Commit Graph

90 Commits

Author SHA1 Message Date
dimok321
2039a47250 *little change to the bootup (might fix some startup problems) 2009-07-28 16:44:19 +00:00
giantpune
d32d1aa6f6 2009-07-28 03:16:25 +00:00
giantpune
57f0ce0ed4 Added functions/vars to GuiText to allow showing & hiding rows when it is wrapped.
new vars are
firstLine = 1;
numLines = -1;
totalLines = 1;
totalLines is not changed until the text is set to wrap and Draw() is called 1 time.
The other 2 are set with functions.
new functions are
void GuiText::SetNumLines(int n)
void GuiText::SetFirstLine(int n)
int GuiText::GetNumLines()
int GuiText::GetFirstLine()
int GuiText::GetTotalLines()
int GuiText::GetLineHeight(int n) 
These should be self explanatory. GetLineHeight relies on total lines so it needs to be called after the first Draw();
Raised the chars[] to 3000 for the synopsis because people are writing books in there.
Used those new fancy functions make the synopsis fit in the info window.  Press up/down to scroll the text.  Arrows may come later for the buttons.  Also put a home buttononlytrigger on the game prompt.  moved disable mainWindow to the beginning of the infoprompt to keep from loading images and stuff from the sd at the same time we are reading the xml file.
2009-07-13 11:19:31 +00:00
giantpune
9b46eb613a apply flipX settings to gamewall and carousel, fix screensaver bug to keep it from coming on when it is turned off. added support for updating full channel. in order to make the full channel updatable, comment/remove "#define NOTFULLCHANNEL" from promptwindow.h. also there must be a wad to update to (saved as a txt file) on the update server. for some reason the ticket was corrupted when it was stored as a wad.
also there are 6 compile warnings from the conversion of wad.c to .cpp but everything still works and installs fine.
2009-07-11 05:55:29 +00:00
dimok321
7b2454befd *Added a Setting to disable FAT/FAT32 Support for USB 2nd Partitions
NOTE: This option is ONLY for those who have problems with their HDDs being detected. With this disabled you shouldn't get weird lists where all Games are the same or no Games at all.
2009-07-05 23:01:29 +00:00
dimok321
79a7fd9017 *Changed whole GameInstall ProgressWindow behaviour
This should fix the weird freezes and crashes while
 installing. The ProgressWindow is now in its own thread
 and updates the values fast again.

*Added Speed to InstallProgressWindow
 Lets see who got the fastest WiiDiskDrive :P (i got up to 5.8MB/s)
2009-07-05 20:22:29 +00:00
dimok321
a8cde60913 *A few cleanups 2009-07-05 06:39:56 +00:00
ardi@ist-einmalig.de
d73fac1add change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
lustar.mii
92441e56b2 2009-06-20 00:32:10 +00:00
dimok321
00d8692ebe *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles (it shouldnt be but somehow it does -_-)
*Changed subfoldercreation function
2009-06-16 08:28:50 +00:00
ardi@ist-einmalig.de
0cb02386ee * forgot to remove my log-messages (sorry) 2009-06-15 15:37:18 +00:00
ardi@ist-einmalig.de
f354a915d7 2009-06-15 15:32:40 +00:00
ardi@ist-einmalig.de
88ab764854 * added custom font. its called "font.ttf" and will loaded from theme-path (issue 541)
* little Bugfix
2009-06-15 15:29:27 +00:00
dimok321
fc76b6a9c6 *Changes to the OGG thread handling
*Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed)
2009-06-13 21:10:37 +00:00
ardi@ist-einmalig.de
fd4b98714f * little changes
* remove using of rev.txt
2009-06-13 12:56:24 +00:00
dimok321
8601abdf29 *Sorting files a bit 2009-06-13 00:24:36 +00:00
dimok321
940fa4b441 *Reverted cyrex changes to the settings
*Added Japanese UnicodeFix made by Rudolph (thanks) (you still need to compile with a japanese font.ttf to have it work)
*Added missing languagevariables 

issue 517, issue 515, issue 519
2009-06-12 20:11:59 +00:00
dimok321
d8298a73d9 *Added IOS223 support
NOTE: If your loader is rebooting when you try to start a game its because you initialized Network! Right now initializing the network by trying to update or trying to download covers/discimages the Loader has Issues with booting games. Try booting games directly without initializing the Network.
2009-06-12 11:50:14 +00:00
dimok321
bc3d173ef4 *Added support for NEW Hermes cIOS (It still might have some bugs so please report them to me)
NOTE: When you change Global cIOS boot you need to restart for it to take effect.

NOTE2: Best way of launching games (most compatibility) is avoiding an IOS Reload by not initializing the network and not have different boot IOS than the one set in GameSettings.

NOTE3: Know issue: IOS249 boots slower now at the starts. IOS222 boots fast as always.
2009-06-11 23:02:05 +00:00
ardi@ist-einmalig.de
f5e6663784 makes it possible to use a FAT-Partition on the USB WBFS-Disk
Boot-Strategy: 

- is "argv[0]" set, then the boot-device extracted from the argv. 
- if no meaningful boot device found, then looking for 
  "boot.dol"/"boot.elf" in "apps/usbloader_gx/" 
  first on "SD:/" and then on "USB:/". 
  When found, than use this Device. Otherwise use the default "SD:"
- Set all default-Paths on this Device 
- Set the Path for config-Folder, GXGlobal.cfg, GXGameSettings.cfg
  and GXGameFavorites.cfg on this Device (e.g. USB:/config and so on)
2009-06-09 23:26:03 +00:00
dimok321
1e665874ba *Fixed codedumps at startup 2009-06-05 15:43:32 +00:00
dimok321
8a2c5ee2ff *Removing libfat link
*New libogc and libfat in our download section
2009-06-04 11:34:45 +00:00
hungyip
3887824fde Optimized and Refactored some codes. Did not do any test on it so it might break the settings feature. Please report on issues if any settings feature is broken 2009-06-04 01:04:23 +00:00
ardi@ist-einmalig.de
904fda37d4 NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009)
* clean up the wild mounts and unmounts (this and the new libfat fix the download-bug)
* reorganize shutdowns and reboots use now the functions Sys_Reboot(), Sys_Shutdown(), Sys_ShutdownToIdel(), Sys_ShutdownToStandby() and Sys_BackToLoader()
  this functions stops the GUI-Thread, Shutdowns the Audio, Video, WPad and unmounts the SD and USB
2009-06-01 15:50:18 +00:00
dimok321
e9f9882edc *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first)
*Changed CACHE and SECTOR size for SD Cards what increases the loading speeds
if anyone's cards get compatibility problems now with saving or other stuff report as issue and it will be reverted)
2009-05-31 17:08:09 +00:00
dimok321
e8de174866 *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell
*Fixed browsers not getting darker when going into HOME Menu
*Removed MP3 Menu
*Added Patch Country Strings (thanks to WiiPower and SoftChip Team)
Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that.

*some other small fixes

**Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something).

** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.
2009-05-30 16:58:34 +00:00
dimok321
c6fdedb008 *Added wiilight settings to turn on/off and install only (issue 211)
*Added DefaultSettings Button and a DefaultGameSettings Button.
*Fixed OGG Menu to not codedump on path change and auto add '/' if not entered like on paths
*Some small fixes
2009-05-23 22:23:24 +00:00
giantpune
2dc38a8354 auto add / if missing from path ends. add stuff to create stat/favorite file. add option to use 12rh clock.(not tested but i'll know in 12 hours if it works) 2009-05-20 08:31:47 +00:00
dimok321
2ad2c5d1b8 *Added German languagefile (final v1 by Amarabha)
*Fixed Creditscrash (noticed that giantpune can't count lol)
*Fixed European Keyboard missplaced
*Pimped the Home Menu (sound and stuff and a lot of fixes)
*Fixed last compile warning thx to DRayX7
*Added S.Chinese Unicode Fix thx to pc9528
2009-05-18 20:00:29 +00:00
dimok321
05f7dcb368 *Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big.
*Added some new Language Variables (check out Wiki)
*Added Languages to SVN
*Added titles.txt path changeable
*Changed CONFIGFILENAMES to GXGlobal.cfg, GXGameSettings.cfg and GXtheme.cfg !!!

Finnish (final v2 by JussiPik)
Dutch (final v2 by kedest, Adr990)
Spanish (final v1 tlozano)
French (final v1 by Amour)
T.Chinese (final v1 by kyogc)
2009-05-17 08:40:47 +00:00
dimok321
250fe45e81 *Some fixes.
*Instant change of Language now
2009-05-16 19:12:36 +00:00
giantpune
5a535a61a6 Added support for language files. Still as some bugs and maybe a few typos. DON"T MAKE ISSUES OUT OF THEM. 2009-05-16 15:38:52 +00:00
dimok321
feda5a7ba6 *Changed some functions.
*Fixed one bug that you couldnt get to FormatMenu
*Added USB functions, not yet implemented (they dont work under cIOS249/cIOS222, only under IOS36 (original). right now function only works if partition 1 is fat/fat32)
2009-05-15 20:03:19 +00:00
ardi@ist-einmalig.de
fc20580add Fixed thi Install-Bug ... i think 2009-05-11 18:45:33 +00:00
giantpune
d332a4be15 Change themes right when theme path is altered. Not really tested, but it should work. 2009-05-11 13:57:19 +00:00
dimok321
44dcbc025f *little fix for some games 2009-05-06 10:23:58 +00:00
giantpune
3bd5652da2 Create options to quick boot GAME(skip game prompt), and invert the left/right direction in game prompt (switch previous/next) 2009-05-05 06:24:23 +00:00
ardi@ist-einmalig.de
a00104784f Added a special font for the clock 2009-05-04 21:50:46 +00:00
hungyip
74e1dfa066 Fixed custom background not showing bug 2009-05-04 05:37:10 +00:00
dimok321
c152f5c3d4 *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00