||||
//! Settings: GC Force Interlace
|
||||
if(GameConfig.GCForceInterlace == INHERIT)
|
||||
//! Settings: GameCube Mode
|
||||
if(GameConfig.GameCubeMode == INHERIT)
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.GCForceInterlace]));
|
||||
Options->SetValue(Idx++, "%s", tr(GCMode[GameConfig.GameCubeMode]));
|
||||
|
||||
//! Settings: DML Progressive Patch
|
||||
if(GameConfig.DMLProgPatch == INHERIT)
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLProgPatch]));
|
||||
|
||||
//! Settings: DML NMM Mode
|
||||
if(GameConfig.DMLNMM == INHERIT)
|
||||
@ -194,6 +232,12 @@ void GCGameLoadSM::SetOptionValues()
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(DMLDebug[GameConfig.DMLDebug]));
|
||||
|
||||
//! Settings: DEVO Memory Card Emulation
|
||||
if(GameConfig.DEVOMCEmulation == INHERIT)
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(DEVOMCText[GameConfig.DEVOMCEmulation]));
|
||||
}
|
||||
|
||||
int GCGameLoadSM::GetMenuInternal()
|
||||
@ -239,6 +283,12 @@ int GCGameLoadSM::GetMenuInternal()
|
||||
if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: Game Language
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++GameConfig.language >= GC_MAX_LANGUAGE) GameConfig.language = GC_ENGLISH;
|
||||
}
|
||||
|
||||
//! Settings: Ocarina
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
@ -251,10 +301,16 @@ int GCGameLoadSM::GetMenuInternal()
|
||||
if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
|
||||
}
|
||||
|
||||
//! Settings: GC Force Interlace
|
||||
//! Settings: GameCube Mode
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++GameConfig.GCForceInterlace >= MAX_ON_OFF) GameConfig.GCForceInterlace = INHERIT;
|
||||
if (++GameConfig.GameCubeMode >= CG_MODE_MAX_CHOICE) GameConfig.GameCubeMode = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: DML Progressive Patch
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++GameConfig.DMLProgPatch >= MAX_ON_OFF) GameConfig.DMLProgPatch = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: DML NMM Mode
|
||||
@ -287,6 +343,12 @@ int GCGameLoadSM::GetMenuInternal()
|
||||
if (++GameConfig.DMLDebug >= 3) GameConfig.DMLDebug = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: DEVO Memory Card Emulation
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++GameConfig.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) GameConfig.DEVOMCEmulation = INHERIT;
|
||||
}
|
||||
|
||||
SetOptionValues();
|
||||
|
||||
return MENU_NONE;
|
||||
|
@ -109,6 +109,12 @@ static const char * ChannelLaunchText[] =
|
||||
trNOOP( "Boot Content" ),
|
||||
};
|
||||
|
||||
static const char * GCMode[] =
|
||||
{
|
||||
trNOOP( "MIOS (Default & Customs)" ),
|
||||
trNOOP( "Devolution" ),
|
||||
};
|
||||
|
||||
static const char * DMLNMMMode[] =
|
||||
{
|
||||
trNOOP( "OFF" ),
|
||||
@ -123,6 +129,13 @@ static const char * DMLDebug[] =
|
||||
trNOOP( "Debug Wait" ),
|
||||
};
|
||||
|
||||
static const char * DEVOMCText[] =
|
||||
{
|
||||
trNOOP( "OFF" ),
|
||||
trNOOP( "ON" ),
|
||||
trNOOP( "Individual" ),
|
||||
};
|
||||
|
||||
LoaderSettings::LoaderSettings()
|
||||
: SettingsMenu(tr("Loader Settings"), &GuiOptions, MENU_NONE)
|
||||
{
|
||||
@ -146,12 +159,14 @@ LoaderSettings::LoaderSettings()
|
||||
Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Debugger Paused Start" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Channel Launcher" ));
|
||||
Options->SetName(Idx++, "%s", tr( "GC Force Interlace" ));
|
||||
Options->SetName(Idx++, "%s", tr( "GameCube Mode" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML Progressive Patch" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML NMM Mode" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML LED Activity" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML PAD Hook" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML No Disc" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DML Debug" ));
|
||||
Options->SetName(Idx++, "%s", tr( "DEVO MemCard Emulation" ));
|
||||
|
||||
SetOptionValues();
|
||||
|
||||
@ -239,8 +254,11 @@ void LoaderSettings::SetOptionValues()
|
||||
//! Settings: Channel Launcher
|
||||
Options->SetValue(Idx++, "%s", tr( ChannelLaunchText[Settings.UseChanLauncher] ));
|
||||
|
||||
//! Settings: GC Force Interlace
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.GCForceInterlace]));
|
||||
//! Settings: GameCube Mode
|
||||
Options->SetValue(Idx++, "%s", tr(GCMode[Settings.GameCubeMode]));
|
||||
|
||||
//! Settings: DML Progressive Patch
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLProgPatch]));
|
||||
|
||||
//! Settings: DML NMM Mode
|
||||
Options->SetValue(Idx++, "%s", tr(DMLNMMMode[Settings.DMLNMM]));
|
||||
@ -256,6 +274,9 @@ void LoaderSettings::SetOptionValues()
|
||||
|
||||
//! Settings: DML Debug
|
||||
Options->SetValue(Idx++, "%s", tr(DMLDebug[Settings.DMLDebug]));
|
||||
|
||||
//! Settings: DEVO Memory Card Emulation
|
||||
Options->SetValue(Idx++, "%s", tr(DEVOMCText[Settings.DEVOMCEmulation]));
|
||||
}
|
||||
|
||||
int LoaderSettings::GetMenuInternal()
|
||||
@ -399,10 +420,16 @@ int LoaderSettings::GetMenuInternal()
|
||||
if (++Settings.UseChanLauncher >= MAX_ON_OFF) Settings.UseChanLauncher = 0;
|
||||
}
|
||||
|
||||
//! Settings: GC Force Interlace
|
||||
//! Settings: GameCube Mode
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++Settings.GCForceInterlace >= MAX_ON_OFF) Settings.GCForceInterlace = 0;
|
||||
if (++Settings.GameCubeMode >= CG_MODE_MAX_CHOICE) Settings.GameCubeMode = 0;
|
||||
}
|
||||
|
||||
//! Settings: DML Progressive Patch
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++Settings.DMLProgPatch >= MAX_ON_OFF) Settings.DMLProgPatch = 0;
|
||||
}
|
||||
|
||||
//! Settings: DML NMM Mode
|
||||
@ -435,6 +462,12 @@ int LoaderSettings::GetMenuInternal()
|
||||
if (++Settings.DMLDebug >= 3) Settings.DMLDebug = 0;
|
||||
}
|
||||
|
||||
//! Settings: DEVO Memory Card Emulation
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++Settings.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) Settings.DEVOMCEmulation = 0;
|
||||
}
|
||||
|
||||
SetOptionValues();
|
||||
|
||||
return MENU_NONE;
|
||||
|
@ -27,6 +27,7 @@
|
||||
#include "usbloader/wdvd.h"
|
||||
#include "usbloader/GameList.h"
|
||||
#include "settings/CGameSettings.h"
|
||||
#include "settings/SettingsEnums.h"
|
||||
#include "usbloader/frag.h"
|
||||
#include "usbloader/wbfs.h"
|
||||
#include "usbloader/playlog.h"
|
||||
@ -48,10 +49,16 @@
|
||||
#include "NandEmu.h"
|
||||
#include "SavePath.h"
|
||||
#include "sys.h"
|
||||
#include "FileOperations/fileops.h"
|
||||
#include "prompts/ProgressWindow.h"
|
||||
|
||||
//appentrypoint has to be global because of asm
|
||||
u32 AppEntrypoint = 0;
|
||||
|
||||
// Devolution config
|
||||
u8 *loader_bin = NULL;
|
||||
static DEVO_CGF *DEVO_CONFIG = (DEVO_CGF*)0x80000020;
|
||||
|
||||
extern "C"
|
||||
{
|
||||
syssram* __SYS_LockSram();
|
||||
@ -63,6 +70,153 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
{
|
||||
const char *RealPath = GCGames::Instance()->GetPath((const char *) gameHdr->id);
|
||||
|
||||
// check the settings
|
||||
GameCFG * game_cfg = GameSettings.GetGameCFG(gameHdr->id);
|
||||
u8 videoChoice = game_cfg->video == INHERIT ? Settings.videomode : game_cfg->video;
|
||||
u8 languageChoice = game_cfg->language == INHERIT ? 6 : game_cfg->language;
|
||||
u8 ocarinaChoice = game_cfg->ocarina == INHERIT ? Settings.ocarina : game_cfg->ocarina;
|
||||
u8 GCMode = game_cfg->GameCubeMode == INHERIT ? Settings.GameCubeMode : game_cfg->GameCubeMode;
|
||||
u8 dmlProgressivePatch = game_cfg->DMLProgPatch == INHERIT ? Settings.DMLProgPatch : game_cfg->DMLProgPatch;
|
||||
u8 dmlNMMChoice = game_cfg->DMLNMM == INHERIT ? Settings.DMLNMM : game_cfg->DMLNMM;
|
||||
u8 dmlActivityLEDChoice = game_cfg->DMLActivityLED == INHERIT ? Settings.DMLActivityLED : game_cfg->DMLActivityLED;
|
||||
u8 dmlPADHookChoice = game_cfg->DMLPADHOOK == INHERIT ? Settings.DMLPADHOOK : game_cfg->DMLPADHOOK;
|
||||
u8 dmlNoDiscChoice = game_cfg->DMLNoDisc == INHERIT ? Settings.DMLNoDisc : game_cfg->DMLNoDisc;
|
||||
u8 dmlDebugChoice = game_cfg->DMLDebug == INHERIT ? Settings.DMLDebug : game_cfg->DMLDebug;
|
||||
u8 devoMCEmulation = game_cfg->DEVOMCEmulation == INHERIT ? Settings.DEVOMCEmulation : game_cfg->DEVOMCEmulation;
|
||||
|
||||
|
||||
if(GCMode == GC_MODE_DEVOLUTION)
|
||||
{
|
||||
|
||||
if(gameHdr->type == TYPE_GAME_GC_DISC)
|
||||
{
|
||||
WindowPrompt(tr("Error:"), tr("To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."), tr("OK"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Check if Devolution is available
|
||||
char DEVO_loader_path[100];
|
||||
snprintf(DEVO_loader_path, sizeof(DEVO_loader_path), "%sloader.bin", Settings.DEVOLoaderPath);
|
||||
FILE *f = fopen(DEVO_loader_path, "rb");
|
||||
if(f)
|
||||
{
|
||||
fseek(f, 0, SEEK_END);
|
||||
u32 size = ftell(f);
|
||||
rewind(f);
|
||||
loader_bin = (u8*)MEM2_alloc(size);
|
||||
fread(loader_bin, 1, size, f);
|
||||
fclose(f);
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowPrompt(tr("Error:"), tr("To run GameCube games with Devolution you need the loader.bin file in your Devolution Path."), tr("OK"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get the Game's data
|
||||
char game_partition[5];
|
||||
snprintf(game_partition, sizeof(game_partition), DeviceHandler::GetDevicePrefix(RealPath));
|
||||
|
||||
char disc1[100];
|
||||
//char disc2[100];
|
||||
char DEVO_memCard[100];
|
||||
snprintf(disc1, sizeof(disc1), RealPath);
|
||||
snprintf(DEVO_memCard, sizeof(DEVO_memCard), RealPath); // Set memory card folder to Disc1 folder
|
||||
char *ptr = strrchr(DEVO_memCard, '/');
|
||||
if(ptr) *ptr = 0;
|
||||
|
||||
// Make sure the directory exists
|
||||
char devoPath[20];
|
||||
snprintf(devoPath, sizeof(devoPath), "%s:/apps/gc_devo", game_partition);
|
||||
CreateSubfolder(devoPath);
|
||||
|
||||
// Get the starting cluster (and device ID) for the ISO file 1
|
||||
struct stat st1;
|
||||
stat(disc1, &st1);
|
||||
|
||||
// Get the starting cluster for the ISO file 2
|
||||
//struct stat st2;
|
||||
//stat(disc2, &st2);
|
||||
|
||||
// setup Devolution
|
||||
memset(DEVO_CONFIG, 0, sizeof(*DEVO_CONFIG));
|
||||
DEVO_CONFIG->signature = DEVO_SIG;
|
||||
DEVO_CONFIG->version = DEVO_VERSION;
|
||||
DEVO_CONFIG->device_signature = st1.st_dev;
|
||||
DEVO_CONFIG->disc1_cluster = st1.st_ino; // set starting cluster for first disc ISO file
|
||||
//DEVO_CONFIG->disc2_cluster = st2.st_ino; // set starting cluster for second disc ISO file
|
||||
|
||||
|
||||
// check memory card
|
||||
if(devoMCEmulation == DEVO_MC_OFF)
|
||||
{
|
||||
DEVO_CONFIG->memcard_cluster = 0;
|
||||
snprintf(DEVO_memCard, sizeof(DEVO_memCard), "Original");
|
||||
}
|
||||
else
|
||||
{
|
||||
if(devoMCEmulation == DEVO_MC_INDIVIDUAL)
|
||||
{
|
||||
snprintf(DEVO_memCard, sizeof(DEVO_memCard), "%s/memcard_%s.bin", DEVO_memCard, (const char *) gameHdr->id);
|
||||
}
|
||||
else // same for all games
|
||||
{
|
||||
snprintf(DEVO_memCard, sizeof(DEVO_memCard), "%s:/apps/gc_devo/memcard.bin", game_partition);
|
||||
}
|
||||
|
||||
// check if file doesn't exist or is less than 16MB
|
||||
struct stat st;
|
||||
if (stat(DEVO_memCard, &st) == -1 || st.st_size < 16<<20)
|
||||
{
|
||||
// need to enlarge or create it
|
||||
FILE *f = fopen(DEVO_memCard, "wb");
|
||||
if(f)
|
||||
{
|
||||
// make it 16MB
|
||||
ShowProgress(tr("Please wait..."), 0, 0);
|
||||
gprintf("Resizing memcard file...\n");
|
||||
fseek(f, (16 << 20) - 1, SEEK_SET);
|
||||
fputc(0, f);
|
||||
fclose(f);
|
||||
if (stat(DEVO_memCard, &st)==-1 || st.st_size < 16<<20)
|
||||
{
|
||||
// it still isn't big enough. Give up.
|
||||
st.st_ino = 0;
|
||||
}
|
||||
ProgressStop();
|
||||
}
|
||||
else
|
||||
{
|
||||
// couldn't open or create the memory card file
|
||||
st.st_ino = 0;
|
||||
}
|
||||
}
|
||||
DEVO_CONFIG->memcard_cluster = st.st_ino;
|
||||
}
|
||||
|
||||
// setup video mode
|
||||
Disc_SelectVMode(VIDEO_MODE_DISCDEFAULT, false);
|
||||
Disc_SetVMode();
|
||||
|
||||
|
||||
// read 32 bytes of disc 1 to the start of MEM1
|
||||
FILE *iso_file = fopen(disc1, "rb");
|
||||
u8 *lowmem = (u8*)0x80000000;
|
||||
fread(lowmem, 1, 32, iso_file);
|
||||
fclose(iso_file);
|
||||
|
||||
|
||||
// flush disc ID and Devolution config out to memory
|
||||
DCFlushRange(lowmem, 64);
|
||||
puts((const char*)loader_bin + 4);
|
||||
|
||||
gprintf("DEVO: Loading game: %s\n", disc1);
|
||||
gprintf("DEVO: Memory Card: %s\n", DEVO_memCard);
|
||||
ExitApp();
|
||||
LAUNCH_DEVO();
|
||||
}
|
||||
|
||||
int currentMIOS = IosLoader::GetMIOSInfo();
|
||||
// DIOS MIOS
|
||||
if(currentMIOS == DIOS_MIOS)
|
||||
@ -81,6 +235,20 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
// Todo: Add here copySD2USB.
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Check DML NoDisc setting
|
||||
if(dmlNoDiscChoice)
|
||||
{
|
||||
WindowPrompt(tr("Warning:"), tr("The No Disc setting is not used anymore by DIOS MIOS v2. Now you need to place a disc in your drive."), tr("OK"));
|
||||
}
|
||||
|
||||
// Check current GCT location
|
||||
if((ocarinaChoice) && strncmp(Settings.GameCubePath, Settings.Cheatcodespath, 4) != 0) // Checking "USBx"
|
||||
{
|
||||
int choice = WindowPrompt(tr("Warning:"), tr("The GCT Cheatcodes Path and this game are not on the same partition. Run the game without Ocarina?"), tr("OK"), tr("Cancel"));
|
||||
if(choice == 0)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// DIOS MIOS Lite
|
||||
@ -93,9 +261,24 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
|
||||
RealPath = GCGames::Instance()->GetPath((const char *) gameHdr->id);
|
||||
}
|
||||
|
||||
// Check current GCT location
|
||||
if((ocarinaChoice) && strncmp(Settings.Cheatcodespath, "SD", 2) != 0)
|
||||
{
|
||||
int choice = WindowPrompt(tr("Warning:"), tr("The GCT Cheatcodes Path must be on SD card. Run the game without Ocarina?"), tr("OK"), tr("Cancel"));
|
||||
if(choice == 0)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// MIOS
|
||||
else if(gameHdr->type == TYPE_GAME_GC_DISC) // Launch disc based games from real MIOS
|
||||
{
|
||||
ExitApp();
|
||||
gprintf("\nLoading BC for GameCube");
|
||||
WII_Initialize();
|
||||
return WII_LaunchTitle(0x0000000100000100ULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowPrompt(tr("Error:"), tr("You need to install DIOS MIOS to run GameCube games from USB or DIOS MIOS Lite to run them from SD card"), tr("OK"));
|
||||
@ -110,18 +293,7 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
snprintf(gamePath, sizeof(gamePath), "%s", gcPath);
|
||||
|
||||
ExitApp();
|
||||
gprintf("\nLoading BC for GameCube");
|
||||
|
||||
// check the settings
|
||||
GameCFG * game_cfg = GameSettings.GetGameCFG(gameHdr->id);
|
||||
u8 videoChoice = game_cfg->video == INHERIT ? Settings.videomode : game_cfg->video;
|
||||
u8 ocarinaChoice = game_cfg->ocarina == INHERIT ? Settings.ocarina : game_cfg->ocarina;
|
||||
u8 gcForceInterlace = game_cfg->GCForceInterlace == INHERIT ? Settings.GCForceInterlace : game_cfg->GCForceInterlace;
|
||||
u8 dmlNMMChoice = game_cfg->DMLNMM == INHERIT ? Settings.DMLNMM : game_cfg->DMLNMM;
|
||||
u8 dmlActivityLEDChoice = game_cfg->DMLActivityLED == INHERIT ? Settings.DMLActivityLED : game_cfg->DMLActivityLED;
|
||||
u8 dmlPADHookChoice = game_cfg->DMLPADHOOK == INHERIT ? Settings.DMLPADHOOK : game_cfg->DMLPADHOOK;
|
||||
u8 dmlNoDiscChoice = game_cfg->DMLNoDisc == INHERIT ? Settings.DMLNoDisc : game_cfg->DMLNoDisc;
|
||||
u8 dmlDebugChoice = game_cfg->DMLDebug == INHERIT ? Settings.DMLDebug : game_cfg->DMLDebug;
|
||||
gprintf("\nLoading BC for GameCube\n");
|
||||
|
||||
// Game ID
|
||||
memcpy((u8 *)Disc_ID, gameHdr->id, 6);
|
||||
@ -129,7 +301,7 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
|
||||
*(vu32*)0xCC003024 |= 7;
|
||||
|
||||
Disc_SelectVMode(videoChoice, gcForceInterlace);
|
||||
Disc_SelectVMode(videoChoice, dmlProgressivePatch);
|
||||
Disc_SetVMode();
|
||||
|
||||
DML_CFG *dml_config = (DML_CFG *) DML_CONFIG_ADDRESS;
|
||||
@ -140,7 +312,8 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
dml_config->Version = DML_VERSION;
|
||||
|
||||
// Select disc source
|
||||
if((gameHdr->type == TYPE_GAME_GC_IMG) || (gameHdr->type == TYPE_GAME_GC_EXTRACTED)) {
|
||||
if((gameHdr->type == TYPE_GAME_GC_IMG) || (gameHdr->type == TYPE_GAME_GC_EXTRACTED))
|
||||
{
|
||||
dml_config->Config |= DML_CFG_GAME_PATH;
|
||||
strncpy(dml_config->GamePath, gamePath, sizeof(dml_config->GamePath));
|
||||
// use no disc patch
|
||||
@ -149,12 +322,14 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
|
||||
gprintf("DML: Loading game %s\n", dml_config->GamePath);
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
dml_config->Config |= DML_CFG_BOOT_DISC;
|
||||
}
|
||||
|
||||
// setup cheat and path
|
||||
if(ocarinaChoice) {
|
||||
if(ocarinaChoice)
|
||||
{
|
||||
dml_config->Config |= DML_CFG_CHEATS | DML_CFG_CHEAT_PATH;
|
||||
const char *CheatPath = strchr(Settings.Cheatcodespath, '/');
|
||||
if(!CheatPath) CheatPath = "";
|
||||
@ -174,11 +349,82 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
dml_config->Config |= dmlDebugChoice == ON ? DML_CFG_DEBUGGER : DML_CFG_DEBUGWAIT;
|
||||
|
||||
// internal DML video mode methods
|
||||
dml_config->VideoMode = DML_VID_NONE;
|
||||
bool progressive = (CONF_GetProgressiveScan() > 0) && VIDEO_HaveComponentCable() && !gcForceInterlace;
|
||||
if(progressive)
|
||||
bool PAL60 = CONF_GetEuRGB60() > 0;
|
||||
u32 tvmode = CONF_GetVideo();
|
||||
u8 *diskid = (u8 *) Disc_ID;
|
||||
|
||||
switch(videoChoice)
|
||||
{
|
||||
case VIDEO_MODE_SYSDEFAULT:
|
||||
if(tvmode == CONF_VIDEO_NTSC)
|
||||
dml_config->VideoMode = DML_VID_FORCE_NTSC;
|
||||
else if(PAL60)
|
||||
{
|
||||
if(CONF_GetProgressiveScan() > 0)
|
||||
{
|
||||
dml_config->VideoMode = DML_VID_FORCE_PROG;
|
||||
}
|
||||
else
|
||||
dml_config->VideoMode = DML_VID_FORCE_PAL60;
|
||||
}
|
||||
else
|
||||
dml_config->VideoMode = DML_VID_FORCE_PAL50;
|
||||
break;
|
||||
case VIDEO_MODE_DISCDEFAULT: // DEFAULT (DISC/GAME)
|
||||
switch (diskid[3])
|
||||
{
|
||||
// PAL
|
||||
case 'D':
|
||||
case 'F':
|
||||
case 'P':
|
||||
case 'X':
|
||||
case 'Y':
|
||||
if(tvmode == CONF_VIDEO_NTSC) // Force PAL output (576i) for NTSC consoles.
|
||||
dml_config->VideoMode = DML_VID_FORCE_PAL50;
|
||||
else if(PAL60)
|
||||
{
|
||||
if(CONF_GetProgressiveScan() > 0)
|
||||
{
|
||||
dml_config->VideoMode = DML_VID_FORCE_PROG;
|
||||
}
|
||||
else
|
||||
dml_config->VideoMode = DML_VID_FORCE_PAL60;
|
||||
}
|
||||
else
|
||||
dml_config->VideoMode = DML_VID_FORCE_PAL50;
|
||||
break;
|
||||
// NTSC
|
||||
case 'E':
|
||||
case 'J':
|
||||
dml_config->VideoMode = DML_VID_FORCE_NTSC;
|
||||
break;
|
||||
default:
|
||||
dml_config->VideoMode = DML_VID_DML_AUTO;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case VIDEO_MODE_PAL50:
|
||||
dml_config->VideoMode = DML_VID_FORCE_PAL50 | DML_VID_FORCE;
|
||||
break;
|
||||
case VIDEO_MODE_PAL60:
|
||||
dml_config->VideoMode = DML_VID_FORCE_PAL60 | DML_VID_FORCE;
|
||||
break;
|
||||
case VIDEO_MODE_NTSC:
|
||||
dml_config->VideoMode = DML_VID_FORCE_NTSC | DML_VID_FORCE;
|
||||
break;
|
||||
case VIDEO_MODE_PAL480P:
|
||||
case VIDEO_MODE_NTSC480P:
|
||||
dml_config->VideoMode = DML_VID_FORCE_PROG | DML_VID_FORCE;
|
||||
break;
|
||||
default:
|
||||
dml_config->VideoMode = DML_VID_DML_AUTO;
|
||||
break;
|
||||
}
|
||||
|
||||
if(dmlProgressivePatch)
|
||||
dml_config->VideoMode |= DML_VID_PROG_PATCH;
|
||||
|
||||
|
||||
DCFlushRange(dml_config, sizeof(DML_CFG));
|
||||
memcpy((u8*)DML_CONFIG_ADDRESS_V1_2, dml_config, sizeof(DML_CFG));
|
||||
DCFlushRange((u8*)DML_CONFIG_ADDRESS_V1_2, sizeof(DML_CFG));
|
||||
@ -188,7 +434,7 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
gprintf("DML: setup video mode 0x%X\n", dml_config->VideoMode);
|
||||
|
||||
syssram *sram = __SYS_LockSram();
|
||||
if(progressive) {
|
||||
if(dmlProgressivePatch) {
|
||||
sram->flags |= 0x80; //set progressive flag
|
||||
}
|
||||
else {
|
||||
@ -203,6 +449,22 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
|
||||
sram->flags |= 1; // Set bit 0 to set the video mode to PAL
|
||||
sram->ntd |= 0x40; //set pal60 flag
|
||||
}
|
||||
|
||||
// Set language flag
|
||||
if(languageChoice <= GC_DUTCH)
|
||||
{
|
||||
sram->lang = languageChoice;
|
||||
}
|
||||
else // console default
|
||||
{
|
||||
sram->lang = GC_ENGLISH;
|
||||
if(CONF_GetLanguage() >= CONF_LANG_ENGLISH && CONF_GetLanguage() <= CONF_LANG_DUTCH)
|
||||
{
|
||||
sram->lang = CONF_GetLanguage()-1;
|
||||
}
|
||||
}
|
||||
gprintf("DML: setup language 0x%X\n", sram->lang);
|
||||
|
||||
__SYS_UnlockSram(1); // 1 -> write changes
|
||||
|
||||
while(!__SYS_SyncSram())
|
||||
@ -234,7 +496,7 @@ u32 GameBooter::BootPartition(char * dolpath, u8 videoselected, u8 alternatedol,
|
||||
Disc_SetLowMem();
|
||||
|
||||
/* Setup video mode */
|
||||
Disc_SelectVMode(videoselected, false);
|
||||
Disc_SelectVMode(videoselected, true);
|
||||
|
||||
/* Run apploader */
|
||||
ret = Apploader_Run(&p_entry, dolpath, alternatedol, alternatedoloffset);
|
||||
@ -494,7 +756,7 @@ int GameBooter::BootGame(struct discHdr *gameHdr)
|
||||
ShutDownDevices(DeviceHandler::PartitionToUSBPort(std::max(atoi(NandEmuPath+3)-1, 0)));
|
||||
gprintf("\tChannel Boot\n");
|
||||
/* Setup video mode */
|
||||
Disc_SelectVMode(videoChoice, false);
|
||||
Disc_SelectVMode(videoChoice, true);
|
||||
// Load dol
|
||||
AppEntrypoint = Channels::LoadChannel(gameHeader.tid);
|
||||
}
|
||||
|
@ -55,12 +55,12 @@ void Disc_SetLowMem(void)
|
||||
memcpy((void *) Online_Check, (void *) Disc_ID, 4);
|
||||
}
|
||||
|
||||
void Disc_SelectVMode(u8 videoselected, u8 ignore_progressive)
|
||||
void Disc_SelectVMode(u8 videoselected, u8 force_progressive)
|
||||
{
|
||||
rmode = VIDEO_GetPreferredMode(0);
|
||||
|
||||
/* Get video mode configuration */
|
||||
bool progressive = (CONF_GetProgressiveScan() > 0) && VIDEO_HaveComponentCable() && !ignore_progressive;
|
||||
bool progressive = (CONF_GetProgressiveScan() > 0) && VIDEO_HaveComponentCable() && force_progressive;
|
||||
bool PAL60 = CONF_GetEuRGB60() > 0;
|
||||
u32 tvmode = CONF_GetVideo();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user