usbloadergx/source/SoundOperations
Cyan b0352c301e sync to sourceforge r1266
* Added 2 new Nintendont settings (CC Rumble and IPL choices). (Greywolf)
* Updated all the sources to compile with devkitPPC r28 and r29-1. (Greywolf)
* Fixed loading banners from EmuNAND with a long path. (Greywolf)
* Updated Libcustomfat to 1.1.1 + Ustealth. (Greywolf, Cyan)
* Added support for Open source HBC TitleID.
2017-12-14 15:26:57 +01:00
..
AifDecoder.cpp *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
AifDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BNSDecoder.cpp *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
BNSDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BufferCircle.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BufferCircle.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_bgm.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
gui_bgm.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_sound.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
gui_sound.h sync to sourceforge r1266 2017-12-14 15:26:57 +01:00
Mp3Decoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
Mp3Decoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
OggDecoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
OggDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundDecoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundHandler.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundHandler.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WavDecoder.cpp *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
WavDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00