This website requires JavaScript.
Explore
Help
Sign In
The-Homebrew-Cloud
/
usbloadergx
Watch
2
Star
0
Fork
0
You've already forked usbloadergx
mirror of
https://github.com/wiidev/usbloadergx.git
synced
2025-01-10 18:59:24 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
usbloadergx
/
source
/
prompts
History
giantpune
18489a8858
load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller.
2009-07-18 11:04:13 +00:00
..
DiscBrowser.cpp
load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller.
2009-07-18 11:04:13 +00:00
DiscBrowser.h
added a function to auto select the alt dol based on a list. there are only a few on the list right now.
2009-07-16 06:37:33 +00:00
gameinfo.cpp
load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller.
2009-07-18 11:04:13 +00:00
gameinfo.h
2009-06-20 00:32:10 +00:00
ProgressWindow.cpp
changed progress window to not use settile but instead use setskew. this way we are drawing 1 progressbar image every loop but stretched instead of 100 little images each loop.
2009-07-07 11:06:51 +00:00
ProgressWindow.h
*Changed whole GameInstall ProgressWindow behaviour
2009-07-05 20:22:29 +00:00
PromptWindows.cpp
When updating, the downloaded wiitdb.zip will now only contain the game descriptions for the language the Wii is configured to.
2009-07-17 13:00:56 +00:00
PromptWindows.h
change the dol list to use all 6 chars of the ID because some regions are different
2009-07-18 10:12:34 +00:00