usbloadergx/source/menu
strtoul 114b6fefaa *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing
*changed install game function to call to be equal on + button and from the new disc prompt
*fix for ocarina codes when using more than 255 codes (brawl+) (untested)
*fix crash in HDD settings when no HDD is initialized
*add complete remount on USB on WBFS_Reinit in case the drive was not in the wii usb port on loader startup but inserted afterwards
2011-12-30 18:37:44 +00:00
..
GameBrowseMenu.cpp *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing 2011-12-30 18:37:44 +00:00
GameBrowseMenu.hpp *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
menu_install.cpp *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
menu_partition_selection.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
menus.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
WDMMenu.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WDMMenu.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00