usbloadergx/source/libwiigui
dimok321 1913aea194 *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
*Fix homebrew browser indicator counter (thx dj_skual)
*Fix We Dare anti piracy protection (thx oggzee)
*Fix Wip patching
*IOS reload block working with d2x v6 beta1+ with all filesystems
*Changed CheckBox Cross to squareroot sign
*Added auto detection of the usb port on start with Hermes cIOS (allowing startup without waiting 20s for USB port 1) (was build in in rodries ehcmodule, thx!)
*With new d2x v6 beta1+ sector sizes other than 512 bytes per sector should be supported on ext/ntfs (maybe fat too) (NOT TESTED, need feedback)
2011-06-03 20:31:09 +00:00
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gui_box.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_box.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
gui_button.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_checkbox.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_checkbox.hpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_checksign.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_checksign.hpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_circle.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_circle.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
gui_cross.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_cross.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
gui_customoptionbrowser.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
gui_customoptionbrowser.h *Rewritten the whole Homebrew Launcher (HBC menu) to a class. Using now the new settings standard too. Only Titles browser left. 2010-11-14 15:19:42 +00:00
gui_diskcover.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_diskcover.h *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
gui_element.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui_filebrowser.cpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
gui_gamebrowser.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_gamebrowser.h *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_gamecarousel.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
gui_gamecarousel.h *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_gamegrid.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_gamegrid.h *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_image_async.cpp *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
gui_image_async.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
gui_image.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_imagedata.cpp *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
gui_imagedata.h *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
gui_keyboard.cpp *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
gui_numpad.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_optionbrowser.cpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
gui_searchbar.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_searchbar.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
gui_text.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
gui_tooltip.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_trigger.cpp *Fixed show free space option (wasn't able to deactivate before) 2010-12-31 16:18:48 +00:00
gui_window.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
gui.h *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
LoadCoverImage.cpp *added loading screen 2010-12-30 23:49:22 +00:00
LoadCoverImage.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
OptionList.cpp *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
OptionList.hpp *homebrew xml fix 2010-10-31 09:30:53 +00:00
sigslot.h *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
Text.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
Text.hpp *Cleaned up USB storage control 2010-09-28 20:55:42 +00:00