mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 18:31:56 +01:00
15bcbfa482
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized. *Hot swapping of the SD card was implemented into background thread (by giantpune) *Made lots of cleanups and some fixes *Format menu was moved to settings page 3 (only on godmode accessable) *Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
576 lines
16 KiB
C++
576 lines
16 KiB
C++
/****************************************************************************
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* DiscBrowser
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* USB Loader GX 2009
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*
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* DiscBrowser.h
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***************************************************************************/
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#include "language/gettext.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "prompts/PromptWindows.h"
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#include "filelist.h"
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#include "menu.h"
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#include "../menu/menus.h"
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#include "usbloader/disc.h"
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#include "usbloader/fstfile.h"
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#include "usbloader/wdvd.h"
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#include "main.h"
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#include "sys.h"
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#include "settings/cfg.h"
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#include "memory.h"
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#include "../wad/title.h"
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#include "../gecko.h"
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#include "../patches/dvd_broadway.h"
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern u8 mountMethod;
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/********************************************************************************
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*Disk Browser
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*********************************************************************************/
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int DiscBrowse(struct discHdr * header) {
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gprintf("\nDiscBrowser() started");
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bool exit = false;
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int ret, choice;
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u64 offset;
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HaltGui();
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if (!mountMethod)
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{
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ret = Disc_SetUSB(header->id);
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if (ret < 0) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Could not set USB."), tr("OK"));
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return ret;
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}
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}
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ret = Disc_Open();
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if (ret < 0) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Could not open Disc"), tr("OK"));
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return ret;
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}
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ret = __Disc_FindPartition(&offset);
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if (ret < 0) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Could not find a WBFS partition."), tr("OK"));
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return ret;
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}
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ret = WDVD_OpenPartition(offset);
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if (ret < 0) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Could not open WBFS partition"), tr("OK"));
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return ret;
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}
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int *buffer = (int*)allocate_memory(0x20);
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if (buffer == NULL) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Not enough free memory."), tr("OK"));
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return -1;
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}
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ret = WDVD_Read(buffer, 0x20, 0x420);
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if (ret < 0) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Could not read the disc."), tr("OK"));
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return ret;
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}
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void *fstbuffer = allocate_memory(buffer[2]*4);
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FST_ENTRY *fst = (FST_ENTRY *)fstbuffer;
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if (fst == NULL) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Not enough free memory."), tr("OK"));
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free(buffer);
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return -1;
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}
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ret = WDVD_Read(fstbuffer, buffer[2]*4, buffer[1]*4);
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if (ret < 0) {
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ResumeGui();
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WindowPrompt(tr("ERROR:"), tr("Could not read the disc."), tr("OK"));
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free(buffer);
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free(fstbuffer);
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return ret;
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}
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ResumeGui();
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free(buffer);
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WDVD_Reset();
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//Disc_SetUSB(NULL);
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WDVD_ClosePartition();
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u32 discfilecount = fst[0].filelen;
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u32 dolfilecount = 0;
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//int offsetselect[20];
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customOptionList options3(discfilecount);
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for (u32 i = 0; i < discfilecount; i++) {
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//don't add files that aren't .dol to the list
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int len = (strlen(fstfiles(fst, i)));
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if (fstfiles(fst, i)[len-4] =='.' &&
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fstfiles(fst, i)[len-3] =='d' &&
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fstfiles(fst, i)[len-2] =='o' &&
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fstfiles(fst, i)[len-1] =='l') {
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options3.SetName(i, "%i", i);
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options3.SetValue(i, fstfiles(fst, i));
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//options3.SetName(i, fstfiles(fst, i));
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dolfilecount++;
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}
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}
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gprintf("\n%i alt dols found",dolfilecount);
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if (dolfilecount <= 0) {
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WindowPrompt(tr("ERROR"), tr("No DOL file found on disc."), tr("OK"));
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free(fstbuffer);
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return -1;
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}
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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char imgPath[100];
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snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
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GuiImageData btnOutline(imgPath, button_dialogue_box_png);
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snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
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GuiImageData settingsbg(imgPath, settings_background_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText titleTxt(get_title(header), 28, (GXColor) {0, 0, 0, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(12,40);
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titleTxt.SetMaxWidth(356, GuiText::SCROLL);
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GuiImage settingsbackground(&settingsbg);
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GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
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settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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settingsbackgroundbtn.SetPosition(0, 0);
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settingsbackgroundbtn.SetImage(&settingsbackground);
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GuiText cancelBtnTxt(tr("Back"), 22, THEME.prompttext);
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == yes) {
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cancelBtnTxt.SetWidescreen(CFG.widescreen);
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cancelBtnImg.SetWidescreen(CFG.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, btnClick2,1);
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cancelBtn.SetScale(0.9);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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u8 scrollbaron = 0;
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if (dolfilecount > 9)
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scrollbaron = 1;
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GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, dolfilecount>9?1:0, 200);
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optionBrowser3.SetPosition(0, 90);
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optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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w.Append(&settingsbackgroundbtn);
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w.Append(&titleTxt);
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w.Append(&cancelBtn);
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w.Append(&optionBrowser3);
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mainWindow->Append(&w);
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ResumeGui();
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while (!exit) {
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VIDEO_WaitVSync();
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ret = optionBrowser3.GetClickedOption();
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if (ret > 0) {
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char temp[100];
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strlcpy(temp, fstfiles(fst, ret), sizeof(temp));
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choice = WindowPrompt(temp, tr("Load this DOL as alternate DOL?"), tr("OK"), tr("Cancel"));
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if (choice) {
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//ret = offsetselect[ret];
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strlcpy(alternatedname, temp, sizeof(alternatedname));
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exit = true;
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}
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}
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if (cancelBtn.GetState() == STATE_CLICKED) {
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ret = 696969;
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exit = true;
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}
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}
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HaltGui();
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mainWindow->Remove(&w);
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ResumeGui();
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//free not needed list buffer anymore
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free(fstbuffer);
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return ret;
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}
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int autoSelectDol(const char *id, bool force) {
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gprintf("\nautoSelectDol() started");
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char id4[10];
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sprintf(id4,"%c%c%c%c",id[0],id[1],id[2],id[3]);
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////// games that can be forced (always need alt dol)
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//Boogie
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if (strcmp(id,"RBOP69") == 0) return 675;//previous value was 657
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if (strcmp(id,"RBOE69") == 0) return 675;//starstremr
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//Fifa 08
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if (strcmp(id,"RF8E69") == 0) return 439;//from isostar
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if (strcmp(id,"RF8P69") == 0) return 463;//from isostar
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if (strcmp(id,"RF8X69") == 0) return 464;//from isostar
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//Madden NFL07
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if (strcmp(id,"RMDP69") == 0) return 39;//from isostar
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//Madden NFL08
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if (strcmp(id,"RNFP69") == 0) return 1079;//from isostar
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//Medal of Honor: Heroes 2
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if (strcmp(id,"RM2X69") == 0)return 601;//dj_skual
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if (strcmp(id,"RM2P69") == 0)return 517;//MZottel
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if (strcmp(id,"RM2E69") == 0) return 492;//Old8oy
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//Mortal Kombat
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if (strcmp(id,"RKMP5D") == 0) return 290;//from isostar
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if (strcmp(id,"RKME5D") == 0) return 290;//starstremr
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//NBA 08
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if (strcmp(id,"RNBX69") == 0) return 964;//from isostar
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//Pangya! Golf with Style
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if (strcmp(id,"RPYP9B") == 0) return 12490;//from isostar
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//Redsteel
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if (strcmp(id,"REDP41") == 0) return 1957;//from isostar
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if (strcmp(id,"REDE41") == 0) return 1957;//starstremr
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//SSX
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if (strcmp(id,"RSXP69") == 0) return 377;//previous value was 337
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if (strcmp(id,"RSXE69") == 0) return 377;//previous value was 337
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//Wii Sports Resort, needs alt dol one time only, to show the Motion Plus video
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//if (strcmp(id,"RZTP01") == 0 && CheckForSave(id4)==0) return 952;//from isostar
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//if (strcmp(id,"RZTE01") == 0 && CheckForSave(id4)==0) return 674;//from starstremr
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//as well as Grand Slam Tennis, Tiger Woods 10, Virtual Tennis 2009
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///// games that can't be forced (alt dol is not always needed)
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if (!force) {
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//Grand Slam Tennis
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if (strcmp(id,"R5TP69") == 0) return 1493;//from isostar
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if (strcmp(id,"R5TE69") == 0) return 1493;//starstremr
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//Medal of Honor Heroes
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if (strcmp(id,"RMZX69") == 0) return 492;//from isostar
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if (strcmp(id,"RMZP69") == 0) return 492;//from isostar
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if (strcmp(id,"RMZE69") == 0) return 492;//starstremr
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//Tiger Woods 10
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if (strcmp(id,"R9OP69") == 0) return 1991;//from isostar
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if (strcmp(id,"R9OE69") == 0) return 1973;//starstremr
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//Virtual Tennis 2009
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if (strcmp(id,"RVUP8P") == 0) return 16426;//from isostar
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if (strcmp(id,"RVUE8P") == 0) return 16405;//from isostar
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//Wii Sports Resort
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if (strcmp(id,"RZTP01") == 0) return 952;//from isostar
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if (strcmp(id,"RZTE01") == 0) return 674;//from starstremr
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}
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return -1;
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}
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int autoSelectDolMenu(const char *id, bool force) {
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/*
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char id4[10];
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sprintf(id4,"%c%c%c%c",id[0],id[1],id[2],id[3]);
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switch (CheckForSave(id4)) {
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case 0:
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WindowPrompt(tr("NO save"),0,tr("OK"));
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break;
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case 1:
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WindowPrompt(tr("save"),0,tr("OK"));
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break;
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default:
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char test[10];
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sprintf(test,"%d",CheckForSave(id4));
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WindowPrompt(test,0,tr("OK"));
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break;
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}
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return -1;
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*/
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//Indiana Jones and the Staff of Kings (Fate of Atlantis)
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if (strcmp(id,"RJ8E64") == 0) {
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int choice = WindowPrompt(tr("Select a DOL"), 0, "Fate of Atlantis", tr("Default"));
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switch (choice) {
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case 1:
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choice = 8; //from starstremr
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id,"RJ8P64") == 0) {
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int choice = WindowPrompt(tr("Select a DOL"), 0, "Fate of Atlantis", tr("Default"));
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switch (choice) {
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case 1:
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choice = 8; //from isostar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//Metal Slug Anthology (Metal Slug 6)
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if (strcmp(id,"RMLEH4") == 0) {
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int choice = WindowPrompt(tr("Select a DOL"), 0, "Metal Slug 6", tr("Default"));
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switch (choice) {
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case 1:
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choice = 54; //from lustar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id,"RMLP7U") == 0) {
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int choice = WindowPrompt(tr("Select a DOL"), 0, "Metal Slug 6", tr("Default"));
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switch (choice) {
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case 1:
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choice = 56; //from isostar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//Metroid Prime Trilogy
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if (strcmp(id,"R3ME01") == 0) {
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//do not use any alt dol if there is no save game in the nand
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/*
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if (CheckForSave(id4)==0 && force) {
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WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
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return -1;
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}
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*/
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int choice = WindowPrompt(tr("Select a DOL"), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr("Default"));
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switch (choice) {
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case 1:
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choice = 780;
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break;
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case 2:
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choice = 781;
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break;
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case 3:
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choice = 782;
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id,"R3MP01") == 0) {
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/*
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if (CheckForSave(id4)==0 && force) {
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WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
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return -1;
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}
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*/
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int choice = WindowPrompt(tr("Select a DOL"), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr("Default"));
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switch (choice) {
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case 1:
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choice = 782;
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break;
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case 2:
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choice = 783;
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break;
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case 3:
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choice = 784;
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//Rampage: Total Destruction (M1.dol=Rampage, jarvos.dol=Rampage World Tour)
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if (strcmp(id,"RPGP5D") == 0) {
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int choice = WindowPrompt(tr("Select a DOL"), 0, "Rampage", "World Tour", tr("Default"));
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switch (choice) {
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case 1:
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choice = 369; //from Ramzee
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break;
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case 2:
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choice = 368; //from Ramzee
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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//The House Of The Dead 2 & 3 Return (only to play 2)
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if (strcmp(id,"RHDE8P") == 0) {
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int choice = WindowPrompt(tr("Select a DOL"), 0, "HotD 2", tr("Default"));
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switch (choice) {
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case 1:
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choice = 149; //from starstremr
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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if (strcmp(id,"RHDP8P") == 0) {
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int choice = WindowPrompt(tr("Select a DOL"), 0, "HotD 2", tr("Default"));
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switch (choice) {
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case 1:
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choice = 149; //from isostar
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break;
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default: // no alt dol
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choice = 0;
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break;
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}
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return choice;
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}
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return -1;
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}
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/********************************************************************************
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* Mount a DVD, get the type and ID.
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*********************************************************************************/
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static vu32 dvddone = 0;
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static dvddiskid *g_diskID = (dvddiskid*)0x80000000; // If you change this address, the read functions will FAIL!
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void __dvd_readidcb(s32 result)
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{
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dvddone = result;
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}
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u8 DiscMount1(discHdr *header) {
|
|
gprintf("\nDiscMount() ");
|
|
int ret;
|
|
HaltGui();
|
|
|
|
u8 *tmpBuff = (u8 *) malloc(0x60);
|
|
memcpy(tmpBuff, g_diskID, 0x60); // Make a backup of the first 96 bytes at 0x80000000
|
|
|
|
ret = bwDVD_LowInit();
|
|
dvddone = 0;
|
|
ret = bwDVD_LowReset(__dvd_readidcb);
|
|
while(ret>=0 && dvddone==0);
|
|
|
|
dvddone = 0;
|
|
ret = bwDVD_LowReadID(g_diskID, __dvd_readidcb); // Leave this one here, or you'll get an IOCTL error
|
|
while(ret>=0 && dvddone==0);
|
|
|
|
dvddone = 0;
|
|
ret = bwDVD_LowUnencryptedRead(g_diskID, 0x60, 0x00, __dvd_readidcb); // Overwrite the g_diskID thing
|
|
while(ret>=0 && dvddone==0);
|
|
|
|
memcpy(header, g_diskID, 0x60);
|
|
memcpy(g_diskID, tmpBuff, 0x60); // Put the backup back, or games won't load
|
|
free(tmpBuff);
|
|
|
|
|
|
ResumeGui();
|
|
if (dvddone != 1) {
|
|
return 0;
|
|
}
|
|
return (header->magic == 0x5D1C9EA3) ? 1 : 2; // Don't check gamecube magic (0xC2339F3D)
|
|
}
|
|
|
|
u8 DiscMount(discHdr *header) {
|
|
gprintf("\nDiscMount() ");
|
|
|
|
HaltGui();
|
|
GuiWindow w(screenwidth, screenheight);
|
|
|
|
mainWindow->Append(&w);
|
|
|
|
ResumeGui();
|
|
|
|
//HaltCheck();
|
|
int ret = Disc_SetUSB(NULL);
|
|
ret = WDVD_Close();
|
|
ret = Disc_Init();
|
|
|
|
|
|
|
|
|
|
ret = DiscWait(tr("Insert Disk"),tr("Waiting..."),tr("Cancel"),0,0);
|
|
if (ret < 0) {
|
|
WindowPrompt (tr("Error reading Disc"),0,tr("Back"));
|
|
goto OUT;
|
|
}
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
//gprintf("..1");
|
|
ret = Disc_Open();
|
|
if (ret < 0) {
|
|
WindowPrompt (tr("Could not open Disc"),0,tr("Back"));
|
|
goto OUT;
|
|
}
|
|
//gprintf("..2");
|
|
Disc_ReadHeader(header);
|
|
//gprintf("..3");
|
|
ret = Disc_IsWii();
|
|
//gprintf("..4");
|
|
//ResumeCheck();
|
|
if (ret < 0) {
|
|
ret = 2;
|
|
}
|
|
ret = 1;
|
|
|
|
|
|
OUT:
|
|
HaltGui();
|
|
mainWindow->Remove(&w);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
return ret;
|
|
}
|