mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-19 08:21:54 +01:00
*Seperated browsers
NOTE: This is a temporary and fast solution till DrayX7 is back since he started it already and i don't have the time right now to do it. This should fix most of the codedumps at starting up games (if not loaded from carousel).
This commit is contained in:
parent
63414dffd7
commit
d2ef529545
173
source/menu.cpp
173
source/menu.cpp
@ -469,18 +469,25 @@ static int MenuDiscList()
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else
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DownloadBtn.SetRumble(false);
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GuiGameBrowser gameBrowser(THEME.selection_w, THEME.selection_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
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gameBrowser.SetPosition(THEME.selection_x, THEME.selection_y);
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gameBrowser.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
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GuiGameGrid gameGrid(THEME.gamegrid_w,THEME.gamegrid_h, gameList, gameCnt, CFG.theme_path, bg_options_png, 0, 0);
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gameGrid.SetPosition(THEME.gamegrid_x,THEME.gamegrid_y);
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gameGrid.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
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GuiGameBrowser * gameBrowser = NULL;
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GuiGameGrid * gameGrid = NULL;
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GuiGameCarousel * gameCarousel = NULL;
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if (Settings.gameDisplay==list) {
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gameBrowser = new GuiGameBrowser(THEME.selection_w, THEME.selection_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
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gameBrowser->SetPosition(THEME.selection_x, THEME.selection_y);
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gameBrowser->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
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}
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else if (Settings.gameDisplay==grid) {
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gameGrid = new GuiGameGrid(THEME.gamegrid_w,THEME.gamegrid_h, gameList, gameCnt, CFG.theme_path, bg_options_png, 0, 0);
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gameGrid->SetPosition(THEME.gamegrid_x,THEME.gamegrid_y);
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gameGrid->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
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}
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else if (Settings.gameDisplay==carousel) {
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//GuiGameCarousel gameCarousel(THEME.gamecarousel_w, THEME.gamecarousel_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
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GuiGameCarousel gameCarousel(640, 400, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
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gameCarousel.SetPosition(THEME.gamecarousel_x,THEME.gamecarousel_y);
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gameCarousel.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
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gameCarousel = new GuiGameCarousel(640, 400, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
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gameCarousel->SetPosition(THEME.gamecarousel_x,THEME.gamecarousel_y);
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gameCarousel->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
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}
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GuiText clockTimeBack("88:88", 40, (GXColor){THEME.clock_r, THEME.clock_g, THEME.clock_b, 40});
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clockTimeBack.SetAlignment(THEME.clockAlign, ALIGN_TOP);
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@ -531,9 +538,9 @@ static int MenuDiscList()
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w.Append(&clockTime);
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}
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if (Settings.gameDisplay==list){mainWindow->Append(&gameBrowser);}
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if (Settings.gameDisplay==grid){mainWindow->Append(&gameGrid);}
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if (Settings.gameDisplay==carousel){mainWindow->Append(&gameCarousel);}
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if (Settings.gameDisplay==list){mainWindow->Append(gameBrowser);}
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if (Settings.gameDisplay==grid){mainWindow->Append(gameGrid);}
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if (Settings.gameDisplay==carousel){mainWindow->Append(gameCarousel);}
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mainWindow->Append(&w);
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ResumeGui();
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@ -590,9 +597,9 @@ static int MenuDiscList()
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Sys_ShutdownToStandby();
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} else {
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poweroffBtn.ResetState();
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if (Settings.gameDisplay==list){gameBrowser.SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid.SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel.SetFocus(1);}
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if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
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}
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}
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@ -618,18 +625,18 @@ static int MenuDiscList()
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Sys_BackToLoader();
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} else {
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homeBtn.ResetState();
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if (Settings.gameDisplay==list){gameBrowser.SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid.SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel.SetFocus(1);}
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if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
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}
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}
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else if(wiiBtn.GetState() == STATE_CLICKED)
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{ dataed++;
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wiiBtn.ResetState();
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if (Settings.gameDisplay==list){gameBrowser.SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid.SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel.SetFocus(1);}
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if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
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}
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else if(installBtn.GetState() == STATE_CLICKED)
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{
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@ -642,9 +649,9 @@ static int MenuDiscList()
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else
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{
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installBtn.ResetState();
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if (Settings.gameDisplay==list){gameBrowser.SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid.SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel.SetFocus(1);}
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if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
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}
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}
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@ -653,14 +660,14 @@ static int MenuDiscList()
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SDCard_deInit();
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SDCard_Init();
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if (Settings.gameDisplay==list){
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startat = gameBrowser.GetSelectedOption();
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offset = gameBrowser.GetOffset();}
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startat = gameBrowser->GetSelectedOption();
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offset = gameBrowser->GetOffset();}
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else if (Settings.gameDisplay==grid){
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startat = gameGrid.GetSelectedOption();
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offset = gameGrid.GetOffset();}
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startat = gameGrid->GetSelectedOption();
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offset = gameGrid->GetOffset();}
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else if (Settings.gameDisplay==carousel){
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startat = gameCarousel.GetSelectedOption();
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offset = gameCarousel.GetOffset();}
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startat = gameCarousel->GetSelectedOption();
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offset = gameCarousel->GetOffset();}
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if(isSdInserted()) {
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CFG_Load();
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}
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@ -721,21 +728,21 @@ static int MenuDiscList()
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WindowPrompt(LANGUAGE.NoSDcardinserted, LANGUAGE.InsertaSDCardtodownloadimages, LANGUAGE.ok, 0,0,0);
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}
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DownloadBtn.ResetState();
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if (Settings.gameDisplay==list){gameBrowser.SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid.SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel.SetFocus(1);}
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if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
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}//end download
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else if(settingsBtn.GetState() == STATE_CLICKED)
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{ if (Settings.gameDisplay==list){
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startat = gameBrowser.GetSelectedOption();
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offset = gameBrowser.GetOffset();}
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startat = gameBrowser->GetSelectedOption();
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offset = gameBrowser->GetOffset();}
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else if (Settings.gameDisplay==grid){
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startat = gameGrid.GetSelectedOption();
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offset = gameGrid.GetOffset();}
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startat = gameGrid->GetSelectedOption();
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offset = gameGrid->GetOffset();}
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else if (Settings.gameDisplay==carousel){
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startat = gameCarousel.GetSelectedOption();
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offset = gameCarousel.GetOffset();}
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startat = gameCarousel->GetSelectedOption();
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offset = gameCarousel->GetOffset();}
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menu = MENU_SETTINGS;
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break;
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@ -748,6 +755,9 @@ static int MenuDiscList()
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cfg_save_global();
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}
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__Menu_GetEntries();
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menu = MENU_DISCLIST;
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break;
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/*
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if (Settings.gameDisplay==list){
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gameBrowser.Reload(gameList, gameCnt);}
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else if (Settings.gameDisplay==grid){
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@ -760,6 +770,7 @@ static int MenuDiscList()
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Settings.fave ? (favoriteBtn.SetImage(&favoriteBtnImg),favoriteBtn.SetImageOver(&favoriteBtnImg),
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favoriteBtn.SetAlpha(255)) : (favoriteBtn.SetImage(&favoriteBtnImg_g),
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favoriteBtn.SetImageOver(&favoriteBtnImg_g), favoriteBtn.SetAlpha(180));
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*/
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}
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else if(abcBtn.GetState() == STATE_CLICKED)
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@ -770,6 +781,7 @@ static int MenuDiscList()
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cfg_save_global();
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}
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__Menu_GetEntries();
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/*
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if (Settings.gameDisplay==list){
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gameBrowser.Reload(gameList, gameCnt);}
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else if (Settings.gameDisplay==grid){
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@ -783,6 +795,9 @@ static int MenuDiscList()
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countBtn.SetImage(&countBtnImg_g);
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countBtn.SetImageOver(&countBtnImg_g);
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countBtn.SetAlpha(180);
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*/
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menu = MENU_DISCLIST;
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break;
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}
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abcBtn.ResetState();
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}
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@ -795,6 +810,7 @@ static int MenuDiscList()
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cfg_save_global();
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}
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__Menu_GetEntries();
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/*
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if (Settings.gameDisplay==list){
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gameBrowser.Reload(gameList, gameCnt);}
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else if (Settings.gameDisplay==grid){
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@ -808,13 +824,16 @@ static int MenuDiscList()
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countBtn.SetImage(&countBtnImg);
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countBtn.SetImageOver(&countBtnImg);
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countBtn.SetAlpha(255);
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*/
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menu = MENU_DISCLIST;
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break;
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}
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countBtn.ResetState();
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}
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else if(listBtn.GetState() == STATE_CLICKED) {
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if (Settings.gameDisplay!=list){
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if (Settings.gameDisplay!=list){/*
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if (Settings.gameDisplay==grid) {
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mainWindow->Remove(&gameGrid);
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gridBtn.SetImage(&gridBtnImg_g);
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@ -829,8 +848,13 @@ static int MenuDiscList()
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}
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HaltGui();
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mainWindow->Remove(&w);
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*/
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Settings.gameDisplay=list;
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gameBrowser.Reload(gameList, gameCnt); // initialize before append
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menu = MENU_DISCLIST;
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listBtn.ResetState();
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break;
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} else {
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/*gameBrowser.Reload(gameList, gameCnt); // initialize before append
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mainWindow->Append(&gameBrowser);
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mainWindow->Append(&w);
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ResumeGui();
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@ -870,11 +894,14 @@ static int MenuDiscList()
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cfg_save_global();
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}
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}
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*/
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listBtn.ResetState();
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}
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}
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else if (gridBtn.GetState() == STATE_CLICKED) {
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if (Settings.gameDisplay!=grid){
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/*
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if (Settings.gameDisplay==list) {
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mainWindow->Remove(&gameBrowser);
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if (GameIDTxt) w.Remove(GameIDTxt);
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@ -892,7 +919,13 @@ static int MenuDiscList()
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}
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HaltGui();
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mainWindow->Remove(&w);
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*/
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Settings.gameDisplay=grid;
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menu = MENU_DISCLIST;
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gridBtn.ResetState();
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break;
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} else {
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/*
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gameGrid.Reload(gameList, gameCnt); // initialize before append
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mainWindow->Append(&gameGrid);
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mainWindow->Append(&w);
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@ -931,12 +964,14 @@ static int MenuDiscList()
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if(isSdInserted()) {
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cfg_save_global();
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}
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}
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}*/
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gridBtn.ResetState();
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}
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}
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else if (carouselBtn.GetState() == STATE_CLICKED) {
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if (Settings.gameDisplay!=carousel) {
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/*
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if (Settings.gameDisplay==list)
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mainWindow->Remove(&gameBrowser);
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if (GameIDTxt) w.Remove(GameIDTxt);
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@ -952,7 +987,13 @@ static int MenuDiscList()
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gridBtn.SetAlpha(180);
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HaltGui();
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mainWindow->Remove(&w);
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*/
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Settings.gameDisplay=carousel;
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menu = MENU_DISCLIST;
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carouselBtn.ResetState();
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break;
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} else {
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/*
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gameCarousel.Reload(gameList, gameCnt); // initialize before append
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mainWindow->Append(&gameCarousel);
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mainWindow->Append(&w);
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@ -992,19 +1033,21 @@ static int MenuDiscList()
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cfg_save_global();
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}
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}
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*/
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carouselBtn.ResetState();
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}
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}
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if (Settings.gameDisplay==grid){
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int selectimg;
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selectimg = gameGrid.GetSelectedOption();
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gameSelected = gameGrid.GetClickedOption();
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selectimg = gameGrid->GetSelectedOption();
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gameSelected = gameGrid->GetClickedOption();
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}
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if (Settings.gameDisplay==carousel){
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int selectimg;
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selectimg = gameCarousel.GetSelectedOption();
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gameSelected = gameCarousel.GetClickedOption();
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selectimg = gameCarousel->GetSelectedOption();
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gameSelected = gameCarousel->GetClickedOption();
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}
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if (Settings.gameDisplay==list) {
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@ -1012,8 +1055,8 @@ static int MenuDiscList()
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int selectimg;//, promptnumber;
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char ID[4];
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char IDfull[7];
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selectimg = gameBrowser.GetSelectedOption();
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gameSelected = gameBrowser.GetClickedOption();
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selectimg = gameBrowser->GetSelectedOption();
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gameSelected = gameBrowser->GetClickedOption();
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if (gameSelected > 0) //if click occured
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@ -1328,16 +1371,16 @@ static int MenuDiscList()
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{
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wiilight(0);
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HaltGui();
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if (Settings.gameDisplay==list) mainWindow->Remove(&gameBrowser);
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else if (Settings.gameDisplay==grid) mainWindow->Remove(&gameGrid);
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else if (Settings.gameDisplay==carousel) mainWindow->Remove(&gameCarousel);
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if (Settings.gameDisplay==list) mainWindow->Remove(gameBrowser);
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else if (Settings.gameDisplay==grid) mainWindow->Remove(gameGrid);
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else if (Settings.gameDisplay==carousel) mainWindow->Remove(gameCarousel);
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mainWindow->Remove(&w);
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ResumeGui();
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int settret = GameSettings(header);
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HaltGui();
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if (Settings.gameDisplay==list) mainWindow->Append(&gameBrowser);
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else if (Settings.gameDisplay==grid) mainWindow->Append(&gameGrid);
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else if (Settings.gameDisplay==carousel) mainWindow->Append(&gameCarousel);
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if (Settings.gameDisplay==list) mainWindow->Append(gameBrowser);
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else if (Settings.gameDisplay==grid) mainWindow->Append(gameGrid);
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else if (Settings.gameDisplay==carousel) mainWindow->Append(gameCarousel);
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mainWindow->Append(&w);
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ResumeGui();
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if (settret == 1) //if deleted
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@ -1365,18 +1408,22 @@ static int MenuDiscList()
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else if(choice == 0)
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if (Settings.gameDisplay==list){gameBrowser.SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid.SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel.SetFocus(1);}
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if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
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else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
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else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
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}
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}
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}
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HaltGui();
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if (Settings.gameDisplay==list)mainWindow->Remove(&gameBrowser);
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else if (Settings.gameDisplay==grid)mainWindow->Remove(&gameGrid);
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else if (Settings.gameDisplay==carousel)mainWindow->Remove(&gameCarousel);
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mainWindow->Remove(&w);
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mainWindow->RemoveAll();
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mainWindow->Append(bgImg);
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delete gameBrowser;
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gameBrowser = NULL;
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delete gameGrid;
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gameGrid = NULL;
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delete gameCarousel;
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gameCarousel = NULL;
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ResumeGui();
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return menu;
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}
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