e.bovendeur
68aeb7aafd
* Added a visual mark for new installed games. The first time this revision is started no games will be marked!
...
* Added a configuration setting to turn this feature off (there you go, pune)
* Changed svnrev.sh, to also update the release date of the meta.xml file, and to set the revision to current + 1
2009-11-21 22:59:57 +00:00
e.bovendeur
8b3754ef3f
- Changed svnrev.sh script to autoupdate meta.xml
...
- Fixed the build for the full channel build
- Reverted the default cios change
- Changed the error002 to default Anti (this only affects new users)
2009-11-17 22:57:41 +00:00
dimok321
de01dd2a18
*Small fix. The Menu i did didnt show up lol.
...
*Small change in the sh file because there was an error on linux while compiling.
2009-07-31 21:16:02 +00:00
ardi@ist-einmalig.de
f8cd80b183
change svnrev.sh to find the real last rev-nr
2009-07-30 22:40:44 +00:00
ardi@ist-einmalig.de
4147f980dc
makes the svnrev shit fit for linux. remove svnrev.c
2009-07-30 20:21:44 +00:00
dimok321
cc590e1ac8
*Reverted the svnrev.sh and Makefile because shell needs ../ and needs to be under the else state next to DEPENDS for the command to work.
...
*Uploaded the svnrev.c back online. It can stay on SVN there is nothing wrong with it :P.
2009-07-26 20:58:43 +00:00
ardi@ist-einmalig.de
47989619cd
little changes
2009-07-26 11:32:30 +00:00
dimok321
4dc92996b5
*Changed to write directly into svnrev.c and get the value from there except of having two new files to get the SVN_REV
2009-07-25 07:09:52 +00:00
ardi@ist-einmalig.de
9b051ac7d7
little fix
2009-07-24 16:23:00 +00:00
ardi@ist-einmalig.de
f3296b3570
* insert last SVN-Rev (#define SVN_REV) also in use of TortoiseSVN
...
* all files that refere SVN_REV are automatically recompile
2009-07-24 16:16:31 +00:00