mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 11:19:17 +01:00
0b9f15319f
here is it: * added a search-function * added a new GuiImage type GuiImageAsync This Type is initialized with an Image-Path and a GuiImageDate as preloaded Img. The preloaded image shown immediately during a thread loads the image from path. * rewrite the GameGrid and the GameCarousel to use the new GuiImageAsync * remove dimoks buffer stuff * remove the gray-Icons and use dimoks SetGreyscale() to build this icons on the fly * added an own Path for 2D-Covers set in GXGlobal.cfg cover2d_path=PathTo2DCovers default is $(cover_path)/2D/ * added in menu.cpp/menu.h a new function GuiImageData *LoadCoverImage(struct discHdr *header, bool Prefere3D=true, bool noCover=true); if Prefere3D==true first search in cover_path. Is it false then first search in cover2d_path if noCover==true and found no image then loads noimage.png or noimage2d.png or its builtin variants if noCover==false and found no image returns a NULL-Pointer Prefered3D is set for GameList & GameCarousel. For GameGrid is Prefered3D=false (2D is prefered) * Toolbar-Icons: the selected Icon draws alwas ontop * remove compiler-warnings in wad.cpp * added own icon-positions for gamelist,gamegrid and gamecarousel in THEME.Settings gamelist_..._x/gamelist_..._y,gamegrid_..._x/gamegrid_..._y and gamecarousel_..._x/gamecarousel_..._y ... = favorite, abc, count and so on; The old settings (favorite_x, favorite_y, abc_x and so on) are obsolete and should no longer be used in future. * and more
203 lines
7.9 KiB
Makefile
203 lines
7.9 KiB
Makefile
#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := boot
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BUILD := build
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SOURCES := source source/libwiigui source/images source/fonts source/sounds \
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source/libwbfs source/unzip source/language source/mload source/patches \
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source/usbloader source/xml source/network source/settings source/prompts \
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source/ramdisc source/wad source/banner source/cheats source/homebrewboot \
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source/themefs
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DATA := data
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INCLUDES := source
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -save-temps -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = -Xassembler -aln=$@.lst $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lfat -lpngu -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -ltremor -lmxml
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(DEVKITPPC)/lib $(CURDIR)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export PROJECTDIR := $(CURDIR)
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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SVNREV := $(shell bash ./svnrev.sh)
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export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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ELFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.elf)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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TTFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ttf)))
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PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
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OGGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ogg)))
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PCMFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pcm)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o) \
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$(TTFFILES:.ttf=.ttf.o) $(PNGFILES:.png=.png.o) \
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$(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o) \
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$(addsuffix .o,$(ELFFILES))
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) lang all clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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lang:
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@[ -d build ] || mkdir -p build
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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all:
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@[ -d build ] || mkdir -p build
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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run:
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make
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@echo Done building ...
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@echo Now Run That Shit ...
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wiiload $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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reload:
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wiiload -r $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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release:
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make
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cp boot.dol ./hbc/boot.dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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language: $(wildcard $(PROJECTDIR)/Languages/*.lang)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with .ttf, .png, and .mp3 extensions
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#---------------------------------------------------------------------------------
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%.elf.o : %.elf
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@echo $(notdir $<)
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$(bin2o)
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%.ttf.o : %.ttf
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@echo $(notdir $<)
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$(bin2o)
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%.png.o : %.png
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@echo $(notdir $<)
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$(bin2o)
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%.ogg.o : %.ogg
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@echo $(notdir $<)
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$(bin2o)
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%.pcm.o : %.pcm
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@echo $(notdir $<)
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$(bin2o)
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%.certs.o : %.certs
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@echo $(notdir $<)
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$(bin2o)
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%.dat.o : %.dat
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@echo $(notdir $<)
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$(bin2o)
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export PATH := $(PROJECTDIR)/gettext-bin:$(PATH)
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%.pot: $(CFILES) $(CPPFILES)
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@echo Update Language-Files ...
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@xgettext -C -cTRANSLATORS --from-code=utf-8 --sort-output --no-wrap --no-location -k -ktr -ktrNOOP -o $@ $^
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%.lang: $(PROJECTDIR)/Languages/$(TARGET).pot
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@msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $<
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@touch $@
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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