usbloadergx/source/libwiigui
giantpune 19067967bc change the onscreen keyboard to filebrowser for custom paths
no button to create a new file and a little bug with the scrolling, but better than typing stuff in.

added channel launcher.  currently doesnt show the actual name, only the u32 and ID.  also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels,  just the good stuff.

fixed bug that showed the MacOS hidden files as extra homebrew entries.
2009-07-25 09:39:01 +00:00
..
gui_button.cpp Probably fixed the code dump from pressing down during the synopsis and it doesn't fill the page. 2009-07-17 06:42:01 +00:00
gui_customoptionbrowser.cpp add anti002 to game specific settings. 2009-06-25 13:43:48 +00:00
gui_customoptionbrowser.h *Made scrolling with D-PAD while pointing at a list browser possible. 2009-06-07 16:16:18 +00:00
gui_diskcover.cpp change Disk-Shadow (looks better) 2009-05-20 21:58:59 +00:00
gui_diskcover.h * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_element.cpp *Added Filebrowser from libwiigui 1.03 (modified a bit). It will be used by giantpune later. Right now its not used. 2009-07-24 20:34:55 +00:00
gui_filebrowser.cpp change the onscreen keyboard to filebrowser for custom paths 2009-07-25 09:39:01 +00:00
gui_gamebrowser.cpp *Sorting files a bit 2009-06-13 00:24:36 +00:00
gui_gamebrowser.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
gui_gamecarousel.cpp Probably fixed the code dump from pressing down during the synopsis and it doesn't fill the page. 2009-07-17 06:42:01 +00:00
gui_gamecarousel.h *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it. 2009-07-12 14:02:48 +00:00
gui_gamegrid.cpp fix issue 694 2009-07-15 05:18:33 +00:00
gui_gamegrid.h remove "test" tooltip from gamewall 2009-06-25 12:47:09 +00:00
gui_image.cpp *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it. 2009-07-12 14:02:48 +00:00
gui_imagedata.cpp *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it. 2009-07-12 14:02:48 +00:00
gui_keyboard.cpp *Sorting files a bit 2009-06-13 00:24:36 +00:00
gui_optionbrowser.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui_sound.cpp *Little fixes. 2009-05-20 08:03:22 +00:00
gui_text.cpp fixed a bug or 2 in the synopsis being displayed incompletely. 2009-07-19 06:09:34 +00:00
gui_tooltip.cpp * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_trigger.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_window.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui.h *Added Filebrowser from libwiigui 1.03 (modified a bit). It will be used by giantpune later. Right now its not used. 2009-07-24 20:34:55 +00:00