eraserxl
772859ecbc
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
giantpune
9e79c9d99b
* remove little unused code
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* code cleanup
2010-09-18 23:16:05 +00:00
lustar.mii
08ce514727
Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC).
2009-10-18 21:23:54 +00:00
e.bovendeur
1cc7d3acd6
* Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
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* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00
lustar.mii
6a6f02ecf8
2009-09-26 17:15:09 +00:00
giantpune
12b45408e4
made another useless function...
...
click the "Games:..." text to save a game list in the update path. normal txt or csv format for spreadsheets is supported.
2009-09-17 13:46:13 +00:00
giantpune
7681565421
Made a function to save the URL for WiiTDB.zip in a txt file on the update path. This is for people that don't have WiFi or neighbors with WiFi or can't take their Wii to TacoBell or Starbucks who has free WiFi. The text on the bottom of the gameinfo window tells how to use it. And if the function completed, the text tells exactly where the URL was saved. For those really stupid people, the text also tells them to copy/paste this URL into a web browser to get the zip file they need.
2009-07-22 06:56:50 +00:00
lustar.mii
92441e56b2
2009-06-20 00:32:10 +00:00
dimok321
8601abdf29
*Sorting files a bit
2009-06-13 00:24:36 +00:00