usbloadergx/source/menu
dimok321 f1febd91be *Fixed no cover image loading for themes
*Fixed Font loading. The font.ttf is loaded from the path with .thems if it exists there.
When a Theme is loaded and a font.ttf file exists in the defined "Image-Folder:" than this font.ttf will override all others. This ensures support for themes with special fonts.
*Fixed double count on playcount bug
*Updated libext2fs to git snapshot 2010-12-24
*Added proper close of all file systems where the games are loaded from (FAT32/NTFS/EXT)
*Fixed hang bug when reloading into the IOS set in the individual game settings with that (reload to 223, 224, 245, ...)
2010-12-28 17:02:10 +00:00
..
GameBrowseMenu.cpp *Fixed no cover image loading for themes 2010-12-28 17:02:10 +00:00
GameBrowseMenu.hpp *Reworked all update functions 2010-12-18 13:20:45 +00:00
menu_disclist.cpp *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
menu_install.cpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
menu_partition_selection.cpp *Fixed no cover image loading for themes 2010-12-28 17:02:10 +00:00
menus.h A lot of changes with this rev 2010-11-13 22:34:53 +00:00
MountGamePartition.cpp *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00