..
gui_box.cpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_box.hpp
*Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource
2011-01-23 20:13:41 +00:00
gui_button.cpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_checkbox.cpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_checkbox.hpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_checksign.cpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_checksign.hpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_circle.cpp
*Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
2011-02-21 19:41:48 +00:00
gui_circle.hpp
*Fixed issue 1808
2011-01-30 16:22:16 +00:00
gui_cross.cpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_cross.hpp
*Fixed issue 1808
2011-01-30 16:22:16 +00:00
gui_customoptionbrowser.cpp
RC1 upload:
2011-03-14 21:19:21 +00:00
gui_customoptionbrowser.h
*Rewritten the whole Homebrew Launcher (HBC menu) to a class. Using now the new settings standard too. Only Titles browser left.
2010-11-14 15:19:42 +00:00
gui_diskcover.cpp
*Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
2011-02-25 18:18:57 +00:00
gui_diskcover.h
*Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext
2011-02-12 09:50:35 +00:00
gui_element.cpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui_filebrowser.cpp
A lot of changes with this rev
2010-11-13 22:34:53 +00:00
gui_gamebrowser.cpp
*Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
2011-02-25 18:18:57 +00:00
gui_gamebrowser.h
*Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
2011-02-25 18:18:57 +00:00
gui_gamecarousel.cpp
RC1 upload:
2011-03-14 21:19:21 +00:00
gui_gamecarousel.h
*Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
2011-01-08 12:35:41 +00:00
gui_gamegrid.cpp
*Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
2011-01-08 12:35:41 +00:00
gui_gamegrid.h
*Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
2011-01-08 12:35:41 +00:00
gui_image_async.cpp
*Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now)
2010-12-19 18:20:33 +00:00
gui_image_async.h
*Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now)
2010-12-19 18:20:33 +00:00
gui_image.cpp
*Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
2011-02-25 18:18:57 +00:00
gui_imagedata.cpp
*fixed possible crash on theme downloader
2011-01-06 18:59:45 +00:00
gui_imagedata.h
*fixed possible crash on theme downloader
2011-01-06 18:59:45 +00:00
gui_keyboard.cpp
*Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port.
2011-02-06 18:36:32 +00:00
gui_numpad.cpp
*Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
2011-01-08 12:35:41 +00:00
gui_optionbrowser.cpp
A lot of changes with this rev
2010-11-13 22:34:53 +00:00
gui_searchbar.cpp
*Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
2011-01-08 12:35:41 +00:00
gui_searchbar.h
*Fixed booting games for huge ext2/3/4 drives
2010-12-12 16:31:13 +00:00
gui_text.cpp
RC1 upload:
2011-03-14 21:19:21 +00:00
gui_tooltip.cpp
*Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
2011-01-08 12:35:41 +00:00
gui_trigger.cpp
*Fixed show free space option (wasn't able to deactivate before)
2010-12-31 16:18:48 +00:00
gui_window.cpp
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
gui.h
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
LoadCoverImage.cpp
*added loading screen
2010-12-30 23:49:22 +00:00
LoadCoverImage.h
*Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now)
2010-12-19 18:20:33 +00:00
OptionList.cpp
*Removed ntfs/fat source and added them as custom libs (makes them easier to update later)
2010-12-26 17:02:14 +00:00
OptionList.hpp
*homebrew xml fix
2010-10-31 09:30:53 +00:00
sigslot.h
*Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
2011-06-03 20:31:09 +00:00
Text.cpp
RC1 upload:
2011-03-14 21:19:21 +00:00
Text.hpp
*Cleaned up USB storage control
2010-09-28 20:55:42 +00:00