Commit Graph

21 Commits

Author SHA1 Message Date
satellic
50589df300 all languagefiles cleaned & update latest
"An Error accured" changed to "An Error occured"
2009-07-30 19:27:22 +00:00
giantpune
30535c6f5d *code beautification*
formatted the code to make it easier to read.  no functional changes at all.

i didn't put anything from the libwiigui folder or banner folder in the beautifier.

my automated .bat seems to have done a good job.  the only places i see it fucked up was on (GXColor){blablabla}.  it treated the brackets in the color like all the other brackets and put the color on a new line and indented it.  i think i fixed most of them.  not sure if it messed up anywhere else.  also not sure about how it handled different linebreaks.  it looks fine on windows.  if it looks messed up on linux, it can be reverted.

the code still compiles and runs fine.
2009-07-30 05:41:12 +00:00
satellic
024bdee994 Language files updated
Little fixs
2009-07-30 04:04:48 +00:00
giantpune
c9b7cf70b4 now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself.
first try the 00000000.app with the system language, then with english.
if there is still no name for the title, look in banner.bin

also made a kick-ass clone of the wii settings screen to adjust the normal wii settings.  it is after all the channels.
2009-07-30 02:54:08 +00:00
giantpune
d5ba67e305 made function to update language files.
now, when doing a full update/full channel update, whatever .lang files are in the language path should get updated as well.

changed thread priority (70->75) for GX thread since it wasn't originally created to be drawing as many different images at once as we are throwing at it.  hopefully this will fix some of the black artifacts that are popping up on the screen during the gameinfo and homebrew info windows.
2009-07-29 17:18:04 +00:00
giantpune
0a95d75237 updated some images and deleted some old ones
disable the screen while saving wad to sd because idiots were misusing it and breaking shit

change the exit prompt so you can exit to HBC even if you didn't came from there
2009-07-29 02:48:28 +00:00
giantpune
8ed332bde7 fix the screensaver coming on when you press power on the wiimote... again.
added check for GXglobal.cfg on the USB at startup.  now if anny of the following are met, it will cause USB to be used as your bootDevice:

argv[0] gets passed on startup and it is usb

any of these files are on your USB drive.
USB:/config/GXglobal.cfg || USB:/apps/usbloader_gx/boot.elf || USB:/apps/usbloadergx/boot.dol || USB:/apps/usbloadergx/boot.elf || USB:/apps/usbloader_gx/boot.dol
2009-07-28 17:22:03 +00:00
giantpune
c743cea589 put menu=MenuDiscList after using the network in MenuDiscList to correct the bug in the list view.
change wifiBtn and channelBtn images and add IP address tooltip to the wifiBtn

*rockout with your cock out*
2009-07-28 14:55:48 +00:00
giantpune
4515becd30 pimped out the wad uninstall function with spinners and dvd players and big speakers.
made wad/dol filter for the socket receiving stuff.
2009-07-28 11:04:15 +00:00
giantpune
5a5f80ce0e added the photo 1.1, mii, shopping, news, weather, and whatever other factory channels there are.
put in a filter to hide the xxxA factory duplicate channels.

*NOTE* In testing, all channels booted fine with system menu 4.1u installed.  None booted with 3.2u installed.
2009-07-28 05:31:03 +00:00
giantpune
d32d1aa6f6 2009-07-28 03:16:25 +00:00
giantpune
1094b5224e 2009-07-27 23:45:49 +00:00
giantpune
fab8e625ad Change our meta.xml so it fix on the homebrew prompt better.
raise the coder to char[100] because we have a shitload of names on there

add param int t=0 to the get entries function to force getting all games and ignore settings and parental control

fix bug that code dumped if you didn't have the database.txt for the channel names
2009-07-27 09:43:48 +00:00
giantpune
84e3d18533 Fix the bug where you see settings for the wrong game if you switch games during the game prompt. 2009-07-27 01:52:31 +00:00
giantpune
c6fd33eeb1 change the per game settings around a bit.
made the channel browser read database.txt.  The text should be in the config path (because i couldn't think of a better place for it).  And the format for the txt is the first 3 chars of the 4 char ID, then any 1 character, then the name (read up to 51 chars.
eg.
ULN USB Loader GX Full Channel
HAX Homebrew Channel
HAT Nintendo Channel

The database for ATD mod follows this format, so its a great place to start.  If people are going to be passing around a database, it would be wise to keep custom channels off this, as my WADD that says WadManager is not the same as somebody else's WADQ which could be a self destruct or something.

Commented out the code that loads titles.txt.  It was reported that this file is keeping WiiSportsResort from loading on some Wiis.  And it isn't needed anymore since there is the xml file with all the names in it.  I left the code in though in case somebody thinks that it is actually useful.

Added 1 more game to the list of known alt dols.
2009-07-27 01:15:16 +00:00
dimok321
cc590e1ac8 *Reverted the svnrev.sh and Makefile because shell needs ../ and needs to be under the else state next to DEPENDS for the command to work.
*Uploaded the svnrev.c back online. It can stay on SVN there is nothing wrong with it :P.
2009-07-26 20:58:43 +00:00
ardi@ist-einmalig.de
46a650feb7 svnrev.c is automatically generated and updated by the makefile-script. 2009-07-26 10:55:45 +00:00
satellic
4c1976bd11 A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff.
Updated last language files.
2009-07-25 16:40:19 +00:00
dimok321
07366754c6 *and another thing lol 2009-07-25 07:22:29 +00:00
dimok321
e1ed5629b8 *Forgot one thing 2009-07-25 07:13:33 +00:00
dimok321
4dc92996b5 *Changed to write directly into svnrev.c and get the value from there except of having two new files to get the SVN_REV 2009-07-25 07:09:52 +00:00