Commit Graph

17 Commits

Author SHA1 Message Date
wiidev
e25c4e25f0 Support newer versions of devkitPPC 2020-12-12 21:35:12 +00:00
strtoul
63631b8028 *added ability to boot main.dol directly for channels (real and emu). The launcher method can be setup in the loader setting.
*added channel hooking (real and emu).
*proper catch of none existing cheats on server if file is not found
*added back channel nand emulation mode and per game nand emu settings for channels (emulation mode can't be set to OFF for emu channels)
*improved handle of cached titles. (on first boot of this revision the cache title file will be renewed)
*settings title, keyboard text and key color can be changed by themes now
*added optional background image for list/carousel/grid layouts. The files do not actually exist in the loader. They are loaded if they exists otherwise the default background image is used.See here for filenames: http://code.google.com/p/usbloader-gui/source/browse/trunk/source/themes/filelist.h?r=1148#776
*add flush of homebrew memory before launching app_booter
*change: if titles from wiitdb is not enabled the title will be read from game disc header on /title [ID6]/[ID6].wbfs (iso/ciso) pattern. Title caching can still be used and is recommended in that case.
*added keep of AHBPROT flag on IOS Reload. Homebrews booted now have AHBPROT. (thanks davebaol)
*fixed loading ocarina files from SD when doing nand emulation from SD
*fix port libs includes reference in Makefile
2012-01-08 18:24:46 +00:00
strtoul
76df2b26b6 *fix reloading into another IOS before launch of game
*add loading of wii games / nand channels / emu nand channels in all combinations into one list
*add button on main view for quick choice between the combinations of the three
*add "Real Nand" or "Emulated Nand" text on the game window prompt when starting a channel
*removed the need of a cIOS to launch the loader (if anyone uses it with IOS58 for whatever reason). The warning that a cIOS is needed is still present.
*removed support for both usb ports at once on hermes cIOS. Each can still be used individually but only one at a time. This is done because of some bugs in the new ehci module which make some games unbootable. The ehcimodule is now reverted to the last working one. Need feedback if the games work fine again.
*some preparations for the upcoming stealth mode feature of the d2x cIOS
*isfs is now initiated once and deinitated when cleaning up only (instead of the whole init/deinit every single access)
*removed choice for emulated nand channel modes. Emulated nand channels always need full emulation which is now always used on emu nand for channels.
*removed unused settings for channels from the per game setting
*changed default partition to 0 when starting with fresh settings (instead of -1 wtf?)
2011-12-22 22:44:48 +00:00
strtoul
c51b2304c2 * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation)
* added direct list of emu nand channels without activating emu nand (for speed up)
* removed autoclose of search bar and changed the search engine to have both methods
* added setting for switching "Beginning" and "Content" search methods and a quick switch button on search window
* added autocomplete if only one search character is available and more than one match
* added seperate path and setting for emu nand channels/saves
* added caching of emu nand channel titles
* fixed a few alignment issues when activating emu nand (thanks daveboal)
* some minor clean ups

TODO/Next Rev:
* add channels banner sounds
* remove unneeded game settings options on channels
2011-11-12 18:14:09 +00:00
dimok321
49e0122ac0 Release Candidate 1:
*Changed everything from WiiTDB to GameTDB (using new host and name)
*Added quick switch between system font and old font (fixed memory leak in font change)
2011-10-21 18:48:10 +00:00
dimok321
973d8b2005 *Fixed compile error
*Converted every 4 spaces to a tab to make the source consistent on those
2011-07-25 22:28:22 +00:00
dimok321
cf21f13f39 *Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran)
*Improved memory usage on category xml creation. Thanks to NJ7 for all the tests he ran here too)
*Changed TinXML to not throw an exception on every allocation fail but to return a 0 pointer
*Fixed crash with categories and disabled "Titles from WiiTDB"
*Compilation fix (forgot to remove some xml.h)
*little fix in themes xml downloader (thx dj_skual)
2011-06-26 21:38:05 +00:00
dimok321
53574d6bc5 *threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
*fixed Theme Downloader to actually list the themes (wonder why no one reported that its broken)
*fixed freeze on 0 games and gameGrid
*added a "Sneek Video Patch" mode. According to WiiPower it can come in handy for some games. (Thanks to WiiPower)
*made showing categories on game details screen limited by the space available
*removed alt dol prompt on "default" setting for d2x users
*Added a Block SD Reload option
2011-06-25 19:50:57 +00:00
dimok321
6cf397fb70 *** Release version 2.1 ***
Changelog for R1076:
*Fixed case sensitivity issue on game id compare
*Convert all game ids to upper case when reading from files/folders
*Reverted ntfs ignore case sensitivity setting
*Fixed wiimote2.png not being shown on game info
*Fixed titles being reloaded to game titles when setting titles from wiitdb to off
*Recut the credits music for better loop timing (thanks to Black.Pearl for doing that)
2011-03-20 16:24:32 +00:00
dimok321
052c6d4591 RC1 upload:
*update of ehcmodules for Hermes IOS supporting now more drives (thanks rodries again)
*added ignore case sensitivity on NTFS (hopefully it works as good as it sounds)
*fixed homebrew receiving in homebrew launcher via network
*changed video switching code to the one from Wiiflow
*allow ',' as floating point '.'
*Fix of reloading titles after wiitdb update
*reset all other button clicks on carousel when two or more buttons are clicked at once
*a few code optimizations
*fixed compile bug on OSX (Issue 1844 and Issue 1132)
*language files updated
2011-03-14 21:19:21 +00:00
dimok321
d52b7e0ac3 *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext
*Added a "Details" button on the GameWindowPrompt which calls the game info window
*Added a cache titles setting. You can disable caching titles with that. Also when re-enabling this option the cache file is newly generated. This is there so it is possible to reset a false cached title without having to delete the "TitlesCache.bin"
*Added button 2 on zoom mode of 3D Boxes to rotate the box fast by 180°
*Increased speed for box rotating with WiiMote D-Pad
2011-02-12 09:50:35 +00:00
dimok321
037edbe7ea *Fixed crash with loading .iso files
*Fixed freeze in theme menu when its empty
*Optimized the game list loading on fat/ntfs/ext. This should speed up the loading process.
*Added cache of game titles. This will speed up the startup after the cache file is written (in other words on second start of this rev). A TitlesCache.bin will be created in the same path as the wiitdb.xml for this. This should especial speed up the startup of fat/ntfs/ext partitions by a lot if no sub folders with the game titles are used, like GAMEID.wbfs only. That must have been painfully slow before on a lot of games. Should be at about the same speed as with sub folders now. I would still recommend to use sub folders.
*Removed wiilight (disc slot) blinking when switching USB port on Hermes cIOSes (thanks rodries)
*Added the ehcmodule sources from rodries to the branches
*Updated language files
2011-02-11 17:41:52 +00:00
dimok321
6f63f9cf05 *Prepare source code for devkitPPC r23 - replaced removed directory functions
*Added additional sort mode - "Sort by number of players"
*Added support for multiple game partitions.

Note: You can activate multiple game partitions support in the Loader Settings. When it is active, all games from all partitions will be listed in the game list. Partitions can be mixed up as you wish wbfs/fat/ntfs/ext. When the multiple partitions feature is activated than the partition in "Game/Install Partition" setting is taken for new game installation. Also the free space amount will be shown from that game installation partition. This will be clickable in the future listing all partitions with their sizes.
2011-02-02 18:30:15 +00:00
dimok321
4a3d3fb31b *Fixed DVD support in IOS58 modus. You have to have AHBPROT flag enabled for the DVD access support in IOS58 mode. It might be possible that the forwarder channel does not have it set yet. Start from HBC 1.0.8 with IOS58 and you will have it for sure.
*Fixed several leaks
*Source optimization
*Reworked new titles class (a few leaks  fixed)
2011-01-13 19:05:31 +00:00
dimok321
2adc6cc995 *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now)
*Fixed bug mounting a wbfs partition which was formatted from an ext partition
*Rewrote the parental control feature. Removed loading pin or settings from the Wii Settings. Parental control is now completely managed in the loader from the settings selected and the password set.
*Saving password in config file is now encrypted
*Added loop to wait for usb when reloading the cIOS before game start


The parental control feature is filtering games like following when usb loader is locked:
level 0 (everyone 0+)		> shows only games with lvl 0
level 1 (childs 7+)		> shows games with lvl 0, 1
level 2 (teens 12+)		> shows games with lvl 0, 1, 2
level 3 (mature 16+)		> shows games with lvl 0, 1, 2, 3
level 4 (adults only 18+)	> shows all games (lvl 0, 1, 2, 3, 4)

level 4 is default when creating new configs
2010-12-19 18:20:33 +00:00
dimok321
500dc4020f *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file.
*WiiTDB now falls back to english if the locale language is not found for Titles/Synopsis
*Some clean up and memory leak fixes in game info prompt and adjusted the info get to the new WiiTDB reading method.
*Added a few new useful functions from WiiXplorer (DownloadToFileWithProgress, ShowError,...)
*Disabled the console output after the GUI is started up. The info is only output to gecko in GUI mode now.
2010-12-03 18:38:57 +00:00
dimok321
2570d6dae8 *Fixed crash on start i made in last rev by mistake
*Changed boot process to wait for USB in GUI mode.
*Changed headless ID stuff (actually was in last rev)
*Added a GameTitles class for WiiTDB titles and fixed parental control (probably crashed before)
*Removed cfg.c completely now. Nothing left in it.
*Moved per game lock feature from game statistics to the individual game settings. It is not a game statistic ;).
2010-10-28 09:00:52 +00:00